Cobblemon Firework Capsules
Send out your Pokemon with a bang using fireworks and custom stickers!

Basics
Ball Capsule Recipe
Adding Fireworks
Ball Capsules can be combined with any number of Firework Stars.
Capsule Station Recipe
You can equip your ball capsule to your Pokemon using a Capsule Station.
Special thanks to dogtorbloo for the custom block model!
Stickers
Sticker Recipe
Stickers can be crafted using Paper + Gunpowder + an ingredient.
As of v2.0.0 there are 21 stickers, one for each type, which can be crafted using the type gems, and three unique stickers.
Combining Stickers
Stickers can be combined with a Ball Capsule along with other stickers and Firework Stars to create all kinds of effects.
Addon Support
Stickers rely on the fireworkcapsules:sticker_explosion data component to determine how to render the sticker effects.
In order to create a custom sticker, you can refer to the example resource/datapack.
For more information, refer to the wiki.
The simple codec allows for the following, where id is the only required field.
{
"id": "fireworkcapsules:thunder_sticker",
"color": 16769024,
"sound": "cobblemon:move.thunder.target",
"type": "BEDROCK"
}
The complex codec, used only for CUSTOM or FIREWORK sticker types allows for the following:
{
"id": "fireworkcapsules:thunder_sticker",
"colors": [ 16769024 ],
"fadeColors": [],
"hasTrail": false,
"hasTwinkle": false,
"sound": "cobblemon:move.thunder.target",
"type": "CUSTOM"
}
All Versions
+ Add Version- Updated for compatibility with Cobblemon 1.8.
- Added a
givestickercommand to give a player stickers.
- Updated for compatibility with Cobblemon 1.8.
- Added a
givestickercommand to give a player stickers.
- Fixed crash issue when looking at stickers with WTHIT installed.
- Added language key for the sticker block.
- Fixed crash issue when looking at stickers with WTHIT installed.
- Added language key for the sticker block.
- Fixed issue on Fabric with sticker models not reloading when reloading resource packs.
- Optimised sticker model loading (again).
- Optimised sticker model loading (again).
- Added the ability to place stickers in the world. A single block can hold up to 8 stickers, and stickers can be mixed and matched!
- Added the new Sprouting Sticker.
- Greatly optimised load times when launching the game in a large modpack.
- Added the ability to place stickers in the world. A single block can hold up to 8 stickers, and stickers can be mixed and matched!
- Added the new Sprouting Sticker.
- Greatly optimised load times when launching the game in a large modpack.
### Stickers are now ENTIRELY data-driven
- Stickers are now all under the
fireworkcapsules:stickerid. - Sticker mechanics are now defined under the
fireworkcapsules:sticker_explosiondata component. - New stickers can be created using ONLY a resource pack (with optional datapack functionality).
- Stickers now run on Cobblemon's snowstorm particle engine, allowing for much more dynamic particle effects.
- Stickers can now also play sounds when the Pokemon is sent out.
- Revamped all existing stickers, with some getting complete reworks.
### Collect stickers with the new Sticker Book
- The sticker book is a new item which can store stickers, all the way up to the integer limit!
- Hovering over the sticker book will preview the first three rows of stickers inside the book.
### Extra features
- Implemented a new
sticker/explosiondata registry to dynamically add stickers to the Creative Tab (and XEI tabs). - Added a way to extract stickers and firework stars from a ball capsule by putting the ball capsule and paper in a crafting grid.
- Added a recipe to convert the old stickers to the new stickers. The old sticker ids will be removed in a future update.
### Stickers are now ENTIRELY data-driven
- Stickers are now all under the
fireworkcapsules:stickerid. - Sticker mechanics are now defined under the
fireworkcapsules:sticker_explosiondata component. - New stickers can be created using ONLY a resource pack (with optional datapack functionality).
- Stickers now run on Cobblemon's snowstorm particle engine, allowing for much more dynamic particle effects.
- Stickers can now also play sounds when the Pokemon is sent out.
- Revamped all existing stickers, with some getting complete reworks.
### Collect stickers with the new Sticker Book
- The sticker book is a new item which can store stickers, all the way up to the integer limit!
- Hovering over the sticker book will preview the first three rows of stickers inside the book.
### Extra features
- Implemented a new
sticker/explosiondata registry to dynamically add stickers to the Creative Tab (and XEI tabs). - Added a way to extract stickers and firework stars from a ball capsule by putting the ball capsule and paper in a crafting grid.
- Added a recipe to convert the old stickers to the new stickers. The old sticker ids will be removed in a future update.
- Updated to Cobblemon 1.7
- Updated to Cobblemon 1.7
- Fixed crash issue when particles are turned off
- Fixed capsule station not dropping itself when broken
- Fixed crash issue when particles are turned off
- Fixed capsule station not dropping itself when broken
- Fixed compatibility issue with various inventory/storage management mods