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Cobblemon Level Cap

Cobblemon Level Cap

by floye • Downloads: 0 • Followers: 0
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CobbleLvlCap is a comprehensive progression utility for Cobblemon that allows server administrators and modpack creators to enforce level limits on players. By assigning specific "tags" to players (e.g., via a permission plugin or commands), you can control the maximum level of Pokemon they can train, use, or capture. This ensures a balanced progression curve and prevents players from skipping content by using over-leveled Pokemon.

Features

  • Experience Cap: Pokemon strictly stop gaining experience once they reach the player's assigned level cap.
  • Battle Enforcement: If a player enters a battle with Pokemon above their cap, those Pokemon are temporarily disabled (fainted) for the duration of the fight to ensure fair play.
  • Storage Limits: Prevents players from withdrawing Pokemon from the PC into their party if the Pokemon exceeds their current level limit.
  • Safe Trading: Blocks trade offers if the Pokemon being received is too high-level for the recipient.
  • Capture Restrictions: Prevents players from catching wild Pokemon that exceed their cap.
  • Dynamic Capture Cap: An optional setting allows capture limits to be based on the highest-level Pokemon currently in the player's party, rather than a fixed number.
  • PlaceholderAPI Support (Fabric only): Easily display limits on scoreboards or chat using %lvlcap:cap% 

Configuration This mod includes a flexible configuration file (cobblelvlcap.json) that allows you to customize gameplay rules:

  • Cap Definitions: Map specific command tags (strings) to integer level limits (e.g., assigning "cap_20" to a player sets their limit to 20).
  • Feature Toggles: You can individually enable or disable the restrictions for XP gain, Trading, Battles, Capturing, and PC-to-Party movement.
  • Bypass Rules: Configure whether Server Operators and Creative Mode players automatically bypass all restrictions.
  • Default Values: Set a fallback level cap for players who possess no specific tags.

Support For feature requests, bug reports, or support, join the official Discord: https://discord.gg/MVZ4EWrj2k

All Versions

+ Add Version
Name Game version Platforms Published Downloads Actions
26.1.x 1.21.x
Neoforge
5mo ago 1
1.21.1
Fabric
6mo ago 1
1.21.1
Neoforge
6mo ago 1
26.1.x 1.21.x
Neoforge
6mo ago 1
1.21.x
Fabric
6mo ago 1
1.21.1
Neoforge
7mo ago 1
1.21.1
Fabric
7mo ago 1
1.21.1
Neoforge
10mo ago 1
1.21.1
Fabric
10mo ago 1
1.21.x
Fabric
10mo ago 1
1.21.1
Fabric
11mo ago 1
  • NeoForge Improvement:** GooeyLibs is now automatically bundled directly into the NeoForge .jar file, making installation easier.
  • In-Game Configuration GUI:** CobbleLvlCap now includes a fully configurable in-game GUI, allowing you to manage every setting directly through the /cobblelvlcap config command.
  • In-Game Configuration GUI:** CobbleLvlCap now includes a fully configurable in-game GUI, allowing you to manage every setting directly through the /cobblelvlcap config command.
  • Trade:** Resolved an underlying bug to ensure the trading system works flawlessly.

  • Progression:** Fixed an issue where Pokémon could keep earning XP beyond their maximum level.

  • Config:** Added a new exclusion list for the denyCaptureAboveCap option! You can now bypass the capture block for Shinies, Legendaries, and specific Pokémon species.
  • Trade:** Resolved an underlying bug to ensure the trading system works flawlessly.

  • Progression:** Fixed an issue where Pokémon could keep earning XP beyond their maximum level.

  • Config:** Added a new exclusion list for the denyCaptureAboveCap option! You can now bypass the capture block for Shinies, Legendaries, and specific Pokémon species.
  • Added Configurable Messages:** All player-facing messages are now fully customizable via the configuration file, and unnecessary debug logs have been removed for a cleaner console.
  • Added Configurable Messages:** All player-facing messages are now fully customizable via the configuration file, and unnecessary debug logs have been removed for a cleaner console.
Our mod has been updated and is now fully compatible with NeoForge
  • Battle Update**
No more blocks! Pokémon exceeding your Level Cap are now temporarily fainted (unusable) during battles instead of preventing the battle from starting.

  • Safety:** The battle is cancelled only if your entire team exceeds the cap.

  • Config:** New denyBattleAboveCap option added.
Fix the swap bug in the PC
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