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Cobblemon: Limited Legends

Cobblemon: Limited Legends

by Slaxlax • Downloads: 0 • Followers: 0
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Introduction

Do you miss your legendary Pokémon feeling truly 🌟 unique 🌟?

Limited Legends brings back the rarity by letting you set hard limits on how many times each Pokémon can be captured or whether they need to be fought first — ensuring that catching one feels truly special.

Any feature is configurable. For example, you could also use this mod only for its spawn notifications!

Features

  • 🛑 Per Pokémon Limits: Prevent the capturing of legendary and mythic Pokémon (or any others) once their onfigurable capture limit has been reached.

  • 🚧 Per Player Limits: Limit the amount of Legendaries a single player can have over all or per species!

  • 🥊 Fight Before Capturing: Prevent players from capturing certain Pokémon until they’ve first been weakened in battle!

  • ⬆️ Catch rate penalties: Makes catching higher level Pokémon more difficult - or impossible!

  • 📄 Customizable Config: Enable/Disable any feature and limit any Pokémon you want! (Default: Legendaries + Mythics)

  • 🚫 Optional Spawn Blocking: Not being able to capture them isn't enough for you? Block them from spawning alltogether!

  • 📣 Optional Spawn Messages: Send an announcement to all players whenever a unique Pokémon spawns!

  • 🔍 Tracking: Check which limited Pokémon a certain player has or find all players who own a certain limited Pokémon with the "/limitedlegends check" or "limitedlegends find" commands.

Installation

  1. Install Cobblemon and any dependencies.

  2. Drop the LimitedLegends.jar into your /mods-folder.

  3. Start the game or server to generate the config file.

  4. Edit /config/limitedlegends.json to customize your settings.

  5. When added to an already existing world or after an update: Use /limitedlegends backfill

  6. Go hunt truly unique Pokémon!

Please note that the Fabric version of this mod requires fabric-language-kotlin!

Config: limitedlegends.json

"SetGlobalLimits"

Enable/Disable GlobalLimitPerSpecies below

"GlobalLimitPerSpecies"

Only this many of each Pokémon in LimitedPokémon and SpecificLimits can be captured before any capture attempt fails

"SetLimitsPerPlayer"

Enable/Disable MaxLimitedPerPlayer below

"MaxLimitedPerPlayer"

Only this many of each Pokémon in LimitedPokémon and SpecificLimits can be captured per player

"SetCopiesLimit"

Enable/Disable MaxCopiesPerPlayer below

"MaxCopiesPerPlayer"

Only this many Pokémon in LimitedPokémon and SpecificLimits can be caught per player

"DisableSpawning"

Enable/Disable whether LimitedPokemon should still spawn after their limit has been reached

"RequireSubjugation"

Prevents players from capturing Pokémon until they’ve first been weakened in battle

"RequireSubjugationForAll"

If enabled, all Pokémon need to be subjugated before catching them.

"MinCaptureHPThreshold"

Pokémon must be below this HP % to be caught (range: 0.01 = 1% and 1.0 = 100%)

"BonusCatchRate"

Additional catch rate if HP is under the threshold

"AllowMasterBall"

Lets Master Balls bypass subjugation requirements

"AllowOriginBall"

Lets Ancient Origin Balls bypass subjugation requirements

"AllowQuickBall"

Lets Quick Balls bypass subjugation requirements

*"EnableCatchRateModifiers"

Enables PenaltyPerLevel, FlatPenalty and MinCatchRate.

"PenaltyPerLevel"

Percentage by which the catch rate decreases for each level the Pokémon is higher than the player's highest one. Range: 0.00 - 1.00

"FlatPenalty"

Percentage by which the catch rate decreases as soon as a Pokémon has a higher level than the player's highest one. Range: 0.00 - 1.00

"MinCatchRate"

Percentage of the original catch rate that should always remain even if the level difference is greater. Range: 0.00 - 1.00

"EnableCaptureMessage"

Whether a message should be sent to all players whenever a LimitedPokemon has been caught.

"EnableReleaseMessage"

Whether a message should be sent to all players whenever a LimitedPokemon has been released.

"EnableSpawnMessage"

Enable/Disable whether spawns of LimitedPokemon should be broadcasted

"LimitAllPokemon"

If enabled, all capture restrictions apply to every Pokémon species.

"LOGGER"

Enables/Disables log messages.

"LimitedPokemon"

A list of Pokémon IDs to which the above options should apply Format: "cobblemon:", "cobblemon:"

"SpecificLimits"

Set limits for individual species which will override GlobalLimitPerSpecies Format: "cobblemon:: ", "cobblemon:: "

All Versions

+ Add Version
Name Game version Platforms Published Downloads Actions
1.21.1
Neoforge
9mo ago 1
1.21.1
Fabric
9mo ago 1
1.21.1
Neoforge
10mo ago 1
1.21.1
Fabric
10mo ago 1
1.21.1
Neoforge
10mo ago 1
1.21.1
Fabric
10mo ago 1
1.21.1
Neoforge
10mo ago 1
1.21.1
Fabric
10mo ago 1
1.21.1
Neoforge
10mo ago 1
1.21.1
Fabric
10mo ago 1
1.21.1
Neoforge
10mo ago 1
1.21.1
Fabric
10mo ago 1
1.21.1
Neoforge
10mo ago 1
1.21.1
Fabric
10mo ago 1
1.21.1
Neoforge
11mo ago 1
1.21.1
Fabric
11mo ago 1
1.21.1
Neoforge
11mo ago 1
1.21.1
Fabric
11mo ago 1
1.21.1
Neoforge
11mo ago 1
1.21.1
Fabric
11mo ago 1
1.21.1
Neoforge
last yr. 1
1.21.1
Fabric
last yr. 1
1.21.1
Neoforge
last yr. 1
1.21.1
Fabric
last yr. 1
1.21.1
Neoforge
last yr. 1
1.21.1
Fabric
last yr. 1
1.21.1
Neoforge
last yr. 1
1.21.1
Fabric
last yr. 1
1.21.1
Neoforge
last yr. 1
1.21.1
Fabric
last yr. 1
1.21.1
Neoforge
last yr. 1
1.21.1
Fabric
last yr. 1
1.21.1
Neoforge
last yr. 1
1.21.1
Fabric
last yr. 1
1.21.1
Neoforge
last yr. 1
## NeoForge 1.9.0

🎉 Now you can make catching higher level Pokémon more difficult - or impossible!

⭐ New features:

> - New option: **EnableCatchRateModifiers** // Enables catch rate penalties.
> - New option: **PenaltyPerLevel** // Percentage by which the catch rate decreases for each level the Pokémon is higher than the player's highest one. _(range: 0.00 - 1.00)_
> - New option: **FlatPenalty** // Percentage by which the catch rate decreases as soon as a Pokémon has a higher level than the player's highest one. _(range: 0.00 - 1.00)_
> - New option: **MinCatchRate** // Percentage of the original catch rate that should always remain even if the level difference is greater.


  • 🔧 Changes and fixes:**

> - Renamed _ApplyEverythingToAll_ to _LimitAllPokemon_ to correctly reflect its behaviour.
> - Changed _BonusCatchRate_ to be a percentage instead of a flat bonus.

  • Please make sure to use /limitedlegends backfill after installing the update!**

## Fabric 1.9.0

🎉 Now you can make catching higher level Pokémon more difficult - or impossible!

⭐ New features:

> - New option: **EnableCatchRateModifiers** // Enables catch rate penalties.
> - New option: **PenaltyPerLevel** // Percentage by which the catch rate decreases for each level the Pokémon is higher than the player's highest one. _(range: 0.00 - 1.00)_
> - New option: **FlatPenalty** // Percentage by which the catch rate decreases as soon as a Pokémon has a higher level than the player's highest one. _(range: 0.00 - 1.00)_
> - New option: **MinCatchRate** // Percentage of the original catch rate that should always remain even if the level difference is greater.


  • 🔧 Changes and fixes:**

> - Renamed _ApplyEverythingToAll_ to _LimitAllPokemon_ to correctly reflect its behaviour.
> - Changed _BonusCatchRate_ to be a percentage instead of a flat bonus.

  • Please make sure to use /limitedlegends backfill after installing the update!**
## NeoForge 1.8.4

🎉 Just another hotfix!

  • 🔧 Changes and fixes:**

> - Fixed a minor bug that caused trades to not be limited correctly when only _SetCopiesLimit_ was set to _true_

  • Please make sure to use /limitedlegends backfill after installing the update!**

## Fabric 1.8.4

🎉 Just another hotfix!

  • 🔧 Changes and fixes:**

> - Fixed a minor bug that caused trades to not be limited correctly when only _SetCopiesLimit_ was set to _true_

  • Please make sure to use /limitedlegends backfill after installing the update!**

## NeoForge 1.8.3

🎉 Just a hotfix!

  • 🔧 Changes and fixes:**

> - Fixed a bug caused by invalid UUIDs in the /playerdata-folder.

  • Please make sure to use /limitedlegends backfill after installing the update!**

## Fabric 1.8.3

🎉 Just a hotfix!

  • 🔧 Changes and fixes:**

> - Fixed a bug caused by invalid UUIDs in the /playerdata-folder.

  • Please make sure to use /limitedlegends backfill after installing the update!**

## NeoForge 1.8.2

🎉 Breeding support, command changes and bug fixes!

  • ⭐ New features:**

> - **Breeding Support**: Now supports mods like **Cobbreeding** that add breeding and eggs!
> - New command: **/ll <command>** as a shortcut for /limitedlegends <command>

  • 🔧 Changes and fixes:**

> - /limitedlegends backfill can now be used repeatedly and does no longer require a restart.
> - "EnableSpawnMessage" can now be used independently of "DisableSpawning".
> - Fixed a crash caused by PokéSnacks and fishing (again).

  • Please make sure to use /limitedlegends backfill after installing the update!**
## Fabric 1.8.2

🎉 Breeding support, command changes and bug fixes!

  • ⭐ New features:**

> - **Breeding Support**: Now supports mods like **Cobbreeding** that add breeding and eggs!
> - New command: **/ll <command>** as a shortcut for /limitedlegends <command>

  • 🔧 Changes and fixes:**

> - /limitedlegends backfill can now be used repeatedly and does no longer require a restart.
> - "EnableSpawnMessage" can now be used independently of "DisableSpawning".
> - Fixed a crash caused by PokéSnacks and fishing (again).

  • Please make sure to use /limitedlegends backfill after installing the update!**

## NeoForge 1.8.1

🎉 Language files, permissions and bug fixes!

  • ⭐ New features:**

> - New **language files**: en_us/de_de
> - New **permissions**: limitedlegends.command.<command> (e.g. limitedlegends.command.check)

  • 🔧 Changes and fixes:**

> - Fixed a bug that allowed players to bypass limits at the resurrection machine.

  • Please make sure to use /limitedlegends backfill after installing the update!**

## Fabric 1.8.1

🎉 Language files, permissions and bug fixes!

  • ⭐ New features:**

> - New **language files**: en_us/de_de
> - New **permissions**: limitedlegends.command.<command> (e.g. limitedlegends.command.check)

  • 🔧 Changes and fixes:**

> - Fixed a bug that allowed players to bypass limits at the resurrection machine.

  • Please make sure to use /limitedlegends backfill after installing the update!**

## NeoForge 1.8.0

🎉 Compatibility with the Resurrection Machine and bug fixes!

⭐ New features:

> - New feature: **Resurrection tracking** // Prevents fossil resurrections if they would exceed any limits set in the config.

🔧 Changes and fixes:

> - Fixed a bug that prevented trades from being executed when _SetLimitsPerPlayer_ was enabled.
> - Fixed a bug that prevented trades from being tracked correctly.
> - Fixed minor mistakes in messages sent whenever trades have been canceled.

  • Please make sure to use /limitedlegends backfill after installing the update!**

## Fabric 1.8.0

🎉 Compatibility with the Resurrection Machine and bug fixes!

⭐ New features:

> - New feature: **Resurrection tracking** // Prevents fossil resurrections if they would exceed any limits set in the config.

🔧 Changes and fixes:

> - Fixed a bug that prevented trades from being executed when _SetLimitsPerPlayer_ was enabled.
> - Fixed a bug that prevented trades from being tracked correctly.
> - Fixed minor mistakes in messages sent to players whenever trades have been canceled.

  • Please make sure to use /limitedlegends backfill after installing the update!**

## NeoForge 1.7.0

🎉 Time for a major rework!

⭐ New features:

> - New feature: **Evolution tracking** // Prevents evolutions if they would exceed limits.
> - New command: **/limitedlegends list** // Lists all limited Pokémon that have already been caught.
> - New command: **/limitedlegends limit** // Shows how many limited Pokémon a player can catch.
> - New option: **LOGGER** // Enables/Disables log messages.

🔧 Changes and fixes:

> - Almost a full rewrite of the code.
> - Trades are now being canceled instead of reversed if they exceed any limits.
> - Fixed a bug that reset friendship on prevented trades.
> - Fixed a bug that prevented _PokéBall bypasses_ when _RequireSubjugation_ was enabled.
> - Fixed a crash caused by PokéSnack spawns.
> - Fixed a crash caused by Bobber spawns.

  • Please make sure to use /limitedlegends backfill after installing the update!**

## Fabric 1.7.0

🎉 Time for a major rework!

⭐ New features:

> - New feature: **Evolution tracking** // Prevents evolutions if they would exceed limits.
> - New command: **/limitedlegends list** // Lists all limited Pokémon that have already been caught.
> - New command: **/limitedlegends limit** // Shows how many limited Pokémon a player can catch.
> - New option: **LOGGER** // Enables/Disables log messages.

🔧 Changes and fixes:

> - Almost a full rewrite of the code.
> - Trades are now being canceled instead of reversed if they exceed any limits.
> - Fixed a bug that reset friendship on prevented trades.
> - Fixed a bug that prevented _PokéBall bypasses_ when _RequireSubjugation_ was enabled.
> - Fixed a crash caused by PokéSnack spawns.
> - Fixed a crash caused by Bobber spawns.

  • Please make sure to use /limitedlegends backfill after installing the update!**

## NeoForge 1.6.1

🎉 Safari Balls can now bypass subjugation requirements!

⭐ New features:

> - New option: AllowSafariBall // Set whether Safari Balls should work normally even if subjugation is required.

🔧 Changes and fixes:

> - Fixed wrong messages being sent whenever a _LimitedPokemon_ could not be caught.
## Fabric 1.6.1

🎉 Safari Balls can now bypass subjugation requirements!

⭐ New features:

> - New option: AllowSafariBall // Set whether Safari Balls should work normally even if subjugation is required.

🔧 Changes and fixes:

> - Fixed wrong messages being sent whenever a _LimitedPokemon_ could not be caught.
## NeoForge 1.6.0

🎉 Now available for Cobblemon 1.7!

## Fabric 1.6.0

🎉 Now available for Cobblemon 1.7!

## NeoForge 1.5.2

🎉 Ancient Origin Balls can now bypass subjugation requirements!

⭐ New features:

> - New option: AllowOriginBall // Set whether Ancient Origin Balls should work normally even if subjugation is required.

## Fabric 1.5.2

🎉 Ancient Origin Balls can now bypass subjugation requirements!

⭐ New features:

> - New option: AllowOriginBall // Set whether Ancient Origin Balls should work normally even if subjugation is required.

## NeoForge 1.5.1

🎉 Master Balls and Quick Balls can now bypass subjugation requirements!

⭐ New features:

> - New option: AllowMasterBall // Set whether Master Balls should work normally even if subjugation is required.
> - New option: AllowQuickBall // Set whether Quick Balls should work normally even if subjugation is required.

## Fabric 1.5.1

🎉 Master Balls and Quick Balls can now bypass subjugation requirements!

⭐ New features:

> - New option: AllowMasterBall // Set whether Master Balls should work normally even if subjugation is required.
> - New option: AllowQuickBall // Set whether Quick Balls should work normally even if subjugation is required.

## NeoForge 1.5.0

🎉 Now available for all Pokémon!

⭐ New features:

> - New option: ApplyEverythingToAll // If enabled, all capture restrictions apply to every Pokémon species.
> - New option: RequireSubjugationForAll // If enabled, all Pokémon need to be subjugated before catching them.
> - New option: EnableCaptureMessage // Whether a message should be sent to all players whenever a _LimitedPokemon_ has been caught.
> - New option: EnableReleaseMessage // Whether a message should be sent to all players whenever a _LimitedPokemon_ has been released.
## Fabric 1.5.0

🎉 Now available for all Pokémon!

⭐ New features:

> - New option: ApplyEverythingToAll // If enabled, all capture restrictions apply to every Pokémon species.
> - New option: RequireSubjugationForAll // If enabled, all Pokémon need to be subjugated before catching them.
> - New option: EnableCaptureMessage // Whether a message should be sent to all players whenever a _LimitedPokemon_ has been caught.
> - New option: EnableReleaseMessage // Whether a message should be sent to all players whenever a _LimitedPokemon_ has been released.
## NeoForge 1.4.0

🎉 Now you can prevent players from capturing certain Pokémon until they’ve first been weakened in battle!

⭐ New features:

> - New option: RequireSubjugation // Only allows capture after battling Pokémon.
> - New option: MinCaptureHPThreshold // Pokémon must be below this HP % to be caught _(range: 0.01 = 1% and 1.0 = 100%)_.
> - New option: BonusCatchRate // Additional catch rate if HP is under the threshold.

🔧 Changes and fixes:

> - Cleaned up the logger
## Fabric 1.4.0

🎉 Now you can prevent players from capturing certain Pokémon until they’ve first been weakened in battle!

⭐ New features:

> - New option: RequireSubjugation // Only allows capture after battling Pokémon.
> - New option: MinCaptureHPThreshold // Pokémon must be below this HP % to be caught _(range: 0.01 = 1% and 1.0 = 100%)_.
> - New option: BonusCatchRate // Additional catch rate if HP is under the threshold.

🔧 Changes and fixes:

> - Cleaned up the logger
## NeoForge 1.3.1

🔧 Changes and fixes:

> - _/limitedlegends find <Pokémon>_ and _/limitedlegends check <Player>_ now correctly work even when _/gamerule sendCommandFeedback_ is set to _false_
## Fabric 1.3.1

🔧 Changes and fixes:

> - _/limitedlegends find <Pokémon>_ and _/limitedlegends check <Player>_ now correctly work even when _/gamerule sendCommandFeedback_ is set to _false_
## NeoForge 1.3.0

🎉 Now with individual limits per species!

⭐ New features:

> - New option: SpecificLimits // used to set individual limits per species
> - New option: SetCopiesLimit // Enable/Disable MaxCopiesPerPlayer
> - New option: MaxCopiesPerPlayer // Set how many Pokémon of the same species a single player can catch

🔧 Changes and fixes:

> - Fixed an error with the /limitedlegends check <Player> commands
> - Changed some ingame messages

  • Please make sure to use /limitedlegends backfill after installing the update!**
## Fabric 1.3.0

🎉 Now with individual limits per species!

⭐ New features:

> - New option: SpecificLimits // used to set individual limits per species
> - New option: SetCopiesLimit // Enable/Disable MaxCopiesPerPlayer
> - New option: MaxCopiesPerPlayer // Set how many Pokémon of the same species a single player can catch

🔧 Changes and fixes:

> - Fixed an error with the /limitedlegends check <Player> commands
> - Changed some ingame messages

  • Please make sure to use /limitedlegends backfill after installing the update!**
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