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Cobblemon Pasture Collector

Cobblemon Pasture Collector

by tmetcalfe89 • Downloads: 0 • Followers: 0
Description
Gallery
Changelog
Versions

Pasture Collector

v1.7.3-1.4

Modrinth

CurseForge

GitHub

What if…

…you could put Pokémon to work when they’re in the Pasture Block?

Features

  • Adds a Pasture Bin.
    • Collects drops from Pokémon in immediately adjacent Pasture Blocks.
    • Has a 4-slot inventory that can only be extracted from.
    • Works with hoppers and other extraction tools.
  • Adds a new Drop Loot Tables dropper, with full support!
    • An optimized, optional per-dropper cooldown to boot.

Dependencies

Testing

Give yourself a Pidgey. Put it in a PC. Add it to a Pasture Block. Place a Pasture Bin next to it. Run /gamerule randomTickSpeed 3000 and watch as little green flecks go on above the bin, then open it by interacting with it to see the drops.

Player Help

How it works

Config Options

Addon Dev Help

Data Pack Help

Making an Addon

Resource Pack Help

Translations

Resources

Known Issues

  • None. Why? Who’s asking? 👀 I’m sure 1.7.3 release will go off without a hitch.

Roadmap

If you’d like to keep up with the work being done on the mod, please join the Discord and subscribe to notifications on the channel for this content. You can also keep track of the to do list available on the mod’s main page.

Feedback

If you have any questions or requests concerning the mod, or just want to drop by and say hi, visit us over at the Discord!

Support

If I've made something you enjoyed or helped you make something, please consider dropping a tip in the cup and mention how I helped if you'd like!

All Versions

+ Add Version
Name Game version Platforms Published Downloads Actions
1.21.1
Neoforge
1d ago 1
1.21.1
Fabric
1d ago 1
1.21.1
Fabric
1d ago 1
1.21.1
Fabric
1d ago 1
1.21.1
Fabric
1d ago 1
1.21.1
Fabric
1d ago 1
1.21.1
Fabric
1d ago 1
1.21.1
Fabric
1d ago 1
1.21.1
Fabric
1d ago 1
1.21.1
Fabric
1d ago 1
1.20.1
Fabric
1d ago 1
1.20.1
Fabric
1d ago 1
1.20.1
Fabric
1d ago 1
  • Ported to 1.8.1.
  • Brought NeoForge version to life.
  • Fixed Pasture Collector inventory saving.
  • Added redundant accesstransformers so NF doesn't break in dev like DLT was.
  • Ported to 1.8.1.
  • Brought NeoForge version to life.
  • Fixed Pasture Collector inventory saving.
  • Added redundant accesstransformers so NF doesn't break in dev like DLT was.
  • Added FOCUS_POKEMON to loot context, so conditions now work properly.
  • Separated cooldown readiness from advancement. Looks lame, need to clean up DLT to accommodate.
  • Implements legacy mode for older drop layout.
  • Added preserve_base_drops logic from DLT.
  • Ported to 1.7.3, courtesy of Gito.
  • New option to tick on regular tick or random tick. Didn't like the old way of waiting for chance to tick your bin? Configurable now.
  • New option to control how many ticks/random ticks are required to execute a drop interval. Slow it down, speed it up, up to you.
  • New option to target a random Pokémon in a nearby Pasture Block, or every Pokémon in every nearby Pasture Block.
  • Pasture Collector droppers now have an optional cooldown that only applies to themselves on a specific Pokémon. Want Dusclops to drop wither skulls once every 1000 intervals, but still drop the rest of its drops even while that cooldown is on? Sweet.
  • New option to play a Pokémon's cry when it successfully drops something.
v1.3.0
  • Added a GUI and 4 slots to the Pasture Bin. Credit @gitoido
  • Added Ukrainian translation. Credit bunnua
  • Added a flat chance to drop to the config. From 0.0-1.0, Default 100% (1.0).
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