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Cobblemon: Path to Legends

Cobblemon: Path to Legends

by BeiBeiHuli • Downloads: 0 • Followers: 0
Description
Gallery
Changelog
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pack logo


Groudon banner
Kyogre banner

⚠️ This datapack is still in development!
Expect missing features, bugs, and placeholder content.
Feedback is highly appreciated to help improve future versions!
💬 Join our Discord support channel in Megashowdown Discord server

⚠️ Known incompatible:

  • Legends Untold
  • CobbleTowns-CobbleDollar-Shops(solution can be found in our FAQ)
  • Any mod that would limit pokemon from worldspawning

🧩 Features

  • 🏛️ Adds unique structures that allow you to summon Legendary Pokémon, powered by MegaShowdown and based on Cobblemon
    (Be sure to install both mods before using this datapack!)
  • 🔥 Currently includes: Groudon, Kyogre, Rayquaza, Zekrom, Reshiram, Kyurem, Lake Trio, Dialga, Palkia, Giratina, and Arceus
  • 🌌 Planned additions: Genesect, Mew, MewTwo and Ogerpon
  • ✨ Each structure has a 1 in 100 chance to spawn a Shiny Pokémon

    sky_pillar

⚠️ Notes

  • 📦 Place the datapack in both the datapacks folder and the resourcepacks folder
  • 💾 Back up your world before using the datapack!
  • ✅ If your playing as server-side "enable-command-block" in server.properties must be set to true
  • ❌ Do not use /kill @e or /kill @e[type=armor_stand] doing so will break key systems!
  • ✨ Most of the key items are based on MegaShowDown items, others are added with custom item modeled command block(that’s why we’re incompatible with Legends Untold), all of them should be able to obtain from the structure, but I still recommend using MSD Loot Table Addon from their Discord.

🎮 How It Works

  • Each legendary structure has a one-time chance to spawn a Legendary Pokémon
  • Once activated, a structure cannot be used again for the same legendary
  • To trigger a spawn, players must collect specific Key Items from MegaShowdown
  • There are various unique methods to activate the spawn system!
  • 🪨 Example: placing a key item on a pedestal to trigger a legendary spawn

pedestal example

  • (and many other spawning system for you to find out!)
  • 💡 Need any help? Use our Discord support channel or read the FAQ for hints!

📖 FAQ & Guide


📎Related Resources

All Versions

+ Add Version
Name Game version Platforms Published Downloads Actions
1.21.1
Datapack
22h ago 1
1.21.1
Datapack
22h ago 1
1.21.1
Datapack
22h ago 1
1.21.1
Datapack
22h ago 1
1.21.1
Datapack
22h ago 1
1.21.1
Datapack
22h ago 1
1.21.1
Datapack
22h ago 1
1.21.1
Datapack
22h ago 1
  • cobblemon 1.7 compatibility
  • fixed bug caused by mod id changes
  • sadly removed kyurem cave in this version cuz the function is basically broken in 1.7
  • add structures for Reshiram/Zekrom/Kyurem
  • add key item lore
  • new key item texture (huge thanks to @HeyImBlue)
  • bug fixed
  • fixed Pillar Guardian facing(beta)
> [pls reset the chunk of old Sky Pillar to make it work if you already spawned it!](https://www.youtube.com/watch?v=Q3AnSZC8WDI)
  • reworked Sky Pillar spawn system(beta)
> [pls reset the chunk of old Sky Pillar to make it work if you already spawned it!](https://www.youtube.com/watch?v=Q3AnSZC8WDI)
  • Changed Terra Cave spawn location to badlands
  • tweaked Red Chain/Azure Flute as nbt item
  • add structures for Rayquaza/Dialga/Palkia/Arceus
  • add loot for some structures
  • add modded biome support
  • reload bug fixed!
  • add structures for Lake-Trio/Giratina/Groudon/Kyogre
  • shiny hunt (1/100)
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