Spawn Chaining
v1.8.1-1.1
What if…
…you could chain spawns... in Cobblemon?
Features
- When a player KOs/captures a Pokémon, adds a chance for that same Pokémon species/form to spawn on that player.
- The chance can be affected by the player’s Counter stats.
- The game can optionally notify the player of the successful chain.
- A blacklist/whitelist filter out/only allow Pokémon that you want to be chainable.
- The level can be tweaked to randomize a little on the spawned Pokémon, allowing you to keep it within reason.
Dependencies
Testing
In order to test the mod, simply load it up, give yourself a Master Ball, spawn a Aurorus with /pokespawn aurorus, catch the Aurorus, and give it a second to override the next spawned Pokémon.
Player Help
Addon Dev Help
Data Pack Help
Resource Pack Help
Known Issues
- ≤v1.7.1-1.1.0 wasn’t referencing the context configs appropriately (it was trynna get them by path when they were keyed by the full string version of the ID). v1.7.1-1.1.1 fixes this.
Roadmap
If you’d like to keep up with the work being done on the mod, please join the Discord and subscribe to notifications on the channel for this content. You can also keep track of the to do list available on the mod’s main page (Spawn Chaining).
Feedback
If you have any questions or requests concerning the mod, or just want to drop by and say hi, visit us over at the Discord!
Support
If I've made something you enjoyed or helped you make something, please consider dropping a tip in the cup and mention how I helped if you'd like!
All Versions
+ Add Version- Bumpity to Cobblemon 1.8.2.
- Migrated spawner influences to TimCore's new event system.
- Fixed override configs not being picked up appropriately.
- Made Counter optional.
- Bumpity to Cobblemon 1.8.2.
- Migrated spawner influences to TimCore's new event system.
- Fixed override configs not being picked up appropriately.
- Made Counter optional.
- Bumpity to 1.8.1, courtesy of Gito.
- Bumpity to 1.8.1, courtesy of Gito.
- Ported to 1.8
- Added handling for activated habitats, including option to ignore them completely.
- Ported to 1.8
- Added handling for activated habitats, including option to ignore them completely.
- Bumpity to 1.7.3.
- Bumpity to 1.7.3.
- Bumpity to 1.7.2.
- Bumpity to 1.7.2.
- Fixed context configs not being referenced appropriately.
- Fixed context configs not being referenced appropriately.
- Migrated to Cobblemon 1.7.1.
- Cleaned up form/property application by using Tim Core's new CustomPropertyExtractor.
- Migrated to affectSpawn from affectAction.
- Fixed default config for chainingBlacklist not having
any_labelin it. - Added context/trigger-specific configs, that get prioritized over the general config.
- Migrated to Cobblemon 1.7.1.
- Cleaned up form/property application by using Tim Core's new CustomPropertyExtractor.
- Migrated to affectSpawn from affectAction.
- Fixed default config for chainingBlacklist not having
any_labelin it. - Added context/trigger-specific configs, that get prioritized over the general config.
- Migrated to string version of PokemonMatchers in the config.
- Bumped dependencies to work with newer Tim Core versions.
- Migrated to string version of PokemonMatchers in the config.
- Bumped dependencies to work with newer Tim Core versions.
- Fixed the replacement influence not calculating points properly.
- Fixed the replacement influence not calculating points properly.
- Fixed crashes from getting the Pokémon's species incorrectly.
- Fixed crashes from getting the Pokémon's species incorrectly.