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Cobblemon: Team Preview

Cobblemon: Team Preview

by Accieo • Downloads: 0 • Followers: 0
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Cobblemon: Team Preview

cobblemon-team-preview-banner

Choose your lead Pokémon before the battle begins.

Cobblemon Team Preview adds a pre-battle selection screen for single battles. Once both players accept a battle challenge, each trainer can review their team and select the Pokémon to send out.

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Asset Preview
Singles request singles-preview
Doubles request doubles-preview
Preview UI battle-preview-ui

All Versions

+ Add Version
Name Game version Platforms Published Downloads Actions
1.21.1
Neoforge
14d ago 1
1.21.1
Fabric
14d ago 1
1.21.1
Fabric
last yr. 1
# Changelog
## [1.1.0 (October 9th, 2026)](#1-1-0)

### Additions
  • Ported the team preview from the Fabric-only version to Fabric + NeoForge.
  • Added the Singles Preview and Doubles Preview formats to Cobblemon's challenge screen.
  • Added a Cobblemon styled confirm button; the selection is locked only after confirming.
  • Pokémon are now picked in order: each pick shows its position and can be dropped again.
  • Doubles Preview is bring 6, pick 4, with the first 2 picks as leads.
  • Added Spanish translation.

### Changes
  • Updated to Cobblemon 1.8.2, Kotlin 2.2.20, Fabric Loader 0.17.2 and NeoForge 21.1.182.
  • Switched to Mojang mappings and the cobblemon-contenders build setup.
  • The preview only opens for the preview formats; normal battles start right away as in Cobblemon.
  • Selection time is now 60 seconds; when it runs out the selection is completed with the team order instead of cancelling.
  • Timers now run on the server tick instead of a background thread.
  • Battles are started through Cobblemon's battle builder (respects level-adjusted formats and validations).

### Fixes
  • The rival only receives the data shown in the preview (no moves, IVs, EVs, nature, ability or held item).
  • Previews are cancelled when a player disconnects or dies, and players are looked up by UUID when the battle starts.
  • Teams without any usable Pokémon skip the preview so Cobblemon reports the error right away.
  • Only the left mouse button selects a Pokémon.
  • The selection survives resizing the window.

# Changelog
## [1.1.0 (October 9th, 2026)](#1-1-0)

### Additions
  • Ported the team preview from the Fabric-only version to Fabric + NeoForge.
  • Added the Singles Preview and Doubles Preview formats to Cobblemon's challenge screen.
  • Added a Cobblemon styled confirm button; the selection is locked only after confirming.
  • Pokémon are now picked in order: each pick shows its position and can be dropped again.
  • Doubles Preview is bring 6, pick 4, with the first 2 picks as leads.
  • Added Spanish translation.

### Changes
  • Updated to Cobblemon 1.8.2, Kotlin 2.2.20, Fabric Loader 0.17.2 and NeoForge 21.1.182.
  • Switched to Mojang mappings and the cobblemon-contenders build setup.
  • The preview only opens for the preview formats; normal battles start right away as in Cobblemon.
  • Selection time is now 60 seconds; when it runs out the selection is completed with the team order instead of cancelling.
  • Timers now run on the server tick instead of a background thread.
  • Battles are started through Cobblemon's battle builder (respects level-adjusted formats and validations).

### Fixes
  • The rival only receives the data shown in the preview (no moves, IVs, EVs, nature, ability or held item).
  • Previews are cancelled when a player disconnects or dies, and players are looked up by UUID when the battle starts.
  • Teams without any usable Pokémon skip the preview so Cobblemon reports the error right away.
  • Only the left mouse button selects a Pokémon.
  • The selection survives resizing the window.

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