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CodeChicken Lib

CodeChicken Lib

by covers1624 • Downloads: 0 • Followers: 0
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Library mod for Chicken-Bones mods.

Contains various libraries for 3D math and transformations, rendering, networking, configs, and much, much more.

Please see our GitHub repository for maven/dependency information if you wish to use this yourself.

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All Versions

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Name Game version Platforms Published Downloads Actions
1.21.1
Neoforge
22h ago 1
1.20.1
Forge Neoforge
22h ago 1
1.20.1
Forge Neoforge
22h ago 1
1.21.1
Neoforge
22h ago 1
1.21.1
Neoforge
22h ago 1
1.21.1
Neoforge
22h ago 1
1.21.1
Neoforge
22h ago 1
1.21.1
Neoforge
22h ago 1
1.20.4
Forge Neoforge
22h ago 1
1.20.1
Forge Neoforge
22h ago 1
1.20.1
Forge Neoforge
22h ago 1
1.20.1
Forge Neoforge
22h ago 1
1.19.2
Forge
22h ago 1
1.18.2
Forge
22h ago 1
1.19.2
Forge
22h ago 1
1.18.2
Forge
22h ago 1
1.18.2
Forge
22h ago 1
1.19.2
Forge
22h ago 1
1.19.2
Forge
22h ago 1
1.19
Forge
22h ago 1
1.19
Forge
22h ago 1
1.18.2
Forge
22h ago 1
1.18.2
Forge
22h ago 1
1.18.2
Forge
22h ago 1
1.16.5
Forge
22h ago 1
1.16.5
Forge
22h ago 1
1.16.5
Forge
22h ago 1
1.16.5
Forge
22h ago 1
1.16.5
Forge
22h ago 1
1.16.5
Forge
22h ago 1
1.16.5
Forge
22h ago 1
1.16.5
Forge
22h ago 1
1.16.5
Forge
22h ago 1
1.16.5
Forge
22h ago 1
1.15.2
Forge
22h ago 1
1.15.2
Forge
22h ago 1
1.16.x
Forge
22h ago 1
1.16.4
Forge
22h ago 1
1.15.2
Forge
22h ago 1
1.16.4
Forge
22h ago 1
1.15.2
Forge
22h ago 1
1.15.2
Forge
22h ago 1
1.15.2
Forge
22h ago 1
1.14.4
Forge
22h ago 1
1.15.2
Forge
22h ago 1
1.12.2
Forge
22h ago 1
1.12.2
Forge
22h ago 1
1.12.2
Forge
22h ago 1
1.12.2
Forge
22h ago 1
1.12.2
Forge
22h ago 1
1.12.2
Forge
22h ago 1
1.12.2
Forge
22h ago 1
1.12.2
Forge
22h ago 1
1.12.2
Forge
22h ago 1
1.12.2
Forge
22h ago 1
1.12.2
Forge
22h ago 1
1.12.2
Forge
22h ago 1
1.11.2
Forge
22h ago 1
1.10.2
Forge
22h ago 1
1.12.x
Forge
22h ago 1
1.12.x
Forge
22h ago 1
1.11.2
Forge
22h ago 1
1.12
Forge
22h ago 1
1.11.2
Forge
22h ago 1
1.10.2
Forge
22h ago 1
1.12
Forge
22h ago 1
1.12
Forge
22h ago 1
1.11.2
Forge
22h ago 1
1.11.2
Forge
22h ago 1
1.10.2
Forge
22h ago 1
1.10.2
Forge
22h ago 1
1.11.2
Forge
22h ago 1
1.10.2
Forge
22h ago 1
1.10.2
Forge
22h ago 1
1.10.2
Forge
22h ago 1
1.10.2
Forge
22h ago 1
1.10.2
Forge
22h ago 1
1.10.2
Forge
22h ago 1
1.10.2
Forge
22h ago 1
1.10.2
Forge
22h ago 1
1.10.2
Forge
22h ago 1
1.10.2
Forge
22h ago 1
1.10.2
Forge
22h ago 1
1.10.2
Forge
22h ago 1
1.10.2
Forge
22h ago 1
1.10.2
Forge
22h ago 1
1.9.4
Forge
22h ago 1
1.9.4
Forge
22h ago 1
1.9
Forge
22h ago 1
1.9
Forge
22h ago 1
1.9
Forge
22h ago 1
1.9
Forge
22h ago 1
1.9
Forge
22h ago 1
1.9
Forge
22h ago 1
  • Fix Shader crash with AMD drivers.
  • Fix Shader crash with AMD drivers.
  • Fix Shader crash with AMD drivers.
  • Fixed the GitHub check Workflow (even though we build prod with Jenkins).
  • Migrated to building with MDG.
  • Quack is no longer shadowed into CCL, it is Jar-in-Jar'd.
  • Publish access transformers to maven.
  • Fixed VBORenderType.
  • Fixed BakedQuadVertexBuilder.
  • Added support for block models for CCL's Class name ModelLoader.
  • Deprecated CCL's Block Model bypassing API, for raw chunk buffer access. This will be removed in 1.21.4.
  • Support Embeddium with CCL's Block Model bypassing API.
  • Add some workarounds for CBMultipart to really disable lighting.
  • Add Codecs for Vector3.
  • Fix issues with Composite models not displaying in the JEI item pane.
  • Fix packet writing race condition crash when multiple players are present, sometimes.
  • Port to 1.21.1
  • Port to 1.20.4
  • Fix various crashes with AttributeKeys.
  • Automatic names for data generators. (covers1624)
  • Added utilities for setting UV texture on all CCModel vertices. (covers1624)
  • Fixed flat entity rendering in guis. (brandon3055)
  • Added support for rendering items to webp files. (Requires ffmpeg to be installed seperately). (covers1624)
  • Fixed first tick gui element position glitch with some elements. (brandon3055)
  • Fixed inability to manipulate opaque manipulatable elements. (brandon3055)
  • Port to 1.20.1
  • Many many changes..
<p>- Add utilities to render items to png/gif<br>- Fix Matrix4 -&gt; Matrix4f conversions<br>- Prioritize ICCBlockRenderer global renderers.<br>- Update Quack.</p>
<p>- Update to Forge 43.2 RB to fix issues with ICCBlockRenderer</p>
<p>- Datagen support for conditional recipes.<br>- Datagen support for custom shaped/shapeless recipe types.<br>- Conditional Ingredient system.<br>- Support Uniform arrays with CCShaderInstance/CCShaderUniform.<br>- Fix issues with WrappedItemModel returning a null TextureAtlasSprite for particles.<br>- Datagen support for model overrides.</p>
<p>- Fix crashes due to uneven pose stack push-pop in IItemRenderer</p>
<p>Update to 1.19.2</p>
<p>- Update for Forge breaking changes.</p>
<p>- Bump Quack dependency.<br>- Fix issue with overly specific type for RayTracer.retraceBlock</p>
<p>- Fix issues with some containers (EnderStorage) not syncing to clients.</p>
<p>Initial 1.18.2 release!</p><p>Many changes.<br>- ConfigV3, a complete overhaul from the previous Config system.<br>- ShaderInstance improvements to complement vanilla.<br>- Lots of deprecated code removals and cleanups.</p>
<p>- Fix obfuscation issues with ShaderObject implementations.</p>
<p>- Fix bug in ShaderUniformCache preventing the use of Matrix uniforms.<br>- Fix displayURL link in mods.toml</p>
<p>- Add useful dev commands.<br>- Add &#x27;usesBlockLight&#x27; to ModelProperties.</p><p>- Fix issues with BakedVertexSource not properly expanding.<br>- Fix crash when using ModelProperties from a ModelLoader.<br>- Fix issues with transparency and RenderWorldLast.</p>
<p>- Add support for SpirV binary shaders<br>- Fix crash with TConstruct.</p>
<p>- Add method for setting Cuboid6 from an AABB.<br>- Random code cleanups.<br>- Allow ICCBR instances to only be registered to a specific Fluid/Block.<br>- Resolve issues with BakedVertexSource not functioning.<br>- Move QuadClamber and QuadFaceStripper to use singleton Cuboid6 instances internall.y</p>
<p>Gracefully catch mod bakeries exploding.</p>
<p>Gracefully catch mod bakeries exploding.</p>
<p>CCL3!<br>New shader pipeline.<br>Probably some bug fixes.</p>
<p>Many changes to render pipe.</p>
<p>1.9.4!</p>
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