
COFFINS
Coffins is a fabric mod, that adds coffins to the game! They store your items and experience upon death, so you don't have to be worried about losing them! They can also be crafted and be used as a storage unit.
FEATURES
New Storage Block: Coffin
- spawns upon death to store dropped items
- can be crafted
- acts as a double chest confined in one block
Recovery Compass Tweaks
- shows Death Coordinates when held
- can be used to ping the user's unlooted coffins
Gamerules
coffin_protection_time: Controls how much time (in seconds) needs to pass before other players can access another's coffin. When set to -1, the protection time will never expire.coffin_stored_experience: The percentage of how experience is stored in a coffin upon death.coffin_glow_distance: The distance (in blocks) that coffins will glow within to the owner.coffin_requires_item: Controls whether a coffin is required in the inventory for it to be placed on death.tweak_recovery_compass: Tweaks the recovery compass, allowing players to ping their own unlooted coffins.keep_post_respawn_items: Controls whether players keep certain items such as the recovery compass on death.
SUGGESTIONS / ISSUES
Have something to suggest or found a bug? Either join our Discord or make an issue in our GitHub.
All Versions
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- Fixed an issue where a the coffin menu was kept open even after the block was broken
- Fixed the recovery ping particle not being registered on servers, leading to a crash
- Thrown Tridents are now collected upon death and placed into the coffin
- Fixed some gamerules not having lang entries
- Fixed missing textures for the dark mode resource pack
- Added
coffins:coffin_requires_itemgamerule
- Added an additional button to loot the entire coffin
- Added compatibility with [Combat Amenities](https://modrinth.com/mod/combat-amenities)
- Added more API Events
- Coffins can now be shift-interacted by the owner to loot them
- Code Cleanup for coffin placement
- Fixed Coffins spawning even when they would be empty
- Fixed the Recovery Ping
- Added a
/coffinscommand to view a player's known, unlooted coffins - Added
coffins:coffin_glow_distancegamerule - Replaced
coffins:coffin_robbinggamerule withcoffins:coffin_protection_time
The entire mod was rewritten from scratch, **updating the mod will likely will break stuff from older versions.**
## Additions
- Added buttons to the coffin screen to loot items and experience
- Added further Recovery Compass tweaks
- can now be used to ping unlooted coffins of the user, hinting at their location
- Added Gamerule "Coffin Stored Experience"
- controls the percentage of experience stored in a coffin
- Added Gamerule "Tweak Recovery Compass"
- whether the Recovery Compass tweaks are avaiable for use
- Added Gamerule "Keep Post Respawn Items"
- whether or not certain items (tag:
coffins:post_respawn_items), such as the Recovery Compass are kept on death - Added Saved Slot Providers; allows for easier mod compatibility
- All textures have been updated, courtesy of starlikestylus
- Grave Coffins can now store (basically) unlimited items aswell as experience
- Grave Coffins now shows cause of death, date and more info
- Grave Coffins now have a glowing outline when nearby
- Removed Tome of Fragility
- Removed Gravedigger's key
- Removed Echo shard recipe
- Removed Gamerule "Show Death Coordinates"
- Removed Gamerule "Death requires Coffin"
- Fixed an issue where dying in the void in a non-End Dimension would crash the game
- Fixed an issue where the coffin would get deleted without dropping items when the End Obsidian Platform was placed
- Fixed an issue where crashing the game upon death would respawn you with your items and the coffin upon reentering the world
- Coffin Owners are now stored using the UUID
- Added the Gravedigger's Key: Allows you to lock your coffins to keep your items save. One Time Use
- The Coffin Locked Noise is now quieter
- Added the gamerule deathRequiresCoffin; When dying, a coffin will only be placed if the player has one on them
- Added a new Gamerule: AllowCoffinRobbing
> allows you to disable players (without creative mode) to steal from other's graves
- Fixed an issue where coffins would not spawn when dying to an explosion
- Fixed a couple bugs in the coffin placing process
- Added a QOL Feature: A small obsidian platform will now spawn under your coffin if it is being placed near the void
- Added a new gamerule "Show Death Coordinates"; shows where the coffin has been placed
- Fixed the Trinkets Dependency to be optional
- Fixed a Crash happening when not using Trinkets
- Added Trinkets Support
- Tweaked Coffin Menu & Tome of Fragility Textures
- Added 2 built-in resource packs: Coffin Dark Mode & Old Textures
- Added a new gamerule: keepRecoveryCompass
- Added a new block tag: coffin_replaceable (coffins:coffin_replaceable)