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Color Cone

Color Cone

by xsoras • Downloads: 0 • Followers: 0
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Color Cone is a real-time color vision simulation shader designed to accurately reproduce how different types of color perception and color blindness affect visual output.


👁️ Supported Vision Modes

The shader includes simulation for:

  • Normal Vision
  • Deuteranopia (No Green Cone)
  • Protanopia (No Red Cone)
  • Tritanopia (No Blue Cone)
  • Deuteranomaly (Weak Green Cone)
  • Protanomaly (Weak Red Cone)
  • Tritanomaly (Weak Blue Cone)
  • Achromatopsia (No Cone Cells)
  • Blue Cone Monochromacy

Each mode transforms the rendered image to reflect the perceptual characteristics of the selected vision type.


Red Green Blue - Test

Deuteranopia (No Green Cone)

Deuteranopia

Protanopia (No Red Cone)

Protanopia

Tritanopia (No Blue Cone)

Tritanopia

Achromatopsia (No Cone Cells)

Achromatopsia


⚙️ How It Works

  • Applies cone response transformation matrices
  • Adjusts RGB channel sensitivity per vision profile
  • Simulates full dichromacy, anomalous trichromacy, and monochromacy
  • Runs efficiently in real time

🎯 Use Cases

  • Accessibility testing
  • Inclusive game & UI design
  • Educational visualization
  • Visual research & experimentation

🚀 Key Features

  • Single shader, multiple vision profiles
  • Fast and lightweight implementation
  • Easy integration into rendering pipelines
  • Accurate perceptual approximation

Color Cone helps developers, designers, and researchers better understand how visuals are perceived across different types of color vision.

All Versions

+ Add Version
Name Game version Platforms Published Downloads Actions
26.3.x 26.2.x 26.1.x +189
Iris OF OptiFine
1d ago 1
26.2.x 26.1.x 26w14a +8
Iris OF OptiFine
1d ago 1
[1.1] Color Cone 1.1 by xsoras on Oct 13, 2026
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Color Cone 1.1
A small maintenance and compatibility update focused on stability and rendering accuracy while preserving the original Color Cone visual modes.

Added Minecraft Java Edition 26.2 compatibility improvements.
Added a proper gbuffers_basic fallback pass.
Added an explicit final rendering pass.
[1.0] The Release by xsoras on Oct 13, 2026
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### v1.0

  • Initial release
  • Added 9 vision modes (Normal, Deuteranopia, Protanopia, Tritanopia, Deuteranomaly, Protanomaly, Tritanomaly, Achromatopsia, Blue Cone Monochromacy)
  • Real-time color transformation system implemented
  • Optimized for performance and easy integration

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