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Compressed Creativity

Compressed Creativity

by lgmrszd • Downloads: 0 • Followers: 0
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This mod is in development!

Backup your world before testing it!


This mod adds various interactions and integrations between Create and PneumaticCraft: Repressurized.

For now, it adds following content:

Machines:

  • Rotational Compressor: Use rotational to create pressure!
  • Compressed Air Engine: Opposite of compressor, use pressurized air to create rotation!
  • Air Blower: Use pressurized air to create Air Current that processes items twice as fast when under high pressure!
  • Industrial Air Blower: four times the processing speed! But short distance. Install Meshes to save up space!

Blocks and Items:

  • Mechanical Visor Upgrade: When installed in helmet, allows displaying tooltip like Engineer's Goggles can, as well as shows it in Block Tracker Upgrade!
  • Plastic Brackets: Fancy alternative to wooden and metal ones!
  • Compressed Iron Casing: crafting ingredient.. and a fancy block!

Features:

  • Charge Copper Backtank in Charging station! ...Or just use it as compressor instead!
  • Use air from your Pneumatic Chestplate (requires Charging Upgrade) when firing that Potato Cannon (Or using Extendo Grip)!

Planned content:

  • Upgraded Potato Cannon that uses pressurized air.
  • And more, feel free to suggest on the GitHub page or in comments!

Machines added by mod

All Versions

+ Add Version
Name Game version Platforms Published Downloads Actions
1.20.1
Forge Neoforge
1d ago 1
1.20.1
Forge Neoforge
1d ago 1
1.20.1
Forge Neoforge
1d ago 1
1.20.1
Forge
1d ago 1
1.20.1
Forge
1d ago 1
1.20.1
Forge
1d ago 1
1.19.2
Forge
1d ago 1
1.18.2
Forge
1d ago 1
1.19.2
Forge
1d ago 1
1.18.2
Forge
1d ago 1
1.19.2
Forge
1d ago 1
1.18.2
Forge
1d ago 1
1.19.2
Forge
1d ago 1
1.18.2
Forge
1d ago 1
1.18.2
Forge
1d ago 1
1.18.2
Forge
1d ago 1
1.18.2
Forge
1d ago 1
1.18.2
Forge
1d ago 1
1.18.2
Forge
1d ago 1
1.18.2
Forge
1d ago 1
1.18.2
Forge
1d ago 1
1.18.2
Forge
1d ago 1

## What's new
This is a maintenance update that does not add any features and is now marked as ready. See commit history for the technical changes and fixes.

Again, thanks to @Sintinium for update to Create 6.0.4
# BACKUP YOUR WORLDS!!!
I haven't tested this as much as I wanted to so I am marking it as alpha for now. Please report any bugs you encounter!
Huge thanks to @Sintinium for the update!

## What's Changed

## New Contributors


# Please note, this release does not yet support Create 6.0.x!

## What's new
  • Fix neighbor air handlers not updating correctly (#42)

Undo some things that was made in the 1.20.1 port that caused #39 and possibly other issues.
## This quickfix lowers Forge Mod Loader requirement to 47.1.0. Changelog for 0.1.8 below:


## What's new
### New Mechanics/Features:
  • Since PNC on 1.20.1 adds ability to hide upgrade stat panel, changing Mechanical Visor tooltip mode to "Classic" or "None" will automatically hide it
### Fixes/Internal changes:
  • Changed main config from Common to Server

## What's new
### New Mechanics/Features:
  • Since PNC on 1.20.1 adds ability to hide upgrade stat panel, changing Mechanical Visor tooltip mode to "Classic" or "None" will automatically hide it
### Fixes/Internal changes:
  • Changed main config from Common to Server
## What's new
### New Mechanics/Features:
  • Air Blowers now also blow in chutes like Fans do
### Fixes/Internal changes:
  • Fix for Create >=0.5.1.e (Fix meshes #34 )
  • Fix #33
## What's new
### New Mechanics/Features:
  • Air Blowers now also blow in chutes like Fans do
### Fixes/Internal changes:
  • Fix for Create >=0.5.1.e (Fix meshes #34 )
  • Fix #33

## What's new
### Fixes/Internal changes:
  • Fix for Create >=0.5.1.c (#32 )


## What's new
### Fixes/Internal changes:
  • Fix for Create >=0.5.1.c (#32 )


## What's new

### Same changes as for version for 1.18.2

### Changes:
  • Updated to work with Create >=0.5.1. **Not compatible with Create <=0.5.0!**
  • French Patchouli documentation by @Tralomine in https://github.com/Lgmrszd/CompressedCreativity/pull/20
  • Now Air Blowers (regular and Industrial) as well as meshes are displayed in JEI for appropriate recipes (#23 ).


### New Content:
#### WIP content:
  • Heater**
  • Use PneumaticCraft Heat to process things in Basin or to heat up Steam Boiler!
  • Currently doesn't have a crafting recipe, and provides additional info when looked at with goggles.
  • Most parameters can be changed in the config for now.
  • Please discuss or suggest changes in the discussion! https://github.com/Lgmrszd/CompressedCreativity/discussions/30

### Fixes/Internal changes:
  • Some stuff was renamed (TileEntities -> BlockEntities).
  • Use proper way to register stress values.
  • Get rid of some classes for bracketed tubes.
  • Rotational Compressor Item model fix (#22 ).



## What's new

### Changes:
  • Updated to work with Create >=0.5.1. **Not compatible with Create <=0.5.0!**
  • French Patchouli documentation by @Tralomine in https://github.com/Lgmrszd/CompressedCreativity/pull/20
  • Now Air Blowers (regular and Industrial) as well as meshes are displayed in JEI for appropriate recipes (#23 ).


### New Content:
#### WIP content:
  • Heater**
  • Use PneumaticCraft Heat to process things in Basin or to heat up Steam Boiler!
  • Currently doesn't have a crafting recipe, and provides additional info when looked at with goggles.
  • Most parameters can be changed in the config for now.
  • Please discuss or suggest changes in the discussion! https://github.com/Lgmrszd/CompressedCreativity/discussions/30

### Fixes/Internal changes:
  • Some stuff was renamed (TileEntities -> BlockEntities).
  • Use proper way to register stress values.
  • Get rid of some classes for bracketed tubes.
  • Rotational Compressor Item model fix (#22 ).


### What's new
This is just a port to 1.19.2, not much changes.
  • Stress config is currently not working.**

## What's Changed

## New Contributors


 

## 0.1.4 had server-side crash, below is the changelog of what's new since 0.1.3

 

## What's new:
### New Mechanics/Features:
  • Copper Backtank acts as pneumatic Item/Block.
  • Assumed to have max pressure at 3 bar.
  • Assumed to have base volume of 600 mL (without enchantments) (subject to change).
  • As a result, full unechanted Copper Backtank assumed to have 1800 mL of Air.
  • Such low volume was chosen due to the fact how fast it charges (9 seconds at 256 RPM -&gt; 10mL/t with these values).
  • In Item form:
  • Acts similar to Air Canister and other Pneumatic items, can be charged in Charging Station.
  • In Block form:
  • Can connect to tubes or other pneumatic providers from the bottom.
  • All excess air gets released — won't explode, but don't leave it connected on networks with higher pressure!
  • Pneumatic Chestplate with Charging Upgrade now acts as Copper Backtank.
  • When Charging Upgrade is enabled, Create tools such as Potato Cannon and Extendo Grip will draw air from Pneumatic Chestplate.
  • Actually a bit more expensive air-wise than using Copper Backtank (to compensate how big the volume of Pneumatic Chestplate is)

### Changes:
  • Air Blower model is changed once again, as well as it's recipe.
  • Air Blower Processing speed is now calculated gradually.
  • Goggles and in-world tooltip text is changed accordingly.
  • Air Blower stops working when blocked with block in front.
  • New texture for Engine Rotor item, thanks to @Lylythii

 

### New Content:
  • Compressed Iron Casing**
  • Decoration block and crafting component.
  • Has cool connecting textures.
  • Purbl.
  • Industrial Air Blower**
  • Air Blower's heavy cousin, it withstands up to 10 bar and has some upsides and downsides.
  • Consumes more air!
  • Very short distance of Air Current — only 1 block when under 7 bar!
  • Handles heat, and releases it with the air — *smoking* when over 100 degrees and *blasting* when over 300.
  • Can install Meshes** to alter behaviour (more on it later).
  • Processing speed can reach 4 times of a regular Encasing Fan.
  • Meshes**:
  • Alter behaviour of Industrial Air Blower:
  • Dense Mesh: increases heat exchange: more heat is used, but only 100 degrees required for blasting!
  • Haunted Mesh: haunts instead of heating/blasting!
  • Water Soaked Mesh: splashes!
  • Installed/swapped by right clicking on I.A.B.
  • Removed with Wrench.

### Fixes/Internal changes:
  • Updated to work with Create 0.5.0.g (earlier versions are not supported).
  • Fixed issue when Air Blowers won't have their model visually connected when placed next to air-handling blocks.
  • Fixed crash when moving some blocks on contraptions.
  • Config system for pressure tiers has been reworked (makes it simpler to add new blocks).


## What's new:
### New Mechanics/Features:
  • Copper Backtank acts as pneumatic Item/Block.
  • Assumed to have max pressure at 3 bar.
  • Assumed to have base volume of 600 mL (without enchantments) (subject to change).
  • As a result, full unechanted Copper Backtank assumed to have 1800 mL of Air.
  • Such low volume was chosen due to the fact how fast it charges (9 seconds at 256 RPM -> 10mL/t with these values).
  • In Item form:
  • Acts similar to Air Canister and other Pneumatic items, can be charged in Charging Station.
  • In Block form:
  • Can connect to tubes or other pneumatic providers from the bottom.
  • All excess air gets released — won't explode, but don't leave it connected on networks with higher pressure!
  • Pneumatic Chestplate with Charging Upgrade now acts as Copper Backtank.
  • When Charging Upgrade is enabled, Create tools such as Potato Cannon and Extendo Grip will draw air from Pneumatic Chestplate.
  • Actually a bit more expensive air-wise than using Copper Backtank (to compensate how big the volume of Pneumatic Chestplate is)

### Changes:
  • Air Blower model is changed once again, as well as it's recipe.
  • Air Blower Processing speed is now calculated gradually.
  • Goggles and in-world tooltip text is changed accordingly.
  • Air Blower stops working when blocked with block in front.
  • New texture for Engine Rotor item, thanks to @Lylythii


### New Content:
  • Compressed Iron Casing**
  • Decoration block and crafting component.
  • Has cool connecting textures.
  • Purbl.
  • Industrial Air Blower**
  • Air Blower's heavy cousin, it withstands up to 10 bar and has some upsides and downsides.
  • Consumes more air!
  • Very short distance of Air Current — only 1 block when under 7 bar!
  • Handles heat, and releases it with the air — *smoking* when over 100 degrees and *blasting* when over 300.
  • Can install Meshes** to alter behaviour (more on it later).
  • Processing speed can reach 4 times of a regular Encasing Fan.
  • Meshes**:
  • Alter behaviour of Industrial Air Blower:
  • Dense Mesh: increases heat exchange: more heat is used, but only 100 degrees required for blasting!
  • Haunted Mesh: haunts instead of heating/blasting!
  • Water Soaked Mesh: splashes!
  • Installed/swapped by right clicking on I.A.B.
  • Removed with Wrench.

### Fixes/Internal changes:
  • Updated to work with Create 0.5.0.g (earlier versions are not supported).
  • Fixed issue when Air Blowers won't have their model visually connected when placed next to air-handling blocks.
  • Fixed crash when moving some blocks on contraptions.
  • Config system for pressure tiers has been reworked (makes it simpler to add new blocks).


## Version 3.4.2 of PneumaticCraft is required!

## What's new:
### New Mechanics:
  • It is now possible to put Brackets on Pneumatic Tubes! New Manual article was added to explain that.
  • Internally, new block for every existing tube tier was introduced, but is should work seamless.

### New items:
  • 16 color variants of **Plastic Bracket** were added
  • Uses new model compared to Create's Wooden and Metal Brackets

## What's new

## New Contributors


  • !! This version only works with Create 0.5 and above !!**

## What's new compared to 0.1.0
  • Custom Heat Behavior removed as well as related config entry
  • Updated minimal Create version
  • Use new Lang builder for goggles tooltips


# Changes from 0.0.11:

### New Blocks:
  • Compressed Air Engine**
  • Uses Pressurized Air to output rotation
  • Rotation Speed and Stress Capacity cannot be changed (for now)
  • Different Air Usage when working and when idling (not enough pressure/overstressed)
  • Can be connected with each other to share air without tubes
  • Manual entry and Ponder scene added
### New Items:
  • Engine Rotor**: crafting ingredient
### Fixes and Miscellaneous:
  • Spanish translation, thanks to @albertosaurio65 (https://github.com/Lgmrszd/CompressedCreativity/pull/8)
  • Added recipes to convert **Nugget Of Experience** to **Essence Of Knowledge** and other way
  • Recipe fixes/improvements
  • Ponder Tag is now working
  • Using datagen + builders to generate some data (blockstates, lang entries) + a way to append extra lang entries to the resource file
  • Blocks now display their danger pressure on their item tooltip similar to PNC:R block
  • Code generalization for Blocks (extracted some methods to a separate class)
  • Code generalization for Config (methods to create repeating fields)

  • !! This version only works with Create below 0.5 !!**

## What's new
### New Mechanics:
  • Furnace with Furnace Engine connected will not process items when heated using Heat from PneumaticCraft: Repressurized
  • After few seconds, furnace will explode
  • Explosion can be toggled off in the config
### New Blocks:
  • Compressed Air Engine**
  • Uses Pressurized Air to output rotation
  • Rotation Speed and Stress Capacity cannot be changed (for now)
  • Different Air Usage when working and when idling (not enough pressure/overstressed)
  • Can be connected with each other to share air without tubes
  • Manual entry and Ponder scene added
### New Items:
  • Engine Rotor**: crafting ingredient
### Fixes and Miscellaneous:
  • Spanish translation, thanks to @albertosaurio65 (https://github.com/Lgmrszd/CompressedCreativity/pull/8)
  • Added recipes to convert **Nugget Of Experience** to **Essence Of Knowledge** and other way
  • Recipe fixes/improvements
  • Ponder Tag is now working
  • Using datagen + builders to generate some data (blockstates, lang entries) + a way to append extra lang entries to the resource file
  • Blocks now display their danger pressure on their item tooltip similar to PNC:R block
  • Code generalization for Blocks (extracted some methods to a separate class)
  • Code generalization for Config (methods to create repeating fields)

## What's new:
### New items:
  • Brass Gilded Lapis Lazuli** and **Brass Coated Upgrade Matrix** - Crafting materials.
  • Mechanical Visor Upgrade**

### Mechanical Visor Upgrade
  • When used alone, works as "Block Tracker Upgrade" did before: shows info like Goggles would
  • When installed alongside Block Tracker, adds two more features:
  • Allows showing Goggles info on separate armor widget (can be configured)
  • Allows showing Goggles info in-world in Block Tracker's tooltip (can be configured too!)


### Miscellaneous:
  • Air Blower model is now updated a bit for a better visual connection to other tubes/blocks
  • "PNC:R Manual" additional entries updated to use Resources format properly

### Fixes:
  • Air Blower now has proper destruction effects (and both with Rotational Compressor now use PneumaticCraft method for that)
  • Both blocks update neighbors properly after rotation

## This is a hotfix for the crash on latest PNC:R version (3.2.2)

Link to the issue tracker: https://github.com/Lgmrszd/CompressedCreativity/issues/3

This file won't work with PNC:R versions below 3.2.2

Also obviously Create is required.

Also, first Modrinth upload.
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