
Connect your fences and walls with a decorative chain!
Description
Connect your fences/walls with a decorative chain!
Use the normal vanilla chain item on fences, walls, or iron bars!
These chains have collision and can be broken when attacking it with a shear. \ Sneak on fences if you want to place them normally.
Discontinued
After five years of updates, I’ve decided to stop maintaining the mod. I no longer enjoy working on it and rarely play Minecraft these days, so I will no longer update Connectible Chains. The source code remains open for anyone to fork and continue.
Maintained fork: evanbones/Reconnectible-Chains — The fork is independently maintained and is not affiliated with or endorsed by the original project.
Issues
If you have encountered any bugs or have some feedback, go to the GitHub issues page.
Version Support
I will not be supporting versions lower than 1.21.11
Compatibility with other mods
See the wiki on how to add support for other mods yourself with just a datapack and a resource pack.
Forge?
-
There is a forge port however I do not maintain it. \ https://www.curseforge.com/minecraft/mc-mods/connectible-chains-forge
-
Sinytra Connector might also work.
Other information
If there are invisible collisions for some reason, hold a shear while having entity hitboxes on (F3+B) to see the collisions and then attack them to remove them.
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- Support Beautify ropes [#94](https://github.com/legoatoom/ConnectibleChains/issues/94)
- Support Critters & Companions's silk lead [#108](https://github.com/legoatoom/ConnectibleChains/issues/108)
- Fix invisible chains on walls [#109](https://github.com/legoatoom/ConnectibleChains/issues/109)
- Support Beautify ropes [#94](https://github.com/legoatoom/ConnectibleChains/issues/94)
- Support Critters & Companions's silk lead [#108](https://github.com/legoatoom/ConnectibleChains/issues/108)
- Fix invisible chains on walls [#109](https://github.com/legoatoom/ConnectibleChains/issues/109)
- Support Beautify ropes [#94](https://github.com/legoatoom/ConnectibleChains/issues/94)
- Support Critters & Companions's silk lead [#108](https://github.com/legoatoom/ConnectibleChains/issues/108)
- Fix invisible chains on walls [#109](https://github.com/legoatoom/ConnectibleChains/issues/109)
- Support Beautify ropes [#94](https://github.com/legoatoom/ConnectibleChains/issues/94)
- Support Critters & Companions's silk lead [#108](https://github.com/legoatoom/ConnectibleChains/issues/108)
- Fix invisible chains on walls [#109](https://github.com/legoatoom/ConnectibleChains/issues/109)
- Support Beautify ropes [#94](https://github.com/legoatoom/ConnectibleChains/issues/94)
- Support Critters & Companions's silk lead [#108](https://github.com/legoatoom/ConnectibleChains/issues/108)
- Fix invisible chains on walls [#109](https://github.com/legoatoom/ConnectibleChains/issues/109)
- Added
ja-jptranslation by courtesy of [Maeko802](https://github.com/maeko802). - Support Macaw's Lights and Lamps chains. [#91](https://github.com/legoatoom/ConnectibleChains/issues/91)
- Fixed issue causing chains to sometimes be invisible. [#89](https://github.com/legoatoom/ConnectibleChains/issues/89)
- Fixed issue causing crash when syncing configs to
- Added
ja-jptranslation by courtesy of [Maeko802](https://github.com/maeko802). - Copper chains oxidize now. (1.21.9+)
- Support Macaw's Lights and Lamps chains. [#91](https://github.com/legoatoom/ConnectibleChains/issues/91)
- Add support for Flashback mod. [#96](https://github.com/legoatoom/ConnectibleChains/issues/96)
- Fixed issue causing chains to sometimes be invisible. [#89](https://github.com/legoatoom/ConnectibleChains/issues/89)
- Fixed issue causing crash when syncing configs to
- Added
ja-jptranslation by courtesy of [Maeko802](https://github.com/maeko802). - Copper chains oxidize now. (1.21.9+)
- Support Macaw's Lights and Lamps chains. [#91](https://github.com/legoatoom/ConnectibleChains/issues/91)
- Add support for Flashback mod. [#96](https://github.com/legoatoom/ConnectibleChains/issues/96)
- Fixed issue causing chains to sometimes be invisible. [#89](https://github.com/legoatoom/ConnectibleChains/issues/89)
- Fixed issue causing crash when syncing configs to
- Added
ja-jptranslation by courtesy of [Maeko802](https://github.com/maeko802). - Copper chains oxidize now. (1.21.9+)
- Support Macaw's Lights and Lamps chains. [#91](https://github.com/legoatoom/ConnectibleChains/issues/91)
- Add support for Flashback mod. [#96](https://github.com/legoatoom/ConnectibleChains/issues/96)
- Fixed issue causing chains to sometimes be invisible. [#89](https://github.com/legoatoom/ConnectibleChains/issues/89)
- Fixed issue causing crash when syncing configs to
- Added
ja-jptranslation by courtesy of [Maeko802](https://github.com/maeko802). - Copper chains oxidize now. (1.21.9+)
- Support Macaw's Lights and Lamps chains. [#91](https://github.com/legoatoom/ConnectibleChains/issues/91)
- Add support for Flashback mod. [#96](https://github.com/legoatoom/ConnectibleChains/issues/96)
- Fixed issue causing chains to sometimes be invisible. [#89](https://github.com/legoatoom/ConnectibleChains/issues/89)
- Fixed issue causing crash when syncing configs to
- Added
zh_cntranslation by courtesy of [A012pyshjs210](https://github.com/A012pyshjs210) - Fixed issue when chains removed when one end was unloaded.
- Fixed issue when catenaries did not work with structure blocks [#101](https://github.com/legoatoom/ConnectibleChains/issues/101)
- Added
zh_cntranslation by courtesy of [A012pyshjs210](https://github.com/A012pyshjs210) - Fixed issue when chains removed when one end was unloaded.
- Fixed issue when catenaries did not work with structure blocks [#101](https://github.com/legoatoom/ConnectibleChains/issues/101)
- Added
zh_cntranslation by courtesy of [A012pyshjs210](https://github.com/A012pyshjs210) - Fixed issue when chains removed when one end was unloaded.
- Fixed issue when catenaries did not work with structure blocks [#101](https://github.com/legoatoom/ConnectibleChains/issues/101)
- Fixed issue when chain is broken by TNT explosion [#86](https://github.com/legoatoom/ConnectibleChains/issues/86)
- Fixed issue when chain is broken by TNT explosion [#86](https://github.com/legoatoom/ConnectibleChains/issues/86)
- Fixed issue when chain is broken by TNT explosion [#86](https://github.com/legoatoom/ConnectibleChains/issues/86)
- Fixed issue when chain is broken by TNT explosion [#86](https://github.com/legoatoom/ConnectibleChains/issues/86)
- Fixed issue when chain is broken by TNT explosion [#86](https://github.com/legoatoom/ConnectibleChains/issues/86)
- Fixed issue when chain is broken by TNT explosion [#86](https://github.com/legoatoom/ConnectibleChains/issues/86)
- Added
nl_nltranslations - Updated
es_artranslation by courtesy of [Texaliuz](https://github.com/Texaliuz) - Fixed duplication bug [#78](https://github.com/legoatoom/ConnectibleChains/issues/78)
- Support for Supplementaries Rope [#72](https://github.com/legoatoom/ConnectibleChains/issues/72)
- Introduced more debug logging when connections break.
- Added
nl_nltranslations - Updated
es_artranslation by courtesy of [Texaliuz](https://github.com/Texaliuz) - Fixed duplication bug [#78](https://github.com/legoatoom/ConnectibleChains/issues/78)
- Support for Supplementaries Rope [#72](https://github.com/legoatoom/ConnectibleChains/issues/72)
- Introduced more debug logging when connections break.
- Added
nl_nltranslations - Updated
es_artranslation by courtesy of [Texaliuz](https://github.com/Texaliuz) - Fixed duplication bug [#78](https://github.com/legoatoom/ConnectibleChains/issues/78)
- Support for Supplementaries Rope [#72](https://github.com/legoatoom/ConnectibleChains/issues/72)
- Introduced more debug logging when connections break.
- UV Configuration in model JSON
- Support for Farmers Delights Rope
- UV Configuration in model JSON
- Support for Farmers Delights Rope
- Hotfix fallback chain texture incorrect.
## [2.5.0] - 12024-12-24
- Reworked logic and rendering of the mod.
- Implemented 2 new rendering models:
connectiblechains:squareandconnectiblechains:plus - See wiki for more info.
### Fixes
- Fixed bug of randomly broken chains when one end is in an unloaded
- While leading animals, right-clicking with a lead in hand now first tries to attach animals to a
- Connecting to existing uses the correct sound. [#64](https://github.com/legoatoom/ConnectibleChains/issues/64)
- Reworked logic and rendering of the mod.
- Implemented 2 new rendering models:
connectiblechains:squareandconnectiblechains:plus - See wiki for more info.
### Fixes
- Fixed bug of randomly broken chains when one end is in an unloaded
- While leading animals, right-clicking with a lead in hand now first tries to attach animals to a
- Connecting to existing uses the correct sound. [#64](https://github.com/legoatoom/ConnectibleChains/issues/64)
- Fixed pick block bug where you would always get a vanilla chain.
- The mod now uses
connectiblechains:catenary_itemstag for allowed items to be used that are not chains. - Leads are now also available to use as catenary.
- Fixed bug where custom textures were working on initial launch.
- Items now grab the sound of their block variant, if there isn't one, it defaults to chains.
- The chain drip function is altered sightly to decrease drip for longer chains.
- Added
es_mxtranslation by courtesy of [TheLegendofSaram](https://github.com/TheLegendofSaram) - Copied language to
es_ar,es_cl,es_ec,es_es,es_uy, andes_ve. - If you noticed any mistake due to regional differences in the Spanish language, make an issue or pull request.
- Added
ru_rutranslation by courtesy of [Alexander317](https://github.com/Alexander317)
- The mod now uses
connectiblechains:catenary_itemstag for allowed items to be used that are not chains. - Leads are now also available to use as catenary.
- Fixed bug where custom textures were working on initial launch.
- Items now grab the sound of their block variant, if there isn't one, it defaults to chains.
- The chain drip function is altered sightly to decrease drip for longer chains.
- Added
es_mxtranslation by courtesy of [TheLegendofSaram](https://github.com/TheLegendofSaram) - Copied language to
es_ar,es_cl,es_ec,es_es,es_uy, andes_ve. - If you noticed any mistake due to regional differences in the Spanish language, make an issue or pull request.
- Added
ru_rutranslation by courtesy of [Alexander317](https://github.com/Alexander317)
- Reworking Networking again since it changed again.
- Increased visibility range, equal to other entities, like chests.
- Default max range increased from 7 to 16.
- Reworked Tag system to use the
fabric-convention-tags-v2. - Reworked how the mod grabs textures for the
knotandchaintexture. - For every item in the
chainsconvention tag, we check if JSON files is located at
<mod-id>/models/entity/connectiblechains/<item_id>.json, see the chain.json file on GitHub for an example.- If this file is missing, the default locations (what currently happens) are used.
- Note: Animated textures do **not** work.