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Continuity

Continuity

by Pepper_Bell • Downloads: 0 • Followers: 0
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Continuity

Continuity is a Minecraft mod that allows resource packs that use the OptiFine connected textures format, OptiFine emissive textures format (only for blocks and item models), or OptiFine custom block layers format to work without OptiFine.

Continuity is client-side only and includes two built-in resource packs. The Default Connected Textures pack provides connected textures for glass, sandstone, and bookshelves, similar to the built-in connected textures provided by OptiFine. The Glass Pane Culling Fix pack culls faces between vertically stacked glass panes to make them look seamless with connected textures.

Formally, Continuity implements the Continuity connected textures specification, Continuity emissive textures specification, and Continuity custom block layers specification. All of these are extensions of the corresponding OptiFine specification and were created to provide more features to resource pack authors. The documentation for the Continuity specifications can be found at the Continuity wiki.

Continuity is developed as a Fabric mod and is recommended to be used with Fabric. However, Connector and Forgified Fabric API allow Continuity to work well on other mod loaders such as NeoForge and Forge. Releases are made on CurseForge and Modrinth that are marked as working with these mod loaders; these releases contain the same code as equivalent releases for Fabric, but with additional metadata to declare Connector and Forgified Fabric API as dependencies. An official NeoForge version of Continuity that does not require Forgified Fabric API is not planned at this time due to major technical differences between the Fabric and NeoForge APIs.

Links

CurseForge Page

All Versions

+ Add Version
Name Game version Platforms Published Downloads Actions
26.3
Fabric
21h ago 1
26.2
Fabric Quilt
21h ago 1
26.1.x
Fabric Quilt
21h ago 1
26.1.x
Fabric Quilt
21h ago 1
1.21.11
Fabric Quilt
21h ago 1
1.21.10
Fabric Quilt
21h ago 1
1.21.x
Fabric Quilt
21h ago 1
1.21.5
Fabric Quilt
21h ago 1
1.21.4
Fabric Quilt
21h ago 1
1.21.1
Neoforge
21h ago 1
1.20.1
Forge
21h ago 1
1.21.3
Fabric Quilt
21h ago 1
1.21.x
Fabric Quilt
21h ago 1
1.20.x
Fabric Quilt
21h ago 1
1.20.x
Fabric Quilt
21h ago 1
1.20.1
Fabric Quilt
21h ago 1
1.19.4
Fabric Quilt
21h ago 1
1.19.3
Fabric Quilt
21h ago 1
1.21.x
Fabric Quilt
21h ago 1
1.20.x
Fabric Quilt
21h ago 1
1.20.x
Fabric Quilt
21h ago 1
1.20.1
Fabric Quilt
21h ago 1
1.19.4
Fabric Quilt
21h ago 1
1.19.3
Fabric Quilt
21h ago 1
1.20.x
Fabric Quilt
21h ago 1
1.20.1
Fabric Quilt
21h ago 1
1.19.4
Fabric Quilt
21h ago 1
1.20.1
Fabric Quilt
21h ago 1
1.19.4
Fabric Quilt
21h ago 1
1.19.3
Fabric Quilt
21h ago 1
1.20.x
Fabric Quilt
21h ago 1
1.19.x
Fabric Quilt
21h ago 1
1.19.x
Fabric Quilt
21h ago 1
1.18.2
Fabric Quilt
21h ago 1
1.19.x
Fabric
21h ago 1
1.18.2
Fabric
21h ago 1
1.19.x
Fabric
21h ago 1
1.18.2
Fabric
21h ago 1
1.18.2
Fabric
21h ago 1
1.18.1
Fabric
21h ago 1
1.17.1
Fabric
21h ago 1
1.18.x
Fabric
21h ago 1
1.17.1
Fabric
21h ago 1
1.17.1
Fabric
21h ago 1
1.17.1
Fabric
21h ago 1
1.17.1
Fabric
21h ago 1
[3.0.1+26.3] 3.0.1+26.3 by Pepper_Bell on Oct 07, 2026
Download
  • Port to Minecraft 26.3
[3.0.1+26.2] 3.0.1+26.2 by Pepper_Bell on Oct 07, 2026
Download
Port to Minecraft 26.2
Fix connect=tile and connectTiles not working correctly after changing enabled resource packs
Port to Minecraft 26.1
  • Port to Minecraft 1.21.11
  • Add Continuity options to the Sodium video settings screen

### Notes

  • The cutout_mipped render type was removed by vanilla and Continuity no longer recognizes it. This may partially break some resource packs that use overlays or custom block layers.
  • Emissive textures for item models are still not implemented.
  • Port to 1.21.10
This beta is missing emissive textures for item models.
This beta is missing emissive textures for item models.
[3.0.0+1.21.4] 3.0.0+1.21.4 by Pepper_Bell on Oct 07, 2026
Download
  • Port to Minecraft 1.21.4
The changes listed below are relative to the last full release, Continuity 2.0.2.

### Fixes

  • Fix sprite paths starting with assets/minecraft/ not being parsed correctly
  • Fix custom block layers not being applied to moving blocks
  • Fix disableSolidCheck using previously defined value instead of default value when no value was defined after a resource reload
  • Fix overlay method edge case where corner overlay would be applied when it shouldn't have been
  • Fix potential performance issues when resource packs add emissive item textures but emissive textures are disabled in the config

### Compatibility Improvements

  • Add support for Fabric block appearance API
  • Improve mod compatibility of overlay method
  • Improve mod compatibility of default pack

### Resource Pack Format Changes

  • Add orient property
  • Add overlay_horizontal, overlay_vertical, overlay_horizontal+vertical, and overlay_vertical+horizontal methods
  • Disallow relative and non-standard sprite paths when namespace is defined

More details about these changes can be found at the [wiki](<https://github.com/PepperCode1/Continuity/wiki/Continuity-Connected-Textures-Specification>).

### Other Changes

  • Update and improve config screen
  • Add pack icon for glass pane culling fix pack
  • Slightly improve pack icon for default pack
  • Improve built-in pack descriptions
  • Add and update translations
  • Add European Spanish (es_es) translation
  • Add Mexican Spanish (es_mx) translation
  • Add Malay (ms_my) translation
  • Add Swedish (sv_se) translation
  • Add Turkish (tr_tr) translation
  • Add Tatar (tt_ru) translation
  • Add Vietnamese (vi_vn) translation
  • Add Traditional Chinese (zh_tw) translation
  • Add Malay (Jawi) (zlm_arab) translation
  • Update Estonian (et_ee) translation
  • Update Filipino (fil_ph) translation
  • Update Korean (ko_kr) translation
  • Update Polish (po_po) translation
  • Update Russian (ru_ru) translation
  • Update Ukrainian (uk_ua) translation
  • Optimize performance

### 1.19.4+:

  • Make it so an overlay with an undefined tintBlock always has ambient occlusion enabled (unless disabled globally) instead of using the default value
The changes listed below are relative to the last full release, Continuity 2.0.2.

### Fixes

  • Fix sprite paths starting with assets/minecraft/ not being parsed correctly
  • Fix custom block layers not being applied to moving blocks
  • Fix disableSolidCheck using previously defined value instead of default value when no value was defined after a resource reload
  • Fix overlay method edge case where corner overlay would be applied when it shouldn't have been
  • Fix potential performance issues when resource packs add emissive item textures but emissive textures are disabled in the config

### Compatibility Improvements

  • Add support for Fabric block appearance API
  • Improve mod compatibility of overlay method
  • Improve mod compatibility of default pack

### Resource Pack Format Changes

  • Add orient property
  • Add overlay_horizontal, overlay_vertical, overlay_horizontal+vertical, and overlay_vertical+horizontal methods
  • Disallow relative and non-standard sprite paths when namespace is defined

More details about these changes can be found at the [wiki](<https://github.com/PepperCode1/Continuity/wiki/Continuity-Connected-Textures-Specification>).

### Other Changes

  • Update and improve config screen
  • Add pack icon for glass pane culling fix pack
  • Slightly improve pack icon for default pack
  • Improve built-in pack descriptions
  • Add and update translations
  • Add European Spanish (es_es) translation
  • Add Mexican Spanish (es_mx) translation
  • Add Malay (ms_my) translation
  • Add Swedish (sv_se) translation
  • Add Turkish (tr_tr) translation
  • Add Tatar (tt_ru) translation
  • Add Vietnamese (vi_vn) translation
  • Add Traditional Chinese (zh_tw) translation
  • Add Malay (Jawi) (zlm_arab) translation
  • Update Estonian (et_ee) translation
  • Update Filipino (fil_ph) translation
  • Update Korean (ko_kr) translation
  • Update Polish (po_po) translation
  • Update Russian (ru_ru) translation
  • Update Ukrainian (uk_ua) translation
  • Optimize performance

### 1.19.4+:

  • Make it so an overlay with an undefined tintBlock always has ambient occlusion enabled (unless disabled globally) instead of using the default value
[3.0.0+1.21.3] 3.0.0+1.21.3 by Pepper_Bell on Oct 07, 2026
Download
The changes listed below are relative to the last full release, Continuity 2.0.2.

### Fixes

  • Fix sprite paths starting with assets/minecraft/ not being parsed correctly
  • Fix custom block layers not being applied to moving blocks
  • Fix disableSolidCheck using previously defined value instead of default value when no value was defined after a resource reload
  • Fix overlay method edge case where corner overlay would be applied when it shouldn't have been
  • Fix potential performance issues when resource packs add emissive item textures but emissive textures are disabled in the config

### Compatibility Improvements

  • Add support for Fabric block appearance API
  • Improve mod compatibility of overlay method
  • Improve mod compatibility of default pack

### Resource Pack Format Changes

  • Add orient property
  • Add overlay_horizontal, overlay_vertical, overlay_horizontal+vertical, and overlay_vertical+horizontal methods
  • Disallow relative and non-standard sprite paths when namespace is defined

More details about these changes can be found at the [wiki](<https://github.com/PepperCode1/Continuity/wiki/Continuity-Connected-Textures-Specification>).

### Other Changes

  • Update and improve config screen
  • Add pack icon for glass pane culling fix pack
  • Slightly improve pack icon for default pack
  • Improve built-in pack descriptions
  • Add and update translations
  • Add European Spanish (es_es) translation
  • Add Mexican Spanish (es_mx) translation
  • Add Malay (ms_my) translation
  • Add Swedish (sv_se) translation
  • Add Turkish (tr_tr) translation
  • Add Tatar (tt_ru) translation
  • Add Vietnamese (vi_vn) translation
  • Add Traditional Chinese (zh_tw) translation
  • Add Malay (Jawi) (zlm_arab) translation
  • Update Estonian (et_ee) translation
  • Update Filipino (fil_ph) translation
  • Update Korean (ko_kr) translation
  • Update Polish (po_po) translation
  • Update Russian (ru_ru) translation
  • Update Ukrainian (uk_ua) translation
  • Optimize performance

### 1.19.4+:

  • Make it so an overlay with an undefined tintBlock always has ambient occlusion enabled (unless disabled globally) instead of using the default value

### 1.21.3+:

  • Remove support for invalid paths
[3.0.0+1.21] 3.0.0+1.21 by Pepper_Bell on Oct 07, 2026
Download
The changes listed below are relative to the last full release, Continuity 2.0.2.

### Fixes

  • Fix sprite paths starting with assets/minecraft/ not being parsed correctly
  • Fix custom block layers not being applied to moving blocks
  • Fix disableSolidCheck using previously defined value instead of default value when no value was defined after a resource reload
  • Fix overlay method edge case where corner overlay would be applied when it shouldn't have been
  • Fix potential performance issues when resource packs add emissive item textures but emissive textures are disabled in the config

### Compatibility Improvements

  • Add support for Fabric block appearance API
  • Improve mod compatibility of overlay method
  • Improve mod compatibility of default pack

### Resource Pack Format Changes

  • Add orient property
  • Add overlay_horizontal, overlay_vertical, overlay_horizontal+vertical, and overlay_vertical+horizontal methods
  • Disallow relative and non-standard sprite paths when namespace is defined

More details about these changes can be found at the [wiki](<https://github.com/PepperCode1/Continuity/wiki/Continuity-Connected-Textures-Specification>).

### Other Changes

  • Update and improve config screen
  • Add pack icon for glass pane culling fix pack
  • Slightly improve pack icon for default pack
  • Improve built-in pack descriptions
  • Add and update translations
  • Add European Spanish (es_es) translation
  • Add Mexican Spanish (es_mx) translation
  • Add Malay (ms_my) translation
  • Add Swedish (sv_se) translation
  • Add Turkish (tr_tr) translation
  • Add Tatar (tt_ru) translation
  • Add Vietnamese (vi_vn) translation
  • Add Traditional Chinese (zh_tw) translation
  • Add Malay (Jawi) (zlm_arab) translation
  • Update Estonian (et_ee) translation
  • Update Filipino (fil_ph) translation
  • Update Korean (ko_kr) translation
  • Update Polish (po_po) translation
  • Update Russian (ru_ru) translation
  • Update Ukrainian (uk_ua) translation
  • Optimize performance

### 1.19.4+:

  • Make it so an overlay with an undefined tintBlock always has ambient occlusion enabled (unless disabled globally) instead of using the default value
[3.0.0+1.20.5] 3.0.0+1.20.5 by Pepper_Bell on Oct 07, 2026
Download
The changes listed below are relative to the last full release, Continuity 2.0.2.

### Fixes

  • Fix sprite paths starting with assets/minecraft/ not being parsed correctly
  • Fix custom block layers not being applied to moving blocks
  • Fix disableSolidCheck using previously defined value instead of default value when no value was defined after a resource reload
  • Fix overlay method edge case where corner overlay would be applied when it shouldn't have been
  • Fix potential performance issues when resource packs add emissive item textures but emissive textures are disabled in the config

### Compatibility Improvements

  • Add support for Fabric block appearance API
  • Improve mod compatibility of overlay method
  • Improve mod compatibility of default pack

### Resource Pack Format Changes

  • Add orient property
  • Add overlay_horizontal, overlay_vertical, overlay_horizontal+vertical, and overlay_vertical+horizontal methods
  • Disallow relative and non-standard sprite paths when namespace is defined

More details about these changes can be found at the [wiki](<https://github.com/PepperCode1/Continuity/wiki/Continuity-Connected-Textures-Specification>).

### Other Changes

  • Update and improve config screen
  • Add pack icon for glass pane culling fix pack
  • Slightly improve pack icon for default pack
  • Improve built-in pack descriptions
  • Add and update translations
  • Add European Spanish (es_es) translation
  • Add Mexican Spanish (es_mx) translation
  • Add Malay (ms_my) translation
  • Add Swedish (sv_se) translation
  • Add Turkish (tr_tr) translation
  • Add Tatar (tt_ru) translation
  • Add Vietnamese (vi_vn) translation
  • Add Traditional Chinese (zh_tw) translation
  • Add Malay (Jawi) (zlm_arab) translation
  • Update Estonian (et_ee) translation
  • Update Filipino (fil_ph) translation
  • Update Korean (ko_kr) translation
  • Update Polish (po_po) translation
  • Update Russian (ru_ru) translation
  • Update Ukrainian (uk_ua) translation
  • Optimize performance

### 1.19.4+:

  • Make it so an overlay with an undefined tintBlock always has ambient occlusion enabled (unless disabled globally) instead of using the default value
[3.0.0+1.20.2] 3.0.0+1.20.2 by Pepper_Bell on Oct 07, 2026
Download
The changes listed below are relative to the last full release, Continuity 2.0.2.

### Fixes

  • Fix sprite paths starting with assets/minecraft/ not being parsed correctly
  • Fix custom block layers not being applied to moving blocks
  • Fix disableSolidCheck using previously defined value instead of default value when no value was defined after a resource reload
  • Fix overlay method edge case where corner overlay would be applied when it shouldn't have been
  • Fix potential performance issues when resource packs add emissive item textures but emissive textures are disabled in the config

### Compatibility Improvements

  • Add support for Fabric block appearance API
  • Improve mod compatibility of overlay method
  • Improve mod compatibility of default pack

### Resource Pack Format Changes

  • Add orient property
  • Add overlay_horizontal, overlay_vertical, overlay_horizontal+vertical, and overlay_vertical+horizontal methods
  • Disallow relative and non-standard sprite paths when namespace is defined

More details about these changes can be found at the [wiki](<https://github.com/PepperCode1/Continuity/wiki/Continuity-Connected-Textures-Specification>).

### Other Changes

  • Update and improve config screen
  • Add pack icon for glass pane culling fix pack
  • Slightly improve pack icon for default pack
  • Improve built-in pack descriptions
  • Add and update translations
  • Add European Spanish (es_es) translation
  • Add Mexican Spanish (es_mx) translation
  • Add Malay (ms_my) translation
  • Add Swedish (sv_se) translation
  • Add Turkish (tr_tr) translation
  • Add Tatar (tt_ru) translation
  • Add Vietnamese (vi_vn) translation
  • Add Traditional Chinese (zh_tw) translation
  • Add Malay (Jawi) (zlm_arab) translation
  • Update Estonian (et_ee) translation
  • Update Filipino (fil_ph) translation
  • Update Korean (ko_kr) translation
  • Update Polish (po_po) translation
  • Update Russian (ru_ru) translation
  • Update Ukrainian (uk_ua) translation
  • Optimize performance

### 1.19.4+:

  • Make it so an overlay with an undefined tintBlock always has ambient occlusion enabled (unless disabled globally) instead of using the default value
[3.0.0+1.20.1] 3.0.0+1.20.1 by Pepper_Bell on Oct 07, 2026
Download
The changes listed below are relative to the last full release, Continuity 2.0.2.

### Fixes

  • Fix sprite paths starting with assets/minecraft/ not being parsed correctly
  • Fix custom block layers not being applied to moving blocks
  • Fix disableSolidCheck using previously defined value instead of default value when no value was defined after a resource reload
  • Fix overlay method edge case where corner overlay would be applied when it shouldn't have been
  • Fix potential performance issues when resource packs add emissive item textures but emissive textures are disabled in the config

### Compatibility Improvements

  • Add support for Fabric block appearance API
  • Improve mod compatibility of overlay method
  • Improve mod compatibility of default pack

### Resource Pack Format Changes

  • Add orient property
  • Add overlay_horizontal, overlay_vertical, overlay_horizontal+vertical, and overlay_vertical+horizontal methods
  • Disallow relative and non-standard sprite paths when namespace is defined

More details about these changes can be found at the [wiki](<https://github.com/PepperCode1/Continuity/wiki/Continuity-Connected-Textures-Specification>).

### Other Changes

  • Update and improve config screen
  • Add pack icon for glass pane culling fix pack
  • Slightly improve pack icon for default pack
  • Improve built-in pack descriptions
  • Add and update translations
  • Add European Spanish (es_es) translation
  • Add Mexican Spanish (es_mx) translation
  • Add Malay (ms_my) translation
  • Add Swedish (sv_se) translation
  • Add Turkish (tr_tr) translation
  • Add Tatar (tt_ru) translation
  • Add Vietnamese (vi_vn) translation
  • Add Traditional Chinese (zh_tw) translation
  • Add Malay (Jawi) (zlm_arab) translation
  • Update Estonian (et_ee) translation
  • Update Filipino (fil_ph) translation
  • Update Korean (ko_kr) translation
  • Update Polish (po_po) translation
  • Update Russian (ru_ru) translation
  • Update Ukrainian (uk_ua) translation
  • Optimize performance

### 1.19.4+:

  • Make it so an overlay with an undefined tintBlock always has ambient occlusion enabled (unless disabled globally) instead of using the default value
[3.0.0+1.19.4] 3.0.0+1.19.4 by Pepper_Bell on Oct 07, 2026
Download
The changes listed below are relative to the last full release, Continuity 2.0.2.

### Fixes

  • Fix sprite paths starting with assets/minecraft/ not being parsed correctly
  • Fix custom block layers not being applied to moving blocks
  • Fix disableSolidCheck using previously defined value instead of default value when no value was defined after a resource reload
  • Fix overlay method edge case where corner overlay would be applied when it shouldn't have been
  • Fix potential performance issues when resource packs add emissive item textures but emissive textures are disabled in the config

### Compatibility Improvements

  • Add support for Fabric block appearance API
  • Improve mod compatibility of overlay method
  • Improve mod compatibility of default pack

### Resource Pack Format Changes

  • Add orient property
  • Add overlay_horizontal, overlay_vertical, overlay_horizontal+vertical, and overlay_vertical+horizontal methods
  • Disallow relative and non-standard sprite paths when namespace is defined

More details about these changes can be found at the [wiki](<https://github.com/PepperCode1/Continuity/wiki/Continuity-Connected-Textures-Specification>).

### Other Changes

  • Update and improve config screen
  • Add pack icon for glass pane culling fix pack
  • Slightly improve pack icon for default pack
  • Improve built-in pack descriptions
  • Add and update translations
  • Add European Spanish (es_es) translation
  • Add Mexican Spanish (es_mx) translation
  • Add Malay (ms_my) translation
  • Add Swedish (sv_se) translation
  • Add Turkish (tr_tr) translation
  • Add Tatar (tt_ru) translation
  • Add Vietnamese (vi_vn) translation
  • Add Traditional Chinese (zh_tw) translation
  • Add Malay (Jawi) (zlm_arab) translation
  • Update Estonian (et_ee) translation
  • Update Filipino (fil_ph) translation
  • Update Korean (ko_kr) translation
  • Update Polish (po_po) translation
  • Update Russian (ru_ru) translation
  • Update Ukrainian (uk_ua) translation
  • Optimize performance

### 1.19.4+:

  • Make it so an overlay with an undefined tintBlock always has ambient occlusion enabled (unless disabled globally) instead of using the default value
[3.0.0+1.19.3] 3.0.0+1.19.3 by Pepper_Bell on Oct 07, 2026
Download
The changes listed below are relative to the last full release, Continuity 2.0.2.

### Fixes

  • Fix sprite paths starting with assets/minecraft/ not being parsed correctly
  • Fix custom block layers not being applied to moving blocks
  • Fix disableSolidCheck using previously defined value instead of default value when no value was defined after a resource reload
  • Fix overlay method edge case where corner overlay would be applied when it shouldn't have been
  • Fix potential performance issues when resource packs add emissive item textures but emissive textures are disabled in the config

### Compatibility Improvements

  • Add support for Fabric block appearance API
  • Improve mod compatibility of overlay method
  • Improve mod compatibility of default pack

### Resource Pack Format Changes

  • Add orient property
  • Add overlay_horizontal, overlay_vertical, overlay_horizontal+vertical, and overlay_vertical+horizontal methods
  • Disallow relative and non-standard sprite paths when namespace is defined

More details about these changes can be found at the [wiki](<https://github.com/PepperCode1/Continuity/wiki/Continuity-Connected-Textures-Specification>).

### Other Changes

  • Update and improve config screen
  • Add pack icon for glass pane culling fix pack
  • Slightly improve pack icon for default pack
  • Improve built-in pack descriptions
  • Add and update translations
  • Add European Spanish (es_es) translation
  • Add Mexican Spanish (es_mx) translation
  • Add Malay (ms_my) translation
  • Add Swedish (sv_se) translation
  • Add Turkish (tr_tr) translation
  • Add Tatar (tt_ru) translation
  • Add Vietnamese (vi_vn) translation
  • Add Traditional Chinese (zh_tw) translation
  • Add Malay (Jawi) (zlm_arab) translation
  • Update Estonian (et_ee) translation
  • Update Filipino (fil_ph) translation
  • Update Korean (ko_kr) translation
  • Update Polish (po_po) translation
  • Update Russian (ru_ru) translation
  • Update Ukrainian (uk_ua) translation
  • Optimize performance
[2.0.2+1.19] 2.0.2+1.19 by Pepper_Bell on Oct 07, 2026
Download
  • Fix matchBlocks accepting at most one block state property per block
  • Fix empty biomes property value causing an error
  • Fix weights ranges accepting values less than 1
  • Fix matchTiles parsing resetting the sprite namespace if the path does not contain a slash
  • Only convert unspecified sprite location namespace when path starts with "optifine/"
  • Remove weight property
  • Add prioritize boolean property
  • Add optifineOnly boolean property
  • Add disableSolidCheck boolean property to block.properties for better Optifine parity
  • Fix ctm_compact not replacing sprite in no-split case
  • Fix random sometimes getting block states more than two positions away from the origin position
  • Add compatibility for CIT Resewn emissive textures
  • Fix block emissives checking the wrong feature state
  • Disable connected and emissive textures for blocks being moved by pistons
  • Add Czech translation
  • Add Korean translation
  • Add Portuguese translation
  • Add Tagalog translation
  • Add Ukrainian translation
  • Update German translation
[2.0.2+1.18.2] 2.0.2+1.18.2 by Pepper_Bell on Oct 07, 2026
Download
  • Fix matchBlocks accepting at most one block state property per block
  • Fix empty biomes property value causing an error
  • Fix weights ranges accepting values less than 1
  • Fix matchTiles parsing resetting the sprite namespace if the path does not contain a slash
  • Only convert unspecified sprite location namespace when path starts with "optifine/"
  • Remove weight property
  • Add prioritize boolean property
  • Add optifineOnly boolean property
  • Add disableSolidCheck boolean property to block.properties for better Optifine parity
  • Fix ctm_compact not replacing sprite in no-split case
  • Fix random sometimes getting block states more than two positions away from the origin position
  • Add compatibility for CIT Resewn emissive textures
  • Fix block emissives checking the wrong feature state
  • Disable connected and emissive textures for blocks being moved by pistons
  • Add Czech translation
  • Add Korean translation
  • Add Portuguese translation
  • Add Tagalog translation
  • Add Ukrainian translation
  • Update German translation
[2.0.1+1.19] 2.0.1+1.19 by Pepper_Bell on Oct 07, 2026
Download
  • Fix emissives on CTM overlays not using the correct layer
  • Add innerSeams support to all applicable methods (horizontal, vertical, h+v, v+h, top)
  • Slightly improve logging
  • Minor performance improvements
  • Add Hellenic translation
  • Update Chinese translation
  • Fix Russian translation
  • Fabric API 0.58.0 or higher is required
[2.0.1+1.18.2] 2.0.1+1.18.2 by Pepper_Bell on Oct 07, 2026
Download
  • Fix emissives on CTM overlays not using the correct layer
  • Add innerSeams support to all applicable methods (horizontal, vertical, h+v, v+h, top)
  • Slightly improve logging
  • Minor performance improvements
  • Add Hellenic translation
  • Update Chinese translation
  • Fix Russian translation
  • Fabric API 0.58.0 or higher is required
[2.0.0+1.19] 2.0.0+1.19 by Pepper_Bell on Oct 07, 2026
Download
  • Update to 1.19
[2.0.0+1.18.2] 2.0.0+1.18.2 by Pepper_Bell on Oct 07, 2026
Download
  • Add support for emissive textures on block and item models
  • Rewrite resource redirect system to support sprite identifier suffixes
  • Partially rewrite model wrapping
  • Update configuration
  • Fix log spam on failed resource reload
  • Fix connectBlocks/connectTiles and heights parity bugs
  • Minor performance improvements
[1.1.0+1.18.2] 1.1.0+1.18.2 by Pepper_Bell on Oct 07, 2026
Download
  • Update to 1.18.2
[1.1.0+1.18] 1.1.0+1.18 by Pepper_Bell on Oct 07, 2026
Download
  • Fix, improve, reorganize, and compress default resource pack
  • Add programmer art connected textures
  • Improve sandstone, bookshelf, and standard glass textures
  • Fix red and blue glass textures to be consistent with 1.18 textures
  • Fix some textures that contained incorrect pixel color values
  • Rewrite ctm_compact
  • Fix ctm_compact not working correctly with UVs that do not include the entire sprite
  • Fix ctm_compact splitting quads more times than necessary
  • Fix standard overlay application checks
  • Fix ctm_compact tile replacements
  • Fix overlay_ctm method using texture orientation
  • Fix unexpected tile parsing behavior when using custom namespace
  • Update biome compatibility
  • Now only supports Sodium mc1.18.1-0.4.0-alpha6 or higher and Canvas 1.0.2187 or higher
  • Fix InputRegion log warning
  • Add Italian translation
  • Add Simplified Chinese translation
  • Improve French translation
[1.1.0+1.17] 1.1.0+1.17 by Pepper_Bell on Oct 07, 2026
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  • Fix, improve, reorganize, and compress default resource pack
  • Add programmer art connected textures
  • Improve sandstone, bookshelf, and standard glass textures
  • Fix some textures that contained incorrect pixel color values
  • Rewrite ctm_compact
  • Fix ctm_compact not working correctly with UVs that do not include the entire sprite
  • Fix ctm_compact splitting quads more times than necessary
  • Fix standard overlay application checks
  • Fix ctm_compact tile replacements
  • Fix overlay_ctm method using texture orientation
  • Fix unexpected tile parsing behavior when using custom namespace
  • Update biome compatibility
  • Now only supports Canvas 1.0.2187 or higher
  • Fix InputRegion log warning
  • Add Italian translation
  • Add Simplified Chinese translation
  • Improve French translation
[1.0.3+1.18] 1.0.3+1.18 by Pepper_Bell on Oct 07, 2026
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  • Add per-block biome and block entity name caching
  • Fix matchTiles parsing
  • Add German translation
  • Add French translation
[1.0.3+1.17] 1.0.3+1.17 by Pepper_Bell on Oct 07, 2026
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  • Add per-block biome and block entity name caching
  • Fix matchTiles parsing
  • Add German translation
  • Add French translation
[1.0.2+1.17] 1.0.2+1.17 by Pepper_Bell on Oct 07, 2026
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  • Fix manual culling
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