Corail Tombstone
"Let death be a chapter, not an ending."
Description
Corail Tombstone keeps your inventory safe in a grave when you die, while enriching your survival and exploration with a wealth of features, all set in a medieval fantasy atmosphere where haunting souls linger around decorative graves.
Deep configuration, a perk system, soul-bound magic, and exploration driven by forgotten knowledge waiting to be rediscovered: the mod builds a complete experience around death, without ever making it punishing.
Available on Forge and NeoForge, the mod works just as well in singleplayer as in multiplayer/dedicated servers, and offers many compatibilities with other mods. Main supported languages: English and French (several other languages provided).
- Safe inventory recovery on death
- Knowledge & perk progression system
- Souls, magic, enchantments and rituals
- Exploration with forgotten scrolls and hidden lore
- Tame undead companions & ride a flying carpet
- Customize your grave's look and engraving
- Deeply configurable, from solo tweaks to server rules
- Multiplayer friendly
- Broad mod compatibility
- Actively maintained since 2016
You can contact me on CurseForge in private message if you need informations.
Decorative graves
When you die, a decorative grave appears: a special block giving off a faint fog at night, harvestable with a pickaxe or shovel, and customizable through the anvil (see below). It comes in several models and colors, with no gameplay difference between them — purely a matter of taste. After a while, a soul will often come to haunt the grave (the config lets you adjust how often this happens) and stays until it's freed — it then enables certain enchantments (magic scroll/tablet) or an upgrade to the grave's key.
To build your own decorative grave, you'll need Grave's Dust (obtained by killing undeads or through the Cat Morning Gift) and an Essence of Undeath, an ingredient unlocked through the advancements (the first one is obtained by picking your favorite grave in the in-game config) and rarely found on undeads, through the Cat Morning Gift, or by fishing in deep water — though don't count on it without a bit of luck.
Engraving a grave
At the anvil, combine a grave plate with an iron ingot to engrave a name onto it, which you can then apply or change on your decorative graves (a config option allows disabling name changes). In older versions, grave plates didn't exist and graves had to be combined directly at the anvil.
Grave Guardian
Rarely, a Grave Guardian may appear near a grave. It protects the surrounding area from hostile creatures and offers trades to players — one of the ways to obtain Essence of Undeath. Its trades may differ during special events.
Abandoned Graves
Lootable abandoned graves can be found on the Overworld surface or in the ocean (only in Minecraft 1.20.1+). They exist in 5 different colors, and their loot is configurable in config/tombstone/loottables.
- Locate them using the structure tag _#tombstone:abandonedgrave
- Adjust available biomes with the tags _#tombstone:has_structure/abandoned_graveland and _#tombstone:has_structure/abandoned_graveocean (via datapack or a tweak mod)
- Configure equipment loot through the item tags #tombstone:lootable/armor, #tombstone:lootable/weapon and #tombstone:lootable/tool
Forgotten Knowledge
Recent versions introduce mysterious readable and scrollable scrolls, revealing forgotten knowledge to those who solve the riddles hidden within (a ritual flute, found as loot, can be used to start some of them). Elyra's Diary, for example, lets you cast enhanced prayers on graves; the Rite of Silent Bound archives grant an affinity with undeads under certain conditions.
Ankh Prayers
The Ankh of Prayer lets you perform various prayers, depending on your alignment, earning you knowledge points along the way. Among other things, it can grant beneficial effects when praying at decorative graves, or charm certain creatures such as undeads, turning them into adventuring companions.
Knowledge of Death
Earn knowledge points by using a grave's soul to enchant an item, by freeing a soul from a receptacle, by praying near a decorative grave with the Ankh of Prayer (default cooldown: 6 in-game hours, adjustable in config), or by completing the mod's advancements.
These points unlock perks in the dedicated Knowledge of Death screen (keybind not set by default, under "misc"). Each perk is a small bonus tied to one of the mod's features — rather than granting it by default, it's yours to unlock (some perks only appear if the related feature is enabled in the config).
The Compendium
A dedicated section of the Knowledge of Death screen gathers information about the mod, cross-linked for smooth reading.
Configuration
Three files, all prefixed tombstone, live in the run/config folder. Most features, items, and enchantments can be disabled there (some, like PvP, are disabled by default).
In-game configuration
Accessible directly through a dedicated screen, via the /tbgui command or a customizable keybind.
Commands
Click to see details
- TBTeleport - Dimensional teleportation (position, player, village, biome, your respawn, your last grave, your last death point)
- TBShowLastGrave - Shows your last grave's position
- TBRestoreInventory - Click your grave at a distance to restore your inventory
- TBRecovery - Manually back up all players (or one), or roll back a player from an old save
- TBKnowledge - Modify a player's knowledge points or reset their Ankh's cooldown
- TBSiege - Launch or stop a Zombie Siege
- TBReviveFamiliar - Bring your last dead familiar back to life
- TBRequestTeleport - Send a teleport authorization request to another player, with a custom cooldown
- TBGui - Client command to open the Tombstone screens
Enchantments
Click to see details
- Soulbound - preserves the item on death
- Shadow Step - discreetly reduces the distance at which creatures can detect you, based on darkness
- Magic Siphon - absorbs beneficial effects from enemies hit
- Plague Bringer - applies negative effects to enemies hit
- Blessing - chance to receive a beneficial effect when hit
- Curse of Bones - chance to reflect damage when hit
- Frostbite - freezes and damages enemies hit
- Spectral Bite - chance to trigger an area attack when hit
- Spectral Conjurer - chance to conjure a Spectral Wolf when hit
- Incurable Wounds - reduces healing received by enemies hit
- Decrepitude - reduces the health of enemies hit by a percentage over time
- Sanctified - deals holy damage and slightly regenerates health on hitting
- Ruthless Strike - increases critical damage
Effects
Click to see details
- tombstone:ghostly_shape — ghostly appearance received after a death
- tombstone:diversion — preserves experience and beneficial effects on death
- tombstone:preservation — keeps your beneficial effects after your death
- tombstone:unstable_intangibility — prevents damage for a full second every five seconds
- tombstone:feather_fall — slows down your falls
- tombstone:purification — dispels negative effects over time
- tombstone:true_sight — lets you see in the dark, underwater, and in lava; reveals invisible creatures
- tombstone:reach — increases the range to hit creatures or to harvest
- tombstone:lightning_resistance — reduces damage taken by lightning by 75%
- tombstone:frost_resistance — prevents freezing and reduces frost damage taken by 75%
- tombstone:bait — attracts aggressive creatures
- tombstone:bone_shield — protects against melee damage and reflects part of it
- tombstone:aquatic_life — allows you to move freely and breathe underwater
- tombstone:frostbite — freezes and damages the enemy
- tombstone:earthly_garden — makes the surroundings more flowery
- tombstone:discretion — improves stealth speed and reduces detection range
- tombstone:mercy — shares beneficial effects among nearby allies
- tombstone:restoration — heals all wounds
- tombstone:incurable — heals have no effect
- tombstone:decrepitude — reduces health by a percentage over time
- tombstone:weaver_walk — allows you to move quickly over cobwebs
- tombstone:giant_strength — increases your strength as well as your height
- tombstone:little_world — decreases your height and makes you faster
- tombstone:beyond_the_grave_bond — undeads consider you one of their own
Loot Tables
The mod's loot tables can be edited in config/tombstone/loottables. Simply reload the save (or use the /reload command) after making changes. They cover: lost treasures (unlucky fishing in open water), chest treasures (structures), tamed cats' morning gifts, undead loot (including bosses), and archaeology (1.19.4+).
Statistics
The mod exposes several statistics that can be used as scoreboard objectives (via the vanilla /scoreboard command), viewable from the game menu.
Compatibility
The mod offers many compatibilities with other mods. Players' graves are indestructible — only creative-mode players can destroy them. As a general rule, avoid using another grave mod alongside this one.
Supported Versions
Only the latest and most popular versions receive new content updates (1.20.1 / 1.21.1 / 26.1.2 / 26.2).
License
Corail Tombstone is All Rights Reserved. As a Minecraft contribution, this license obviously doesn't apply to its creator, Mojang Studios. The mod is hosted on CurseForge (and recently Modrinth) and cannot be redistributed for any reason.
All Versions
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- This mod supports mc version from 1.8.9 to 26.2<br />
Latest : 9.1.5 - Recommended : 9.1.5**
- Changes 9.1.5:**
- fixes xp restoration on death with high level count (integer overflow)
- This mod supports mc version from 1.8.9 to 26.2<br />
Latest : 9.9.4 - Recommended : 9.9.4**
- Changes 9.9.4:**
- fixes xp restoration on death with high level count (integer overflow)
- fixes the enchantment Soulbound not disableable at enchanting table with config
- This mod supports mc version from 1.8.9 to 26.2<br />
Latest : 9.9.4 - Recommended : 9.9.4**
- Changes 9.9.4:**
- ritual flute melodies now play automatically on the correct block once learned (the ritual flute screen is removed)
- rewrote most lore stories (some objectives may have changed)
- fixes xp restoration on death with high level count (integer overflow)
- fixes the enchantment Soulbound not disableable at enchanting table with config
- This mod supports mc version from 1.8.9 to 26.2<br />
Latest : 9.8.4 - Recommended : 9.8.4**
- Changes 9.8.4:**
- ritual flute melodies now play automatically on the correct block once learned (the ritual flute screen is removed)
- rewrote most lore stories (some objectives may have changed)
- fixes xp restoration on death with high level count (integer overflow)
- fixes the enchantment Soulbound not disableable at enchanting table with config
- This mod supports mc version from 1.8.9 to 26.2<br />
Latest : 9.8.5 - Recommended : 9.8.5**
- Changes 9.8.5:**
- ritual flute melodies now play automatically on the correct block once learned (the ritual flute screen is removed)
- rewrote most lore stories (some objectives may have changed)
- fixes xp restoration on death with high level count (integer overflow)
- fixes the enchantment Soulbound not disableable at enchanting table with config
- This mod supports mc version from 1.8.9 to 26.2<br />
Latest : 9.5.6 - Recommended : 9.5.6<br />**
- Changes 9.5.6:**
- fixes xp restoration on death with high level count (integer overflow)
- This mod supports mc version from 1.8.9 to 26.2**<br />
- Minecraft Version = [1.21.1] - NeoForge Version [21.+] - Java 21**<br />
- Latest : 9.5.5 - Recommended : 9.5.5**<br />
- Changes 9.5.5:**
- compatibility Create Aeronautics (respawn on vehicule, issue 351)
- This mod supports mc version from 1.8.9 to 26.2**<br />
- Minecraft Version = [1.12.2] - Forge Version [14.23.5.2838+]**<br />
- Latest : 4.8.0 - Recommended : 4.8.0**<br />
- Changes 4.8.0:**
- improves all tombstone GUIs
- entries in compendium screen are scrollable (instead of pages)
- perks are always displayed in the knowledge screen (even if disabled)
- removes Easter & April Fools' Day events
- removes command tbbind
- updates lang
- switch to FG3
- This mod supports mc version from 1.8.9 to 26.2**<br />
- Minecraft Version = [1.16.5] - Forge Version [36.2.0+]**<br />
- Latest : 7.0.0 - Recommended : 7.0.0**<br />
- Changes 7.0.0:**
- improves all tombstone GUIs
- entries in compendium screen are scrollable (instead of pages)
- cyclable options in config screen are translatable (with text scrolling if needed)
- improves grave render in config screen
- removes Easter & April Fools' Day events
- removes fishing marker
- removes command tbbind
- updates lang
- This mod supports mc version from 1.8.9 to 26.2**<br />
- Minecraft Version = [1.18.2] - Forge Version [40.2.0+] - Java 17**<br />
- Latest : 7.8.0 - Recommended : 7.8.0**<br />
- Changes 7.8.0:**
- improves all tombstone GUIs
- entries in compendium screen are scrollable (instead of pages)
- cyclable options in config screen are translatable (with text scrolling if needed)
- improves grave render in config screen
- removes Easter & April Fools' Day events
- removes fishing marker
- removes command tbbind
- updates lang
- This mod supports mc version from 1.8.9 to 26.2**<br />
- Minecraft Version = [1.19.2] - Forge Version [43.2.0+] - Java 17**<br />
- Latest : 8.4.0 - Recommended : 8.4.0**<br />
- Changes 8.4.0:**
- improves all tombstone GUIs
- entries in compendium screen are scrollable (instead of pages)
- cyclable options in config screen are translatable (with text scrolling if needed)
- improves grave render in config screen
- removes Easter & April Fools' Day events
- removes fishing marker
- removes command tbbind
- updates lang
- This mod supports mc version from 1.8.9 to 26.2**<br />
- Minecraft Version = [1.21.1] - NeoForge Version [21.+] - Java 21**<br />
- Latest : 9.5.4 - Recommended : 9.5.4**<br />
- Changes 9.5.4:**
- ritual flute melodies now play automatically on the correct block once learned (the ritual flute screen is removed)
- rewrote most lore stories (some objectives may have changed)
- This mod supports mc version from 1.8.9 to 26.2**<br />
- Minecraft Version = [1.20.1] - Forge Version [47+] - Java 17**<br />
- Latest : 9.1.4 - Recommended : 9.1.4**<br />
- Changes 9.1.4:**
- ritual flute melodies now play automatically on the correct block once learned (the ritual flute screen is removed)
- rewrote most lore stories (some objectives may have changed)
- This mod supports mc version from 1.8.9 to 26.2**<br />
- Minecraft Version = [1.19.2] - Forge Version [43.2.0+] - Java 17**<br />
- Latest : 8.3.10 - Recommended : 8.3.10**<br />
- Changes 8.3.10:**
- displays GUIs at maximum size regardless of video "scale" setting (can be disabled in client config)
- uses the vanilla font (instead of ttf font) when the screen width is smaller than 1280px
- changes the ttf font to more readable one
- This mod supports mc version from 1.8.9 to 26.2**<br />
- Minecraft Version = [1.18.2] - Forge Version [40.2.0+] - Java 17**<br />
- Latest : 7.7.8 - Recommended : 7.7.8**<br />
- Changes 7.7.8:**
- displays GUIs at maximum size regardless of video "scale" setting (can be disabled in client config)
- uses the vanilla font (instead of ttf font) when the screen width is smaller than 1280px
- changes the ttf font to more readable one
- This mod supports mc version from 1.8.9 to 26.2**<br />
- Minecraft Version = [1.16.5] - Forge Version [36.2.0+]**<br />
- Latest : 6.9.8 - Recommended : 6.9.8**<br />
- Changes 6.9.8:**
- displays GUIs at maximum size regardless of video "scale" setting (can be disabled in client config)
- adds a ttf font for GUIs
- uses the vanilla font (instead of ttf font) when the screen width is smaller than 1280px
- This mod supports mc version from 1.8.9 to 26.2**<br />
- Minecraft Version = [26.2] - Forge Version [65.0.0+] - Java 25**<br />
- Latest : 9.9.3 - Recommended : 9.9.3**<br />
- Changes 9.9.3:**
- ritual flute melodies now play automatically on the correct block once learned (the ritual flute screen is removed)
- rewrote most lore stories (some objectives may have changed)
- fixes mixin in ItemInput
- Changes 9.9.2:**
- new lore "The Nights of Nour": the Endless Storyteller has left her parchments scattered across the desert, and an ancient lamp seems to interest the undead roaming there. A very special carpet might be offered to you
- Grave Guardian trades are now data-driven
- > cost/reward items can simply be item/count or a loot entry (so also a loottable)
- > If you want to add new trades with a datapack, you can check the default trades as examples (in folder /data/tombstone/grave_guardian_trades)
- fixes casting particle lifetime
- fixes guiscale being changed when opening guiscreen (issue 349)
- This mod supports mc version from 1.8.9 to 26.2**<br />
- Minecraft Version = [26.2] - NeoForge Version [26.2.0.1+] - Java 25**<br />
- Latest : 9.9.3 - Recommended : 9.9.3**<br />
- Changes 9.9.3:**
- new lore "The Nights of Nour": the Endless Storyteller has left her parchments scattered across the desert, and an ancient lamp seems to interest the undead roaming there. A very special carpet might be offered to you
- Grave Guardian trades are now data-driven
- > cost/reward items can simply be item/count or a loot entry (so also a loottable)
- > If you want to add new trades with a datapack, you can check the default trades as examples (in folder /data/tombstone/grave_guardian_trades)
- fixes casting particle lifetime
- fixes guiscale being changed when opening guiscreen (issue 349)
- fixes mixin in ItemInput
- Changes 9.9.2:**
- About Grave Guardian trades:
- trades will no longer reset entirely if a single trade can't be loaded (from a removed mod's item)
- trades for items disabled via config now show as "out of stock" instead of being removed or replaced, and will work again automatically if the item is re-enabled
- trade restocking now depends on each trade's behavior: some trades gradually regain stock over time, others swap to a new offer once exhausted, and some always swap offers on restock
- updates all trades to be more dynamic
- cyclable options in screen config are translatable (with text scrolling if needed)
- improves grave preview in screen config
- re-adds the crafting recipe to set a capturable type on receptacle of familiar
- ingredients from coded recipes are put correctly in the crafting grid when clicking the recipe in the recipe book (enchanted grave key & receptacle of familiar with a capturable type)
- adds russian translation (courtesy of lNullCatl)
- updates dutch lang
- adapts readable scrolls to be less cryptic (and command /tbreadable)
- fixes advancement "Rise and Rest"
- fixes command /tbrecovery (issue 347)
- Changes 9.9.1:**
- fixes undeads not recognized as tamable
- fixes spawn for servant undeads in peaceful difficulty
- fixes depthStencil for particle pipeline
- fixes depth for rendering colored box
- Changes 9.9.0:**
- initial port
- This mod supports mc version from 1.8.9 to 26.2**<br />
- Minecraft Version = [26.1.2] - NeoForge Version [26.1.2.21+] - Java 25**<br />
- Latest : 9.8.4 - Recommended : 9.8.4**<br />
- Changes 9.8.4:**
- new lore "The Nights of Nour": the Endless Storyteller has left her parchments scattered across the desert, and an ancient lamp seems to interest the undead roaming there. A very special carpet might be offered to you
- Grave Guardian trades are now data-driven
- > cost/reward items can simply be item/count or a loot entry (so also a loottable)
- > If you want to add new trades with a datapack, you can check the default trades as examples (in folder /data/tombstone/grave_guardian_trades)
- fixes casting particle lifetime
- fixes guiscale being changed when opening guiscreen (issue 349)
- fixes mixin in ItemInput
- Changes 9.8.3:**
- About Grave Guardian trades:
- trades will no longer reset entirely if a single trade can't be loaded (from a removed mod's item)
- trades for items disabled via config now show as "out of stock" instead of being removed or replaced, and will work again automatically if the item is re-enabled
- trade restocking now depends on each trade's behavior: some trades gradually regain stock over time, others swap to a new offer once exhausted, and some always swap offers on restock
- updates all trades to be more dynamic
- cyclable options in screen config are translatable (with text scrolling if needed)
- improves grave preview in screen config
- re-adds the crafting recipe to set a capturable type on receptacle of familiar
- ingredients from coded recipes are put correctly in the crafting grid when clicking the recipe in the recipe book (enchanted grave key & receptacle of familiar with a capturable type)
- adds russian translation (courtesy of lNullCatl)
- updates dutch lang
- adapts readable scrolls to be less cryptic (and command /tbreadable)
- fixes advancement "Rise and Rest"
- fixes command /tbrecovery (issue 347)
- Changes 9.8.2:**
- new item Bone Scepter allowing to force tamed undeads to sit
- new spellcasting animation for tamed undeads & Grave Guardian
- improves AI goals
- fixes automatic player backup not happening (condition never true)
- Changes 9.8.1:**
- overhauled Grave Guardian trades system
- Grave Guardian trades now update immediately when forcing a special event via config
- some Grave Guardian trades now have specific restock behaviors
- the "Strange Mount" advancement can now be unlocked with Zombie Nautilus and Zombie Camel
- spears & new horse armors can now be recycled using the Book of Recycling
- spears can now be found in Abandoned Graves when the config option "only_vanilla_for_equipment" is enabled
- re-adds the creative tab for Magic Scrolls
- re-adds compatibility with Apothic Enchanting (enchantment max level)
- fixes Nautilus not being recognized as a mount
- fixes Halloween decorations
- fixes Book of Recycling
- fixes Grave Guardian trading screen not opening (missing parameter in LootContext)
- fixes rendering of Grave Guardian special helmets
- fixes incorrect initial trade level for Grave Guardian (due to deserialization overwrite)
- fixes Grave Guardian trade ingredients not taking DataComponents into account
- Changes 9.8.0:**
- initial port
- This mod supports mc version from 1.8.9 to 26.2**<br />
- Minecraft Version = [26.1.2] - Forge Version [64.0.0+] - Java 25**<br />
- Latest : 9.8.3 - Recommended : 9.8.3**<br />
- Changes 9.8.3:**
- new lore "The Nights of Nour": the Endless Storyteller has left her parchments scattered across the desert, and an ancient lamp seems to interest the undead roaming there. A very special carpet might be offered to you
- Grave Guardian trades are now data-driven
- > cost/reward items can simply be item/count or a loot entry (so also a loottable)
- > If you want to add new trades with a datapack, you can check the default trades as examples (in folder /data/tombstone/grave_guardian_trades)
- fixes casting particle lifetime
- fixes guiscale being changed when opening guiscreen (issue 349)
- fixes mixin in ItemInput
- Changes 9.8.2:**
- About Grave Guardian trades:
- trades will no longer reset entirely if a single trade can't be loaded (from a removed mod's item)
- trades for items disabled via config now show as "out of stock" instead of being removed or replaced, and will work again automatically if the item is re-enabled
- trade restocking now depends on each trade's behavior: some trades gradually regain stock over time, others swap to a new offer once exhausted, and some always swap offers on restock
- updates all trades to be more dynamic
- cyclable options in screen config are translatable (with text scrolling if needed)
- improves grave preview in screen config
- re-adds the crafting recipe to set a capturable type on receptacle of familiar
- ingredients from coded recipes are put correctly in the crafting grid when clicking the recipe in the recipe book (enchanted grave key & receptacle of familiar with a capturable type)
- adds russian translation (courtesy of lNullCatl)
- updates dutch lang
- adapts readable scrolls to be less cryptic (and command /tbreadable)
- fixes advancement "Rise and Rest"
- fixes command /tbrecovery (issue 347)
- Changes 9.8.1:**
- new item Bone Scepter allowing to force tamed undeads to sit
- fixes automatic player backup not happening (condition never true)
- Changes 9.8.0:**
- initial port
- overhauled Grave Guardian trades system
- some Grave Guardian trades now have specific restock behaviors
- new spellcasting animation for tamed undeads & Grave Guardian
- improves AI goals
- re-adds the creative tab for Magic Scrolls
- This mod supports mc version from 1.8.9 to 26.2**<br />
- Minecraft Version = [1.21.11] - NeoForge Version [21.11.0+] - Java 21**<br />
- Latest : 9.7.1 - Recommended : 9.7.1**<br />
- Changes 9.7.1:**
- the "Strange Mount" advancement can now be unlocked with Zombie Nautilus and Zombie Camel
- spears & new horse armors can now be recycled using the Book of Recycling
- spears can now be found in Abandoned Graves when the config option "only_vanilla_for_equipment" is enabled
- fixes Nautilus not being recognized as a mount
- fixes spellcasting animation for tamed undeads and Grave Guardian
- fixes Halloween decorations
- fixes rendering of Grave Guardian special helmets
- fixes incorrect initial trade level for Grave Guardian (due to deserialization overwrite)
- fixes Grave Guardian trade ingredients not taking DataComponents into account
- This mod supports mc version from 1.8.9 to 26.2**<br />
- Minecraft Version = [1.21.11] - Forge Version [61.0.0+] - Java 21**<br />
- Latest : 9.7.1 - Recommended : 9.7.1**<br />
- Changes 9.7.1:**
- the "Strange Mount" advancement can now be unlocked with Zombie Nautilus and Zombie Camel
- spears & new horse armors can now be recycled using the Book of Recycling
- spears can now be found in Abandoned Graves when the config option "only_vanilla_for_equipment" is enabled
- fixes Nautilus not being recognized as a mount
- fixes spellcasting animation for tamed undeads and Grave Guardian
- fixes Halloween decorations
- fixes rendering of Grave Guardian special helmets
- fixes incorrect initial trade level for Grave Guardian (due to deserialization overwrite)
- fixes Grave Guardian trade ingredients not taking DataComponents into account
- This mod supports mc version from 1.8.9 to 26.2**<br />
- Minecraft Version = [1.21.1] - NeoForge Version [21.+] - Java 21**<br />
- Latest : 9.5.3 - Recommended : 9.5.3**<br />
- Changes 9.5.3:**
- new lore "The Nights of Nour": the Endless Storyteller has left her parchments scattered across the desert, and an ancient lamp seems to interest the undead roaming there. A very special carpet might be offered to you
- Changes 9.5.2:**
- Grave Guardian trades are now data-driven
- > cost/reward items can simply be item/count or a loot entry (so also a loottable)
- > If you want to add new trades with a datapack, you can check the default trades as examples (in folder /data/tombstone/grave_guardian_trades)
- adapts readable scrolls to be less cryptic (and command /tbreadable)
- updates dutch lang
- fixes guiscale being changed when opening guiscreen (issue 349)
- Changes 9.5.1:**
- About Grave Guardian trades:
- trades will no longer reset entirely if a single trade can't be loaded (from a removed mod's item)
- trades for items disabled via config now show as "out of stock" instead of being removed or replaced, and will work again automatically if the item is re-enabled
- trade restocking now depends on each trade's behavior: some trades gradually regain stock over time, others swap to a new offer once exhausted, and some always swap offers on restock
- updates all trades to be more dynamic
- cyclable options in screen config are translatable (with text scrolling if needed)
- re-adds the crafting recipe to set a capturable type on receptacle of familiar
- ingredients from coded recipes are put correctly in the crafting grid when clicking the recipe in the recipe book (enchanted grave key & receptacle of familiar with a capturable type)
- added russian translation (courtesy of lNullCatl)
- fixes command /tbrecovery (issue 347)
- Changes 9.5.0:**
- new item Bone Scepter allowing to force tamed undeads to sit
- overhauled Grave Guardian trades system
- Grave Guardian trades now update immediately when forcing a special event via config
- some Grave Guardian trades now have specific restock behaviors
- new spellcasting animation for tamed undeads & Grave Guardian
- improves AI goals
- fixes automatic player backup not happening (condition never true, since 9.4.7)
- This mod supports mc version from 1.8.9 to 26.2**<br />
- Minecraft Version = [1.21.1] - Forge Version [51.0.30+] - Java 21**<br />
- Latest : 9.1.10 - Recommended : 9.1.10**<br />
- Changes 9.1.10:**
- configs to allow enchantments at enchanting table (default is true)
- crafting recipes for "combination"
- fixes lost tablet not being awaken
- fixes "Knowledge of Death" being broken (since 9.1.9)
- fixes Seeker Rod model
- Changes 9.1.9:**
- updates Christmas event
- Christmas Hat & Rabbit Mask can be enchanted
- improves checking FakePlayer for drops
- This mod supports mc version from 1.8.9 to 26.2**<br />
- Minecraft Version = [1.20.1] - Forge Version [47+] - Java 17**<br />
- Latest : 9.1.3 - Recommended : 9.1.3**<br />
- Changes 9.1.3:**
- new lore "The Nights of Nour": the Endless Storyteller has left her parchments scattered across the desert, and an ancient lamp seems to interest the undead roaming there. A very special carpet might be offered to you
- Changes 9.1.2:**
- Grave Guardian trades are now data-driven
- > cost/reward items can simply be item/count or a loot entry (so also a loottable)
- > If you want to add new trades with a datapack, you can check the default trades as examples (in folder /data/tombstone/grave_guardian_trades)
- fixes guiscale being changed when opening guiscreen (issue 349)
- Changes 9.1.1:**
- About Grave Guardian trades:
- trades will no longer reset entirely if a single trade can't be loaded (from a removed mod's item)
- trades for items disabled via config now show as "out of stock" instead of being removed or replaced, and will work again automatically if the item is re-enabled
- trade restocking now depends on each trade's behavior: some trades gradually regain stock over time, others swap to a new offer once exhausted, and some always swap offers on restock
- updates all trades to be more dynamic
- cyclable options in screen config are translatable (with text scrolling if needed)
- Bone Needle can be combined directly with a Receptacle of Familiar to set the capturable type
- re-adds crafting recipes for "combination"
- ingredients from coded recipes are put correctly in the crafting grid when clicking the recipe in the recipe book (enchanted grave key & receptacle of familiar with a capturable type)
- config for level max for magic scroll
- adds russian translation (courtesy of lNullCatl)
- updates dutch lang
- adapts readable scrolls to be less cryptic (and command /tbreadable)
- fixes command /tbrecovery (issue 347)
- fixes bone scepter recipe
- Changes 9.1.0:**
- new item Bone Scepter allowing to force tamed undeads to sit
- overhauled Grave Guardian trades system
- Grave Guardian trades now update immediately when forcing a special event via config
- some Grave Guardian trades now have specific restock behaviors
- new spellcasting animation for tamed undeads & Grave Guardian
- improves AI goals
- compat Nirvana (potion and config accessed too early)
- fixes stacked duration for the heal of Sanctified enchantment
- fixes automatic player backup not happening (condition never true, since 9.0.8)
- This mod supports mc version from 1.8.9 to 26.2**<br />
- Minecraft Version = [1.19.2] - Forge Version [43.2.0+] - Java 17**<br />
- Latest : 8.3.9 - Recommended : 8.3.9**<br/>
- Changes 8.3.9:**
- fixes missing mixin refmap in previous published release (8.3.8, issue 309)
- Changes 8.3.8:**
- compatibility Ars Nouveau/Occultism (handles additional familiars, issue 295)
- displays the type of tamable and the modid on Receptacle of Familiar containing a familiar
- re-adds creative tab for Receptacle of Familiar (allowing to test them)
- fixes Gemstone of Familiar (issue 300)
- configs to allow special events and to set one as permanent
- Changes 8.3.7:**
- updates Christmas event
- Christmas Hat & Rabbit Mask can be enchanted
- improves checking FakePlayer for drops
- changes perk witch doctor as a chance to not lose protection on use
- revives with Receptacle of Familiar doesn't not require an Ankh
- new item Gemstone of Guardian
- new item Tablet of Guard
- new enchantment Spectral Conjurer
- renames magic stones & receptacles
- This mod supports mc version from 1.8.9 to 26.2**<br />
- Minecraft Version = [1.18.2] - Forge Version [40.2.0+] - Java 17**<br />
- Latest : 7.7.7 - Recommended : 7.7.7**<br />
- Changes 7.7.7:**
- compatibility Ars Nouveau/Occultism (handles additional familiars, issue 295)
- displays the type of tamable and the modid on Receptacle of Familiar containing a familiar
- re-adds creative tab for Receptacle of Familiar (allowing to test them)
- fixes Gemstone of Familiar (issue 300)
- configs to allow special events and to set one as permanent
- Changes 7.7.6:**
- updates Christmas event
- Christmas Hat & Rabbit Mask can be enchanted
- improves checking FakePlayer for drops
- changes perk witch doctor as a chance to not lose protection on use
- revives with Receptacle of Familiar doesn't not require an Ankh
- new item Gemstone of Guardian
- new item Tablet of Guard
- new enchantment Spectral Conjurer
- new potion Restoration
- renames magic stones & receptacles
- This mod supports mc version from 1.8.9 to 26.2**<br />
- Minecraft Version = [1.17.1] - Forge Version [37.1.0+] - Java 16**<br />
- Latest : 7.3.0 - Recommended : 7.3.0**<br />
- Changes 7.3.0**
- minimum forge version 37.1.0
- backport from 1.18.1
- Changes 7.2.6**
- minimum forge version 37.0.126
- change the model of the book of disenchantment to be colorable & add 2 book variants
- config perkProgressionScale to define how you can upgrade a perk to higher level based on your current level in Knowledge of Death (default is a step of 2, old way is 1)
- > some perks got their cost reduced with this change, or their max level
- compat GraveStone & Corpse (relying on the client config denyGrave /tbgui, so it's possible to have them on the same time)
- remove the message for incompatible mods
- aquatic life increases the break speed underwater
- fix repaircost:0 added by anvil/grindstone (MC-125046/MC-181109) preventing theses items to stack + config fix_repair_cost_zero (default is true)
- config for the lost xp during the transfer in a scroll of knowledge
- improve client events
- the cooldown of 10 seconds to nerf Shadow Step is not applied when opening a chest
- the message when a Voodoo Poppet fails to protect is not displayed
- the 'fishing bad luck' bonus for the Fishing Rod of Misadventure is not applied (since 7.2.4)
- the checks when using the book of recycling weren't done correctly
- cancel xp balls when is handling xp (forge event is not working)
- the concentration casting speed bonus was lower than expected
- remove usage of deprecated "forge stuff"
- This mod supports mc version from 1.8.9 to 26.2**<br />
- Minecraft Version = [1.16.5] - Forge Version [36.2.0+]**<br />
- Latest : 6.9.7 - Recommended : 6.9.7**<br />
- Changes 6.9.7:**
- compatibility Ars Nouveau/Occultism (handles additional familiars, issue 295)
- displays the type of tamable and the modid on Receptacle of Familiar containing a familiar
- re-adds creative tab for Receptacle of Familiar (allowing to test them)
- fixes Gemstone of Familiar (issue 300)
- configs to allow special events and to set one as permanent
- compatibility ToughAsNails (Ghostly Shape restores thirst)
- Changes 6.9.6:**
- updates Christmas event
- Christmas Hat & Rabbit Mask can be enchanted
- improves checking FakePlayer for drops
- changes perk witch doctor as a chance to not lose protection on use
- revives with Receptacle of Familiar doesn't not require an Ankh
- new item Gemstone of Guardian
- new item Tablet of Guard
- new enchantment Spectral Conjurer
- renames magic stones & receptacles
- compatibility Ice&Fire (prevents potential CME on death)
- Changes 6.9.5:**
- removes magic scroll creative tab
- improves seed rarity in bag of seeds
- compatibility MysticalAgriculture for seed rarity (crop tier)
- removes "->" in enchantment description translation
- fixes grave placement when dying in water with config "grave_in_water" disabled
- This mod supports mc version from 1.8.9 to 26.2**<br />
- Minecraft Version = [1.15.2] - Forge Version [31.2.0+]**<br />
- Latest : 4.6.0 - Recommended : 4.6.0**<br />
- Changes 4.6.0 :**
- fix the perk rune inscriber (should work better to keep the "use left")
- fix the order of player saves (.latest) for the command recovery
- the contributor link is back