📖 About
This datapack adds a crab that was showed on the Mob Vote 2023. A crab is a passive mob found in the mangrove swamps. They can be bred with potatos, beetroots and carrots. Crab claw drops from baby crabs when they mature into adults.
Crab
Baby Crab
👀 Showcase
❓ FAQ
When I interact with blocks using the Crab Claw, does it waste durability?
No, it doesn't waste durability.
Why can't I brew the Crab Master Potion variants like long type using redstone, strong type using glowstone, splash and lingering variants?
I can't check custom data of an item in the brewing recipes because of limitations of thoose. Maybe I will found some workaround later.
How to Install Crab from Mob Vote (Datapack)
Crab from Mob Vote by JustJabka is verified for Datapack, Fabric, Forge, Neoforge, Quilt across Minecraft versions 1.21, 1.21-pre1, 1.21-pre2, 1.21-pre3, 1.21-pre4, 1.21-rc1, 1.21.1, 1.21.10 (latest release: 2.7, file size: 62 KB). Follow the steps below to install it safely from ModCraft.tv:
- Click the Download button above and select your Minecraft version (1.21, 1.21-pre1, 1.21-pre2, 1.21-pre3, 1.21-pre4, 1.21-rc1, 1.21.1, 1.21.10) and platform (Datapack, Fabric, Forge, Neoforge, Quilt).
- Make sure you have the compatible loader or environment installed for Datapack, Fabric, Forge, Neoforge, Quilt.
- Move the downloaded Crab from Mob Vote file into your Minecraft
.minecraft/saves/<world>/datapacksfolder and launch the game.
All Versions
+ Add VersionCrab From Mob Vote anymore (probably💀) and am going back to working on the datapack version.- Updated to version 26.3 (snapshot)**
- Removed Crab Meat and Crab Stew
- Fully rewritten code
- Moved from
OBJMCtoOBJ^3(OBJ-CUBED) - Added Crab Master Potion (only basic one because of brewery recipe limitations)
- Added new model for baby crabs to match the Tiny Takeover update style
- Added dynamic scaling & NBT modification support. The crab now adapts to changes in size or age. If you modify its
minecraft:scaleattribute or change itsAgeNBT dynamically (via commands/other datapack), the model and height translation will instantly update without visual glitches
- Updated to 1.21.8
- Removed
clawCycleNBT. Crab now drops claw after it grows up (similar to turtles) - Now Crab Meat can be fed to cats and wolves
- Fixed Russian🇷🇺 and Ukrainian🇺🇦 translation for Crab Spawn Egg
- Fixed a bug where the crab would still drop its claw even if the gamerule
doEntityDropswas set to false - Technical changes
- Since I ported this datapack to the mod, I do not recommend updating if you already had the datapack installed in your world**
- Upgraded to fabric (not just a datapack packaged as a mod)
- Added Crab Stew craft
- Ported to version 1.21.4
- Optimization of crab state changes (is_walking, is_baby, has_claw)
- Fixed a bug when the crab dying animation had 1 extra frame, which led to its repeating by one extra tick
- Ported to version 1.21.4
- Optimization of crab state changes (is_walking, is_baby, has_claw)
- Fixed a bug when the crab dying animation had 1 extra frame, which led to its repeating by one extra tick
- No longer needed Jabka's Assets**
- Ported to version 1.21.2
- Updated pack icon for datapack
- No longer needed Jabka's Assets**
- Ported to version 1.21.2
- Updated pack icon for datapack
- Fixed a bug where a player could eat a crab claw
- Changed the pack format in the pack.mcmeta
- Added missing crab sounds
- Added subtitles for the crab
- Crab animations are now asynchronous
- Completely rewritten code
- Optimization
- New items: Crab Meat, Crab Spawn Egg and Crab Stew (no craft, can only be obtained from the /loot command)
- Crabs now make sounds: inactivity, step, hit, death
- The player can now breed crabs with the following food: carrots, potatoes, beetroots
- Added baby crabs
- Added support for three languages: English 🇺🇸, Russian 🇷🇺 and Ukrainian 🇺🇦
Big thanks to [antoha256m](https://www.planetminecraft.com/member/antoha256m/) and mr_menelaus for helping me a lot with optimization