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Create Aeronautics: Weight

Create Aeronautics: Weight

by duble • Downloads: 0 • Followers: 0
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What is Weight?

Weight is a Create: Aeronautics addon — it makes entity, inventory, and cargo placement matter on simulated contraptions.

Players, mobs, and containers standing or placed on deck add real mass to Sable's physics simulation.

Villager Weight

Gameplay

The player has its own weight — pile up on one side and the ship heels toward you, no scripted effects, just physics.

Jumping and landing hit the deck with real force, scaled to how hard you jump or fall.

Optional Mass Sources (Disabled by default)

  • Carried Inventory: Weight calculated from items in player inventories.
  • Container Contents: Weight from items inside containers and storage blocks.
  • Fluid Tanks: Fluid weight calculation via #weight:tanks tag (exclude blocks via #weight:ignored_containers).
  • Standard Armor: Armor weight dynamically derived from protection points.
  • Mob Gear: Weight applied to items and armor equipped by mobs.

Configuration & Customization

All values — player mass, jump impulse strength, mob weight, and cargo scales — are fully tunable in-game!

  • Expanded Config: Upgraded from 7 to 22 options, featuring independent scales for player and cargo weight.
  • Modded Content Support: 3 pre-filled weight tiers mapped to common tags for instant mod compatibility.
  • Hot-Reload JSONs: Tweak mass values live using item_weights.json and entity_weights.json.
  • Commands: Live reload with /weight reload and inspect detailed mass data using the enriched /weight debug output.

All Versions

+ Add Version
Name Game version Platforms Published Downloads Actions
1.21.1
Neoforge
3mo ago 1
1.21.1
Neoforge
3mo ago 1
1.21.1
Neoforge
4mo ago 1
MAJOR UPDATE

  • Carried inventory weight (disabled by default)
  • Container contents weight (disabled by default) 
  • Fluid tanks weight via tag (disabled by default) 
  • Armor weight derived from protection points (disabled by default)
Mob equipped gear weight (disabled by default) 
  • 3 pre-filled weight tiers via common tags for automatic modded content support 
  • Hot-reload JSON files: 'item_weights.json' and 'entity_weights.json'
  • Block tags: '#weight:tanks' and '#weight:ignored_containers'
  • Config expanded from 7 to 22 options with separate player and cargo weight scales
  • /weight reload, command added
  • Enriched /weight debug, command output
  • Added a master ENABLED switch (config, default true) to fully disable mass tracking
  • Added **Curios API** comptability

  • Effective player mass is now clamped to a minimum of 0
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