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Create Big Cannons: Peripherals

Create Big Cannons: Peripherals

by nosqd • Downloads: 0 • Followers: 0
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Create Big Cannons: Peripherals

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TL;DR

This mod adds CC: Tweaked peripherals to Create Big Cannons.

Peripheral Methods:

  • assemble() / disassemble() - assembles and disassembles the cannon, respectively.
  • fire() - fires the cannon; throws an error if the cannon is disassembled.
  • getYaw() / getPitch() - returns the cannon's current yaw and pitch.
  • getX() / getY() / getZ() - returns the cannon mount block position.
  • isRunning() - returns the cannon's assembly status.
  • setYaw(yaw) / setPitch(pitch) - sets the cannon angles; not available on cbc_fixed_cannon_mount.

API Documentation

API documentation is available here: https://github.com/nosqd/cbcperipheral/wiki/Peripherals

Developing

The mod uses nothing more complicated than Gradle, so you can open it in IntelliJ IDEA and start writing code.

Contributing

All contributions are welcome. The mod's code and all of its assets are licensed under the MIT License.

History

This mod is based on code from VS: Addition, but I wanted to make it physics engine agnostic.

All Versions

+ Add Version
Name Game version Platforms Published Downloads Actions
1.21.1
Neoforge
6mo ago 1
1.21.1
Neoforge
6mo ago 1
[0.1.0] 0.1.0 by nosqd on Apr 26, 2026
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