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Create: Buzzy Bees

Create: Buzzy Bees

by StaticFX • Downloads: 0 • Followers: 0
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Title

Place schematics ingame using Mechanical Bees and transport your items just like in Factorio

Main features:

  • Mechanical Beehive: Distribute bees to help you build your schematics
  • Mechanical Bees: Place blocks in your schematic, collect items from inventories and more!
  • Construction planner: Manage all your schematics and keep an overview.
  • Portable Beehive: Always have your bees close to you.

Other features:

Construction & Deconstruction:

  • Load any schematic and deploy a bee swarm to build it automatically. Select areas for removal, bees break blocks top-down and return the drops
  • Bees fetch materials from Logistics Ports attached to your storage

    Item Transport:

  • Mechanical Bumble Bees shuttle items between Cargo Ports using configurable This is a beta for now. Some bugs might occur, please report them accordingly.

All Versions

+ Add Version
Name Game version Platforms Published Downloads Actions
1.21.1
Neoforge
1d ago 1
1.21.1
Neoforge
6mo ago 1
1.21.1
Neoforge
6mo ago 1
1.21.1
Neoforge
6mo ago 1
1.21.1
Neoforge
6mo ago 1
1.20.1
Forge
7mo ago 1
1.21.1
Neoforge
7mo ago 1
1.20.1
Forge
7mo ago 1
1.21.1
Neoforge
7mo ago 1
1.20.1
Forge
7mo ago 1
1.21.1
Neoforge
7mo ago 1
1.21.1
Neoforge
7mo ago 1
1.21.1
Neoforge
7mo ago 1
1.21.1
Neoforge
7mo ago 1
[1.4.0] 1.4.0 by StaticFX on Oct 25, 2026
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## Create: Buzzy Bees 1.4.0

The biggest update so far: new planners, a much stronger Schematic Zapper, fluids, Create logistics integration, undo/redo and fully reworked ponders.

### New
  • Copy Planner**: select an area, then copy or cut it and paste it somewhere else with bees. The clipboard is placed like a schematic and stays for more pastes (#56, #8)
  • Master-Planner**: one item that acts as every planner, now including the Copy Planner and Create's Schematic and Quill (#58, #10)
  • Undo / redo for bee jobs**: press Z / Y while holding a planner or the zapper. Bees carry out the undo themselves (#55)
  • Schematic Zapper**: a survival Worldshaper whose work is done by bees (#50). It now has its own shapes, including Ellipsoid, Dome, Capsule, Cone and Torus, a hollow mode for balloon envelopes and airship hulls, and configurable size limits (#60)
  • Fluid support**: the new **Dock Port** connects bees to fluid tanks. Bees place fluids from schematics and pick them up when deconstructing (#11)
  • Waggle Port**: orders whatever bee jobs are missing from Create's logistics network and has it delivered to an address. Items kept in stock by Factory Gauges get crafted automatically (#61)
  • Mechanical Apiary**: turns bone meal and flowers into honey. Honey and sugar compact into honeycomb (#54)
  • Clipboard checklist**: right-click a schematic ghost with a Clipboard to write the missing items onto it (#51)
  • Sable (Create Aeronautics) compatibility**: bees work on and around ships (#22)

### Changes
  • Bee springs matter now**: when a bee's spring runs out it flies home, rewinds and continues where it stopped. Faster hive rotation makes springs last longer; Portable Beehive rewinds cost honey (#62)
  • Planner toolbar**: the Deconstruction, Pickup and Copy Planners share a Create-style toolbar (hold Alt and scroll) (#57)
  • Planner reset and sounds**: shift-right-click clears a schematic, clipboard or selection, with new sounds for setting corners, clearing and programming (#59)
  • Custom GUI textures** for the Waggle Port, Schematic Zapper, Schematic Deployer and the job detail panel, which now shows missing materials as item slots (#63)
  • Shorter tooltips** and goggle titles for the Logistics and Dock Ports; the Dock Port got a new look (#65)

### Ponders
  • Every ponder rebuilt in Create's style: Mechanical Beehive, bees and their spring, Logistics, Cargo, Dock and Waggle Port, and the Schematic Deployer, in new ponder categories (#64)
  • The Cargo Port ponder now explains requester priority and what happens when a requester is full (#53)

### Fixes
  • Crash at startup when a config value was read too early (#3)
  • Server crash every time a Bumble Bee finished a transport job (#47)
  • Crash with bees and Cargo Ports (#2)
  • Bumble Bees weren't counted by their hive and could exceed the bee limit (#48)
  • Bumble Bees turned into Mechanical Bees after Pickup Planner jobs with a Portable Beehive (#46)
  • Bees kept retrying forever when their network disappeared (#66)
  • Create's Print tool on planners left the planner out of sync (#67)
  • Bulk gluing didn't work (#21)
  • Group assignment didn't allow selecting existing groups or the root (#6)
  • The flight upgrade interfered with other mods that enable flight (#4)
  • The GeckoLib dependency is now listed (#5)
[1.3.3] 1.3.3 by StaticFX on Apr 29, 2026
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# Release Notes

[1.3.2] 1.3.2 by StaticFX on Apr 28, 2026
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# Release notes
## Bug fixes


## Removed

## Additions

  • Added a new stuck reason when the portable beehive has no fuel.
  • Jobs are now persisted when the server restarts
[1.3.1] 1.3.1 by StaticFX on Apr 26, 2026
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# Bug Fixes

[1.3.0] 1.3.0 by StaticFX on Apr 25, 2026
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# The performance release!!!

> This release was mainly focus around performance, that why is significantly increased the release cycle

## Performance upgrades
  • Rewritting Bee job calculation
  • Bees are no longer entities, but client side particles
  • Large jobs are now processed over multiple ticks when calculating how bees need to fly for them, to not cause a huge spike in tps drop
  • Bees only check if they are correct once they reach a checkpoint
  • Bees actually only exist on the client side, the server side only keep tracks of where the be is, without any entity actually existing

## The Schematic Deployer
  • New block which can be used to automatically trigger a programed schematic via. redstone
  • Use the relative or absolute mode to move set exactly where to place the schematic

## The pickup planer
  • A new tool to pickup any items in the area and insert them into your system

## New upgrade system:
  • Upgrades in the portable beehive are now a bit more unique and different to use than before, giving you more customizability to your likins ;)

## New upgrades!
  • Drone view, get a birds eye view over your builds and easily place schematics
  • Honey Tank, increase storage of your portable beehive
  • Inventory Access: Access shulker boxes in your inventory for items

## New performance configs
  • New options to match performance with your server, the mod set quiete defensive default values, increase them to your liking
# Bug Fixes
  • Fixed broken schematic online browser
  • Fixed undeployable blueprints
[1.2.1] 1.2.1 by StaticFX on Apr 03, 2026
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# New Features

  • Spout Honey Filling — The Portable Beehive can now be filled with honey using a Create Spout. 250mB of honey refills 100 fuel. Visible in JEI under the Spout category.

# Bug Fixes

  • Blocks now drop when broken — All blocks (Mechanical Beehive, Logistics Port, Cargo Port) were missing mineable tool tags, causing them to not drop as items. They now require a stone pickaxe or better.
  • Mechanical Beehive preserves bees — Breaking a Mechanical Beehive now drops all stored mechanical bee items instead of destroying them.
  • Ponder index fixed — The "Buzzy Bees" Ponder category now correctly lists all blocks and items in the index.

# Balancing
  • Reduced Bee recipe to only 1 Loop
  • Reduced SU impact of Mechanical Beehive to x128 instead of x256
# New Features

  • Spout Honey Filling — The Portable Beehive can now be filled with honey using a Create Spout. 250mB of honey refills 100 fuel. Visible in JEI under the Spout category.

# Bug Fixes

  • Blocks now drop when broken — All blocks (Mechanical Beehive, Logistics Port, Cargo Port) were missing mineable tool tags, causing them to not drop as items. They now require a stone pickaxe or better.
  • Mechanical Beehive preserves bees — Breaking a Mechanical Beehive now drops all stored mechanical bee items instead of destroying them.
  • Ponder index fixed — The "Buzzy Bees" Ponder category now correctly lists all blocks and items in the index.

# Other

  • Added client-side rendering config options (showConstructionGhosts, showSchematicPreview, showBeehiveRange, showBeeTargetLines, ghostBlockOpacity, etc.)
  • Added server config options (enableExternalBrowser, minActiveRobotsAtRpm)
[1.2.0] 1.2.0 by StaticFX on Apr 01, 2026
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## New configs
### Server side config
  • The server side config has been reworked to enable new settings, and also make the external schematic browser disablable.

### Client side config
  • New performance and visual options have been added on the client side config, which can be used to tweak the mod to your likings.

### CICD
  • New fully automated cicd releases to curseforge and modrinth.
Experimental forge release
# Bug Fixes

  • Fixed bumble bees dying after getting stuck near machinery
  • Fixed bees flying in straight lines instead of navigating around obstacles
  • Fixed portable beehive bees ignoring network logistics ports and always using the player's inventory

# Improvements

  • Bumble bees now retry entering full hives and can adopt into alternate hives
  • Bumble bees now detect when their hive is destroyed and attempt to find a new one
  • Improved visual overload when looking at networks, only displaying outlines when holding a wrench.
# Bug Fixes

  • Fixed items dropping on the ground during deconstruction — Bees now extract container contents and copycat panel materials before breaking blocks, preventing onRemove from scattering items
  • Fixed item duplication in drop-off — Player inventory fallback no longer duplicates partial stacks when inventory.add() partially succeeds
  • Fixed bees drifting away during spring recharge — Flight separation offset is now disabled while the bee is stationary and recharging
  • Fixed portable beehive filling to 100% fuel when placed in the Curios back slot (creative auto-fill removed)
  • Fixed client-side network desync — One of 4 chained beehives would always appear in a separate network on the client. Beehives now register with the client network manager on load regardless of power state, and the periodic sync recovers orphaned components

# Improvements

  • Phase-gated deconstruction — Dependent/brittle blocks (torches, buttons, rails, belts, etc.) are now removed in a separate phase before solid support blocks, preventing drops from broken attachments even with parallel bees
  • Bees spawn and return above the player's head instead of at eye level, no longer blocking the player's vision
  • Bee entities refactored to PathfinderMob for improved navigation and aerial movement
v1.1.0

New Features

  • External Schematic Browser — Browse, search, and download schematics from createmod.com directly in-game. Includes detailed schematic viewer with WebP thumbnail previews.
  • Job Detail Screen — Right-click a construction job's bounding box to view live progress, status, batch info, and cancel the job.
  • Crafting Recipes & Advancements — Added recipes for Construction Planner, Deconstruction Planner, and Drop Items. Added corresponding advancements.
  • Portable Beehive Integration — Bees can now work from portable beehives carried in a backpack, tracking the player's position.

Improvements

  • Schematic Ghost Preview — Refactored ghost block rendering for better performance and scalability when previewing large schematics.
  • Beehive Range Rendering — Improved mechanical beehive range visualization.
  • Bee Task Behaviors — Enhanced drop-off logic and item gathering. Bees handle edge cases more gracefully (stuck detection, orphan recovery, hive entry retries).
  • Stale Component Purging — Bee networks now detect and clean up ghost components that weren't properly unregistered.
  • Performance Improvements — Optimized rendering paths and network operations.

Bug Fixes

  • Fixed construction rotation/mirror being lost when using Create's rotate/mirror tools before clicking Construct.
  • Fixed cancel button in Job Detail Screen sometimes not responding to clicks.
  • Fixed browser keybind (B) queuing up presses and instantly opening the UI when switching to the Construction Planner.
  • Fixed Logistics Port ponder scene: resolved warning on last instruction and fixed text/icon clipping.
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