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Create: Completely Create

Create: Completely Create

by AceMinerOjal • Downloads: 0 • Followers: 0
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📦 Create: Completely Create

A lightweight addon that adds dozens of new, intuitive Create-style recipes to enhance automation, progression, and late-game crafting.

Create: Completely Create extends the Create mod with a wide variety of balanced, automation-friendly recipes designed to fit seamlessly into the Create experience. Whether you're looking to automate block conversions, process rare materials, or improve resource chains, this addon gives you more tools to play with-without breaking vanilla progression.

✨ Features

⚙️ New Mechanical Crafting & Processing Recipes

Adds new recipes for many overlooked vanilla blocks and items using Create's existing machines, such as:

  • Mechanical Press conversions

  • Crushing Wheel processing

  • Mixing (heated & superheated) recipes

  • Milling alternatives

  • Spout-water copper oxidation (Exposed, Weathered, Oxidized variants)

  • Compact crafting chains for advanced resources

🧱 Building & Decorative Block Automation

Automate various block types that previously required manual crafting:

  • Stairs → blocks

  • Slabs → blocks

  • Cobblestone variants

  • Deep-slate processing

  • Blackstone/tuff crushing

  • Ice and packed ice conversions

🔥 Material & Resource Processing

Enhance progression with smarter resource recipes:

  • Crimsite + lava/netherrack mixing

  • Azureine splashing

  • Wart milling

  • More logical stone and ore handling

🍏 Special & Rare Items

Create-style automation for valuable items, including:

  • Golden apple enhancements

🔧 MOD ONLY FEATURES

Credits and Licensing

The NeoForge mod version adds exclusive kinetic machines and a custom recipe system on top of all the datapack recipes.

Main Changes from the Original

  • Removal of Recipes and creating better balancing
  • Adding shafts to the both sides and moving catalyst to the top so that items can be extracted using chutes from bottom making it tilable
  • Removal of the requirement for the lib mod

Block Expeller (Andesite)

A kinetic machine that generates blocks from two ingredients placed on its sides.

  • Stress Impact: 4.0 SU
  • Place a block on the left and right sides of the machine as ingredients
  • Optionally place a catalyst block on top
  • Set a filter on the front to choose the output
  • Output items are exposed below for automated extraction
  • Runs only basic extruding recipes

Brass Block Expeller

An advanced version of the Block Expeller with higher throughput and recipe access.

  • Stress Impact: 16.0 SU
  • Runs all extruding recipes (basic + advanced)
  • Produces 8x output per cycle (configurable)
  • Can consume ingredient blocks when processing advanced recipes
  • Requires more complex crafting with brass components

Extruding Recipes

A custom recipe type (createcompletelycreate:extruding) with built-in recipes like:

Recipe Inputs Catalyst Advanced
Cobblestone Water + Lava - No
Stone Water + Lava - No
Limestone Honey + Lava - No
Scoria Lava + Chocolate - No
Obsidian Water + Lava Obsidian Yes
Snow Block Water + Water Ice Yes
Basalt Lava + Blue Ice Soul Soil No
Calcite Levitite + Lava - No

Calcite requires the Aeronautics mod to be installed.

Recipe Requirements

Extruding recipes can have conditional requirements:

  • Y-level constraints (min/max)
  • Speed constraints (min/max kinetic speed)
  • Biome tag matching
  • Machine tier (andesite-only or brass-only)
  • Bonk count (multi-cycle recipes)

JEI Integration

Full JEI support with animated machine previews, recipe tooltips, and catalyst registration for both Block Expeller variants.

Config Options

The server config (createcompletelycreate-server.toml) is editable in-game from the pause menu via the Create-style config screen.

Option Default Description
block_expeller.v1.cycleTime 240 ticks (12s) Duration of one extruding cycle
block_expeller.v1.brassOutputMultiplier 8 Output multiplier for the brass variant
recipes.<category> true Toggle a whole recipe category (compacting, crafting, crushing, cutting, extruding, haunting, mechanical_crafting, milling, mixing, pressing, splashing, spout-water)
extruding.<recipe> true Toggle an individual extruding recipe (cobblestone, stone, limestone, scoria, obsidian, snow_block, basalt, calcite)
impact.<block> per block Configure the individual stress impact of mechanical blocks

🎯 Designed With Balance in Mind

All recipes are crafted to be:

  • 🌱 Vanilla-friendly
  • ⚙️ True to Create's style
  • 🔧 Reasonably gated behind proper machinery
  • 📦 Fully compatible with modpacks
  • 🙌 Why Use This Addon?

If you love Create and want more automation options, better resource loops, and new ways to integrate vanilla items into your factory, this addon gives you exactly that-without adding unnecessary complexity.

If you have any recommendations for any recipes, I am open to suggestions.

How to Install Create: Completely Create (Datapack)

Create: Completely Create by AceMinerOjal is verified for Datapack, Neoforge across Minecraft versions 1.21, 1.21.1 (latest release: 2.2.1, file size: 380 KB). Follow the steps below to install it safely from ModCraft.tv:

  1. Click the Download button above and select your Minecraft version (1.21, 1.21.1) and platform (Datapack, Neoforge).
  2. Make sure you have the compatible loader or environment installed for Datapack, Neoforge.
  3. Move the downloaded Create: Completely Create file into your Minecraft .minecraft/saves/<world>/datapacks folder and launch the game.

All Versions

+ Add Version
Name Game version Platforms Published Downloads Actions
1.21.1
Neoforge
3mo ago 1
1.21.x
Datapack
3mo ago 1
1.21.1
Neoforge
3mo ago 1
1.21.x
Datapack
3mo ago 1
1.21.1
Neoforge
3mo ago 1
1.21.x
Datapack
4mo ago 1
1.21.1
Neoforge
4mo ago 1
1.21.1
Neoforge
9mo ago 1
1.21.x
Datapack
9mo ago 1
1.21.1
Datapack
11mo ago 1
1.21.1
Neoforge
11mo ago 1
### Bug Fixes

  • Fixed brass expellers never producing output while the output slot is empty: NeoForge's ItemStack.EMPTY.getMaxStackSize() returns 1 (no MAX_STACK_SIZE component), so every multiplied insertion was rejected as exceeding the stack limit; capacity checks now measure against the recipe result stack
  • Output-space validation now accounts for the full multiplied output even when the output slot is empty
  • Fixed extruders accepting flowing liquids as water/lava/ice equivalents; only source blocks count now (applies to side ingredients, catalysts, and blocks consumed by advanced recipes)
  • Fixed paxels draining a full backtank of air (900) per durability point instead of 1; air cost is now scaled against the tool's max durability, matching createqol's basic tools
  • Fixed extruding block tags failing to load when Create: Connected or Create: Aeronautics are not installed — cross-mod entries are now optional ("required": false), unblocking all extruding recipes
  • Fixed brass outputMultiplier being defined at a doubled config path (block_expeller.brass.outputMultiplier.outputMultiplier); it now lives at block_expeller.brass.outputMultiplier
  • The Config button on the Mods list screen is now clickable and opens NeoForge's built-in config screen

### Changes

  • Extruder output inventory is now accessible from all sides (was extraction-from-below only)
  • Brass extruder default cycle time reverted to 240 ticks
  • Added COMMON config type registration (createcompletelycreate-common.toml, currently empty)
### New Features (MOD ONLY)

  • Three paxels gated behind Create: Quality of Life (createqol): Shadow Steel Paxel, Refined Radiance Paxel, Shadow Radiance Paxel
  • Paxels are combined pickaxe + axe + shovel multitools that mine all three material types
  • Abilities mirror the corresponding createqol materials and are toggled in-hand (sneak + right-click cycles the selected ability, right-click toggles it):
  • Shadow Steel Paxel: Digging (3x3x3), Tree Decapitation, Reach
  • Refined Radiance Paxel: Vein Mine, Casingifier, Smelting, Reach
  • Shadow Radiance Paxel: Digging, Vein Mine, Casingifier, Tree Decapitation, Smelting, Reach
  • Reach is applied automatically via createqol's item-config screen; abilities can also be configured there
  • Vein Mine, Digging and Tree Decapitation trigger on block break; Smelting transforms drops; Casingifier transforms logs into casing on use
  • Shadow Radiance Paxel can be crafted via sequenced assembly from either base paxel
  • If createqol is not installed, nothing is registered (optional, compile-only dependency)
  • Paxels depend on createqol as a compile-only optional dependency, registered only when createqol is present
  • Added startup config toggle for paxels (compat.paxels); requires game restart to take effect

### New Recipes

  • Shadow Steel Paxel: mechanical crafting with create:shadow_steel materials (requires createqol)
  • Refined Radiance Paxel: mechanical crafting with create:refined_radiance materials (requires createqol)
  • Shadow Radiance Paxel: sequenced assembly from Shadow Steel or Refined Radiance Paxel + createqol:shadow_radiance_block (requires createqol)
  • Tuff compacting: Diorite + Flint + Lava → Tuff
  • Haunting: End Stone → Prismarine
  • Crushing: Prismarine → Lapis Lazuli
  • Superheated Mixing: Blackstone + Sandstone → End Stone

### Recipe Changes

  • Block Expeller: replaced glass with iron plate in crafting recipe
  • Brass Block Expeller: expanded recipe to 5x4 grid, now requires Precision Mechanism, Netherite Ingot, and Nether Star
  • Blackstone crushing: removed tuff output, Wither Skeleton Skull chance reduced from 0.1% to 0.05%
  • Removed Gunpowder mixing recipe (Basalt + Charcoal) and Lapis Lazuli compacting recipe from datapack
  • Asurine/Veridium swap: Splashing Prismarine now yields Veridium (was Asurine); Mixing now yields Asurine (was Veridium)
  • Migrated all fluid ingredients from deprecated fluid_stack to neoforge:single format (both mod and datapack)

### Changes

  • Removed the custom Create-style in-game config screen (catnip BaseConfigScreen); server config is now edited via NeoForge's default config screen, fixing a save crash
  • Extruder config restructured to per-tier: andesite and brass now have independent cycleTime and stressImpact
  • Brass outputMultiplier max raised from 64 to 256
  • Added sub-category recipe toggles (compacting_slabs, compacting_stairs, cutting_woods, mechanical_crafting_stairs, etc.)
  • Added sequenced_assembly recipe category toggle
  • Rec
...
### New Recipes

#### Spout-Water (Copper Oxidation)
  • Spout water onto copper to advance its oxidation stage (Exposed -> Weathered -> Oxidized)
  • Minecraft: Copper Block, Cut Copper (block/slab/stairs), Chiseled Copper, Copper Bulb, Copper Door, Copper Grate, Copper Trapdoor
  • Create: Copper Shingles and Copper Tiles (block/slab/stairs)
### New Recipes

#### Spout-Water (Copper Oxidation)
  • Spout water onto copper to advance its oxidation stage (Exposed -> Weathered -> Oxidized)
  • Minecraft: Copper Block, Cut Copper (block/slab/stairs), Chiseled Copper, Copper Bulb, Copper Door, Copper Grate, Copper Trapdoor
  • Create: Copper Shingles and Copper Tiles (block/slab/stairs)

### New Features (MOD ONLY)
  • In-game config screen for the server config (Create-style, accessible from the pause menu)
  • Per-category recipe toggles: every NeoForge recipe is gated behind createcompletelycreate:config_enabled so whole categories can be disabled in-game
  • Per-recipe extruding toggles for all 8 extruding recipes
  • New extruding recipe: Calcite (Levitite Blend/Levitite + Lava) - requires the Aeronautics mod

### Changes
  • Replaced the catnip client/server config with a server-only NeoForge ModConfigSpec
  • Extruding datagen now emits per-recipe config conditions
  • Datagen output moved to build/datagen with a copyGeneratedExtruding task to sync extruding recipes
  • Updated pack.mcmeta to v2.1.0
### New Recipes

#### Compacting
  • Create stone slab variants -> Create stone blocks (Cut, Bricks, Polished Cut, Small Bricks for all 14 Create stone types)
  • Create copper shingle/tile slabs -> blocks (all oxidation/waxed variants)
  • Create stone stair variants -> Create stone blocks (all stone types)
  • Create copper shingle/tile stairs -> blocks (all oxidation/waxed variants)

#### Mechanical Crafting
  • Create stone variant stairs (Cut, Bricks, Polished Cut, Small Bricks for all stone types)
  • Create copper shingle/tile stairs (all oxidation/waxed variants)

### Changes
  • Updated Blackstone crushing recipe
  • Wither skeleton skull chance reduced from 1% to 0.1%
  • Updated pack.mcmeta to v2.0.0
  • Updated pack.png
### New Features (MOD ONLY)
  • Block Expeller and Brass Block Expeller
  • 7 extruding recipes (Stone, Cobblestone, Basalt, Limestone, Scoria, Obsidian, Snow Block)
  • JEI integration for extruding recipes with animated previews
  • Requirement system (min/max speed, min/max Y, biome tag, advanced extruder)

### New Recipes

#### Compacting
  • Create stone slab variants -> Create stone blocks (Cut, Bricks, Polished Cut, Small Bricks for all 14 Create stone types)
  • Create copper shingle/tile slabs -> blocks (all oxidation/waxed variants)
  • Create stone stair variants -> Create stone blocks (all stone types)
  • Create copper shingle/tile stairs -> blocks (all oxidation/waxed variants)

#### Mechanical Crafting
  • Create stone variant stairs (Cut, Bricks, Polished Cut, Small Bricks for all stone types)
  • Create copper shingle/tile stairs (all oxidation/waxed variants)

### Changes
  • Updated Blackstone crushing recipe
  • Wither skeleton skull chance reduced from 1% to 0.1%
  • Updated pack.mcmeta to v2.0.0
  • Updated pack.png
## **Added Following recipes:**
  • Magma Block
  • Magma Cream
  • Gunpowder
  • Coarse Dirt
  • Crying Obsidian
  • Leather
  • Deepslate
## # **Added Following recipes:**
  • Magma Block
  • Magma Cream
  • Gunpowder
  • Coarse Dirt
  • Crying Obsidian
  • Leather
  • Deepslate
Same as the neoforge mod.
[1] createcompletelycreate-v1 by AceMinerOjal on Dec 02, 2025
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The first version.
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