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Automatic Targeting System for Cannons
This mod adds a fully-featured automatic targeting system for mounted cannons, designed to reduce manual control and enable advanced combat automation.
Instead of manually aiming and firing, you can build a modular control structure that handles targeting, rotation, and shooting for you.

Version 1.0.6 adds a new block that sets filters and activates or deactivates all controllers within a 20-block radius

Version 1.0.7 adds cartridge_collector Добавлен новый блок, который собирает отработанные гильзы и патроны, лежащие на земле.
Version 1.0.10 It has been decided to remove the auxiliary blocks that appear when the controller block is activated. Now you can place the cannon much more tightly on your structures. If you have any interesting suggestions, please join us on Discord.
1.0.15 Added a Machine Soul block that allows for automatic control of structures via redstone links from the Create mod.

1.0.16 Added new interface and new functions in the soul machine block.

1.0.20 Thanks to improved filtering, your Soul Machine-controlled constructs can now follow you and attack targets specified in the filters.

Features
Automatic Targeting
Cannons can automatically detect and track targets in range.
Advanced Target Filtering
Configure exactly what your cannon should attack:
Hostile mobs
Passive mobs
Players
Custom categories
Player Whitelist
Prevent friendly fire by excluding specific players from targeting.
Modular Control System
Uses multiple functional blocks:
Controller (main logic & UI)
Pitch / Yaw control (aiming)
Fire control
Built-in Ammo Handling
Controller can act as an item input for feeding autocannons.
In-Game UI
Easily configure targeting behavior, filters, and activation.
Multiplayer Ready
Fully synchronized between client and server.
How it works
Install the control unit on the gun.There should be no blocks around the sides of the base for opening that overlap the sides responsible for shooting actions and the sides of the sides for vertical and horizontal aiming.
(At this point, you can install the controller unit on an existing physical structure)
Place the controller block on the mount Make sure the structure has enough space to assemble Open the UI and configure targeting Activate the system
Use Cases Automated base defense systems
PvE mob farms with artillery
PvP turret setups
Technical builds without complex redstone
All Versions
+ Add VersionSoul Block: It can now also be activated using a redstone signal.
Some changes have been made to the target inside the Soul Machine block.
Language packs for nineteen languages have been updated Czech, German, English (US), Spanish (Spain), French, Hungarian, Indonesian, Italian, Japanese, Korean, Dutch, Polish, Portuguese (Brazil), Russian, Swedish, Thai, Turkish, Ukrainian, Vietnamese, Simplified Chinese.
A new button has been added to activate the Soul machine block when it is placed on a physical structure created by Sable.
- Major updates: Full or near-full functionality has been added for a new block that will use redstone links to control moving structures from Create Aeronautics
- Some useful updates have been made to block registration
- Minor optimizations
Fixes have been made to address issues with the display of certain information, and translations are now available in 20 languages
Czech
German
English (US)
Spanish (Spain)
French
Hungarian
Indonesian
Italian
Japanese
Korean
Dutch
Polish
Portuguese (Brazil)
Russian
Swedish
Thai
Turkish
Ukrainian
Vietnamese
Chinese (Simplified)
cs_cz.json
de_de.json
en_us.json
es_es.json
fr_fr.json
hu_hu.json
id_id.json
it_it.json
ja_jp.json
ko_kr.json
nl_nl.json
pl_pl.json
pt_br.json
ru_ru.json
sv_se.json
th_th.json
tr_tr.json
uk_ua.json
vi_vn.json
zh_cn.json
