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Create: Ironworks

Create: Ironworks

by robinfrt • Downloads: 0 • Followers: 0
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About

Create: Ironworks expands on metal working with Create, by adding new ores and alloys: Tin, Bronze and Steel, with their respective items.

Features

New ores and materials around metalworking: Tin, Bronze and Steel

Dozens of new weapons, tools and armors based off Create materials

Additionnal alloying recipes for Brass, Bronze and Steel, using crushed materials or nuggets

You can now upgrade your armor and tools to Netherite from Steel alloy, as an alternative to Diamond

Many other features to discover!

Full item list

Armor, Tools & Weapons

 Copper: Cheap and disposable early-game armor and tools. At least it's better than Leather...
 Bronze: One of the new alloys added by the mod. Bronze tools are not as fast but more durable than Iron tools.
 Brass: Tools and armor that are more effective than their Iron counterpart and have higher enchantability.
 Rose Quartz: An armor set with the same defense points as Diamond armor, but with a very low durability.
 Sturdy Sheet: Very high durability armor, with decent defensive capabilities (slightly under Diamond armor).
 Steel: One of the new materials added by the mod. Used to create powerful gear, almost on par with Netherite.

All new armors from the mod are trimmable.

Hammer & Paxel

The Paxel is one of the 2 new tool types added by the mod. It combines the mining properties of a Pickaxe, Axe and Shovel.

Create: Ironworks also adds the Hammer. It has the same properties as a Pickaxe, but mines in a 3*3 area and consumes durability faster.

Both of these tools have a lower mining speed compared to their counterpart of the same materials, to compensate for the functionality gains. Versions for vanilla materials are all also included.

Alloy making

New recipes have been added for Brass: you can now craft the alloy directly from crushed materials, and even nuggets! (with adapted drop rates). 

Bronze follows the same principle and can be crafted using the newly added Tin Ore, and a bit of Copper. Being a lower-tier alloy, this craft requires no heating.

Steel is the third and highest tier alloy added by the mod. It requires Iron and Coal Dust to craft (obtained by crushing Coal).

Recipes and other features

Alloys are useful for many things besides crafting tools and armor. Notably, they are substitutes to other materials in certain recipes.

➡️ Tin and Bronze recipes

Tin can replace Iron in several vanilla recipes. This allows to save some Iron for other crafts, as Create can be very Iron-intensive (especially in early game).

Bronze can be used to craft Bells, very much like in real life.

➡️ Coal Dust other uses

Coal Dust can be used along side Blaze Powder to craft Gunpowder.

➡️ Precision Mechanism

Steel can replace Iron in the Precision Mechanism recipe, increasing success rate to 100% (vs. 80% with Iron Nuggets).

➡️ Upgrading to Netherite

All Steel tools and armor pieces can be upgraded to Netherite, the same way you would with Diamond gear. This also includes the new Hammers and Paxels. 

➡️ Netherite Upgrade Template

You can use Steel instead of Diamond for duplicating templates. You'll still have to find the first one though...

Compatibility

Show spoiler

- Create: Molten Metals
- Create: Dreams & Desires
- Tinker's Construct / Hephaestus
- Epic Knights
- Better Gold Equipment
- Better Smithing Upgrades

Credits

All custom textures used (if any) are either created by me or have a license that allows modification and distribution.

I make every effort to comply with project license obligations and to always credit the original owners. If you believe your name is missing from the credits or if you decide to change your project's license, please contact me.

Credits:
- Create Alloyed (MIT License) for the steel and bronze palette.
- Tech Reborn (MIT License) for the coal dust and tin textures.

Video

Dependencies

Only the base Create mod is required for this one to work.

JEI is recommended but not required.

Installation

Add the .jar mod file into your mods folder.

Alternatively, you can browse the Modrinth launcher for the mod (if it doesn't show up, try typing the autor's name). Once found, click "Install" to add it to your modpack.

Permissions

You are free to include this mod in any modpack, public or private.

Support my work

Download my projects on CurseForge
Download my projects on Modrinth
Donate on Paypal

All Versions

+ Add Version
Name Game version Platforms Published Downloads Actions
1.21.x
Neoforge
5h ago 1
1.21.x
Neoforge
5h ago 1
1.21.x
Neoforge
5h ago 1
1.21.x
Neoforge
5h ago 1
1.21.x
Neoforge
5h ago 1
1.21.x
Neoforge
5h ago 1
1.21.x
Neoforge
5h ago 1
1.21.x
Neoforge
5h ago 1
1.21.x
Neoforge
5h ago 1
1.20.x
Fabric Quilt
5h ago 1
1.20.x
Forge Neoforge
5h ago 1
1.20.x
Fabric Quilt
5h ago 1
1.20.x
Forge Neoforge
5h ago 1
1.20.x
Fabric Quilt
5h ago 1
1.20.x
Forge Neoforge
5h ago 1
1.20.x
Fabric Quilt
5h ago 1
1.20.x
Forge Neoforge
5h ago 1
1.20.x
Fabric Quilt
5h ago 1
1.20.x
Forge Neoforge
5h ago 1
1.20.x
Fabric Quilt
5h ago 1
1.20.x
Forge Neoforge
5h ago 1
1.20.x
Fabric Quilt
5h ago 1
1.20.x
Forge Neoforge
5h ago 1
1.20.x
Fabric Quilt
5h ago 1
1.20.x
Forge Neoforge
5h ago 1
1.20.x
Fabric Quilt
5h ago 1
1.20.x
Forge Neoforge
5h ago 1
1.20.x
Fabric Quilt
5h ago 1
1.20.x
Forge Neoforge
5h ago 1
1.20.x
Fabric Quilt
5h ago 1
1.20.x
Forge Neoforge
5h ago 1
1.20.x
Fabric Quilt
5h ago 1
1.20.x
Forge Neoforge
5h ago 1
1.20.x
Fabric Quilt
5h ago 1
1.20.x
Forge Neoforge
5h ago 1
1.20.x
Fabric Quilt
5h ago 1
1.20.x
Forge Neoforge
5h ago 1
1.20.x
Forge Neoforge
5h ago 1
1.20.x
Fabric Quilt
5h ago 1
1.20.x
Fabric Quilt
5h ago 1
1.20.x
Forge Neoforge
5h ago 1
  • added compatibility with [better smithing upgrades](https://modrinth.com/mod/better-smithing-upgrades)
  • quadrupled durability for all hammers to make them more viable (suggestion from @captainmartuuk)
  • nerfed hammers efficiency to balance the durability gain
  • updated mod version
  • hammer breaking area is now based on the targeted block face instead of player orientation (suggestion from @VisanD21)
  • added compatibility with create’s conditionally loaded crushed tin products (suggestion from @OmniBLU2005)
  • updated mod version
  • hammers are now compatible with better combat (suggestion from @Endeavour)
  • all armors and tools can me smelted back into nuggets (suggestion from @awesome_kalam35)
  • paxels can now strip copper of oxidization and remove wax (thanks @user_zl8zn83rpq68ohhz)
  • added standard #c tags for coal and charcoal dusts
  • simplified gunpowder recipes (now require 2 ingredients instead of 3)
  • fixed lower-tier hammers being able to break obsidian-level blocks (missing note from earlier 1.21.1 patch) (thanks @Paitshen)
  • fixed paxels losing durability when stripping logs or tilling paths while in creative mode
  • updated mod version
  • paxels can now create paths and strip logs (thanks @HyenaPlayGames)
  • added data load conditions for all compatibility recipes (should fix the issue reported by @Electrical_Hawk)
  • reworked data structure and removed unused files
  • updated mod version
  • added zh_cn translation (thanks @swe3per)
  • updated mod version
  • fixed attack values on certain tools and weapons (thanks @HyenaPlayGames)
  • updated alloy recipes for better compatibility with other mods
  • updated registry order
  • updated mod version
  • fixed silk touch enchantment not working on hammers (thanks @HyenaPlayGames)
  • fixed create dreams and desires compat
  • fixed some block properties
  • added missing neoforge #c tags to all blocks and items
  • added the #cluster_max_harvestables tag to pickaxes, hammers and paxels (thanks @HyenaPlayGames)
  • removed legacy forge tags
  • updated data structure for better readability
  • updated mod version
1.21.1 neoforge port for create update 6
  • added tool tags / armor tags for all equipment (thanks @omegablu7)
  • added compatibility for tinkers construct latest update (steel casting/crafting) (forge)
  • updated mod version
  • added tool tags / armor tags for all equipment (thanks @omegablu7)
  • added compatibility for tinkers construct latest update (steel casting/crafting) (forge)
  • updated mod version
  • fixed create compatibility recipe for crushing tin ores
  • buffed steel block hardness
  • fixed tinkers construct/tetra compatibility for storage blocks
  • fixed paxels not being unable to mine storage blocks (forge)
  • updated mod version
  • fixed create compatibility recipe for crushing tin ores
  • buffed steel block hardness
  • fixed tinkers construct/tetra compatibility for storage blocks
  • fixed paxels not being unable to mine storage blocks (forge)
  • updated mod version
  • fixed crushed ore compatibility with tinker's construct/hephaestus (thanks @captainmartuuk)
  • updated mod version
  • fixed crushed ore compatibility with tinker's construct/hephaestus (thanks @captainmartuuk)
  • updated mod version
  • added tin, bronze, and steel sheets
  • added compatibility with create: dreams & desires
  • added compatibility with epic knights
  • fixed tin block to tin ingots recipe (thanks @Tynot)
  • fixed tinker's construct/hephaestus compatibility for raw tin (thanks @captainmartuuk)
  • updated data path for materials, alloys and compatibility recipes
  • added a bunch of item tags
  • fixed enchantment support for paxels (forge/neoforge)
  • updated item registry order
  • added ru_ru (thanks @Lawren) (partial - tooltips coming next update)
  • updated mod version
  • added tin, bronze, and steel sheets
  • added compatibility with create: dreams & desires
  • added compatibility with epic knights
  • fixed tin block to tin ingots recipe (thanks @Tynot)
  • fixed tinker's construct/hephaestus compatibility for raw tin (thanks @captainmartuuk)
  • updated data path for materials, alloys and compatibility recipes
  • added a bunch of item tags
  • fixed enchantment support for paxels (forge/neoforge)
  • updated item registry order
  • added ru_ru (thanks @Lawren) (partial - tooltips coming next update)
  • updated mod version
  • added back tetra and silentgear compatibility (forge)
  • fixed tin ore not being mineable with specific tool types
  • removed #c tags (forge)
  • simplified data structure
  • added a bunch of block/item tags, mostly for ore blocks
  • added compatibility recipes using tags for all tools, armor and weapons
  • fixed a sound issue with raw tin block
  • updated mod logo
  • updated mod version
  • added back tetra and silentgear compatibility (forge)
  • fixed tin ore not being mineable with specific tool types
  • removed #c tags (forge)
  • simplified data structure
  • added a bunch of block/item tags, mostly for ore blocks
  • added compatibility recipes using tags for all tools, armor and weapons
  • fixed a sound issue with raw tin block
  • updated mod logo
  • updated mod version
  • removed Tetra support for ores as it was causing compatibility problems (I'll work on reintroducing this in future updates)
  • fixed a problem related to Jade (thanks @SaintJuneau)
  • slightly altered weapons, tools and armor values
  • added generic brass tags for forge and fabric
  • fixed repair material for rose quartz and sturdy armors
  • fixed repair material for brass tools (fabric)
  • updated several textures (rose quartz block, steel paxek, steel shovel)
  • updated tooltips on all weapons, tools and armor
  • major rewrite of some parts of the mod to prepare for 1.21.1 
  • updated mod logo
  • updated mod version

Futures update will concentrate on optimisation, sorting out the tag library and cosmetic changes.
  • removed Tetra support for ores as it was causing compatibility problems (I'll work on reintroducing this in future updates)
  • fixed a problem related to Jade (thanks @SaintJuneau)
  • slightly altered weapons, tools and armor values
  • added generic brass tags for forge and fabric
  • fixed repair material for rose quartz and sturdy armors
  • fixed repair material for brass tools (fabric)
  • updated several textures (rose quartz block, steel paxek, steel shovel)
  • updated tooltips on all weapons, tools and armor
  • major rewrite of some parts of the mod to prepare for 1.21.1 
  • updated mod logo
  • updated mod version

Futures update will concentrate on optimisation, sorting out the tag library and cosmetic changes.
  • fixed a synthax error in crushed tin recipe (thanks @SaintJuneau)
  • reworked item registry order
  • updated mod version
  • fixed a synthax error in crushed tin recipe (thanks @SaintJuneau)
  • reworked item registry order
  • updated mod version
  • fixed repair material issue on fabric (thanks @semper1dem)
  • updated several textures, mostly related to steel et bronze items
  • updated mod logo
  • updated mod version
  • fixed repair material issue on fabric (thanks @semper1dem)
  • updated several textures, mostly related to steel et bronze items
  • updated mod logo
  • updated mod version
  • added compatibility with Tetra tools for ores and storage blocks (Forge/NeoForge)
  • fixed tool level requirements for certain blocks
  • increased steel hardness value
  • fixed and issue with the loottable for Deepslate Tin Ore
  • updated mod version
  • added compatibility with Tetra tools for ores and storage blocks (Forge/NeoForge)
  • fixed tool level requirements for certain blocks
  • increased steel hardness value
  • fixed and issue with the loottable for Deepslate Tin Ore
  • updated mod version
  • fixed steel-based precision mechanism recipe (thanks @VivaGabe)
  • updated mod version
  • fixed steel-based precision mechanism recipe (thanks @VivaGabe)
  • updated mod version
  • corrected bronze hoe and bronze shovel attack values (forge and fabric)
  • corrections on gold hammer and paxel values (forge)
  • minor texture tweaks
  • buffed bronze pickaxe attack damage
  • buffed brass pickaxe attack speed
  • changed mod icon
  • updated mod version
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