Create: Missions is a Create addon focused for Create mod servers. It will also work in singleplayers worlds, but it's designed to bring an economy throughout a server's lifetime. We hope to give server owners a better way of giving players a currency, while also encouraging players to build their own shop contraptions/exchange banks/banks.
What's this addon?
It works by giving 10 random missions per player per week. These missions can be vanilla missions like "Break X Veridium" or Create mod related like "Drive a train for 4 km with at least 2 passengers". You can also reroll the missions, and claim prices by completing them.
Open the mission GUI pressing H key (by default) or using /missions command
Mission types:
As time goes on, more missions will be added. Some missions can have lots of variation like breaking a block, while others are simpler like walking.
There are in total 16 Mission Types that use Create-related mechanics.
cut, compact, sail, craft, ride, harvester, train-driver-passenger, crush, eat, train-passenger, place, dive, press, mix, train-driver, break, saw, kill, drill, drink, mill, minecart, fly, relocate, fish, walk, swim, feed, belt-walk
Special thanks to:
- TheLegendofSaram, Mexican translation
- __Tesseract, French translation
- MrRedRhino, German translation
- глебикс, Russian translation
- Starlotte, mission complete sound
- Seboso, Jar of Tips texture
Needed for server owners
Spoilers
Select the currencies and their exchange in config\missions\currency.json
As an example with Create: Numismatics it would look like this:
[
{"numismatics:spur": "8"},
{"numismatics:bevel": "2"},
{"numismatics:sprocket": "4"},
{"numismatics:cog": "8"},
{"numismatics:crown": "8"},
{"numismatics:sun": "1"}
]
missions.json -> How to configure the missions?
This file can be found in `config\missions\missions.json`. An example mission configuration:{
"config-version": 2,
"eat": {
"weight": 1,
"missions": [
{
"items": {
"apple": "120-300"
},
"titles": [
"Forced meal"
],
"rewards": [
{
"item": "minecraft:diamond",
"amount": "30-80"
}
]
},
{
"items": {
"honey_bottle": "1-3"
},
"titles": [
"Drink up"
],
"rewards": [
{
"item": "minecraft:diamond",
"amount": "20-50"
}
]
}
]
}
}
Don't use tags, they are not supported in the missions.json
Ranges like 1-3 means a number at random from 1 to 3, both included. Mission example: Eat 2 Honey Bottle(s) Reward example: 27 Diamond(s)
The "weight" is the chance of this mission to be selected. From 0 to 1.
You can add as many item id's to the "items" bracket, and add as many titles to "titles" bracket, for a mission to be granted one item and one title, both randomly from those inside the bracket.
Mechanical Exchanger
The Mechanical Exchanger doesn't have a crafting recipe, and can only be obtained with a 5% chance (default) after completing a hard mission.
It lets you to exchange currencies from smaller to bigger currency. Depends on which rotation direction the shaft has. It also requires 100 rpm, and consumes much more SU.
For developers
It's really possible to add new missions for Create: Missions. You have examples here
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- Added Chain Conveyor Ride mission
- Support for Fabricators on the craft mission
- Jar of tips is now seen while is falling by gravity
- Jar of tips now doesn't get converted onto sand on contraptions
- Now the Jar of Tips wobbles like a Decorated Pot when items are inserted
Known bug: when Jar of tips falls it's invisible
- Fix feed mission crashing clients (by swzo)
- Improved Belt mission performance (by swzo)
- Fix crash when connecting to a server
- Fix java version
- Update to Create mod 0.6 for Forge
missions_data.nbtis now saved in the world folder to avoid singleplayers sharing the same storage
- Fix dupe bug with the Mechanical Exchanger in Forge side
- Update to Create Fabric patch j
- Fix dupe bug with the Mechanical Exchanger in Forge side
- Update to Create Fabric patch j
- Move your
mods/missions/missions_data.nbttoconfig/missions/missions_data.nbt, although losing this is not that bad - Delete
config/missions/config.json'
## Changelog
- All distance missions are now in meters (must be rebalanced in your configs)
- Fix farmer delight foods not counting for Eat mission in Fabric
- Delete drink mission, add the drinks in the Eat mission too
- Only show "Click to reroll" if mission not completed
- Quilt support
- Fix stats resetting upon server restart
- Added new config format, version 2. This makes missions to have different tiers or types inside the same mission type.
- Removed tag support and the new added tags by this mod, there's nothing regarding tags in the mod
- Updated logo
- Fix keybind not working in Forge
- Now the reward range is decided when a mission is assigned, not when it's completed
- Added support for Track placement in Place missions. Supports SnR tracks, any type of track counts for create:tracks item
- Added support for the ghost placement helper (cogs, shafts, sails, etc) in Place missions
- Fixed a crash when rerolling a mission
- Added formatting to the action number in the mission tooltip (1,000 instead of 1000)
- Now missions can be reassigned weekly or daily, changing it in the config.json
- Move your
mods/missions/missions_data.nbttoconfig/missions/missions_data.nbt, although losing this is not that bad - Delete
config/missions/config.json'
## Changelog
- All distance missions are now in meters (must be rebalanced in your configs)
- Fix farmer delight foods not counting for Eat mission in Fabric
- Delete drink mission, add the drinks in the Eat mission too
- Only show "Click to reroll" if mission not completed
- Quilt support
- Fix stats resetting upon server restart
- Added new config format, version 2. This makes missions to have different tiers or types inside the same mission type.
- Removed tag support and the new added tags by this mod, there's nothing regarding tags in the mod
- Updated logo
- Fix keybind not working in Forge
- Now the reward range is decided when a mission is assigned, not when it's completed
- Added support for Track placement in Place missions. Supports SnR tracks, any type of track counts for create:tracks item
- Added support for the ghost placement helper (cogs, shafts, sails, etc) in Place missions
- Fixed a crash when rerolling a mission
- Added formatting to the action number in the mission tooltip (1,000 instead of 1000)
- Now missions can be reassigned weekly or daily, changing it in the config.json
- Forge build is NOT compatible with tag use in
missions.json, don't use tags like#forge:logs
- Fix Stats (by TurnrDev)
- Fix forge not loading
- Fix lots of jar issues
- Added a new texture for the Jar of Tips (Made by Seboso)
- Fix forge not loading
- Fix lots of jar issues
- Added a new texture for the Jar of Tips (Made by Seboso)
## IMPORTANT: Update from 0.3.2 or lower
- Delete
config/missions/currency.json
- Fix #32: Certain modded items not rendering in Reroll Button
- Added Relocate Mission type
- Added Vanilla stats for: Easy, normal and hard total completed missions
- Added stats as tooltip of InfoButton
- Added vanilla stat for missions rerolled
- Added FeedMission
- Fix Mechanical Exchanger item model
- Fix Mission Complete sound being stuck to a block position
- New block: Jar of Tips!
- Reworked currency.json, and removed "exchange-rate" config option: It's all configured per currency in the currency.json now!
- Removed Create deco stuff, and added Create: Numismatics configs for possible default currency.json
- Fix #36: Mission reassignment makes all 10 missions of the same type
- Fix #29: missions_data.nbt now gets saved when world autosaves
- Added BeltWalkMission
- Added #farmersdelight:drinks tag
- Mexican translation by TheLegendofSaram
- Fix players being kicked when they had a mission that no longer was on missions.json
- Fix missions of the same type as the one rerolled losing their progress
## IMPORTANT: Update from 0.3.2 or lower
- Delete
config/missions/currency.json
- Fix #32: Certain modded items not rendering in Reroll Button
- Added Relocate Mission type
- Added Vanilla stats for: Easy, normal and hard total completed missions
- Added stats as tooltip of InfoButton
- Added vanilla stat for missions rerolled
- Added FeedMission
- Fix Mechanical Exchanger item model
- Fix Mission Complete sound being stuck to a block position
- New block: Jar of Tips!
- Reworked currency.json, and removed "exchange-rate" config option: It's all configured per currency in the currency.json now!
- Removed Create deco stuff, and added Create: Numismatics configs for possible default currency.json
- Fix #36: Mission reassignment makes all 10 missions of the same type
- Fix #29: missions_data.nbt now gets saved when world autosaves
- Added BeltWalkMission
- Added #farmersdelight:drinks tag
- Mexican translation by TheLegendofSaram
- Fix players being kicked when they had a mission that no longer was on missions.json
- Fix missions of the same type as the one rerolled losing their progress
- Fixed some dedicated servers not saving properly the mission data
- Now train, dive, vote and statistic-based missions can only appear once
- Deleted drinks from Eating mission, and created a new Drinking mission.
- Added new tags:
#railways:tracks,#railways:wide_tracks,#railways:narrow_tracks,#c:drinks,#brewinandchewin:drinks,#createdeco:catwalks,#createdeco:ladders,#create:ladders,#createdeco:hulls,#createdeco:bars,#createdeco:coins,#create:barsand#create:scaffoldings - Added support for tags in missions.json
- Added blockstates to Exchanger mode, and colors to the nixies
- Added support for Weights in
missions.json - Added a Ponder for the Mechanical Exchanger
- Now the Exchanger inventory is compatible with Chutes and Funnels
- Update fr_fr.json by __Tesseract
- Other minor fixes
- Fixed some dedicated servers not saving properly the mission data
- Now train, dive, vote and statistic-based missions can only appear once
- Deleted drinks from Eating mission, and created a new Drinking mission.
- Added new tags:
#railways:tracks,#railways:wide_tracks,#railways:narrow_tracks,#c:drinks,#brewinandchewin:drinks,#createdeco:catwalks,#createdeco:ladders,#create:ladders,#createdeco:hulls,#createdeco:bars,#createdeco:coins,#create:barsand#create:scaffoldings - Added support for tags in missions.json
- Added blockstates to Exchanger mode, and colors to the nixies
- Added support for Weights in
missions.json - Added a Ponder for the Mechanical Exchanger
- Now the Exchanger inventory is compatible with Chutes and Funnels
- Update fr_fr.json by __Tesseract
- Other minor fixes
- Patch F for Fabric
- Fixed missions sometimes not saving, in certain types of servers
- Fixed mechanical exchanger not being dropped broken with pickaxe
- Fix exchanger crash
- Fix missions resetting when another mission of the same type is completed
- Added mission complete custom sound (Made by Starlotte)
- Increase default exchanger drop rate
- Patch F for Fabric
- Fixed missions sometimes not saving, in certain types of servers
- Fixed mechanical exchanger not being dropped broken with pickaxe
- Fix exchanger crash
- Fix missions resetting when another mission of the same type is completed
- Added mission complete custom sound (Made by Starlotte)
- Increase default exchanger drop rate
- Patch F (Fabric)
- Fix clientside crash with the exchanger
- Patch F (Fabric)
- Fix clientside crash with the exchanger
- (Fabric) Fix client side crash when using the Exchanger in a server