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Create: Molten Vents

Create: Molten Vents

by Apothicon • Downloads: 0 • Followers: 0
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Molten Vents is a mod which adds a renewable source of the orestones found in the Create mod, and by extension the many resources that can be processed from them.

Dormant Vent

How to use:

  • Locate a vent; Vents are found anywhere on the surface, but are more easily found underwater. (Configurable)
  • Dig out the blocks inside of the vent until you find a block that looks like the orestones the vent is made of except with magma on it, that is the dormant orestone.
  • Explode the dormant orestone by any means.
  • Notice that the dormant molten vent is now an active molten vent by seeing the magma in it become brighter.
  • Dump lava (preferrably via an automated method) on the active molten vent and watch as the lava turns into the corresponding orestone.
  • Process the orestones into resources, or use them for building.

Default Vents:

  • Veridium Vent
  • Asurine Vent
  • Crimsite Vent
  • Ochrum Vent
  • Scorchia Vent
  • Scoria Vent

How to add a custom molten block

Just add the name of the block to this list (a .json file that generates in the config folder)

{"values":["asurine","veridium","crimsite","ochrum","scorchia","scoria","exampleblock"]}

And then depending on your modloader:

Neoforge
  • Copy paste any other file in the config/molten_vents/conductive & config/molten_vents/convertible folders.
  • Rename the files to the name of the custom block.
  • Change values inside the files (Conductive is a list of blocks the molten vent can convert blocks through, it must contain the active molten vent at minimum. Convertible is a list of blocks the molten vent can convert into the new block. (ex. lava -> asurine))
Forge Make a datapack that adds these two jsons: data/molten_vents/molten_vents/blocks/conductive/exampleblock.json (You can add whatever blocks you want here but definitely include these three) ```json { "replace": false, "values": [ "examplemodthataddsblock:exampleblock", "molten_vents:dormant_molten_exampleblock", "molten_vents:active_molten_exampleblock" ] } ``` data/molten_vents/molten_vents/blocks/convertible/exampleblock.json (The lava can be changed to any other block and other blocks can be additionally added) ```json { "replace": false, "values": [ "minecraft:lava" ] } ``` Example datapack can be found in the #datapacks channel in the discord ([https://discord.gg/HHqKa8vTAN]((https://discord.gg/HHqKa8vTAN)))

Then make a resourcepack that adds the name translations, blockstates, models, and textures for "molten_vents.active_molten_exampleblock" and "molten_vents.dormant_molten_exampleblock" (optional)

How to make a custom molten vent feature

Just recreate your own copy of the placed and configured feature jsons available in the base mod in the respective directories within your own datapack: data/yourdatapackname/worldgen/configured_feature/examplevent.json data/yourdatapackname/worldgen/placed_feature/examplevent.json Then add your placed feature to the forge biome modifiers: data/yourdatapackname/forge/biome_modifier/add_vents.json

Examples are here:

<=1.20.1

>=1.21

Discord: https://discord.gg/HHqKa8vTAN

This mod may be used in any modpack.

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All Versions

+ Add Version
Name Game version Platforms Published Downloads Actions
1.21.x
Neoforge
21h ago 1
1.21.x
Neoforge
21h ago 1
1.21.x
Neoforge
21h ago 1
1.21.x 1.20.x
Forge
21h ago 1
1.20.x
Forge
21h ago 1
1.19.2
Forge
21h ago 1
1.18.2
Forge
21h ago 1
1.18.2
Forge
21h ago 1
1.20.x
Forge
21h ago 1
1.19.2
Forge
21h ago 1
1.18.2
Forge
21h ago 1
1.20.x
Forge
21h ago 1
1.20.x
Forge
21h ago 1
1.19.2
Forge
21h ago 1
1.18.2
Forge
21h ago 1
1.18.2
Forge
21h ago 1
1.19.2
Forge
21h ago 1
1.20.x
Forge
21h ago 1
1.20.x
Forge
21h ago 1
1.19.2
Forge
21h ago 1
1.18.2
Forge
21h ago 1
1.18.2
Forge
21h ago 1
1.20.x
Forge
21h ago 1
1.20.1
Forge
21h ago 1
1.19.2
Forge
21h ago 1
1.18.2
Forge
21h ago 1
1.19.2
Forge
21h ago 1
  • Fixed active molten blocks being pushable via pistons.
  • Added config option to disable aquatic vent generation.
  • Added config to disable land vent generation.
  • Moved molten block properties to the config folder instead of being data-pack driven.
  • Molten block property json changes are now reloaded every 10 seconds without the need to relaunch the game or re-open the world.
  • Moved custom blocks config into the molten vents folder inside of the config folder.
  • Added russian translations. (Thanks to mpustovoi)
  • Fixed occasional crash on world load.
  • Ported to NeoForge.
  • Fixed dormant molten blocks being pushable by pistons.
  • Moved the molten_vents_custom_blocks.json into the config folder.
  • Added korean translations.
  • Moved the molten_vents_custom_blocks.json into the config folder.
  • Added korean translations.
  • Moved the molten_vents_custom_blocks.json into the config folder.
  • Added korean translations.
  • Changed the placement stage vents are placed during to an earlier one to prevent vents generating ontop of trees when used alongside certain worldgen mods.
  • This only affects 1.18.2 so 1.19.2 and 1.20.x will skip this version.
  • Fixed being able to move dormant molten vent blocks.
  • Fixed being able to move dormant molten vent blocks.
  • Fixed being able to move dormant molten vent blocks.
  • Fixed being unable to make worlds.
  • Fixed asurine vents not generating on land.
  • Fixed asurine vents not generating on land.
  • Fixed massive spam in the console during worldgen.
  • Fixed being able to move the molten block via create.
  • Fixed being able to move the molten block via create.
  • Fixed being able to move the molten block via create.
  • Fixed incorrect conduction behavior.
  • Fixed a crash.
  • Fixed incorrect conduction behavior.
  • Fixed a crash.
  • Fixed incorrect conduction behavior.
  • Fixed a crash.
  • Remade the entire mod.
  • Added Scorchia vents.
  • Added Scoria vents.
  • Vents can now be activated simply by exploding them.
  • Vents now generate with random shapes.
  • The stem on vents now blends with the surrounding blocks.
  • Updated block textures to match the new textures create added. (Thanks to Atobá Azul)
  • Block textures are now animated. (Thanks to Atobá Azul)
  • Molten blocks are now generated from a combination of datapack and a .json file that exists alongside the mod jar to allow for custom molten blocks.
  • Both land and aquatic molten vents now generate by default, individually toggleable via datapack.
  • Made land vents rarer.
  • Dormant molten blocks no longer glow. (To stand out more from the active molten blocks)
  • Dormant molten blocks are no longer block entities. (Now they have no performance impact)
  • Removed everything from the config except the useSource toggle.
  • Fixed molten vents generating in weird places such as ontop of trees.
  • Remade the entire mod.
  • Added Scorchia vents.
  • Added Scoria vents.
  • Vents can now be activated simply by exploding them.
  • Vents now generate with random shapes.
  • The stem on vents now blends with the surrounding blocks.
  • Updated block textures to match the new textures create added. (Thanks to Atobá Azul)
  • Block textures are now animated. (Thanks to Atobá Azul)
  • Molten blocks are now generated from a combination of datapack and a .json file that exists alongside the mod jar to allow for custom molten blocks.
  • Both land and aquatic molten vents now generate by default, individually toggleable via datapack.
  • Made land vents rarer.
  • Dormant molten blocks no longer glow. (To stand out more from the active molten blocks)
  • Dormant molten blocks are no longer block entities. (Now they have no performance impact)
  • Removed everything from the config except the useSource toggle.
  • Fixed molten vents generating in weird places such as ontop of trees.
  • Rewrote a lot of things.
  • Vents are now visually the same as they were in 0.1.x versions.
  • Removed config option to change rarity of vents (this must now be done via datapack due to limitations with 1.20.)
  • Removed option to generate the vents as filled with lava and surrounded with blackstone.
  • Unoptimized molten ore stones.
  • Molten ore stones now convert lava in the same shape & radius as in 0.1.x versions.
  • Rewrote a lot of things.
  • New visuals for vents.
  • New option to generate the vents as filled with lava and surrounded with blackstone.
  • Should not clip through trees as much.
  • Optimized molten ore stones.
  • Molten ore stones now convert lava in a 3x3x3 cube centered on them.
  • Prevented vents from generating on ledges.
  • Prevented vents from generating in shallow water.
  • Fixed a typo in the config.
  • Fixed a typo in the config.
  • There is now a config option to change what liquid is required by the molten orestones.
  • Fixed a long standing bug where molten orestones could not convert blocks further than 1 block away.
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