
A Create Addon that brings full automation to More Items, More Blocks, More Fluids, More Mods
Dyed Water

Items
Shulker Compound
Shulker shell fragment
Dyed Water buckets, dye template -

You can only make dyed water using Create machinery
Recipes
heated mixing: stone + blue dyed water -> Asurine
Better chance of Crushed Raw zinc/zinc nuggets from crushing Asuruine
heated mixing: stone + red dyed water -> Crimsite
Better chance of Crushed Raw Iron/Iron nuggets from crushing Crimsite
heated mixing: Dripstone block + yellow dyed water -> Ochrum
Better chance of Crushed Raw Gold/Gold nuggets from crushing Ochrum
heating mixing: stone + white dyed water -> calcite
heated mixing: cobblestone + green dyed water -> Veridium
haunting andesite -> netherrack



FAQ
Will you port to 1.XX.X version?
I don't plan to port to any version below 1.20.1
plans changed :)
Can i use your mod in my mod pack?
You can freely use my mod in modpacks, its meant for use in modpacks large or small to add automation. Use it however you please.
Still in beta as of right now, and there is still plenty that i could add & change
Report bugs Here
issues:
Rubidium & Sodium changing colors of dyed water:
Both mods messes with custom fluids that are hardcoded to be a certain color.
Alternative to Rubidium/Sodium if you want the correct color of the custom fluids:
just more compatibility and less bugs than rubidium. plus the dev is constantly working on it fixing more bugs.
All Versions
+ Add Version[https://github.com/Rockiecraft/Create-More-Farmables/blob/cmfMC1.20.1/dev-forge/CHANGELOG.md](https://github.com/Rockiecraft/Create-More-Farmables/blob/cmfMC1.20.1/dev-forge/CHANGELOG.md)
## 0.8.2
### New additions & changes
- Updated Dyed Water bucket Textures - [v3lsk](https://github.com/v3lsk)
- Updated Dye Template Textures - [v3lsk](https://github.com/v3lsk)
- Added Emerald to Sifting Recipe
- Added Liquid Quartz
- New Mixing & Sequenced Assembly Recipes for Diorite
- New Mixing Recipe for Andesite
- New recipe with Create more recipes for Dying Sand -> Red sand
- New Haunting recipe for Redstone -> Glowstone
### Fixes
- Fixed orestone crushing recipes not replacing Creates base recipes [#4](https://github.com/Rockiecraft/Create-More-Farmables/issues/4)
- a fix from the changelog of the Create update**
- "Fixed crash when recipes contain invalid fluid ingredients (IThundxr)"
with that, CMF no longer requires [Create enchantment industry](https://modrinth.com/mod/create-enchantment-industry) in 0.8.1
[Create Enchantment Industry](https://www.curseforge.com/minecraft/mc-mods/create-enchantment-industry) is now required due to a recipe
Other than that nothing really changed.
- Restructured coding/files so fluids/fluid types/liquid blocks are in one file
- Restructured coding/files so items/bucket items are in one file
- buckets now work correctly with create fluid tanks/basins
- file size is cut by almost half due to putting all the code for custom fluids into one file,
## Added-
- recipes
- heated mixing: stone + blue dyed water -> Asurine
- Better chance of Crushed Raw zinc/zinc nuggets from crushing Asuruine
- heated mixing: stone + red dyed water -> Crimsite
- Better chance of Crushed Raw Iron/Iron nuggets from crushing Crimsite
- heated mixing: Dripstone block + yellow dyed water -> Ochrum
- Better chance of Crushed Raw Gold/Gold nuggets from crushing Ochrum
- heating mixing: stone + white dyed water -> calcite
- heated mixing: cobblestone + green dyed water -> Veridium
- haunting andesite -> netherrack
very early beta so very few things, and not so good textures for items/fluids.
Should work with, any 0.5.1 version of create for 1.20.1