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Vintage Improvements is Create addon which adds new Kinetics Machines, metal rods, wires, sheets & springs
Review
McCastle Gaming:
Content
Compats
Rods, wires, springs & sheets can be made from materials, that other mods provide. List of supported mods:
- Ad Astra
- Create Crafts & Addtitions
- Create: The Factory Must Grow
- Mekanism
- Tinker's Construct
- Thermal Expansion
- Destroy
- Twilight Forest
- Create Big Cannons
Apotheosis Socketing supported via Helve Hammer
Sheets
Sheets can ba mede with pressing ingots

Rods
Rods can be made from plates.

If Create Crafts & Addtitions installed, this craft will be replaced by rolling with Rolling Mill.

This rods can be used in custom recipes in mod packs.
Wires
Wires can be made from rods.

If Create Crafts & Addtitions installed, this craft will be replaced by rolling with Rolling Mill.

This wires can be used in custom recipes in mod packs.

Belt Grinder
Belt Grinder craft

Grinder provides grinder polishing recipes with speed limits (any, low, medium & high). For example: Polished Rose Quartz recipe requires low speed (16 RPM or less, can be configured), otherwise recipe won't work and (if configured) Rose Quartz will be destroyed

There is an option in the config file to turn on automatic recognition of sandpaper polishing recipes and speed limits for this recipes
Belt's appearance can be changed via right click with a Sand Paper. Create Crafts & Addtitions, Create: SandPaper Overhaul are supported

Spring Coiling Machine & Springs
Spring Coiling Machine craft

Grinder provides coiling recipes.


Compressor
Compressor craft

Compressor works with Basin and have two operating modes: Vacuumizing and Pressurizing

Modes can be switched via right click with Wrench. Recipes may require fluids inside the Compressor internal tank, or may produce fluids into the Compressor internal tank


Vibrating Table
Vibrating Table craft

Vibrating Table provides vibrating recipes

In config you can turn on unpacking and leaves vibrating recipes (enabled by default). Unpacking allows uncrafting storage blocks into materials by Vibrating Table. Vibrating leaves gives match drops


Centrifuge
Centrifuge craft

Centrifuge needs 4 Basins intsalled to work and provides centrifugation recipes


Curving Press
Curving Press craft

Curving Press provides curving recipes. Before work you must install one of Curving Heads. Different heads provides different recipes

Stonecutter crafts

You also can create custom heads, just add "vintageimprovements:curving_heads" tag to item

In the config you can turn on automatic recognition of bucket-like recipes for Curving Press (enabled by default)

Some recipes cause damage to the curving heads, auto recipes damage can be customized via config

Helve Hammer & Netherite Sheet
Helve Hammer craft

Helve Hammer works with Smithing Table or Anvil. With Anvil (or blocks with "vintageimprovements:anvils" tag) Helve Hammer provides hammering recipes

Netherite Sheet can be used in custom recipes in mod packs

With Smithing Table Helve Hammer provides auto smithing recipes

Some recipes may require specific block instead of anvil, this block must have "vintageimprovements:custom_hammering_blocks" tag

Lathe & Recipe Card
Lathe craft

Lathe provides turning recipes

Usually recipes are selected manually. But you can automate this process with the Recipe Card



Laser
Laser craft


Laser provides laser cutting recipes

Laser consumes energy during works (only if another mod that provides energy is installed). Vintage Improvements doesn't provides any energy sources, but any sources of Forge Energy is supported: Mekanism, Thermal Expansion, Create Crafts & Additions, Botarium, Immersive Engineering
Sulfur & Sulfuric Acid

Sulfur Chunks can be obtain by crushing Azurine, Scoria or Scorchia. Sulfur Chunks can be combined into Sulfur, that can be burned into Sulfur Dioxide

Sulfur Dioxide with Iron/Vanadium nuggets can be transformed into Sulfur Trioxide

And finally, Sulfur Trioxide with Water form Sulfuric Acid

Vanadium & New armor trim materials

Vanadium Nuggets can be obtain by crushing Crimsite, Basalt or Tuff. Vanadium Ingots/Blocks can be crafted, thay can be used in Beacon as Payment/Base

Also you can use Vanadium and Create resources (Brass, Andesite Alloy, Zinc, Rose Quartz, Shadow Steel and Refined Radiance) as armor trim material

Copper Sulfate

Copper Sulfate can be crafted by Pressurizing Copper Ingot with Water & Sulfuric Acid. Copper Sulfate can be used as Bone Meal

Redstone Module

Redstone Module can be attached to Centrifuge or Curving Press to allow generation of a redstone signal by this blocks using a comparator
Compats
F.A.Q.
Fabric?
After 0.2 version release
Can I use your mod in my mod pack?
Yes of course
Where I can put my suggestion or bug I found?
On GitHub issues page or Discord suggestions/bug-report channel
Where I can put my language translation?
You can fork GitHub repository and then pull request your translation
KubeJS support?
Install this addon - Vintage KubeJS
Translations
- en_us (edited by padin)
- ru_ru
- zh_cn by Catchmons, Junnaturefox & Qi-Month
- pt_br by reds
All Versions
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- Fixed crash on server Helve Hammer smithing recipes
- Downgraded minimal required version of Create
- Fixed crash on server Helve Hammer smithing recipes
- Fixed crash on server Helve Hammer smithing recipes
- Downgraded minimal required version of Create
- Probably fixed ConcurrentModificationException (again)
- Probably fixed ConcurrentModificationException (again)
- Probably fixed ConcurrentModificationException (again)
- Update zh_cn localization
- Improved Helve Hammer Apotheosis socketing
- Update zh_cn localization
- Improved Helve Hammer Apotheosis socketing
- Update zh_cn localization
- Added Addvancements
- Added Helve Hammer Slot Cover
- Added stiffness property for spring items (for the future updates)
- Fixed incorrect work of centrifuge inside sequenced assembly
- Probably fixed ConcurrentModificationException
- Added Addvancements
- Added Helve Hammer Slot Cover
- Added stiffness property for spring items (for the future updates)
- Fixed incorrect work of centrifuge inside sequenced assembly
- Probably fixed ConcurrentModificationException
- Added Addvancements
- Added Helve Hammer Slot Cover
- Added stiffness property for spring items (for the future updates)
- Fixed crash when centrifuge redstone module rendered
- Fixed incorrect work of centrifuge inside sequenced assembly
- Probably fixed ConcurrentModificationException
- Added Laser
- Added pt_br localization by reds
- Some JEI tabs changes
- Added Laser
- Added pt_br localization by reds
- Some JEI tabs changes
- Added Laser
- Added pt_br localization by **reds**
- Some JEI tabs changes
- Downgraded required version of Create
- Added "fragile" field to grinder polishing recipes. If true, ingredient will be destroyed on wrong speed
- Added Default Belt Grinder Skin config option
- Fixed incorrect texture of iron Belt Grinder variation
- Fixed wrong naming of secondary fluids fields for vacuumizing & pressurizing recipes
- Fixed lack of support for the count field for turning recipes
- Fixed JEI works incorrectly on server
- Added "fragile" field to grinder polishing recipes. If true, ingredient will be destroyed on wrong speed
- Added Default Belt Grinder Skin config option
- Fixed incorrect texture of iron Belt Grinder variation
- Fixed wrong naming of secondary fluids fields for vacuumizing & pressurizing recipes
- Fixed lack of support for the count field for turning recipes
- Fixed JEI works incorrectly on server
- Added "fragile" field to grinder polishing recipes. If true, ingredient will be destroyed on wrong speed
- Added Default Belt Grinder Skin config option
- Fixed incorrect texture of iron Belt Grinder variation
- Fixed wrong naming of secondary fluids fields for vacuumizing & pressurizing recipes
- Fixed lack of support for the count field for turning recipes
- Added Lathe
- Added Recipe Card
- Changed recipes of curving heads
- Сurving heads no longer support enchantments
- Fixed incorrect description of incompleted items of en_us localisation
- Fixed crash if working helve hammer kinetic block broken
- Fixed some missed recipes conditions
- Fixed wrong lighting of Helve Hammer
- Added Lathe
- Added Recipe Card
- Changed recipes of curving heads
- Сurving heads no longer support enchantments
- Fixed incorrect description of incompleted items of en_us localisation
- Fixed crash if working helve hammer kinetic block broken
- Fixed some missed recipes conditions
- Fixed wrong lighting of Helve Hammer
- Added Lathe
- Added Recipe Card
- Changed recipes of curving heads
- Сurving heads no longer support enchantments
- Fixed incorrect description of incompleted items of en_us localisation
- Fixed crash if working helve hammer kinetic block broken
- Fixed some missed recipes conditions
- Fixed wrong lighting of Helve Hammer
- Added "anvilBlock" field to Hammering recipes, to define custom block used instead of an anvil
- This block must have vintageimprovements:custom_hammering_blocks tag
- Added vintageimprovements:anvils tag, blocks with this tag can be used instead of anvil
- Added Items & Fluids ingredients to description of incompleted items for Hammering, Centrifugation, Vacuumizing & Pressurizing assembly recipes
- Added Netherite & Nethersteel small springs & wires
- Netherite & Fiery items now fire resistant
- Fixed recipes collisions with custom curving heads (same input & different custom heads)
- Fixed curving heads resets their durability, if they are removed from Curving Press
- Added "anvilBlock" field to Hammering recipes, to define custom block used instead of an anvil
- This block must have vintageimprovements:custom_hammering_blocks tag
- Added vintageimprovements:anvils tag, blocks with this tag can be used instead of anvil
- Added Items & Fluids ingredients to description of incompleted items for Hammering, Centrifugation, Vacuumizing & Pressurizing assembly recipes
- Added Netherite & Nethersteel small springs & wires
- Netherite & Fiery items now fire resistant
- Fixed recipes collisions with custom curving heads (same input & different custom heads)
- Fixed curving heads resets their durability, if they are removed from Curving Press
- Added "anvilBlock" field to Hammering recipes, to define custom block used instead of an anvil
- This block must have vintageimprovements:custom_hammering_blocks tag
- Added vintageimprovements:anvils tag, blocks with this tag can be used instead of anvil
- Added Items & Fluids ingredients to description of incompleted items for Hammering, Centrifugation, Vacuumizing & Pressurizing assembly recipes
- Added Netherite & Nethersteel small springs & wires
- Netherite & Fiery items now fire resistant
- Fixed recipes collisions with custom curving heads (same input & different custom heads)
- Now Curving Press heads can take damage
- All default heads have 1000 durability
- Recipes can have damage value (0 by default)
- Auto recipe's damage amount can be customized by config
- This value also gets all recipes with negative damage value
- Redstone module can be installed on Curving Press to generate redstone signal, when Curving Press have a head
- Added visual indicator for installed on Centrifuge Redstone Module
- Now items used as curving head don't loose any attributes (durability, enchantments, etc)
- Now curving recipes supports multi input
- Fixed different heads recipes collisions (same input & different heads)
- Fixed Centrifuge ponder render error
- Probably fixed some data writing bugs
- Updated zh_cn localization
- Now Curving Press heads can take damage
- All default heads have 1000 durability
- Recipes can have damage value (0 by default)
- Auto recipe's damage amount can be customized by config
- This value also gets all recipes with negative damage value
- Redstone module can be installed on Curving Press to generate redstone signal, when Curving Press have a head
- Added visual indicator for installed on Centrifuge Redstone Module
- Now items used as curving head don't loose any attributes (durability, enchantments, etc)
- Now curving recipes supports multi input
- Fixed different heads recipes collisions (same input & different heads)
- Fixed Centrifuge ponder render error
- Probably fixed some data writing bugs
- Updated zh_cn localization
- Now Curving Press heads can take damage
- All default heads have 1000 durability
- Recipes can have damage value (0 by default)
- Auto recipe's damage amount can be customized by config
- This value also gets all recipes with negative damage value
- Redstone module can be installed on Curving Press to generate redstone signal, when Curving Press have a head
- Added visual indicator for installed on Centrifuge Redstone Module
- Now items used as curving head don't loose any attributes (durability, enchantments, etc)
- Now curving recipes supports multi input
- Fixed different heads recipes collisions (same input & different heads)
- Fixed Centrifuge ponder render error
- Probably fixed some data writing bugs
- Updated zh_cn localization
- Added Zinc, Andesite, Shadow Steel & Refined Radiance items (rods, springs, sheets & wires)
- Added rarity to some items
- Curving Press reworked
- Rebalanced recipes (e.g. to craft bucket needed 3 iron ingots)
- You must install one of Curving Head to press
- 4 heads variants there (Convex, Concave, W-shaped & V-Shaped)
- Different heads provides different recipes
- Can be removed via right-click with a Wrench
- Custom heads can be added via special item tag & "itemAsHead" field in the recipe
- Added Blaze Burner to vacuumizing/pressurizing sequenced recipes with heat requirements to JEI
- Fixed crush if Compressor recipe have secondaryFluidInput/secondaryFluidOutput field and don't have any fluids
- Fixed vacuumizing/pressurizing sequenced recipes wth heat requirements starts without required heat level (with no results)
- Added Zinc, Andesite, Shadow Steel & Refined Radiance items (rods, springs, sheets & wires)
- Added rarity to some items
- Curving Press reworked
- Rebalanced recipes (e.g. to craft bucket needed 3 iron ingots)
- You must install one of Curving Head to press
- 4 heads variants there (Convex, Concave, W-shaped & V-Shaped)
- Different heads provides different recipes
- Can be removed via right-click with a Wrench
- Custom heads can be added via special item tag & "itemAsHead" field in the recipe
- Added Blaze Burner to vacuumizing/pressurizing sequenced recipes with heat requirements to JEI
- Fixed crush if Compressor recipe have secondaryFluidInput/secondaryFluidOutput field and don't have any fluids
- Fixed vacuumizing/pressurizing sequenced recipes wth heat requirements starts without required heat level (with no results)








