Soul Shards is a simple mod that allows you to gather the souls of the creatures you slay into gem fragments.
By default, the mod is gated to be placed just after entering the Nether. To obtain a shard, create a structure and right-click the center with a diamond, like so:

The first kill you get with a Shard binds that shard to the killed entity. Shards must be on your hot bar or in your offhand. It will only receive souls from that entity from then on. To speed up the process, you can right-click a Mob Spawner that contains the bound entity to consume the spawner and increase the shard's stored souls by 200 (configurable).
To efficiently gain souls, you should look into getting the Vile Sword, which adds another soul per kill, or the Soul Stealer enchantment, which adds an additional soul per kill per level. The maximum amount of souls you can obtain per kill is 7 (1 base + 1 Vile Sword + 5 max level Soul Stealer).
Once you begin progressing through the tiers, you should craft a Soul Cage. A Soul Cage will let you insert your Soul Shard and will begin spawning the bound entity indefinitely.
| Tier | Kill requirement | Checks for player | Checks for light | Checks for Redstone | Amount spawned | Cooldown in seconds |
|---|---|---|---|---|---|---|
| 1 | 64 | true | true | false | 2 | 20 |
| 2 | 128 | true | true | false | 4 | 10 |
| 3 | 256 | false | true | false | 4 | 5 |
| 4 | 512 | false | false | false | 4 | 5 |
| 5 | 1024 | false | false | true | 6 | 2 |
Modpacks
This mod can be used in any modpack.
Additional Information
This mod is a port of Soul Shards: Respawn.
How to Install CreeperHost Presents Soul Shards (Mod)
CreeperHost Presents Soul Shards by Unknown is verified for Forge, Neoforge across Minecraft versions 1.16.5, 1.18, 1.18.1, 1.18.2, 1.19, 1.19.1, 1.19.2, 1.20 (latest release: 26.3-1.3.19, file size: 273 KB). Follow the steps below to install it safely from ModCraft.tv:
- Click the Download button above and select your Minecraft version (1.16.5, 1.18, 1.18.1, 1.18.2, 1.19, 1.19.1, 1.19.2, 1.20) and platform (Forge, Neoforge).
- Make sure you have the compatible loader or environment installed for Forge, Neoforge.
- Move the downloaded CreeperHost Presents Soul Shards file into your Minecraft
.minecraft/modsfolder and launch the game.
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### Fixes
- Fixed a duplicate Soul Shard entry that crashed the creative inventory and prevented JEI from listing the mod's items.
### Changes
- Added the mod icon using NeoForge's current mods-screen metadata.
- Updated to NeoForge 26.3.0.3-beta and migrated Soul Cage inventories to the transfer API while preserving existing saved shards.
- Updated PolyLib to 2.0.15 for compatibility with NeoForge's updated events.
- Ported Soul Shards to Minecraft 26.3 and NeoForge 26.3.
- Updated PolyLib, JEI, Jade, and the NeoForge build plugin for Minecraft 26.3.
- Migrated recipe and loot generation to the reloadable registry system.
- Updated inventory returns and Soul Cage redstone connections for the new Minecraft APIs.
### Changes
- Ported Soul Shards to Minecraft 26.2 and NeoForge 26.2.
- Restored Soul Cage mob previews using Minecraft 26.2's render-state API.
- Fixed Soul Cage preview rendering and client synchronization.
- Fixed owner-online spawning and entity denylist checks.
- Added independent controls for vanilla spawner absorption and soul gathering from vanilla-spawned mobs.
### Changes
- Ported Soul Shards to Minecraft 26.2 and NeoForge 26.2.
- Restored Soul Cage mob previews using Minecraft 26.2's render-state API.
- Fixed Soul Cage preview rendering and client synchronization.
- Fixed owner-online spawning and entity denylist checks.
- Added independent controls for vanilla spawner absorption and soul gathering from vanilla-spawned mobs.
Fix tiers not showing in creative tab</p>
<li><p>Fix missing item tag on vile sword stopping it from getting enchanted with mending or unbraking</p>
</li>
<li><p>Fix Soul cage not dropping when removed</p>
</li>
</ul>
<li>Add back JEI support</li>
</ul>
<li>Fix config defaulting to false for entities not in the config</li>
</ul>
<li>Fix broken damage bar</li>
</ul>

