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Cubic Leaves

Cubic Leaves

by zanderest • Downloads: 0 • Followers: 0
Description
Gallery
Changelog
Versions

About

Gives leaves a simple bushy look while keeping things looking blocky, without impacting performance a ton! There's two editions of the resource pack: one designed for performance, and one designed to work with any resource pack, though at the cost of performance. Cubic Leaves also supports a good handful of mods too!

Feature Overview

  • Bushy, blocky leaves
  • Unique styles for the different types of leaves
  • Decent mod support
  • Above average performance (compared to other bushy leaves packs)
  • Full resource pack support (separate from the performance edition)

Additional Information

For the best look and performance: I highly recommend installing both Sodium and More Culling!

Because of Minecraft's Ambient Occlusion (AO), leaves may have weird and inconsistent shading. It can even cause leaves to have missing colors on older versions! Sodium's AO is much more accurate than vanilla, and fixes all of it's issues.

More Culling culls or "hides" leaves deep inside of trees to save a ton of performance. This can come at the cost of making trees look hollow though. I recommend setting the culling type to "Check Surroundings" for the best results.

Fixing odd shading with Complementary Shaders:

When using Complementary with the "Detail Quality" set to "Potato", it can cause the bushy parts of the leaves to appear dark and permanently in shade. Make sure this is set to at least "Medium". Alternatively, you can go to the "Lighting" category, and set "Leaf Shadow Optimization" to "ON", if you really need "Detail Quality" set to "Potato".


Supported Mods List
A-D E-Z Other
Ars Nouveau Atmospheric Autumnity Big Globe Biomes O' Plenty Cobblemon Dynamic Trees Dynamic Trees: Autumnity Dynamic Trees: Biomes O' Plenty Dynamic Trees: Nature's Spirit Dynamic Trees: Quark Dynamic Trees: The Aether Environmental Frights and Foliage Nature's Spirit Oh The Biomes We've Gone Paradise Lost Promenade Quark Regions Unexplored The Aether Twilight Forest Wilder Wild
[Let's Do] Beachparty [Let's Do] BloomingNature [Let's Do] Meadow [Let's Do] Vinery More support to come!






Check out my other projects! https://modrinth.com/user/zanderest


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All Versions

+ Add Version
Name Game version Platforms Published Downloads Actions
26.3 26.2 26.1.x +9
Minecraft
21h ago 1
26.3 26.2 26.1.x +9
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1.21.x 1.20.x 1.19.x +6
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<b>Added Support for Minecraft 26.3!</b>

<b>Changelog:</b>
  • Added Support for Minecraft 26.3, Wilderness Bound poplar leaves.
  • Updated the pack.mcmeta to remove the compatibility warnings for versions 1.21.9 and up.
<b>Added Support for Minecraft 26.3!</b>

<b>Changelog:</b>
  • Added Support for Minecraft 26.3, Wilderness Bound poplar leaves.
  • Updated the pack.mcmeta to remove the compatibility warnings for versions 1.21.9 and up.
<b>Added support for Ars Nouveau, & updated Cobblemon support!</b>


<b>Changelog:</b>

<font size="2"><i>Fixed <b>Apricorn Leaves</b> missing their textures due to a recent Cobblemon update. Also added support for the new <b>Saccharine Leaves</b> which were also added recently.</i></font>
<b>Added support for Ars Nouveau, & updated Cobblemon support!</b>


<b>Changelog:</b>

<font size="2"><i>Fixed <b>Apricorn Leaves</b> missing their textures due to a recent Cobblemon update. Also added support for the new <b>Saccharine Leaves</b> which were also added recently.</i></font>
<b>Added support for Promenade!</b>


<b>Changelog:</b>

<font size="2"><i>This mod has some pretty cool custom snowy leaves- though it was a bit of a pain getting it all setup correctly.</i></font>

  • Refactored some files to simplified their implementation.<br>
<font size="2"><i>Specifically refactored everything relating to <b>Environmental's Wisteria Leaves</b> to make things easier to comprehend. I did this to make implementing more leaves like this in the future (like the new <b>Promenade Snowy Leaves</b>). There'll be no noticeable difference to users.</i></font>

  • Fixed <b>Conifer Leaf</b> types having their texture shifted up by a pixel.<br>
<font size="2"><i>The middle right side part of the <b>Compatible Edition's</b> model had it's UV shifted up by one unit. I'm not sure how I missed that this whole time haha.</i></font>

<br>

  • Updated the pack.mcmeta to the <b>Text Component</b> format.
  • Fixed <b>Mauve Leaves</b> canopy textures going unused, for <b>Regions Unexplored</b>
  • Removed the "name": "" string from the pack.mcmeta, as the mod that made used of this, hasn't been updated in two years.
<b>Added support for Promenade!</b>


<b>Changelog:</b>

<font size="2"><i>This mod has some pretty cool custom snowy leaves- though it was a bit of a pain getting it all setup correctly.</i></font>

  • Refactored some files to simplified their implementation.<br>
<font size="2"><i>Specifically refactored everything relating to <b>Environmental's Wisteria Leaves</b> to make things easier to comprehend. I did this to make implementing more leaves like this in the future (like the new <b>Promenade Snowy Leaves</b>). There'll be no noticeable difference to users.</i></font>

  • Fixed <b>Conifer Leaf</b> types having their texture shifted up by a pixel.<br>
<font size="2"><i>The middle right side part of the <b>Compatible Edition's</b> model had it's UV shifted up by one unit. I'm not sure how I missed that this whole time haha.</i></font>

<br>

  • Updated the pack.mcmeta to the <b>Text Component</b> format.
  • Fixed <b>Mauve Leaves</b> canopy textures going unused, for <b>Regions Unexplored</b>
  • Removed the "name": "" string from the pack.mcmeta, as the mod that made used of this, hasn't been updated in two years.
<b>Added support for all of the "[Let's Do]" mods!</b><br>


<b>Changelog:</b>

  • Added mod support for:<br>
<font size="2"><i>[<u><b>[Let's Do] Beachparty</b></u>](https://modrinth.com/project/GyKzAh3l), [<u><b>[Let's Do] BloomingNature</b></u>](https://modrinth.com/project/4Vno77MY), [<u><b>[Let's Do] Meadow</b></u>](https://modrinth.com/project/ra7o6Sl7), and [<u><b>[Let's Do] Vinery</b></u>](https://modrinth.com/project/1DWmBJVA)!</i></font><br>

  • Fixed <b>Nether Wart</b>, and <b>Warped Wart</b> blocks having stretched canopy textures.<br>
<font size="2"><i>This was only an issue on the <b>performance</b> edition.</i></font>

  • Fixed some leaf variants having an extra face on their block.
<b>Added support for all of the "[Let's Do]" mods!</b><br>


<b>Changelog:</b>

  • Added mod support for:<br>
<font size="2"><i>[<u><b>[Let's Do] Beachparty</b></u>](https://modrinth.com/project/GyKzAh3l), [<u><b>[Let's Do] BloomingNature</b></u>](https://modrinth.com/project/4Vno77MY), [<u><b>[Let's Do] Meadow</b></u>](https://modrinth.com/project/ra7o6Sl7), and [<u><b>[Let's Do] Vinery</b></u>](https://modrinth.com/project/1DWmBJVA)!</i></font><br>

  • Fixed <b>Nether Wart</b>, and <b>Warped Wart</b> blocks having stretched canopy textures.<br>
<font size="2"><i>This was only an issue on the <b>performance</b> edition.</i></font>

  • Fixed some leaf variants having an extra face on their block.
<b>Completely refactored the entire resource pack!</b><br>


<b>Changelog:</b>

<font size="2"><i>Creating the animated textures for The Twilight Forest was a pain...</i></font>

  • Updated the <b>Aether Berry Bush</b> model.<br>
<font size="2"><i>The Berry Bush now has better Ambient Occlusion.</i></font>

  • Updated the pack.mcmeta to support <b>1.21.8</b>.<br>
<font size="2"><i>The resource pack works perfectly fine on 1.21.9-1.21.10, but due to how the new pack formatting works, I can only define "support" for either 1.20.2-1.21.8, or 1.21.9-1.21.10. Once 1.22 comes out, I'll be switching to the new pack formatting.</i></font><br>

  • <b>Fixed the block textures rotating when the canopy position rotated!</b><br>
<font size="2"><i>This issue was bugging me since the beginning, and I <b>finally</b> reworked the blockstate files (which was causing the issue)! I'm now using multipart models instead of replacing the entire model for rotations; so now the 'canopy' part of leaves can rotate independently from the block. These changes also allow me to share a majority of the files between the two variants, which makes updating things a lot easier.</i></font><br>

<br>

  • Updated the credits file.
  • Updated the license file <i>(the license itself didn't change)</i>.
  • Fixed culling issues on opaque blocks.
  • Fixed some canopy types having a lower spawn rate than intended.
  • Fixed the Nether Wart canopy having it's texture offset by a pixel.
  • Probably more that I forgot!
<b>Completely refactored the entire resource pack!</b><br>


<b>Changelog:</b>

<font size="2"><i>Creating the animated textures for The Twilight Forest was a pain...</i></font>

  • Updated the <b>Aether Berry Bush</b> model.<br>
<font size="2"><i>The Berry Bush now has better Ambient Occlusion.</i></font>

  • Updated the pack.mcmeta to support <b>1.21.8</b>.<br>
<font size="2"><i>The resource pack works perfectly fine on 1.21.9-1.21.10, but due to how the new pack formatting works, I can only define "support" for either 1.20.2-1.21.8, or 1.21.9-1.21.10. Once 1.22 comes out, I'll be switching to the new pack formatting.</i></font><br>

  • <b>Fixed the block textures rotating when the canopy position rotated!</b><br>
<font size="2"><i>This issue was bugging me since the beginning, and I <b>finally</b> reworked the blockstate files (which was causing the issue)! I'm now using multipart models instead of replacing the entire model for rotations; so now the 'canopy' part of leaves can rotate independently from the block. These changes also allow me to share a majority of the files between the two variants, which makes updating things a lot easier.</i></font><br>

<br>

  • Updated the credits file.
  • Updated the license file <i>(the license itself didn't change)</i>.
  • Fixed culling issues on opaque blocks.
  • Fixed some canopy types having a lower spawn rate than intended.
  • Fixed the Nether Wart canopy having it's texture offset by a pixel.
  • Probably more that I forgot!
<b>Added support for all of the</b> [<u><b>Team Abnormals</u></b>](https://modrinth.com/organization/teamabnormals) <b>Mods!</b><br>


Changelog:

  • Updated pack.mcmeta for <b>1.21.6 support</b>

  • Finally replaced the old <b>lazy</b> pack.png icon to a <b>high quality render</b>! <font size="2"><i>(I updated the website icon as well! Also in the future I'll be able to update the icon for seasonal events :3)</i></font>

  • Slightly renamed the file names to be <b>more</b> verbose/consistent:<br>
<font size="2"><i>For example, the <u>performance edition</u> went from "Cubic Leaves (fast)" to "Cubic Leaves (performance)".<br>
The <u>resource pack compatible edition</u> went from "Cubic Leaves (compat)" to "Cubic Leaves (resource pack compatible)".</i></font>

List of newly supported mods:

[<font size="2">&emsp;&emsp;</font><b>•</b><font size="2">&nbsp; </font><u><b>Atmospheric</u></b>](https://modrinth.com/mod/atmospheric)<br>
[<font size="2">&emsp;&emsp;</font><b>•</b><font size="2">&nbsp; </font><u><b>Autumnity</u></b>](https://modrinth.com/mod/autumnity)<br>
[<font size="2">&emsp;&emsp;</font><b>•</b><font size="2">&nbsp; </font><u><b>Dynamic Trees: Autumnity</u></b>](https://www.curseforge.com/minecraft/mc-mods/dynamic-trees-autumnity)<br>
[<font size="2">&emsp;&emsp;</font><b>•</b><font size="2">&nbsp; </font><u><b>Environmental</u></b>](https://modrinth.com/mod/environmental)<br>
<b>Added support for all of the</b> [<u><b>Team Abnormals</u></b>](https://modrinth.com/organization/teamabnormals) <b>Mods!</b><br>


Changelog:

  • Updated pack.mcmeta for <b>1.21.6 support</b>

  • Finally replaced the old <b>lazy</b> pack.png icon to a <b>high quality render</b>! <font size="2"><i>(I updated the website icon as well! Also in the future I'll be able to update the icon for seasonal events :3)</i></font>

  • Slightly renamed the file names to be <b>more</b> verbose/consistent:<br>
<font size="2"><i>For example, the <u>performance edition</u> went from "Cubic Leaves (fast)" to "Cubic Leaves (performance)".<br>
The <u>resource pack compatible edition</u> went from "Cubic Leaves (compat)" to "Cubic Leaves (resource pack compatible)".</i></font>

List of newly supported mods:

[<font size="2">&emsp;&emsp;</font><b>•</b><font size="2">&nbsp; </font><u><b>Atmospheric</u></b>](https://modrinth.com/mod/atmospheric)<br>
[<font size="2">&emsp;&emsp;</font><b>•</b><font size="2">&nbsp; </font><u><b>Autumnity</u></b>](https://modrinth.com/mod/autumnity)<br>
[<font size="2">&emsp;&emsp;</font><b>•</b><font size="2">&nbsp; </font><u><b>Dynamic Trees: Autumnity</u></b>](https://www.curseforge.com/minecraft/mc-mods/dynamic-trees-autumnity)<br>
[<font size="2">&emsp;&emsp;</font><b>•</b><font size="2">&nbsp; </font><u><b>Environmental</u></b>](https://modrinth.com/mod/environmental)<br>
<b>Added support for 7 more mods!</b><br>
<font size="2">Support for Dynamic Trees compatibility mods will be added alongside their respective mods (as long as I don't forgor).</font>


List of newly supported mods:

[<font size="2">&emsp;&emsp;</font><b>•</b><font size="2">&nbsp; </font><u><b>Dynamic Trees</u></b>](https://modrinth.com/mod/dynamictrees)<br>
[<font size="2">&emsp;&emsp;</font><b>•</b><font size="2">&nbsp; </font><u><b>Dynamic Trees: The Aether</u></b>](https://modrinth.com/mod/dynamic-trees-aether)<br>
[<font size="2">&emsp;&emsp;</font><b>•</b><font size="2">&nbsp; </font><u><b>Dynamic Trees: Biomes O' Plenty</u></b>](https://modrinth.com/mod/dynamic-trees-biomes-o-plenty)<br>
[<font size="2">&emsp;&emsp;</font><b>•</b><font size="2">&nbsp; </font><u><b>Dynamic Trees: Nature's Spirit</u></b>](https://modrinth.com/mod/dynamic-trees-for-natures-spirit)<br>
[<font size="2">&emsp;&emsp;</font><b>•</b><font size="2">&nbsp; </font><u><b>Dynamic Trees: Quark</u></b>](https://modrinth.com/mod/dynamic-trees-quark)<br>

[<font size="2">&emsp;&emsp;</font><b>•</b><font size="2">&nbsp; </font><u><b>Nature's Spirit</u></b>](https://modrinth.com/mod/natures-spirit)<br>
[<font size="2">&emsp;&emsp;</font><b>•</b><font size="2">&nbsp; </font><u><b>Quark</u></b>](https://modrinth.com/mod/quark)<br>
<b>Added support for 7 more mods!</b><br>
<font size="2">Support for Dynamic Trees compatibility mods will be added alongside their respective mods (as long as I don't forgor).</font>


List of newly supported mods:

[<font size="2">&emsp;&emsp;</font><b>•</b><font size="2">&nbsp; </font><u><b>Dynamic Trees</u></b>](https://modrinth.com/mod/dynamictrees)<br>
[<font size="2">&emsp;&emsp;</font><b>•</b><font size="2">&nbsp; </font><u><b>Dynamic Trees: The Aether</u></b>](https://modrinth.com/mod/dynamic-trees-aether)<br>
[<font size="2">&emsp;&emsp;</font><b>•</b><font size="2">&nbsp; </font><u><b>Dynamic Trees: Biomes O' Plenty</u></b>](https://modrinth.com/mod/dynamic-trees-biomes-o-plenty)<br>
[<font size="2">&emsp;&emsp;</font><b>•</b><font size="2">&nbsp; </font><u><b>Dynamic Trees: Nature's Spirit</u></b>](https://modrinth.com/mod/dynamic-trees-for-natures-spirit)<br>
[<font size="2">&emsp;&emsp;</font><b>•</b><font size="2">&nbsp; </font><u><b>Dynamic Trees: Quark</u></b>](https://modrinth.com/mod/dynamic-trees-quark)<br>

[<font size="2">&emsp;&emsp;</font><b>•</b><font size="2">&nbsp; </font><u><b>Nature's Spirit</u></b>](https://modrinth.com/mod/natures-spirit)<br>
[<font size="2">&emsp;&emsp;</font><b>•</b><font size="2">&nbsp; </font><u><b>Quark</u></b>](https://modrinth.com/mod/quark)<br>
Added support for 2 more mods, and gave the wart blocks some bushy models!


Changelog:
  • Gave <b>Nether Wart Blocks</b> some bushiness
  • Gave <b>Warped Wart Blocks</b> some bushiness
  • Changed how common template_willow_leaves_1, & _2 is for <b>Jungle Leaves</b>. <font size="2">(template_willow_leaves_2 is now more common)</font>

List of newly supported mods:

[<font size="2">&emsp;&emsp;</font><b>•</b><font size="2">&nbsp; </font><u><b>Big Globe</u></b>](https://modrinth.com/mod/big-globe)<br>
[<font size="2">&emsp;&emsp;</font><b>•</b><font size="2">&nbsp; </font><u><b>Wilder Wild</u></b>](https://modrinth.com/mod/wilder-wild)<br>
Added support for 2 more mods, and gave the wart blocks some bushy models!


Changelog:
  • Gave <b>Nether Wart Blocks</b> some bushiness
  • Gave <b>Warped Wart Blocks</b> some bushiness
  • Changed how common template_willow_leaves_1, & _2 is for <b>Jungle Leaves</b>. <font size="2">(template_willow_leaves_2 is now more common)</font>

List of newly supported mods:

[<font size="2">&emsp;&emsp;</font><b>•</b><font size="2">&nbsp; </font><u><b>Big Globe</u></b>](https://modrinth.com/mod/big-globe)<br>
[<font size="2">&emsp;&emsp;</font><b>•</b><font size="2">&nbsp; </font><u><b>Wilder Wild</u></b>](https://modrinth.com/mod/wilder-wild)<br>
Added support for 4 more mods!


List of newly supported mods:

[<font size="2">&emsp;&emsp;</font><b>•</b><font size="2">&nbsp; </font><u><b>Big Globe</u></b>](https://modrinth.com/mod/aether)<br>
[<font size="2">&emsp;&emsp;</font><b>•</b><font size="2">&nbsp; </font><u><b>Cobblemon</u></b>](https://modrinth.com/mod/cobblemon)<br>
[<font size="2">&emsp;&emsp;</font><b>•</b><font size="2">&nbsp; </font><u><b>Frights and Foliage</u></b>](https://modrinth.com/mod/frights-and-foliage)<br>
[<font size="2">&emsp;&emsp;</font><b>•</b><font size="2">&nbsp; </font><u><b>Paradise Lost</u></b>](https://modrinth.com/mod/paradise-lost)<br>
Added support for 4 more mods!


List of newly supported mods:

[<font size="2">&emsp;&emsp;</font><b>•</b><font size="2">&nbsp; </font><u><b>The Aether</u></b>](https://modrinth.com/mod/aether)<br>
[<font size="2">&emsp;&emsp;</font><b>•</b><font size="2">&nbsp; </font><u><b>Cobblemon</u></b>](https://modrinth.com/mod/cobblemon)<br>
[<font size="2">&emsp;&emsp;</font><b>•</b><font size="2">&nbsp; </font><u><b>Frights and Foliage</u></b>](https://modrinth.com/mod/frights-and-foliage)<br>
[<font size="2">&emsp;&emsp;</font><b>•</b><font size="2">&nbsp; </font><u><b>Paradise Lost</u></b>](https://modrinth.com/mod/paradise-lost)<br>
Added support for [<u><b>Oh The Biomes We've Gone</b></u>](https://modrinth.com/mod/oh-the-biomes-weve-gone)!<br>


  • Added support for <b>Oh The Biomes We've Gone</b>.
  • Moved the template models to it's own separate namespace: "cubicleaves".
  • Renamed some of the template files.


<font size="2">(This was so painful – It took me 15 whole hours to add full support for this mod. ~~why are there so many different types of leaves~~)</font>
Added support for [<u><b>Oh The Biomes We've Gone</b></u>](https://modrinth.com/mod/oh-the-biomes-weve-gone)!<br>


  • Added support for <b>Oh The Biomes We've Gone</b>.
  • Moved the template models to it's own separate namespace: "cubicleaves".
  • Renamed some of the template files.


<font size="2">(This was so painful – It took me 15 whole hours to add full support for this mod. ~~why are there so many different types of leaves~~)</font>
Added support for [<u><b>Biomes O' Plenty</b></u>](https://modrinth.com/mod/biomes-o-plenty)! (<font size="2">Even more mod support is coming soon<sup><font size="1">TM</font></font></sup>)
Added support for [<u><b>Biomes O' Plenty</b></u>](https://modrinth.com/mod/biomes-o-plenty)! (<font size="2">Even more mod support is coming soon<sup><font size="1">TM</font></font></sup>)
I completely forgor about the cherry leaves! This is now fixed hehe.


  • Added missing cherry_leaves_canopy texture
  • Added missing canopy texture reference in all of the cherry leaves models
  • This issue only occured on the perfomance edition
Fixed some leaf models culling faces incorrectly!


  • This issue only occured on the perfomance edition
<b>Complete restructure/overhaul</b> of the entire pack!


  • There's now <b>two</b> separate editions (yippie!):<br>
<font size="2">&emsp;&nbsp; ‒&nbsp;</font> Cubic Leaves (performance)<br>
<font size="2">&emsp;&nbsp; ‒&nbsp;</font> Cubic Leaves (resource pack compatible)<br>
  • Added models for <b>Pale Oak Leaves</b>!
  • Updated all of the leaf models
  • Updated pack.mcmeta details
  • Updated supported version numbers (now supports 1.21.5)
  • Removed redundant leaf models and textures
  • Removed a barely noticeable detail which improved performance in worst case scenarios
<b>Complete restructure/overhaul</b> of the entire pack!


  • There's now <b>two</b> separate editions (yippie!):<br>
<font size="2">&emsp;&nbsp; ‒&nbsp;</font> Cubic Leaves (performance)<br>
<font size="2">&emsp;&nbsp; ‒&nbsp;</font> Cubic Leaves (resource pack compatible)<br>
  • Added models for <b>Pale Oak Leaves</b>!
  • Updated all of the leaf models
  • Updated pack.mcmeta details
  • Updated supported version numbers (now supports 1.21.5)
  • Removed redundant leaf models and textures
  • Removed a barely noticeable detail which improved performance in worst case scenarios
Initial release!
Cubic Leaves Icon
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