

Cult of Azazel - A mod that adds a massive new dungeon to Nether, divided into 3 zones. At the end, you’ll face a battle with the final boss, who will reward you with new items. Each zone serves a specific purpose and benefits the god Azazel. Also mod adds a massive Maze in overworld with second boss - True Azazel and many small structures.
This mod adds over 10+ new mobs with unique mechanics,8+ secondary-small structures, and a 2 main structures
Nether now also has its own version of bees - they’re quite useful in the search.
SUPPORT THE CREATOR (only if you want):


Art by Hambody
The mod has been translated into 10 languages (including cutscenes & Zone names)
-English
-Russian
-Deutsch
-Spanish (Spain&Argentine)
-Chinese
-Japanese
-Portuguese
-Turkish
-Korean
-Vietnamese
-French


Requirements:


Credits:
SFX,Concept Arts & Music - Casmox
Localization Contributors:
Portuguese - Cpt.Cleiton
Turkish - Casmox
Vietnamese - honsoang
Korean- _StrawberrySushi
German - DUM! Bum Bum Bum!
Argentine-Spanish - Eliarena
French - CapitaineBonnie
All Versions
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- Added option in Config that allows to turn off drill effect for preacher chestplate**
- Added option in Config that allows to turn off drill effect for preacher chestplate**
True azazel regenerate bug (after cutscene) fix
True azazel regenerate bug (after cutscene) fix
- _soft update_**
soft update
French language
- _This update can be installed in an already generated world and will not affect it in any way_**
French language
This update can be installed in an already generated world and will not affect it in any way
1) Exception: java.lang.ClassCastException: class marejan.lategamegolems.entities.mob.LGGEntity cannot be cast to class net.minecraft.world.entity.player.Player at netherman@1.1.4.7a/com.benji.netherman.common.entity.BellGuardianEntity.tick(BellGuardianEntity.java:76)
2) Argentine spanish lang
3) Structures now can't generate on woter (only monument cuz i like how it looks)
1) Exception: java.lang.ClassCastException: class marejan.lategamegolems.entities.mob.LGGEntity cannot be cast to class net.minecraft.world.entity.player.Player at netherman@1.1.4.7a/com.benji.netherman.common.entity.BellGuardianEntity.tick(BellGuardianEntity.java:76)
2) Argentine spanish lang
3) Structures now can't generate on woter (only monument cuz i like how it looks)
a little bit changed loot in maze
remove barrels with totems in parkour room
a little bit changed loot in maze
remove barrels with totems in parkour room
The Doctor will still give you all potions, including ones from other mods, but now you can configure it in mod config (netherman):
1)He only gives vanilla potions.
2)He only gives potions from specific mods that you choose yourself.
_**This update can be installed in an already generated world and will not affect it in any way**_
The Doctor will still give you all potions, including ones from other mods, but now you can configure it in mod config (netherman):
1)He only gives vanilla potions.
2)He only gives potions from specific mods that you choose yourself.
_**This update can be installed in an already generated world and will not affect it in any way**_
# _This update can be installed in an already generated world and will not affect it in any way_
# _This update can be installed in an already generated world and will not affect it in any way_
_This update can be installed in an already generated world and will not affect it in any way_
_This update can be installed in an already generated world and will not affect it in any way_
- mod despawn in Nether Mansion
- lootr - no loot
- a little bit changed midas attack default settings
- mod despawn in Nether Mansion
- lootr - no loot
- a little bit changed midas attack default settings
You don't need to recreate world or change anything for this change since the changes only affect the boss hurt system
You don't need to recreate world or change anything for this change since the changes only affect the boss hurt system

some bugfixes with believers in Nether mansion

some bugfixes with believers in Nether mansion