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Custom 100-Day BOSS

Custom 100-Day BOSS

by Mioki_ • Downloads: 0 • Followers: 0
Description
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This is a feature allowing players to customize creatures spawned within 100 days.

Players can modify the configuration file in the config folder.

Configuration Content:

  • List of entity registry names (e.g., "minecraft:zombie", "minecraft:creeper"). Spawns entities sequentially in this order. entities = ["minecraft:zombie", "minecraft:creeper"]

  • Days between Boss spawns (Min: 5, Max: 100, Default: 10)

    days_interval = 10

  • Whether the Boss spawn feature is enabled

    enabled = true

When an entity spawns, you can open the chat bar and click the teleport button to be transported to its location.

When an entity spawns, you can open the chat bar and click the teleport button to be transported to its location.

Entities will spawn in safe zones—open spaces without obstructions—to prevent phasing into blocks or getting stuck.

This mod supports cross-dimension spawning and works with dimensions from other mods.

In most dimensions, if a safe zone cannot be located, the entity will spawn three blocks above the player's head.

If you wish to disable this feature, you may use commands:

Enable spawning: /100dayboss true

Disable spawning: /100dayboss false

All Versions

+ Add Version
Name Game version Platforms Published Downloads Actions
1.21.1
Neoforge
last yr. 1
1.20.1
Forge
last yr. 1
1.21.1
Neoforge
last yr. 1
1.20.1
Forge
last yr. 1
1.20.1
Forge
last yr. 1
1.19.2
Forge
last yr. 1
1.18.2
Forge
last yr. 1
1. New Boss entity persistence (will not disappear when players move away from the entity)
2. Fixed the issue where Boss health bars could not load properly when players moved away from the entity and returned to its vicinity
1. New Boss entity persistence (will not disappear when players move away from the entity)
2. Fixed the issue where Boss health bars could not load properly when players moved away from the entity and returned to its vicinity
1. Added toggle for Boss health bars (does not affect entities that naturally have health bars)
2. Fixed spawning failure in dimensions added by other mods
3. Fixed Boss health bars persisting after dimension changes
4. Fixed Boss health bars persisting when players move too far away
5. Fixed accelerated spawn timers in other dimensions
1. Added toggle for Boss health bars (does not affect entities that naturally have health bars)
2. Fixed spawning failure in dimensions added by other mods
3. Fixed Boss health bars persisting after dimension changes
4. Fixed Boss health bars persisting when players move too far away
5. Fixed accelerated spawn timers in other dimensions
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