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Damage Number Particles

Damage Number Particles

by Smootheez • Downloads: 0 • Followers: 0
Description
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Damage Number Particles

Damage Number Particles is a lightweight Minecraft mod that displays floating number particles whenever an entity takes damage or receives healing. This feature provides real-time visual feedback, helping players easily track combat effectiveness or healing output during gameplay.

Requirements

This mod requires the following dependencies to work properly:

For versions below 0.0.5+1.21.9

Modrinth Curseforge
Smootheez Config Lib (scl) Smootheez Config Lib (scl)

For versions 0.0.5+1.21.9 and above

Modrinth Curseforge
Smoothiez API Smoothiez API
Fabric API Fabric API

Preview

Damage Number Particles Preview

Experience floating numbers that dynamically appear above entities as they take damage or receive healing — all rendered smoothly in real time.

Configuration

Damage Number Particles can be fully customized to match your preferences. You can modify settings either in-game (via Mod Menu) or manually through the config file.

Available Options

  • Toggle particle visibility
  • Adjust display radius and minimum damage threshold
  • Manage an entity blacklist to prevent certain mobs from displaying particles

To blacklist an entity, add its identifier in the following format:

id:entity_identifier

Example:

minecraft:allay

Download

Get the latest version from your preferred platform:

Modrinth Curseforge
Damage Number Particles Damage Number Particles

Reporting Issues

Found a bug or want to suggest a new feature? Please open an issue on GitHub: GitHub Issues

Support My Work

If you enjoy this mod and want to support future development, consider donating:

paypal

All Versions

+ Add Version
Name Game version Platforms Published Downloads Actions
1.21.11
Fabric
10mo ago 1
1.21.x
Fabric
11mo ago 1
1.21.x
Fabric
last yr. 1
1.21.x
Fabric
last yr. 1
1.21.x
Fabric
last yr. 1
1.21.5
Fabric
last yr. 1
1.21.4
Fabric
last yr. 1
1.21.x 1.20.x
Fabric
last yr. 1
  • Fix crash when entity get damage
  • Refactors color interpolation to use Smoothiez API's ColorUtils.
  • Fix compatibility issue with Elytra Control
  • Update to 1.21.9
  • No more particle when entity spawning
  • Remove config option to hide healing particle
  • Add damage particle when entity is hurt
  • Add healing particle when entity is healed
  • Add option to hide self particles
  • Add threshold for high damage
  • Add damage particle when entity is hurt
  • Add healing particle when entity is healed
  • Add option to hide self particles
  • Add threshold for high damage
  • Add damage particle when entity is hurt
  • Add healing particle when entity is healed
  • Add option to hide self particles
  • Add threshold for high damage
  • Add damage particle when entity is hurt
  • Add healing particle when entity is healed
  • Add option to hide self particles
  • Add threshold for high damage
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