Datapatched
Datapatched is a simple library mod that aims to add to and improve data-driven features. Currently, it introduces a simplified cross-loader loot modifier format. You can use these features in datapacks if you're in an environment with the mod installed.
I run a fork of Misode's generator site that has Datapatched support which you can find here.
All Versions
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- Fixed crashing on Neoforge.
- Fixed crashing on Neoforge.
- Fixed crashing on Neoforge.
- Port to 26.2.
- Added methods in code to facilitate datagenning loot modifiers or applying loot modifiers at runtime.
- Port to 26.2.
- Added methods in code to facilitate datagenning loot modifiers or applying loot modifiers at runtime.
- Port to 26.2.
- Added methods in code to facilitate datagenning loot modifiers or applying loot modifiers at runtime.
- Port to 26.2.
- Added methods in code to facilitate datagenning loot modifiers or applying loot modifiers at runtime.
- Port to 26.2.
- Added methods in code to facilitate datagenning loot modifiers or applying loot modifiers at runtime.
- Port to 26.2.
- Added methods in code to facilitate datagenning loot modifiers or applying loot modifiers at runtime.
- Removed data-driven trades on 1.21.1.
- They were (to my knowledge) never used in any mod, and supporting them further would be very difficult.
- This fixes the issue of the mod being required client-side due to the mod backporting a vanilla 26.1 component.
- Updated the mod to 26.1.
- Removed data-driven trades on 1.21.1.
- They were (to my knowledge) never used in any mod, and supporting them further would be very difficult.
- This fixes the issue of the mod being required client-side due to the mod backporting a vanilla 26.1 component.
- Updated the mod to 26.1.
- Removed data-driven trades on 1.21.1.
- They were (to my knowledge) never used in any mod, and supporting them further would be very difficult.
- This fixes the issue of the mod being required client-side due to the mod backporting a vanilla 26.1 component.
- Updated the mod to 26.1.
- Removed data-driven trades on 1.21.1.
- They were (to my knowledge) never used in any mod, and supporting them further would be very difficult.
- This fixes the issue of the mod being required client-side due to the mod backporting a vanilla 26.1 component.
- Updated the mod to 26.1.
- Replaced Datapatched's custom trade format with the upcoming vanilla one as a mostly direct backport, see wiki for details.
- Replaced Datapatched's custom trade format with the upcoming vanilla one as a mostly direct backport, see wiki for details.
- Replaced Datapatched's custom trade format with the upcoming vanilla one as a mostly direct backport, see wiki for details.
- Replaced Datapatched's custom trade format with the upcoming vanilla one as a mostly direct backport, see wiki for details.
- Update to 1.21.11.
- Actually* fixed a crash issue
- Actually* fixed a crash issue
- Actually* fixed a crash issue
- Actually* fixed a crash issue
- Fixed a crash issue
- Fixed a crash issue
- Fixed a crash issue
- Fixed a crash issue
- Added data-driven villager trades.**
- Renamed the mod to Datapatched to reflect the increase on the mod's scope.
- Added data-driven villager trades.**
- Renamed the mod to Datapatched to reflect the increase on the mod's scope.
- Added data-driven villager trades.**
- Renamed the mod to Datapatched to reflect the increase on the mod's scope.
- Added data-driven villager trades.**
- Renamed the mod to Datapatched to reflect the increase on the mod's scope.