The Dawn API is a library mod for the latest version of Minecraft that adds utility classes for constructing a typical mod for the Dawn Team.
It is designed to be handy and ease with the creation of any feature in the game through builder classes, and a variety of tools for data fixing.
You can visit the GitHub repository of the Dawn API for more information.
👾 Features
Other than being a useful API, the Dawn API is also bundled with some in-game tools too:
/health- A command that allows easy control over an entity's health./foodbar- A command that allows easy control over an entity's food/saturation points./motion- A command that allows easy control over an entity's motion (velocity)./export- A command that can export information/files of the game's content.- A custom TNT entity with more NBT data parameters than the vanilla TNT entity.
- A flying block entity which reflects the flying counterpart of the vanilla falling block entity.
❤️ Support
You can support the Dawn API on the Patreon page of the founder, main developer and maintainer of the Dawn Team mods (Hugman).
By supporting Hugman, you can get access to the following:
- Vote for the next features to be added to the Dawn Team mods
- Get exclusive screenshots of the next features to be added to Dawn Team mods
- Get early access to the latest beta versions of Dawn Team mods with new features
- Get early access to new mods from the Dawn Team mods
We do not want to lock any in-game feature of the Dawn Team mods behind a paywall, because we believe that any Minecraft mod should forever remain free to download and fully exploit/use.
Supporting via Patreon is a more of way to help Hugman to continue to improve the mods and show the gratitude you might have towards Hugman's work.
Some money you donate may be used to pay for new features, such as music or art, but not all of it.
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Changelogs will now be fancier thanks to the establishment of a new workflow. This workflow also allows updates to be more easy to make.
This is also the first update of the library since I've passed 15 million downloads across all my mods!! Thank you all for the support! 😁
## Code changes
- Updated the
DawnFactoryclass to allow for more extensive usages. - Updated GitHub actions
- Now automatically sends the latest beta translations to Crowdin
- Now automatically releases the mod on multiple platforms when a GitHub release is created.
## Fixed bugs
- [#35](https://github.com/DawnTeamMC/DawnAPI/issues/35) - Custom wall signs don't drop anything
The mod has been updated to run on Minecraft 1.20 and 1.20.1.
## Code changes
- Updated the
DawnFactoryclass to allow for more extensive usages. - Updated GitHub workflows
- Now automatically sends the latest beta translations to Crowdin
- Now automatically releases the mod on multiple platforms when a GitHub release is created.
This will fasten development as it now requires less effort to syncronize and publish the mod.
This also allows for a better changelogs such as this one.
## Fixed bugs
- [#35](https://github.com/DawnTeamMC/DawnAPI/issues/35) - Custom wall signs don't drop anything
- Fixed the critical issue of client-server desync
- Updated to 1.19.4
/health addno longer deals damage with negative values
- Fix a crash with Promenade
- Rework the shape system to allow for more possibilities
- Add a useful class to add reloadable resources
- Embed Cloth Config again
- Updated for 1.19.3
- Remove the whole internal creator system in favor of a generalized registrar and factory utility classes, as well as DawnBlockSettings and DawnItemSettings
- Added the Shapes system
- Added /shape
- Port some useful classes that were used in Promenade
- Added BoneMealSpreadable and DynamicSaplingGenerator interfaces
- Internal but important and breaking changes to some classes
- Updated to 1.19
- Added CatVariantCreator
- Added FrogVariantCreator
- Added BannerPatternCreator
- Fixed #26: Crash with MemoryLeakFix mod
- Fix #26: Crash with MemoryLeakFix
- Added /export command for exporting registered content
- Removed automatic debug entry writer in favor of /export and the related settings
- Removed settings that toggled commands
- Added /hp command, which does the same as /health
- Updated the mod to 1.18.2
- Added FoliagePlacerTypeCreator, ParticleCreator and TrunkPlacerTypeCreator
- Some sparse package sortings
- Lots of refactors... yay!
- Added RecipeTypeCreator
- Added global AppleSkin compatibility with the new DynamicFood interface
- Fixed #22: Cauldron do not give any item after interactions in survival
- Fixed #19: Leaves do not compost
- Actually delete deprecated NormalWoodBundle
- Added a postRegister method for all creators and bundles
- Added classes for helping with cauldrons
- Updated to 1.18
- Deprecated NormalWoodBundle in favor of OverworldWoodBundle
- Documented some parts of the code
- Fixed incompatibility with More Blocks Mod
- Fixed errors when using DawnAPI as a library
- Fixed a critical issue
- Fixed some variables carrying over issue causing some odd stuff such as doors having no collision
- Added back translations
- LibCD is now bundled with the Dawn API
- Added enchantments and entity types information to the debug list
- Ported 4 effects to CE:F and deleted the others
- Removed enchantments
- Ported Custom TNT and Flying Block entities from Mubble
- Fixed a critical issue
- Compatible with ModMenu 1.16.5+
