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Dead Reckoning

Dead Reckoning

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Description
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(formerly Antique Atlas Compass HUD )

Screenshot showing compass ribbon with map markers.

Displays a compass ribbon in the HUD with Surveyor map markers.

Features

  • Displays a compass ribbon with directions in the HUD.
  • Displays colored Surveyor markers on the ribbon.
  • Supports Antique Atlas 4, Hoofprint, and any other mod that uses Surveyor for waypoints.
  • All elements of the HUD can be toggled individually.
  • Can optionally require the player to have a compass item in hand, in the hotbar, or in the inventory to display the ribbon.

    Acknowledgements

    Inspired by Chrono's Compass Ribbon.

Icon: "cartography" by Rofidatul Hasanah from Noun Project (CC BY 3.0)

All Versions

+ Add Version
Name Game version Platforms Published Downloads Actions
1.21.1
Fabric
10mo ago 1
1.20.1
Fabric
10mo ago 1
1.21.1
Fabric
10mo ago 1
1.20.1
Fabric
10mo ago 1
1.21.1
Fabric
10mo ago 1
1.20.1
Fabric
10mo ago 1
1.21.1
Fabric
10mo ago 1
1.20.1
Fabric
10mo ago 1
1.21.1
Fabric
10mo ago 1
1.20.1
Fabric
10mo ago 1
1.20.1
Fabric
10mo ago 1
1.21.1
Fabric
10mo ago 1
1.20.1
Fabric
10mo ago 1
1.21.1
Fabric
10mo ago 1
1.20.1
Fabric
10mo ago 1
1.20.1
Fabric
10mo ago 1
1.21.1
Fabric
10mo ago 1
1.21.1
Fabric
11mo ago 1
1.20.1
Fabric
11mo ago 1
1.20.1
Fabric
11mo ago 1
1.21.1
Fabric
11mo ago 1
1.21.1
Fabric
last yr. 1
1.20.1
Fabric
last yr. 1
1.20.1
Fabric
last yr. 1
1.20.1
Fabric
last yr. 1
### Fixed

  • Re-ordered resolution of marker textures so that Antique Atlas markers are preferred to stack textures if both are
present. This fixes stack icons appearing instead of AA4 markers with Antique Atlas 4 3.1.0

### Fixed

  • Re-ordered resolution of marker textures so that Antique Atlas markers are preferred to stack textures if both are
present. This fixes stack icons appearing instead of AA4 markers with Antique Atlas 4 3.1.0

### Changed

  • Updated to Surveyor 1.1.0

### Changed

  • Updated to Surveyor 1.1.0

### Fixed

  • Reset shader color properly after drawing compass directions.

### Fixed

  • Reset shader color properly after drawing compass directions.

### Changed

  • Switched config from Cloth Config to Kaleido/McQoy/YACL. Working color pickers! Thanks to sisby-folk for the PR.
  • Option to display only the four cardinal directions or all 8 (cardinal + intercardinal).
  • Lots of non-user-visible code shuffling under the hood.

### Fixed

  • Fixed a crash when accessing Surveyor landmarks without a POS component. Thanks to vgskye for the patch.
  • Fixed caching of landmarks to reduce Surveyor server access in the case where the active set is unchanged.

### Changed

  • Switched config from Cloth Config to Kaleido/McQoy/YACL. Working color pickers! Thanks to sisby-folk for the PR.
  • Option to display only the four cardinal directions or all 8 (cardinal + intercardinal).
  • Lots of non-user-visible code shuffling under the hood.

### Fixed

  • Fixed a crash when accessing Surveyor landmarks without a POS component. Thanks to vgskye for the patch.
  • Fixed caching of landmarks to reduce Surveyor server access in the case where the active set is unchanged.

### Changed

  • Big refactor to de-spaghettify renderMarkers(). Fixes some minor rendering issues and some issues with incorrect
z-ordering of markers.

### Added

  • Added a configurable keybind to show/hide the HUD (Might come in handy for ALWAYS or COMPASS_INVENTORY display
modes). Defaults to '.'
  • COMPASS_INVENTORY mode now checks Trinkets slots for items with the 'atlas_hud:shows_compass_ribbon' tag if
Trinkets is installed (and configured to allow such items in slots).

### Changed

  • Big refactor to de-spaghettify renderMarkers(). Fixes some minor rendering issues and some issues with incorrect
z-ordering of markers.

### Added

  • Added a configurable keybind to show/hide the HUD (Might come in handy for ALWAYS or COMPASS_INVENTORY display
modes). Defaults to '.'
  • COMPASS_INVENTORY mode now checks Trinkets slots for items with the 'atlas_hud:shows_compass_ribbon' tag if
Trinkets is installed (and configured to allow such items in slots).

### Fixed

  • Fixed text color rendering.
  • Updated jar name and a few other straggling mentions of **Antique Atlas Compass HUD**

### Added

  • Now the offset for markers can be set independently from the background offset (for better handling of custom
background textures).

### Fixed

  • Fixed text color rendering.
  • Updated jar name and a few other straggling mentions of **Antique Atlas Compass HUD**

### Added

  • Now the offset for markers can be set independently from the background offset (for better handling of custom
background textures).

### Changed

  • Now should work with any __Surveyor__ based map mod, including __Antique Atlas 4__ and __Hoofprint__ (or even standalone Surveyor if you only want waypoints.)
  • Renamed! Now it's __Dead Reckoning__, since it doesn't strictly require AA4.
  • Draws Surveyor landmarks with a STACK component as items.
  • Uses Antique Atlas markers if it's installed.
  • Falls back to simple colored banner markers if no other markers are applicable.

### Fixed

  • Now only reloads the list of landmarks if there's a Surveyor update event.
  • Handles overlapping markers more gracefully.

### Fixed

  • Add missing translation strings.
  • Fixed marker scale correction not being applied to width.

### Added

  • Configurable Y offset for compass decorations.

### Fixed

  • Add missing translation strings.
  • Fixed marker scale correction not being applied to width.

### Added

  • Configurable Y offset for compass decorations.

### Fixed

  • HUD now moves out of the way of boss bars.

### Added

  • New config value: MinMarkerScale. If MinMarkerScale is smaller than MarkerScale, markers will get smaller the further
away they are.
  • Drop shadow for direction text can be toggled off.
  • Compass decorations are now textures. To customize, create a resource pack that adds the following textures:
  • atlas_hud/textures/gui/left.png
  • atlas_hud/textures/gui/decoration.png
  • atlas_hud/textures/gui/right.png

### Fixed

  • HUD now moves out of the way of boss bars.

### Added

  • New config value: MinMarkerScale. If MinMarkerScale is smaller than MarkerScale, markers will get smaller the further
away they are.
  • Drop shadow for direction text can be toggled off.
  • Compass decorations are now textures. To customize, create a resource pack that adds the following textures:
  • atlas_hud/textures/gui/left.png
  • atlas_hud/textures/gui/decoration.png
  • atlas_hud/textures/gui/right.png

### Changed

  • Updated for compatibility with Antique Atlas 4 3.0.0 / Surveyor 1.0.0

### Changed

  • Updated for compatibility with Antique Atlas 4 3.0.0 / Surveyor 1.0.0

### Fixed

  • Configuration options work again. 😅

### Changed

  • Minimum width of the ribbon is now 10% of screen width.

### Fixed

  • Configuration options work again. 😅

### Changed

  • Minimum width of the ribbon is now 10% of screen width.

### Changed

  • Now the items which cause the HUD to appear are controlled by the shows_compass_ribbon item tag (which defaults to minecraft:compass)
  • Now available for Minecraft 1.21.1

### Changed

  • Now the items which cause the HUD to appear are controlled by the shows_compass_ribbon item tag (which defaults to minecraft:compass)
  • Now available for Minecraft 1.21.1

### Fixed


Initial public release.

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