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DecoFirmaCraft (TFC)

DecoFirmaCraft (TFC)

by Ankmaniac • Downloads: 0 • Followers: 0
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To disable new ores and/or rock types from spawning download the alternate mod files under the current version!

Current additions:

7 new rock variants:

• Pillars • Columns (change between the 4 variants by right clicking with a hammer!) • Roads • Tiles • Thin outline • Thick outline • Large Bricks

5 new metal variant:

• Gates • Bricks • Cut • Smooth • Pillar

5 new rock types:

• Arkose • Blueschist • Serpentine • Travertine • Tuff

5 new decorative metals:

• Alumina • Aluminum - Made from melting alumina with cryolite in a blast furnace. Its powder can be used as a kaolin powder substitute. • Lead • Pewter - Made from tin, lead, and optionally bismuth. • Platinum

4 new ores:

• Bauxite - Found in sedimentary rocks near the surface. Melts into alumina • Galena - Found in sedimentary rocks near the surface. Melts into lead • Native Aluminum - Found in volcanic biomes underground. Closer to the surface it is found in igneous extrusive, deeper it is found in igneous intrusive. The deeper you go the more common and richer the vein. VERY rare. Melts into aluminum • Native Platinum - Found in metamorphic rocks deep underground. Melts into platinum

5 new ceramic variants:

• Shingles - Made with new shingle item • Painted Bricks • Normal Tiles - Made with new tile item • Small Tiles - Made with new tile item • Glazed Tiles

1 new recipe type:

• Painting - performed by rightclicking on a block with a paintbrush in the main hand a bucket of fluid in the off hand

2 new plaster variants

• Smooth Plaster - Made by painting mason bricks or wood planks with plaster • Plaster Pillar - Made by painting a pillar with plaster

3 new glass variants

• Glass bricks • Glass "blocks" (tiles) • Leaded Glass - Made from new leaded glass batches

1 new glass type

• Foggy Glass

Concrete revamp, use fluid concrete to craft smooth concrete

2 new concrete variants

• Concrete Slabs - Crafted by filling slab molds with concrete • Cinder Blocks - Crafted by filling cinder block molds with concrete

1 new wood variant

• Wood Panels - Same uses as wood planks

Modified the pre existing metal blocks to melt into 25 mb instead of 100. Along with this they now produce 4 blocks per ingot. Same goes for all new variants.

Worldgen for all these rock types and ores is implemented and on by default. Pack devs can disable them by editing tfc's world_preset file and this mods vein files

Thanks to tfc devs for helping me implement rock types worldgen

Will upload better screenshots soon :troll:

Future additions (assets already made):

Planned additions (assets AREN'T made):

Adjusting the color palletes of the new rock types to have better hue shifting

Metal columns

Metal decorations (candleholders, goblets, plates)

5 other new rock types:

• Pumice • Peridotite • Argillite • Flint • Soapstone

Mineral "ores" (olivine, quartz, feldspar)

Wood beams

Metal and stone fountains

Current additions are inspired by TFCAdditions for TFC 1.7 (thats why theres 2 outline blocks :P)

Will change fusionctm out for connectedtexturesmod whenever it decides to update to 1.20.1

Suggestions are greatly appreciated

People who know how to use MCResources are much more appreciated

Addendum: Please :plead:

All Versions

+ Add Version
Name Game version Platforms Published Downloads Actions
1.20.1
Forge
last yr. 1
1.20.1
Forge
last yr. 1
1.20.1
Forge
last yr. 1
1.20.1
Forge
last yr. 1
1.20.1
Forge
last yr. 1
1.20.1
Forge
last yr. 1
1.20.1
Forge
last yr. 1
1.20.1
Forge
last yr. 1
1.20.1
Forge
last yr. 1
1.20.1
Forge
last yr. 1
1.20.1
Forge
last yr. 1
1.20.1
Forge
last yr. 1
  • fixed for newer tfc versions, i dont think itll work for older versions now sorry but i havent tested
  • added large stone bricks, crafted like regular bricks except instead of a brick item it uses smooth stone, test it out!
  • columns now act as supports with a 9x9x2 area, only supporting 1 block above and the layer on the same level as the column, since they cant collapse like supports and are super compact. should make for nice cave bases
Did a rewrite of the metal gates block class since it was bad

1 new wood variant:

Panels - Same uses as planks, can be rotated

Removed much of the log spam


Added concrete revamp
New concrete fluid needed to make smooth concrete, concrete slabs, or cinder blocks
Slabs and bricks are made with molds
All paintable either in barrel or with a paintbrush

Miscellaneous fixes that I forgot
[0.6.3] DecoFirmaCraft 0.6.3 by Ankmaniac on Feb 13, 2025
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Added metal powders - can be melted into 25 mb of their respective metal, made from grinding ingots in a quern
Leaded glass batches are now craftable, same recipe as their regular counterparts but with lead powder instead of lime


Fixed the NoRocks version not spawning any ores at all
Fixed the new rocks ore deposits not having loot tables

[0.6.2] DecoFirmaCraft 0.6.2 by Ankmaniac on Nov 26, 2024
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  • Changed package namespace from redstoneguy10ls to ankmaniac

Download alternate subfiles instead to disable new ores and/or rocks from generating
[0.6.1] DecoFirmaCraft 0.6.1 by Ankmaniac on Oct 18, 2024
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Fixed crash when joining servers with mod installed
Fully implemented panning and sluicing for dfc stone type deposits (didnt test it tell me if its broken)
fixed random broken recipes and loot tables
[0.6.0] DecoFirmaCraft 0.6.0 by Ankmaniac on Oct 03, 2024
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Added new 3 new glass variants, one new type

Bricks
Tiles
Leaded - Uncraftable for now
Foggy Glass

Fixed many bugs and tweaks

Broken mineable/pickaxe tag - again
Other bugs I forgot sorry
Reduced ore spawns even more
Removed lithic addon stone variant recipes (theyre mine but redundant and slightly worse)
[0.5.0] DecoFirmaCraft 0.5.0 by Ankmaniac on Sep 27, 2024
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Added painting
Added smooth plaster and plaster pillars
Added paintbrush
Added gypsum powder and plaster fluid

Painting is done by right clicking on a appropriate block with a bucket of fluid in the off hand and a paintbrush in the main hand.

Removed ceramic tile walls - should alleviate ram usage by a lot

Ton of bug fixes I forgot to write down
[0.3.1] DecoFirmaCraft 0.3.1 by Ankmaniac on Sep 13, 2024
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Small brute force fix for duplicate fluid registrations with other mods metals
[0.3.0] DecoFirmaCraft 0.3.0 by Ankmaniac on Sep 08, 2024
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Implemented new metal block variants:
• Bricks
• Cut
• Smooth
• Pillar

Implemented new decorative metals:
• Alumina
• Aluminum
• Lead
• Pewter
• Platinum

Added 4 new ores:
• Bauxite
• Galena
• Native Aluminum
• Native Platinum

Added worldgen for all ores

Modified the recipes of the base metal plated blocks to give 4 blocks per ingot, and the melting recipes to return 25 mb of metal instead of 100. This pattern exists for all new variants too.

Fixed a typo in the loose rock type tags - thank you sub2i1 ❤️

probably some other bugs too i forgot

known issues - didnt implement loot tables or recipes for panning or sluicing yet
[0.2.0] DecoFirmaCraft 0.2.0 by Ankmaniac on Aug 31, 2024
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First Modrinth version

Too much to list

worldgen works with all rock types

registered all rock type decorations

registered all ores

filled them into all the tags

overwrote all vein spawns to include the new rock types

lang entries for all the blocks

all blocks should be in the creative tab. except for gates. theyre still registered and craftable i just forgot sorry

updated the load order (thanks ee ♥ )



added walls to the walls tag - thanks mrqqn ❤️

made fusionctm a required dependency - thanks pumpkin bot

❤️ regex ❤️
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