Updates on the mod are currently slow due to limited time. If you do encounter an issue, please report it so I can work on it when I'm able to, and it allows me to know how much to prioratize the mod, as I have many mods to work on.
⚙️ Features
- Reload on the fly, with fast and immediate updates
- Fully data driven, using simple datapacks
- Fully server side, compatible with vanilla clients
- Support for modded items
- Support for modded components
- Dedicated and detailed documentation
- Client code to further extend beyond vanilla/serverside limitation
- Great for
- modpacks, the client support provides extended mod support, like showing on REI
- server-side modding with the vanilla compatibility

Add and remove data components from all or selected items with a simple datapack, fully serverside, can also be added to the client to provide a better and smoother experience
Create great customized modpacks with modified default components for the items
Allows to make any item food, a tool, and everything else components allow you to do.
The mod can be used to override existing properties.
You can remove components from items, providing power for balancing.
This mod supports both vanilla and modded components and also works with modded items
The mod modifies packets to vanilla clients to provide the best experience. Having the mod on the client is recommended as it can avoid jank caused by ping, server lag and the creative inventory being handled by the client


All Versions
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- Add 1.21.9 and 1.21.10 support
- Add 1.21.9 and 1.21.10 support
- Add 1.21.9 and 1.21.10 support
- Add 1.21.9 and 1.21.10 support
- Add 1.21.9 and 1.21.10 support
- Fix crash on 1.21.5+
- Fix crash on 1.21.5+
- Fix crash on 1.21.5+
- Fix crash on 1.21.5+
- Fixed some bugs with the parsing of the files
- Added support for specifying tags and wildcards with a target key in the JSON files
- Added multi-version support
- Improved load/reload speed significantly
- Fixed a bug where some things like enchantments woldn't work on singleplayer
- Fixed some bugs with the parsing of the files
- Added support for specifying tags and wildcards with a target key in the JSON files
- Added multi-version support
- Improved load/reload speed significantly
- Fixed a bug where some things like enchantments woldn't work on singleplayer
- Fixed some bugs with the parsing of the files
- Added support for specifying tags and wildcards with a target key in the JSON files
- Added multi-version support
- Improved load/reload speed significantly
- Fixed a bug where some things like enchantments woldn't work on singleplayer
- Improved the packet checks, hopefully fixing bugs on local LAN connections
- Improved the packet checks, hopefully fixing bugs on local LAN connections
- Improved the packet checks, hopefully fixing bugs on local LAN connections
- Fixed changes applied to tags not working when the world is first loaded
- Fixed individual item changes completely replacing changes from tags and wildcards
- Fixed changes applied to tags not working when the world is first loaded
- Fixed individual item changes completely replacing changes from tags and wildcards
- Fixed changes applied to tags not working when the world is first loaded
- Fixed individual item changes completely replacing changes from tags and wildcards
- Fixed a bug where some things like enchantments woldn't work on singleplayer
- Fixed a bug where some things like enchantments woldn't work on singleplayer
- Fixed a bug where some things like enchantments woldn't work on singleplayer
- Improved load/reload speed significantly
- Improved load/reload speed significantly
- Improved load/reload speed significantly
- Fix mixin crash
- Fix mixin crash
- Fix mixin crash
- Added multi-version support
- Added multi-version support
- Added multi-version support