devonian
Devonian is a minecraft mod focused on enhancing your gameplay experience while playing Hypixel Skyblock. Adding various QOL features for a better experience while gaming.
Features
Dungeons (expand)
- BoxStarMobs
- Adds a box at dungeon mobs that are meant to complete the room.
- AutoRequeueDungeons
- Automatically calls the
/instancerequeuecommand at the end of a run.
- Automatically calls the
- ExtraStats
- Automatically calls the
/showextrastatscommand at the end of a run.
- Automatically calls the
- MimicKilled
- Whenever a mimic is killed it will send a party message.
- CryptsDisplay
- Displays the current amount of Crypts killed.
- DeathsDisplay
- Displays the current amount of Team Deaths.
- MilestoneDisplay
- Displays your current Milestone.
- PuzzlesDisplay
- Displays the current Puzzle count as well as their name and state.
- RemoveDamageTag
- Removes the damage tags created by you or others.
- HideNoStarTag
- Hides name tag of mobs that do not have star in their name tag
- DungeonBreakerDisplay
- Displays the amount of charges you have left
- SecretsClickedBox
- Highlights the secrets you have clicked surrounding them with a box, if a chest secret for example is locked the color will change to red.
- SecretsSounds
- Plays a sound whenever you click, pick up (a secret) or kill a bat
- This also plays an anvil sound whenever the chest is locked
- LividSolver
- Highlights the correct livid in F5/M5
- RunSplits
- Displays how long your party has take to complete Blood Rush, Blood Open & Boss Enter
- BossSplits
- Similar to RunSplits but inside boss room
- Prince Killed
- Announced whenever you killed a prince
- DungeonMap
- BoxDoors
- Highlights doorways inside the current dungeon run
- ScoreDisplay
- Displays score information
- BoulderSolver
- ThreeWeirdosSolver
- BoxIcedMobs
- Box mobs that are ice sprayed
- BlazeSolver
- KeyPickup
- Adds a title, sound and highlights the wither/blood key that is currently dropped
- CreeperBeamsSolver
- ArrowAlignSolver
- CurrentRoomName
- Displays a hud with the player's current room name
- CurrentRoomCleared
- Displays a title whenever the current room is cleared
- TeleportMazeSolver
- TriviaSolver
- Quiz puzzle solver
- IcePathSolver
- TicTacToeSolver
- WaterBoardSolver
- ScoreAlert
- GoldorFrenzyTimer
- ChestProfit
Garden (expand)
- GardenDisplay
- Displays all your Garden's current stats from tab. (for example current composter Fuel)
- PestsDisplay
- Displays all your Garden's current Pests stats.
Slayers (expand)
- BossSlainTime
- Displays the amount of time taken to kill a Slayer Boss.
- BossSpawnTime
- Displays the amount of time taken to spawn a Slayer Boss.
End (expand)
- GolemWaypoint
- Sets a waypoint to where the golem should spawn
- GolemDps
- Tells you how much DPS you did during the Golem fight
- GolemLootQuality
- Shows your loot quality for the Golem and whether you could roll for a Tier Booster Core/Legendary Golem Pet/Epic Golem Pet
- GolemSpawnTimer
- Displays a timer whenever the Golem has hit stage 5 of 20 seconds (according to wiki)
- GolemStage5Sound
- Plays an Anvil Place sound whenever the golem hits stage 5
- EyesPlaced
- Displays the amount of eyes placed whenever in the Dragon's Nest
Diana (expand)
- BurrowWaypoint
- Adds a waypoint with the type of burrow whenever the particles are detected
- BurrowGuesser
- Whenever right clicking on a spade, it will attempt to guess where the location will be at (This scanner was taken from SkyHanni)
- DianMobTracker
- Tells you how many kills you have on a specific mob
- DianaDropTracker
- Tells you how many drops you got
Misc (expand)
- RemoveFallingBlocks
- Stops blocks that are falling from rendering (this can give more performance)
- RemoveFireOverlay
- Stops the Fire Overlay from rendering in your screen.
- NoCursorReset
- Avoids resetting the cursor whenever you change Guis quickly.
- PreventPlacingWeapons
- Prevents placing weapons that are placeable.
- RemoveBlockBreakParticle
- Stops Block Break particles from rendering.
- RemoveExplosionParticle
- Stops Explosion particles from rendering.
- MiddleClickGui
- Changes your Left Clicks into Middle Clicks (useful for higher ping players)
- ProtectItem
- Protects an item, so you can no longer accidentally throw it away or sell it.
- NoHurtCamera
- Stops the hurt camera from rendering.
- RemoveLightning
- Stops Lightning from rendering.
- HideInventoryEffects
- Stops the Potion effects inside your inventory from rendering.
- HidePotionEffectOverlay
- Stops the Potion effects "sprites" that go to the top-right side of your screen from rendering.
- BlockOverlay
- Adds a more customizable Block Overlay.
- EtherwarpOverlay
- Renders a box at the location where the etherwarp is going to be at.
- PreventPlacingPlayerHeads
- Stops Player Heads from being placeable.
- NoDeathAnimation
- Removes the Death Animation from entities that die.
- RemoveFrontView
- Removes the Front View perspective when switching perspectives.
- ChatWaypoint
- Renders a waypoint at the location where a player sent in Party/Coop chat
- You can send coordinates for other people by doing
/devonian sendcoords
- RemoveChatLimit
- Removes the chat limit from being limited to only display 100 chat messages in your chat.
- CopyChat
- Right click to copy a message in chat.
- WorldAge
- Displays the current World's age.
- RemoveTabPing
- Removes the Ping section from tab.
- CompactChat
- Adds stacking messages, so whenever there's multiple of the same message only one is displayed.
- FactoryHelper
- Highlights the best (cheapest) employee or coach jackrabbit upgrade to go for next.
- PreviousLobby
- Alerts you whenever you join the same server (lobby) and tells you how long its been since you were last seen in it, if the time is above 60s it will be removed (from the list) after the alert.
- EtherwarpSound
- Changes the sound the etherwarp makes whenever you have etherwarped successfully, customize it via
/devonian etherwarpsound
- Changes the sound the etherwarp makes whenever you have etherwarped successfully, customize it via
- InventoryHistoryLog
- Displays the items changed, removed or added to your inventory
- SpeedDisplay
- DisableChatAutoScroll
- Disables auto scrolling down whenever there is a new message
- DisableAttachedArrows
- DisableVignette
- DisableWaterOverlay
- DisableSuffocatingOverlay
- PingDisplay
- DisableVanillaArmor
- Disables the "vanilla armor" that appears above the hotbar
- AccurateAbsorption
- ChangeCrouchHeight
- Visually changes your crouching height
- DisableFog
- QuiverDisplay
- Displays your quiver's current arrow count as well as the arrow type
Beta Testing
If you're interested in testing our "beta" versions you can head over to the actions section in our github repo for nightly builds, anything that is not working correctly in any of these builds we'd appreciate if you reported it in our Discord Server.
Discord
You can join our Discord Server to suggest features, report bugs or simply interact with our small community.
Credits
Special thanks to Chattriggers Fabric, a lot of internal logic wouldn't be possible without it.
All Versions
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+ Added CustomZoneHud to ActionbarParser
+ Changed our score detection system to detect Blaze Done and Tic Tac Toe Done messages
+ Changed our score detection system to detect BatScore per player instead of once per (temp-only until hypixel fixes the shard)
+ Changed CampHelper to have an option to render the highlight at the ground (used for berserk camping)
+ Changed CustomDungeonWaypoints (cdw) removed [chest, item, bat, essence, redstone, etherwarp_pearl, double_pearl, lever] waypoints as some of these are no longer needed and others are already handled by the mod's DungeonWaypoints. with this we also added a BLOCK option that is a simple 1x1
+ Changed ScoreDisplay to display the BatScore
+ Changed WitherHighlight to not have phase enabled
+ Fixed TerminalSolvers not working properly
+ Fixed KeyPickup detection working properly
+ Fixed AutoCopyScreenshot not working properly rarely
+ Fixed TriviaSolver not working properly if oruo's messages were cancelled
+ Fixed CloseChestOnKey sending double closing chest packets accidentally so it wouldn't allow you to interact with your inventory until you re-opened it afterwards
+ Fixed PuzzleTimers breaking some puzzle solvers due to poor implementation (ex: this would break blaze done message if you had it disabled)
[alpha corner]:
+ Fixed Necron's Death detection so all the M7 features work again
+ Fixed LividSolver not working properly
+ Fixed LividInvulnerable timer being off
+ Fixed WatcherKillAlert timer being off
+ Fixed PurplePadTimer timer being off
+ Fixed DragonHitCount not working properly
+ Fixed DragonSpawnAlert not working properly
+ Fixed DragonSpawnTimer not working properly
+ Fixed DragonStackAimer not working properly
+ Fixed RecolorDragons not working properly
+ Fixed SimonSaysProgressDisplay being 5/5 instead of 4/4
this release obviously changes the Dragon Priority System hopefully this being the new norm for M7
+ Added InstaClearAlert
+ Added OldSymbols
+ Added KickedMessage
+ Added DisableHotbarScrolling
+ Added TerminalHitboxes
+ Added CustomizeItems rename/change/tint the items
+ Added CustomTerminalGui to our TerminalSolvers
+ Changed SharpShooterSolver to have an option to disable all particles around
+ Changed ScrollableTooltip to have an option to start from the top (prevents tooltip shifting)
+ Changed BlazeSolver to also show the time since enter room not only on first kill
+ Changed MutePartySpam to have an option to mute leap messages
+ Changed CopyChat to have an option to trim the copied messages
+ Changed SlotBinding to have better data saving (?)
+ Changed DodgeList formatting whenever someone joins the party
+ Changed CampHelper to have an option called "Chicken Man Mode" which displays the highlight as the entity's height (old version before rewrite)
+ Changed Searchbar to have a disable highlight "option", this can only be triggered by double clicking the input
+ Changed SpringBootsProgress to have custom max progress
+ Changed WaterBoardSolver to have new solutions for (hopefully) less failing
+ Changed WatcherKillAlert to have an option to only work if you are mage
+ Changed CampHelper to have an option to only work if you are mage
+ Changed DragonStackAimer to have a custom timer offset setting
+ Fixed GolemWaypoint not working properly
+ Fixed ScrollableTooltip not resetting properly
+ Fixed DoubleAnimationFix rarely causing disconnects
+ Fixed AccurateAbsorption not working properly
+ Fixed InventoryHistoryLog displaying +/- item on armor that has animated dye
+ Fixed ScoreDisplay displaying mimic on lower floors due to compact style
+ Fixed TriviaSolver not working properly if PuzzleTimers was disabled
+ Fixed SlayerDisplay working on non-slayer entities
+ Fixed FavoriteAbiphone not working properly
+ Fixed ExperimentationTable not working on superpairs if you were NOT using MiddleClickGuis
+ Improved RunsLogger & LootLoggers date suggestions
Internal Logics Corner:
We also fixed our system for huds that use custom fonts to properly get the width of symbols, as well as fixing our 3D rendering (in-world highlights) to properly render the transparency layer of highlights. Do note that a lot of these are still WIP features and we're going to start alpha changes development soon.
+ Added DodgeList in partnership with the M5 server. this feature allows you to make your own (private) list and/or import public lists
+ Fixed RunsLogger command suggestion being broken
small but important update today, this marks the first release with 26.3 support.
(ONLY APPLIES TO 26.3) unfortunately
KeyShortcuts feature will not have your correct keybinds due to Mojang changing their internal key system, so you'd have to re-bind your actual keybinds in /dv ksho (all related projects to devonian were also updated to 26.3)+ Fixed LootLogger not showing latest date first
+ Fixed LootLogger newly added
from and to feature not working properly on different months+ Fixed AutoSprint breaking lore items whenever inside a gui
+ Changed AutoRequeDungeons to have an option to not reque on solo runs
+ Fixed MimicKilled message working outside of F6/M6 F7/M7
+ Changed Chroma resource pack from being enabled by default to disabled due to the hypixel skyblock texture pack conflicting and making all text transparent
+ Changed HighlightDroppedItems to display enchantment names instead of "Enchanted Book"
+ Changed InventoryHistoryLog to display enchantment names instead of "Enchanted Book"
+ Added ProtectValuableItems
+ Added BookCombineHelper
+ Added Dungeon Correction option to EtherwarpOverlay (still heavily WIP) avoids etherwarping onto the roof of a room
+ Added
/dv croesusblacklist <ItemId> if a croesus chest was previously opened sending the command without an ID will show all the items in that chest, allowing you to click those chat messages to toggle on/off blacklist on them+ Changed CroesusProfit now shows the "profit" text of the chests as dark red if there's a blacklisted item inside it
+ Changed Searchbar added a couple improvements as well as "||"(or), "&&"(and), >(greater than), <(lesser than) options. these unfortunately cannot be combined yet
+ Added SafariUniqueTracker
+ Changed RunsLogger to show all dates on command suggestion
+ Changed RunsLogger to allow
from and to dates+ Changed RunsLogger added "PLAYERS" and "FASTEST" modes to show their respective data
we also capped our features that delete or edit chat messages to loop a lower amount of times, so hopefully this makes features like CompactChat not lag the user (as much?) anymore
+ Fixed TerminalProtection not accounting for server lag
+ Fixed DisableWorldLoadingScreen weird bug where it would make you stay stuck in the "reconfiguring" screen after being kicked
+ Added CommandWaypoints allows you to make waypoints that you can set commands to that run whenever you right click them
+ Fixed CustomDungeonWaypoints edit mode not working properly due to it double triggering
+ Fixed EquipmentDisplay not removing equipment whenever they are empty
+ Changed PartyFinderStats to have an option to disable class name and level
+ Fixed CenturyCakeTimer not detecting hunting cake (hypixel changed name)
+ Changed CommandAliases now it actually allows you to auto complete the aliases
+ Fixed ExperimentationTable text not being centered (OCD people)
+ Fixed PartyFinderOverview adding "Missing" classes more than once if note was set to "Click to join!"
+ Added
/pfo test <style> command so you can test your PartyFinderOverview custom styles+ Changed HighlightDroppedItems to not highlight if the item's rarity is unknown
+ Added basic from/to LootLogger command (i forgot to finish this so it doesnt work as well currently)
+ Added Import button to CustomDungeonWaypoints settings so its easier to import from clipboard
+ Fixed Mimic/Prince/Bat messages not taking into consideration some mods
+ Fixed ItemValue not display the value of shards in /hb menu
+ Added testing "smart choice" solutions to CreeperBeamsSolver
We also changed our group ID for parties now so hopefully the websocket doesn't get confused anymore. with this also some internal systems were improved
+ Fixed BazaarOverlay not detecting the amount properly
+ Changed CustomLeapGui to remove the player clicked instead of the entire gui, so whenever the server lags the user has a better response
+ Fixed PetDisplay not working properly on single page pet menu
+ Fixed EquipmentDisplay not detecting properly in stats menu
+ Changed BoxDoors to have an option to outline blood room's door whenever it's open
+ Added SpiritLeapMessage
+ Fixed TriviaSolver answers due to new hypixel update
+ Fixed CroesusProfit not detecting some shards properly
+ Fixed LootLogger not detecting some shards properly
+ Fixed EquipmentDisplay not working properly on some items due to them being paper
+ Added BatScoreKilled
+ Fixed PartyDuplicateAlert not checking after run has started
+ Fixed SpiritBearHighlight not working properly sometimes
+ Fixed SpiritBowHighlight not working properly sometimes
+ Changed BlazeSolver to have an option to stop rendering ALL particles while inside blaze puzzle
+ Changed BlazeSolver to have an option to not render blaze entities (also a normal highlight color option was added to avoid them staying invisible)
+ Added Custom Vitality display to ActionbarParser
+ Added DisableChatReset doesn't reset your chat history on server switch/rejoin
+ Fixed CroesusHighlightUnopened not working properly due to new hypixel update
+ Fixed Custom Defense display from ActionbarParser not working properly due to new hypixel update
+ Fixed KeyPickup triggering on normal essence due to new hypixel update
+ Fixed SecretsClicked not working on essence due to new hypixel update
+ Fixed SecretsSound not working on essence due to new hypixel update
+ Fixed BoxDoors not highlighting green the next door if you went outside of the key room
+ Fixed DungeonMap not updating secrets properly whenever checkIfRoom setting was enabled
+ Changed EtherwarpSound to new sound system so you can configure the volume and pitch for this sound as well
+ Fixed CroesusProfit not adding Dungeon Chest Key price to Wood Chests
+ Fixed TicTacToeSolver scanner not working properly sometimes (new scanner)
+ Fixed TicTacToeSolver "send done message" feature sending done whenever the puzzle was failed
custom sound system: new sound system was implemented so now every custom Devonian sound will run on Master source as opposed to their respective categories (for example hostile, players, blocks etc...) due to some mods (like sound controller) disabling these sounds
undone corner: there's a CratePriority for kuudra feature that is not fully done and should not be used as it was pushed for testing purposes (though hasn't been tested)
+ Fixed crashing whenever launching game on feather client (stop using this please)
+ Fixed CompactChat crashing sometimes
+ Changed WardrobeKeybinds to have support for next/previous page keybinds
+ Changed EquipmentKeybinds to have support for next/previous page keybinds
+ Changed PetDisplay to have new option to render the pet display inside inventory like EquipmentDisplay
+ Fixed CenturyCakeTimer not working properly due to new unicodes
+ Fixed Chroma text not working in 26.2
+ Fixed BurrowGuesser guess going over world bounds
+ Fixed DungeonItemStats crashing
+ Fixed ArmorHexColor crashing
+ Fixed InventoryScale not working properly
+ Possibly fixed CustomLeapGui not registering clicks sometimes
+ Fixed EtherwarpOverlay still using 1.8 height (i was lied to)
+ Fixed EtherwarpOverlay not ignoring some items properly
+ Changed MiddleClickGui working on guis it shouldn't and forced it to only work inside of inventories
+ Changed KeyPickup to have an option for tracer towards the wither/blood key
+ Fixed SlotLocking allowing you to lock/unlock an item when you're typing inside the party finder notes
+ Fixed ProtectItem allowing you to lock/unlock an item when you're typing inside the party finder notes
+ Fixed HighlightDroppedItems not working properly due to new unicodes
+ Fixed BonzoMask not working properly due to new unicodes
+ Added SpiritBearHighlight
+ Added SpiritBowHighlight
+ Fixed a couple of rendering issues
+ Fixed DisableWorldLoadingScreen not working
+ Fixed ArrowAlignSolver not working
+ Fixed RemoveHypixelScoreboard not working
+ Fixed CloseChestOnKey causing slight game freeze
+ Fixed TerminalSolver not working
+ Fixed HighlightDroppedItems renderName toggle being backwards
+ Fixed PetDisplay crashing game
+ Fixed CroesusProfit crashing game
+ Added /dv decoys refill command
+ Changed AutoKick to notice what requirement the user was missing
+ Fixed BurrowGuesser overlap between each other
+ Fixed BurrowGuesser not removing clicked guesses
+ Changed BurrowGuesser to have a warp keybind
+ Fixed DungeonMap floor scanner
+ Fixed BlazeSolver entity scanner
+ Fixed WardrobeKeybinds not working due to new update
+ Added LoadouKeybinds
+ Fixed EquipmentDisplay to support loadout gui
+ Changed EquipmentDisplay to have command modes, it currently has ["/stats", "/eq", "split"] what the "split" mode does is: it makes it so if you click the top 2 equipments it runs "/stats" but if you click the bottom 2 equipments it does "/eq"
+ Added EquipmentKeybinds
+ Fixed MiddleClickGui breaking the loadout creation gui
+ (semi)Fixed ActionBarParser not working due to new unicode symbols
+ Fixed issues with our Garden listener
+ Fixed VisitorProfitDisplay multi crop requirement
+ Fixed VisitorProfitDisplay rendering under Gui
+ Fixed BossSlainTime not stopping the timer whenever you die
+ Changed BestiaryHighlight to work with entity name not only display name
+ Changed HighlightDroppedItems to have an option to display the name of the items
+ Added drill parts to EstimatedValue
+ Added LotusPityDisplay
+ Removed ChangeCrouchHeight non visual
+ Removed DisableSwim
+ Fixed TriviaSolver answers
+ Fixed weird crash in GardenEvent
+ Changed CroesusProfit to have better style (also changes compact mode style)
+ Fixed ShowSelectedPet not working properly
+ Fixed PetDisplay not working properly
+ Changed etherwarp spots in BlazeSolver
+ Added FixBowPull
+ Changed TeamSecretsStats to be WebsocketClient only (sadly this means that any player who doesn't use it, will not work for. we've decided on this due to our api getting rate-limited and hypixel not updating frequently enough)
+ Changed DungeonMap to sync secrets between players (only those with WebsocketClient enabled)
+ Added BestiaryHighlight
+ Added VisitorProfitDisplay
+ Fixed QuiverDisplay not working properly due to new hypixel skyblock update
+ Fixed bats kills not triggering whenever derpy is active
+ Fixed PartyFinderStats not working properly
+ Fixed InventoryScale breaking tooltip features due to miss calculation
+ Fixed ZoomKeybind not resetting its state if you open a gui while holding the key down
+ Fixed ChestProfit displaying in places it shouldn't have
+ Fixed DragonHitCount crashing issue
+ Changed EyesPlacedDisplay to have an option to show anywhere in The End
+ Changed DevonianLeaderboard to support decimal points
+ Changed DungeonMap to have export/import config buttons
+ Added TeamSecretsStats (also has a mode where it can rely on PartyChat so its slightly more accurate if the party is using this mode as well)
+ Added PartyFinderStats displays the player's stats on party finder join message
+ Added LootLogger
+ Added profiles to SlotBinding allows to set profiles for specific areas to automatically change (or not depending on settings)
/dv slotbinding <mode> <name?> <useCurrentArea?>+ Fixed DevonianLeaderboard copying the same usernames over and over
+ Fixed Croesus kismet highlight not working properly
+ Added CroesusChestCounter
+ Added PartyDuplicateAlert
+ Changed EstimatedValue to have support for enrichments
+ Added PartyNotFullAlert
+ Changed RunsLogger to have a time "mode" in commands
+ Fixed RunsLogger ignoring runs sometimes
+ Added Levers to DungeonWaypoints
+ Added DevonianLeaderboard
+ Fixed dungeon team scanner not detecting players with class level 0
+ Fixed dungeon team scanner not detecting players with youtube rank
+ Fixed GolemDPS start timer
+ Added SlayerDisplay
+ Fixed crashing issue in SpringBootsProgress
+ Fixed EtherwarpOverlay not being accurate due to recent hypixel changes
+ Added Force No Paul option to ScoreDisplay
+ Changed SlotLocking to have a different lock set whenever entering the rift
+ Fixed SharpShooterSolver alert
+ Fixed TerminalSolvers Numbers Terminal changing whenever using drop key instead of staying until the number was successfully clicked
+ Fixed SpotifyDisplay debug command
+ Fixed PetDisplay not working properly on some pet skins
+ Added EstimatedValue
+ Fixed CurrentRoomName having weird unicode on vanilla font
+ Improved ItemValue to show prices of each for bazaar items and also made it show where the price comes from
+ Added !w to PartyCommands
+ Fixed (sort of) CustomEnchantLore not working properly sometimes
+ Added AutoCopyScreenshot
+ Added EquipmentDisplay
+ Fixed DungeonMap show in boss option allowing the player head to still render
+ Added CratesWaypoints
+ Added FixCrimsonIsleFog
+ Fixed ChestProfit not working with enchanted books
+ Fixed WitherShieldTimer not removing the "shield part" whenever compact mode was enabled
+ Changed TicTacToe solver prediction to not be removed after
+ Fixed sometimes not getting the correct ItemId for enchanted books
+ Added very customizable (kuudra and dungeon classes) refill command for the upcoming changes to Toxic/Twilight Arrow Poison (/dv toxic and /dv twilight)
+ Fixed EtherwarpSound not working properly
+ Fixed TicTacToeSolver sending the time in chat even though you did not complete the puzzle
+ Fixed ThreeWeirdosSolver sending the time in chat even though you did not complete the puzzle
+ Added "next guess" to TicTacToeSolver
+ Added option to remove the class names to KeyPickup
+ Fixed RemoveHypixelScoreboard not working properly
+ Fixed HideExperience
+ Added options to remove experience bar/level to HideExperience
+ Fixed MimicDetection being 0.05s too slow
+ Changed DungeonMap to not assume trap room secrets
+ Fixed PeekChatKeybind using the wrong chat height
+ Added PlayerScale
+ Added OwnNameTag displays your own name tag in third person
+ Changed CustomLeapGui to work with ghost haunt gui
+ Added CropFeverTimer
+ Added option to use custom style in PartyFinderOverview /dv pfo help
+ Fixed StarsStackSize not working properly on some occasions
+ Changed ChestProfit to work in dungeon hub
+ Added option to block kismets if above profit in ChestProfit
+ Added Auto Detect Paul
+ Added WatcherSplits
+ Changed LeapCounter to hopefully fix its detection range issue
+ Fixed SharpShooterSolver spamming alert
+ Added TriviaSplits
+ Fixed TacticalInsertionTimer not working when swapping items too quickly
+ Added ExperimentationTable
+ Fixed CustomDungeonWaypoints crashing your game whenever the data has been imported incorrectly
+ Changed DungeonMap to have an option to show in boss (this does not have a different map in boss)
+ Added /f1-7, /m1-7, /t1-5, /k1-5 commands
+ Changed CommandAliases to not be case sensitive
most of these fixes were already in 1.21.10 but the port to 1.21.11 broke a lot, 1.21.11 is our main now we might add support for this update to 1.21.10 later.
+ Improved SpiritLeapKeys scanner by about x200
+ Added Custom sorting to CustomLeapGui (set sort to "custom" and change it via /dv clg <ign1> <ign2> <ign3> <ign4>)
+ Improved SecretsClickedBox to allow for more than 1 highlight as well as highlight bats killed and items picked up
+ Fixed PetDisplay not detecting correct pet skins and favorite pets
+ Added FixRidingCamera
+ Fixed ChestProfit not detecting properly
+ Changed PeekChatKeybind to use focused height instead of unfocused
+ Added text scale option to EnchantAbbreviation
+ Changed BoxStarMob showing the full height of the fel if it was invis
+ Changed BoxStarMob to have an optio to only render shadow assassins' full hitbox whenever they are full shown instead of when being invisible
+ Fixed TitleMessage not saving imports
+ Fixed CancelMessages not saving imports
+ Added new SoundEngine api in order to allow for sounds with higher volume than just 1
+ Added lever sound option to SecretsSound
+ Added MinimumSecret Time in ScoreTime
+ Fixed BossSlainTime getting reset in the middle of a slayer so the time was never accurate
+ Added renderCheckIf0 to DungeonMap renders checkmark on rooms with 0 secrets
+ Improved PuzzlesDisplay can now have hypixel style and added missing/failed options
+ Fixed SpiritLeapKeys not using CustomLeapGui sorting (dynamic and custom are not yet supported)
+ Added StarsStackSize displays item's stacksize as their stars instead
+ Added two new styles as presets to DungeonMap (buttons in Presets subcategory)
+ Added FavoriteAbiphone
+ Fixed EtherwarpSound working on other sounds that are similar to ether one
+ Added WarpCooldown
+ Fixed TextHudFeature crashing sometimes
+ Added GridSnapping to our HudManager
+ Fixed ChestProfit not working properly with Ultimate Enchants
+ Fixed BazaarOverlay not removing some items from the highlight properly
+ Fixed WitherHighlight working in p5
+ Fixed CustomHealthHud breaking whenever a healing wand was used
+ Fixed PartyCommands !tps command having too many decimals
+ Added CustomEnchantLore
+ Added StackingEnchantProgressHud
+ Changed CustomLeapGui to have an option for mouseClick listener instead of mouseRelease (this is set by default now, if you wish to use mouseRelease again as it previously was disable this option)
+ Fixed CustomLeapGui not clearing the components whenever you re-open the menu too fast (ex: hold right click on a block)
+ Added StackingEnchantProgress
+ Added ArmorHexColor displays the color of the armor in tooltip
+ Changed BlazeSolver to have tracers option for the next blazes
+ Changed DungeonMap to have a new option for Name Alignment called CenterL
+ Fixed DeathTickTimer working in boss and made it have an option to show in clear (disable by default)
+ Changed PartyFinderOverview to have an option to NOT color the names to their class color whenever a Compact Mode is used
+ Fixed GolemWaypoint sending double message whenever a stage is found
+ Changed KeyPickup to have a phase option
+ Changed SharpShooterSolver to hopefully be an improvement
+ Fixed SpringBootsProgress not resetting if you failed
+ Fixed WardrobeKeybinds not working with Mouse Buttons
+ Changed CurrentRoomCleared to have an option to alert whenever the current room's secrets are done
+ Changed CustomDungeonWaypoints to have a new option to remove all waypoints if the current room is green checked
+ Changed CustomLeapGui to have Dynamic Sorting option (yes it's that one sorting you're thinking about)
+ Improved CustomDungeonWaypoints added SUPERBOOM and LEVER option and added a
/dv cdw switch back command to cycle backwards for the cdw options as well as fixed rendering the text before so it would get overriden by the outline+ Fixed (hopefully) SimonSaysSolver Block Start Click not working properly sometimes
+ Added Global setting to disable our new Chroma so it won't override SBA's one
+ Changed PeekChatKeybind to be able to scroll chat
+ Changed ZoomKeybind to have some improvements like ease in animation
+ Fixed our Searchbars using the old text whenever typing
+ Fixed BoxMimicChest not working with BBE mod
+ Changed PetDisplay to have a lot of improvements
+ Changed TitleMessages to have Export/Import support and also fixed an issue with capturing groups
+ Changed CancelMessages to have Export/Import support
+ Restructured our Dungeon categories in ConfigGui so it's (hopefully) easier to find settings
+ Fixed EtherwarpOverlay having the wrong sneak height in Hub due to recent hypixel changes
NOTE: in our previous version we added a failsafe to automatically disable the Change Actual Sneak Height and Disable Swim features the 22nd of Feb, this version adds a new global toggle to enable them (albeit heavily use at your own risk) since hypixel has not yet changed the Sneak Height in Dungeons despite it forcing 1.21.9+
+ Improved ChestProfit scanner to be ~x200 faster
+ Improved CroesusProfit scanner to be ~x200 faster
+ Improved CampHelper changed how the outlines look as well as the timer and the general logic, colors are no longer customizable but we hope these changes show how worth it that was
+ Added support for different types of Keyboard Layouts on all of our Guis (no longer forces the EN_US layout)
+ Changed ProtectItem to work inside of Trade menus
+ Added LeapCounter
+ Fixed ItemValue not working on some items which are in the api (some are still broken)
+ Added completed alert to SharpShooterSolver
+ Added HideSheeps
+ Added WatcherKillAlert
+ Changed ProtectItem to have a new option to use as fallback for items without UUID (ex: tactical insertion)
+ Improved SelectedItemName
+ Added HideHotbar
+ Added HideHearts
+ Added HideScoreboard
+ Added HideExperience
+ Fixed CancelF7BossSounds not working whenever the run ended
+ Removed /dv reloadcfg command as this was not meant for the public anymore and caused memory leaks if used
+ Changed SecretsSound so the sound is customizable now (/dv secretsound)
+ Added garden exception option to PreventPlacingPlayerHeads seeing as though most of the player head-like items break there all the time
+ Fixed DungeonMap displaying previous run's room names if using (mc)vanilla font
+ Added MelodyMessage
+ Added TerracottaTimer
+ Changed CustomLeapGui to have static option for whenever your party is not full. with this option enabled, it'll fill in the spots of other classes with empty ones
+ Added RemoveTabUselessHeads removes the gray heads that hypixel sets in the tablist
+ Added ConfirmDisconnect
+ Fixed DungeonMap skins not rendering the top layer of the player
+ Added DeathTickTimer
+ Added SecretTickTimer
+ Changed (feature)Searchbar to focus whenever you hit (Control)CTRL + F
+ Added TerminalDropKey changes your drop keybind whenever inside a Terminal gui
+ Added SpringBootsProgress
+ Changed SecretsHud to have colors so it no longer blends in with stone
+ Added PeekChatKeybind
+ Added ZoomKeybind
+ Changed DungeonMap to have a new option for different scale size for heads (this might look weird once you update but you can set the same scale as you had on the Marker Scale option)
+ Added BazaarOverlay highlights filled/partially filled/unfilled orders
+ Completely overhauled InventoryScale & CustomTerminalScale to work seamlessly
+ Fixed RunsLogger crashing whenever doing Entrance floor
+ Fixed NoBonzoStaffSound
+ Fixed SpiritBearTimer not showing the full timer so it looked like it was not accurate
+ Changed GoldorFrenzy to have a 5s timer whenever Storm is killed
+ Changed WitherShieldTimer to have a compacting (only shows numbers) mode
+ Fixed SlotBinding allowing you to sell SlotLocked items
+ Changed our TextHuds to have a failsafe in case one of your huds is out of your screen's view
+ Fixed AutoRequeueDungeons not working whenever someone added a reason to the !dt message
+ Changed MaskTimers to have more style options
+ Fixed TerminalProtection working on every click rather than just the first one (whoops!)
+ Changed DungeonWaypoints to have a line width option
+ Fixed a couple of our internal system issues related to parties
+ Changed TerminalSolvers
+ Changed PartyCommands to ignore self in whitelist mode
+ Changed CancelF7BossSounds to have an option to cap the volume of the sounds rather than fully cancel them
+ Possibly fixed NoCursorReset issues
+ Fixed most features breaking while in Jerry's Island
+ Fixed ItemRarityBackground to work in pets menu properly
+ Improved TerminalSolver
+ Changed BoxStarMob to have filled box alpha (opacity) option
+ Added HighlightTeammates
+ Added LastBreathPullSound
+ Added EnchantAbbreviation
+ Added RareDungeonMobDropAlert
+ Added CompactMelodyMessages
+ Added CenturyCakeTimer
+ Fixed KeyPickup not working properly with unranked players
+ Added ScoreTime (shows time taken to reach S/S+ in chat)
+ Added HidePlayers
+ Added RemoveSmokeParticle
+ Improved DragonHealth so the health is more accurate
+ Added PartyFinderRightClick adds two new actions to do when right clicking a party in pf (copy leader name or leave current party)
+ Fixed PartyFinderOverview having errors
+ Added Searchbar
+ Added Ether Pearl & Double Pearl Waypoint types to CDW (CustomDungeonWaypoints)
+ Fixed our internal system for TextHud rendering to not keep the sample text whenever you open and close the HudManager
+ Added Background Slot Color to TerminalSolvers
+ Added PartyFinderCount
+ Fixed ColorPicker not closing properly whenever inside of Searching menu
+ Added option to Render Checkmarks if the room is green checked to DungeonMap (hides room text and uses checkmark)
+ Possibly fixed an issue where player markers wouldn't work properly in DungeonMap
+ Added CustomEssenceGainedHud
+ Fixed MiddleClickGui preventing clicks in MaxWell NPC
+ Fixed Searching menu sorting on our ConfigUI
+ Added UpdateChecker
- Drastically Changed Party Finder Overview and our api, it now loads about x100 faster in some cases. we also added a couple of Compact Styles which make the party finder members be more readable
- Fixed crashing while SkyHanni is in mods
- Fixed TacticalInsertionTimer not working at all
- Fixed bug with Dont Render EFB Names in DungeonMap where it would remove Yellow room's name
- Added Hide If Ready option to WitherShield timer
- Fixed OldMasterStar not working with skinned items
- Added PreventDroppingHotbar
- Fixed DungeonMap markers desync whenever a player disconnects
- Fixed DungeonMap rare rooms getting set to normal rooms
- Fixed most dungeon features not working whenever you rejoin the run
- Added Ether Fill Phase option to EtherwarpOverlay
- Changed CustomLeapGui scanner to be x50 faster
- Added BlessingsDisplay
- Changed PositionalMessages logic
- Changed PreviousLobby logic
- Fixed Refill GFS not working as intended
- Added backup configuration system
- Added different icon styles to DungeonMap
- Fixed ArrowAlignSolver not working properly whenever someone else interacted with it
- Fixed BloodCamp Helper not working whenever entities were unloaded
- Added PestKillsTracker
- Added PestDropTracker
- Added a new ActionBar system internally that allowed us to make a lot of actionbar related things customizable (there is a new subcategory for all of this)
- Fixed PetDisplay not working properly
- Added ChatEmotes
- Fixed DragonSpawnTimer not disappearing
- Changed DragonHealth & DragonSpawnTimer so the text is not as big anymore
- Fixed DragonStackAimer not working properly on high dragons
- Added scoreboard health as fallback to DragonHealth
- Changed SlotBinding to have an option to render one solid color for the outlines
- Changed SlotLocking to have different styles (outline & lock icon)
- Added PartyCommands
- Added a "Global" category where you can change dungeon class colors (affects: map/leap menu/pf compact styles)
- Added MutePartySpam
- Changed TriviaSolver to show the answer while being outside the room
Detention corner:
- we have removed the Render Hidden Rooms option for DungeonMap
- as well as removed the Starred Mob Esp option
these options were hidden from the user and were not for them to be used
You can now enable this in DungeonMap -> Style and it'll also work with texture pack fonts
+ Fixed DragonStackTimer using "all classes" instead of the current player's class
+ Added RemoveHypixelScoreboard
+ Added HideEmptyMessages
+ Added DisableGlassPaneHighlight
+ Changed LividSolver to have a tracer line and also added an option to Hide Wrong Livids
+ Added HideUselessBossBar
+ Added WatcherBossBar
+ Added HighlightBat
+ Added WitherShieldTimer
+ Fixed CroesusHighlightUnopened not resetting when you change filter and also fixed issue where it wouldn't hide fully opened chests
+ Fixed PestsDisplay and added Cooldown
+ Changed HighlightDroppedItems to have a box highlight option rather than glow
+ Added TerminalBreakdown
+ Added WitherHighlight
+ Added MelodyKeys
+ Changed WardrobeKeybinds to use hotbar keys rather than hardcoded 1-9
+ Changed SimonSaysSolver to have an option to block first clicks with a slider option
+ Changed CustomDungeonWaypoints (CDW) to actually work inside of Boss rooms
+ Added LowerNametags
+ Changed EtherwarpOverlay to have an option to render full block rather than the block's outline shape
+ Changed CustomMageBeam to work differently
+ Added LimitDroppingItems
+ Changed ShowSelectedPet to scan faster
+ Changed CroesusHighllight to scan faster
+ Added OldMasterStar
+ Changed ItemValue to use stack size
+ Changed NoCursorReset
+ Changed default colors for DungeonMap to be those that LegalMap had
+ Added normal door color customization to DungeonMap
+ Added NoFairyCheck to DungeonMap
+ Added NoYellowRoomName to DungeonMap
+ Added NoBonzoStaffSound
+ Added TacticalInsertionTimer
+ Added RotatingMap to DungeonMap
we also made a couple small improvements to our config gui hopefully functions better than before
+ Changed WaterBoardSolver to be more user friendly
+ Added No Hand Sway to ItemAnimation
+ Changed SpiritLeapKeys sorting so the feature is actually useful now
+ Added HideCloakCreepers
+ Fixed CroesusProfit not working with Spirit/Warped reforge stones
+ Fixed PartyFinderOverview causing crash
+ Added GrowthStageTimer
+ Fixed AutoRequeueDungeons working when it shouldn't have
+ Added TerminalHideCompletion
+ Added SpiritBearTimer
+ Added SignEnterKey
+ Changed PartyFinderOverview to be slightly faster at scanning
+ Change NoCursorReset hopefully works better now
+ Changed ScrollableTooltip
+ Added DungeonItemStats
+ Added RemoveGearScore
+ Added RemoveVanillaEnchants
+ Added ItemAge
+ Added PetXP
+ Added CustomDungeonWaypoints (/dv cdw help)
+ Fixed ksho listener to be more accurate
+ Fixed TeleportMazeSolver
+ Fixed BloodCampHelper
+ Fixed PetDisplay not working with skin pets on auto pet rule
+ Added RunsLogger (/dv runslogger)
+ Changed TerminalSolver to actually work with drop key
+ Added DragonStackAimer
+ Fixed PositionMessages not being as accurate
+ Fixed small internal issue with bazaar prices
+ Fixed not validating sounds so it would crash you if you inputed a wrong sound
+ Added basic ItemValue
+ Added "Only Show In Boss" option to SpiritMask/BonzoMask/Phoenix timers
+ Added CroesusHighlightUnopened
+ Added CancelIncorrectSound
+ Added basic PetDisplay
+ Added ShowSelectedPet
+ Added HighlightSellableItems
+ Changed "efficient" spot in BlazeSolver
+ Added basic InventoryScale
+ Added FPSDisplay
+ Fixed some issues with font rendering in DungeonsMap
+ Fixed some issues with ItemAnimations
+ Added DragonBoxes, DragonHealth, DragonHitCount, DragonSpawnAlert, DragonSpawnTimer, HideDyingDragons (might be broken?)
+ Added ColorPortal which recolors the portal in dungeons with specified colors for S/S+ score
+ Changed KeyShortcuts to not have cooldown
+ Fixed crashing issue with ChatWaypoint
+ Fixed PurplePadTimer not working sometimes
+ Added RemoveGlowEffect
+ Added PartyFinderHighlight highlights green if you can join party, otherwise red
+ Added ArmorDisplay
+ Added Efficient solutions to WaterBoardSolver (thanks to Moody and PandaguinDK)
+ Added reset default values to
ScrollableTooltip+ Changed NoCursorReset
+ Added SidebarTextShadow
+ Added SharpShooterSolver
+ Added SelectedItemNameRender hider
+ Fixed crashing issue with SecretsHud
+ Added line width option to LividSolver
+ Added PositionMessages
+ Added "unfound" secrets to ScoreDisplay
+ Added AutoSprint
+ Fixed an issue with CopyChat that wouldn't remove some color codes properly
+ Added BloodCampHelper
+ Added TerminalDisplay displays current terminal status
+ Added PartyFinderOverview displays more player stats like cata/secrets/average secrets/pb in party finder parties
+ Changed TerminalSolvers (sadly rubix does not work currently, fixing soon)
+ Fixed item scale in ItemAnimations
+ Added Deployables display
+ Added more options to ScrollableTooltips
+ Fixed CroesusProfit not scanning wither scrolls properly
+ Fixed issue with IceFill solver where it would not reset properly on fail
+ Fixed CreeperBeamsDing working inside of boss room
+ Added TerminalSolvers
+ Fixed TriviaSolver answers (fairy souls, unique minions)
+ Fixed LividSolver scanner not working on magenta livid
+ Added TitleMessages (/dv titlemsg)
+ Added RelicTimer
+ Changed how CustomMageBeam behaves
+ Added map border to DungeonMap
+ Fixed doors overlapping with rooms in DungeonMap
we also added a system which saves configurations every 5 minutes to hopefully combat an issue some users have where their settings do not get saved properly