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Dragon Mounts 2

Dragon Mounts 2

by Tomanex • Downloads: 0 • Followers: 0
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Dragon Mounts 2

Minecraft Forum Thread

GitHub Page | Issue Tracker

Recommended to include the recipe viewer: Just Enough Items (1.11 to 1.12)

Support Dragon Mounts 2

Discord: https://discord.gg/Ewm8aTTJ3K

QQ: https://qm.qq.com/q/iGfH75Ldsc - (Code: 974797002)

Overview

Dragon Mounts 2 is a mod that adds fire breathing dragons, nests structures, new tools and armor!

It is a different mod compared to it's prequel Dragon Mounts. The premise of this version is to expand the original Dragon Mounts by adding in an rpg adventure-styled experience.

  • To hatch a dragon egg, you'll need to find a good place for it first. If you found one, place the egg block and simply right click it. The egg will then start to hatch, which will take a while.
  • Once grown up, you can tame the dragon with any meat. It will then follow and protect you like other pets.
  • You can command tamed dragons to lay down or stand up with the whistle or in the inventory.
  • To ride a tamed dragon, use a saddle on it, then right click it without holding an action item.
  • To heal injured dragons, feed it with any raw fish, chicken, beef or porkchop (four hearts) or with rotten flesh (two hearts).
  • You can control the dragon with W, A, S and D keys.

For a beta 1.21.4 port, see our GitHub: https://github.com/DragonMounts-Team/NeoDragonMounts

Cheats

The Dragon Mounts 2 mod offers two cheats, the player can use when cheats are enabled:

  • /dragon state <State>: This will set the dragon the player is looking at to a different state. "egg", "hatchling", "juvenile" or "adult" can be used on the dragon the player is looking at.

Ownership of Dragon Mounts 2

After the original development of the mod ended back in 2019, I (Tomanex) and SKoala have revived and own Dragon Mounts 2 with permissions from the original authors that was left uncredited by a different mod developer.

Dragon Mounts 2 is fully endorsed by the original former authors. Any projects created by unauthorized developers are unofficial works and fake.

Permissions granted by Kingdomall, Ukan and Shannieann for Dragon Mounts 2.

Permission 1 Permission 2

Dependencies

Post 1.12.2 (v1.6.3)

  • None

Pre 1.12.2 (v1.6.2)

  • Requires LLibrary

    Issues / Bug Reports

    If you found something that doesn't look right, is probably a bug, please head over to our Github to report it! Your bugs are most likely to be seen there versus our Discord server.

Credits

Development Team (2024-present)

Dragon Mounts 2 (since v2.0.0) - 1.12 and onwards

  • Tomanex - Owner; Artist
  • Skoala - Co-Owner; Beta Tester
  • 2190303755 - Developer; Forge, Fabric - NeoForge
  • Moaswies - Developer; Forge and Fabric
  • YuanShine - Developer; Fabric (Kotlin)
  • glyceryl6 - Developer; Forge
  • EquinoxTheWingedWolf - Lead Texture Artist & Model Designer
  • TheRPGAdventurer - Original author of the mod
  • BarracudaATA - Original author; code, textures, ideas
  • See contributors on GitHub for a full list of contributors

Legacy Development Team (2018-2019)

Dragon Mounts 2 (v1.6.3 and below) - 1.11 and 1.12

All Versions

+ Add Version
Name Game version Platforms Published Downloads Actions
1.12.2
Forge
last yr. 1
1.12.2
Forge
last yr. 1
1.12.2
Forge
last yr. 1
1.12.2
Forge
last yr. 1
1.12.2
Forge
last yr. 1
1.12.2
Forge
last yr. 1
1.12.2
Forge
last yr. 1
1.12.2
Forge
last yr. 1
1.12.2
Forge
last yr. 1
1.12.2
Forge
last yr. 1
1.12.2
Forge
last yr. 1
1.12.2
Forge
last yr. 1
1.12.2
Forge
last yr. 1
1.12.2
Forge
last yr. 1
1.12.2
Forge
last yr. 1
1.12.2
Forge
last yr. 1
1.12.2
Forge
last yr. 1
1.12.2
Forge
last yr. 1
1.12.2
Forge
last yr. 1
1.12.2
Forge
last yr. 1
1.12.2
Forge
last yr. 1
1.12.2
Forge
last yr. 1
1.12.x
Forge
last yr. 1
1.12.x
Forge
last yr. 1
1.12.x
Forge
last yr. 1
1.12.x
Forge
last yr. 1
1.12.x
Forge
last yr. 1
1.11.2
Forge
last yr. 1
1.11.2
Forge
last yr. 1
1.11.2
Forge
last yr. 1
[2.1.2] 2.1.2 by Tomanex on Oct 03, 2025
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## Fixes

  • Owner name of whistle won't get converted into uuid if uuid already exists.
  • Riding can properly consume interaction to prevent inventory opening.
  • Riding now syncs on client side.
  • Dragon can be saved after dismounting from a disconnected local player.
[2.1.1] 2.1.1 by Tomanex on Sep 23, 2025
Download
## Changes

  • Axes can mine Nest Block faster.
  • Dragon Heads can be dispensed.
  • Make dragons being tempted by food more frequently.

## Fixes

  • Navigation will stop if close enough to adult.
  • Dragon variant will be loaded earlier.
[2.1.0] 2.1.0 by Tomanex on Jul 20, 2025
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## Additions
### Blocks
  • Add Blocks of Dragon Scale.
  • Regarded as the base of Beacon.
  • Add Dragon Head blocks.

### Items
  • Add Raw Dragon Meat and Cooked Dragon Meat.
  • ~~Dragons won't eat them~~

### Gameplay
  • Add dark dragon type.
  • It has 2 dragon variants.
  • Add Dark Dragon's Grace status effect.
  • It is obtained by equipping Dark Dragon Scale Armor set.
  • Dragon Breath can be collected when interacting with tamed dragon using Glass Bottle.

### Configuration
  • Add following configuration options:
  • baseArmorToughness
  • baseBodySize
  • baseFlyingSpeed
  • baseFollowRange
  • baseKnockbackResistance
  • baseMovementSpeed
  • baseSwimmingSpeed
  • pauseOnWhistle
  • redirectInventory
  • reproductionLimit

### Technical
  • Add Data Fix for Dragon Mounts 2.
  • Add compatibility to [Patchouli](https://github.com/VazkiiMods/Patchouli).
  • Add command /dragonmounts book.
  • Only available when Patchouli is installed.
  • Add /dragonmounts size command.
  • AmuletItem, DragonEssenceItem and DragonSpawnEggItem now implement IEntityContianer interface.
  • Add following capabilities:
  • HARD_SHEARS
  • DRAGON_FOOD
  • WHISTLE_HOLDER
  • Add following registries:
  • CarriageType
  • DragonType
  • DragonVariant

## Changes
### Blocks & Items
  • Dragon Armors
  • They have tooltips now.
  • They provide defense for dragons, instead of blocking damage.
  • Dragon Whistle
  • It can be used to order dragon to or not to follow owner.
  • Trusted players can use it to order the dragon.
  • Attacks towards dragon with it won't be blocked and won't make it bound.
  • It can be bound to dragon via the dragon's inventory.
  • Its name won't get automatically changed when binding.
  • It can be renamed freely via dragon's inventory.
  • It will try to teleport dragon to the top of the block at which player looking.
  • Dragon Scale Bows
  • Their durabilities is related to their type.
  • One with enchanted dragon type have higher enchantability now.
  • Dragon Scale Shields
  • Their durabilities is related to their type.
  • One with enchanted dragon type can be enchanted via Enchanting Table.
  • Dragon Essence will release dragon when destoryed.
  • Nether Dragon Egg block is slightly brighter.
  • Nest Block will be regarded as habitat.
  • Vanilla Dragon Egg will be placed instead of modded one when a Dragon Egg from vanilla Dragon Egg stops hatching.
### Dragon
  • Behaior
  • They are able to be steered now.
  • Reduced the heigth of skeleton dragon habitat. (25% -> 20%)
  • They won't attack Dragon Egg anymore.
  • Tamed dragon won't attack tamed horse anymore.
  • They have different step height depending on its size.
  • The Water Breathing effect for water dragon rider who is under water will be reset earlier.
  • Breeding dragons will spawn experience orbs now.
  • They will begin to hunt before they are fully grown.
  • They can be fed with item stack that has DRAGON_FOOD capability.
  • Feeding can heal/hurt dragons and affect their growth time.
  • Dragon food can be used to tempt baby dragons.
  • Tamed dragon will drop dragon scales when killed as well.
  • Adjust the bonus to reduce the speed when boosted flying.
  • Moonlight Dragons will get converted to Dark Dragons when struck by lightning.
  • Storm Dragons will gain a stronger Strength effect when struck by lightning. (Strength II, 01:00)
  • Replace the sound that played when equipping a dragon with chest.
  • Dragon will start to sit once it tamed.
  • Players require a carriage or a saddle to ride a dragon now.
  • Players can interact with a dragon to board carriages on it.
  • More specific reasons will be shown when interaction with dragon denied.
  • Breath
  • Zombie Dragon Breath can apply poison effect when it hits entity.
  • Wither Dragon Breath can apply wither effect when it hits entity.
  • Dark Dragon Breath can spawn blindness effect cloud when it hits block.
  • Fire-like dragon breath can apply extra damage to those wet.
  • Spray-like and blizzard-like dragon breath can apply extra damage to those on fire.
  • Spray-like dragon breath can hydrate Farmland.
  • Inventory
  • The chest slot of inventory accpets item stack included in chestWood ore dictionary.
  • Update its layout.
  • Add tooltip for buttons in inventory.
  • Limits to enabling its slots are relaxed.
### CargoBob
  • CargoBobs are now equipped when they really collides with dragons.
  • Adjust the size of CargoBobs' boundary box so that they can collide with dragons more easily.
  • Width: 0.8 -> 1.0
  • Height: 0.8 -> 0.5
### World Generation
  • Aether Dragon Nest will try to spawn in biomes that is BiomeDictionary.Type.VOID and BiomeDictionary.Type.MAGICAL.
  • Gold Nuggets in the loot boxes within water dragon nest are now randomly placed.
  • Diamonds, Gold Ingots and and obsidians in the loot boxes within zombie and skeleton nest are now randomly placed.
### Gameplay
  • Replace boost key binding with vanilla sprint key binding.
  • Adjust category and order of items in creative mode tab.
  • Adjust recipe for saddles.
  • Saddles can now be crafted with 3 Leather and 1 Iron Ingot.
  • Recipe unlocks when a player picks up their first Leather.
  • Most recipes accept ingredients form ore dictionary.
### Localization
  • Remove outdated translations in Russian.
  • Update translations in supported languagues.
### Visual
  • Update model for Dragon Scale Shields.
  • Update icons of lock button in Dragon Inventory.
  • Update textures for Dragon Core and Dragon Nest.
  • Update textures for dragons.
  • Update texture for the saddle on dragon.
  • Update texture for dragon armors on dragon.
  • Update textures for following items:
  • Carriages
  • Diamond Shears
  • Dragon Armors
  • Dragon Orb (WIP)
  • Dragon Scales
  • Dragon Scale Armors
  • Dragon Scale Shields
  • Orb of Variation
### Technical
  • Flatten identifiers of items, blocks, and block entities.
  • Control packets only be sent on key change when ridden.
  • Dragon layers will be rendered partially if possible.
  • Increase the width of dragons' render bounding box.
  • Reproduction count won't be synchronized to client.
  • Removed some unused codes and resources.

## Fixes
### Blocks & Items
  • Diamond Shears now need diamond to repair.
  • Dragon Whistle will only open GUI on logical client.
  • Dragon Whistle functions correctly now.
  • Dragon Egg block won't disappear after interaction if no variant available.
  • Empty Amulet will expire as common item.
  • Dragon Essence will update stage before spawning.
  • NBT entry named Potion Core - Health Fix in custom entity data will be ignored when saved to Dragon Essence.

### Entities
  • Dragon Amulet item entity has hover animation now.
  • Carriage entity can be rendered again.
  • Carriage entity has correct pick result now.
  • Carriage won't keep invulnerable after dismount.
  • Passengers have correct attachment position now.
  • Dragons won't enter blocks as they grow.
  • Dragons won't push carriages twice a tick.
  • Item interactions with dragons will be handled first.
  • Item cannot be transferred to disabled inventory slots.
  • Taming dragons can achieve Best Friends Forever advancement now.
  • Dragon will no longer attempt to interact with off hand after successfully interacting with main hand.
  • The age of a dragon can be performed correctly now.
  • Dragon head can be located correctly.
  • Dragon entity has correct pick result now.
  • Dragons will try follow owner when leashed.
  • Skeleton dragon egg can judge brightness correctly now.
  • Crack particles of dragon egg blocks can be played now.
  • The max stack size of saddle slot in dragon inventory is 1.
  • Saddle can only be taken when the dragon is not being ridden.
  • Item stack won't get transfered into hidden slots in dragon inventory without equipping chest.
  • DragonInventory::decrStackSize can update equipment state correctly.
  • The age of the dragon can be properly synchronized before the first tick.
  • Dragons in client side has correct fire immunity.
  • Dragon's animations will be calculated only once before each rendering.
  • Dragon won't try to find attack target when ridden.
  • Crack sound of dragon egg can be played now.
  • Dragon eggs won't try to find End Crystal.
  • Max health modifiers provided by dragon type will be applied before loading health.
  • Layers won't sync animation properties when rendered.
  • Dragon won't get hungrier when loaded.
  • Dragon won't lose health unintentionally when spawned.
  • Spray-like dragon breath will replace following lava with Cobblestone instead of Obsidian.
  • Looping breath sound won't get skipped when previous one is too short.
  • Dragon will clear attack target when start to sit.
  • Particles for ice dragons can be spawned correctly.
  • Particles for nether dragons can be spawned correctly.
  • Particles for wither dragons can be spawned correctly.

### Others
  • /dragonmounts stage command sends correct feedback now.
  • /dragonmounts type command can throw exception if the type is invalid.
  • /give command won't additionally toss specific items.
  • Players won't receive command feedback if game rule sendCommandFeedback is set to false.
  • Server will check if the sender has access after receiving network packets about dragon inventory or dragon whistle.
  • Configuration disable block override has no effect on HatchableDragonEggBlock any more.
  • The configuration to disable generation in specific dimensions is now valid.
  • Third person view as seen from the front of the player on dragon has correct offset.
  • Outline in slots will be rendered only when the slot is empty.
  • ForgeRegistry$Snapshot can be saved correctly.
  • Delay the handle of some network packets to avoid multi-threading race.
  • Provider of ARMOR_EFFECT_MANAGER returns proper value now.
  • BREAKING CHANGES**
  • PACKAGE NAME IS SET TO net.dragonmounts.
  • REMOVE GENDER SYSTEM.
  • Data Fix is scheduled later. Backup your level!

  • Additions**
  • Add compatibility to baubles.
  • Add French localization.
  • Add Japanese localization.
  • Add ARMOR_EFFECT_MANAGER capability.
  • Add Forced Rename config, which allow anvil to change dragon's name by renaming amulet.

  • Changes**
  • Dragon whistle now uses UUID to identify owner.
  • Dragons now get slow down when in fluid.
  • Dragons will get saddled when interacting with saddle.
  • Dragon egg entity has the same bounding box with dragon egg block.
  • Dragons have dedicated inventory now.
  • Moonlight dragons share the same breath with aether dragons.
  • Some dragon breath can smelt block now.
  • Commands have feedback now.
  • Commands that interact with dragon now accept an entity selector or a UUID to specify the target.
  • Change the content of title of dragon inventory screen to vanilla style.
  • Add descriptions of armor effect to tooltips.
  • Update textures for capes.
  • Update textures for dragon core and its GUI.
  • Update textures for dragon armors.
  • Update textures for dragon breath.
  • Update textures for ice and moonlight dragon.
  • Update textures for dragon amulets.
  • Update texture for dragon wand.
  • Update texture for dragon inventory GUI.
  • Update model for dragon eggs.
  • Dragon breath will be rendered ignoring light.
  • Dragon spawn eggs now use tinted vanilla textures.

  • Fixes**
  • Obfuscated Minecraft won't crash when loading with debug config on.
  • Config can eggs change breeds has effects now.
  • Recipes can be unlocked in certain condition.
  • Dragon scale shield has using animation now.
  • Cooldown of armor effect can be saved properly now.
  • Enchant dragon scale armor effect now work properly.
  • Dragon amulets can prevent interaction properly.
  • Dragon amulets will place dragons at the center of block now.
  • Dragon amulets will not release dragon when collected by hopper anymore.
  • Dragon essences can spawn dragon now.
  • Dragon core can be rendered properly now.
  • Dragon core has breaking particles now.
  • Dragon egg block has correct break particles now.
  • Dragon egg entity cannot execute normal AI now.
  • Items in offhand can interact with dragons now.
  • Dragons have correct initial breed points now.
  • Dragon will stop breathing after dismount.
  • Dragons cannot mate when sitting anymore.
  • Dragons can save custom name correctly now.
  • Dragon won't reset health when loaded.
  • Hatchling dragons cannot breathe fire anymore.
  • Breath from infant dragons can set entities on fire now.
  • Ice breath won't place snow layer in air anymore.
  • Sitting button in dragon inventory screen could be translated now.
  • Crystal beams won't be rendered in dragon inventory screen anymore.
  • Removed LLibrary Dependencies
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  • Initial Release for 1.12.2
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  • Initial Release for 1.12.0 (Compatible with 1.12.1 and 1.12.2)
  • Requires LLibrary
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  • Initial Release for 1.11.2
  • Requires LLibrary
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