A Minecraft Shader with the intention of creating a mystic atmospere.
Status
This Shader is still in Alpha and will take a while until it's finished.
Already known bugs:
-
random performance issues
-
unbalanced lightning at day or night
-
unbalanced lightning under water
-
visual glitches
Credits
https://github.com/shaderLABS/Base-330
Still in development by Jacob Kalbhenn
DONT USE THIS SHADER PACK IF YOU HAVE PROBLEMS WHITE FLICKERING LIGHTS OR ETC.
All Versions
+ Add Version## v0.2.2-alpha - 2026-07-14
### Added
- Lightning intensety changing depending on time
- > this means it's now dark at night
### Changed
- Way of how lightning was calculated
### Fixed
- some lightning bugs
- performance is (in my testing) stable
### Bugs
- ~~random performance issues~~
- ~~unbalanced lightning at day or night~~
- lightning bugs with water and underwater
- some visual shadow glitches
# All the test where made on my system so system specific problems can exist for your system.
## v0.2.1-alpha - 2026-07-13
### Added
- Initial public alpha release
- Basic shadow rendering
- Distance fog
- Basic lighting
- Colored shadow support (if applicable)
### Changed
- Improved shadow quality
- Adjusted fog intensity
### Fixed
- Fixed transparent entities
- Fixed hand rendering issues
- Fixed shadow flickering in some situations
### Already known bugs:
- random performance issues
- unbalanced lightning at day or night
- unbalanced lightning under water
- visual glitches