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Drive-By-Sable

Drive-By-Sable

by lakeOpossMC • Downloads: 0 • Followers: 0
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Changelog
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Drive-By-Sable is a fork Drive-By-Wire that fixes some issues and improves on the original mod.

DRIVE-BY-WIRE DOES NOT NEED TO BE INSTALLED FOR THIS MOD TO FUNCTION

DRIVE-BY-WIRE: TYPEWRITER DOES NOT NEED TO BE INSTALLED FOR TYPEWRITER COMPAT

What is Drive-By-Sable?

Originally, Drive-By-Sable started as a texture/resource pack for Drive-By-Wire that simply replaced block models and textures to improve apon the mod's aesthetic. The texture pack can still be found under the name Better Drive-By-Wire.

After much consideration, the project became an add-on mod, titled Drive-By-Sable Tweaks. The scope of the project became large enough that porting/forking it was the best way forward.

Drive-By-Sable is now its own fork of Drive-By-Wire, which improves upon many aspects of the original mod. A comprehensive list of features can be found below.

NOTE: There is likely to be bugs that I have not discovered in my testing. I'm a beginner dev.

KNOWN ISSUES:

  • MOST issues were fixed in the latest full release.
  • Not happy with Simulated creative tab banner (aesthetic mismatch).

Original Drive-By-Wire with Sable page: https://modrinth.com/mod/drive-by-wire-sable

Original Drive-By-Wire: Typewriter page: https://modrinth.com/mod/drive-by-wiretypewriter

Features

Below is a list of features implemented by Drive-By-Sable.

Multi-mod Support

Drive-By-Sable is supported across most mods implementing redstone-based features. Drive-By-Sable specifically implements native support for the following mods:

These mods have implemented compat for Drive-By-Sable internally:

  • Create: Aeroworks

    Survival Crafting Recipes

    Drive-By-Sable provides greater compatibility with Survival gameplay by introducing new ways to craft blocks added by the mod. Block obtainabilty through tool usage has also been fixed so that players are able to get placed blocks back.

    Cable I/O Bus (NEW!)

Sequenced Assembly for the Cable I/O Bus.

The Cable I/O Bus is a new item that is essential to the crafting tree for most blocks added by Drive-By-Sable.

Cable

Crafting Recipe for the Cable

The Cable is the main tool for Drive-By-Sable. Use it to establish connections between sources and outputs, and transfer redstone signals with ease!

Cable Cutter

Crafting Recipe for the Cable Cutter

The Cable Cutter is another important tool for managing your cable-based networks. Use it to remove and disable connections that are no longer needed.

Cable Hub

Crafting Recipe for the Cable Hub

The Cable Hub is a helpful link between the Create mod's Linked Controller and Drive-By-Sable's cable networking system. Configure outputs for each input channel, and bind a controller to start transmitting.

Advanced Cable Hub

Crafting Recipe for the Advanced Cable Hub

Native compatibility for Create: Tweaked Controllers. Much like it's less sophisticated cousin, the Advanced Cable Hub bridges Tweaked Controller inputs with Drive-By-Sable's cable networking system.

Typewriter Cable Hub

Crafting Recipe for the Typewriter Cable Hub

An improvement of the Drive-By-Wire: Typewriter concept, native compatibility with Create: Simulated. The Typewriter Cable Hub can use both redstone link frequencies and cable network connections.

Backup Drive

Crafting Recipe for the Backup Drive

The Backup Drive is a powerful tool for saving cable network connections in Create schematics. Each Backup Drive saves adjacent connections on its relative plane (meaning per-(sub)level).

Cable Ouput Duplication

Cable connection outputs can now be transferred between hub blocks, which preserve the appropriate input keybinds.

Clipboard Use

Tooltips

Item features are now more clearly relayed to the player.

Cable Item Tooltips

Cable Item tooltip in inventory Cable Item hover tooltip Cable Item hover tooltip while in setup mode Cable Item hover tooltip while configuring output connections

Cable Cutter Tooltip

Cable Cutter Item tooltip in inventory

Backup Drive Tooltip

Backup Drive Block tooltip in inventory

Ponder Scenes

In-game documentation with Ponder api.

Cable Hub Ponder Scenes
Advanced Cable Hub Ponder Scenes
Typewriter Cable Hub Ponder Scene

Custom Simulated Tab

Better organization in the creative menu.

Spoiler

Drive-By-Sable Creative Tab Section

Improved Visuals

Drive-By-Sable's main blocks and items

All Versions

+ Add Version
Name Game version Platforms Published Downloads Actions
1.21.1
Neoforge
2d ago 1
1.21.1
Neoforge
10d ago 1
1.21.1
Neoforge
18d ago 1
1.21.1
Neoforge
20d ago 1
1.21.1
Neoforge
21d ago 1
1.21.1
Neoforge
28d ago 1
1.21.1
Neoforge
1mo ago 1
1.21.1
Neoforge
1mo ago 1
1.21.1
Neoforge
2mo ago 1
1.21.1
Neoforge
2mo ago 1
1.21.1
Neoforge
2mo ago 1
1.21.1
Neoforge
2mo ago 1
1.21.1
Neoforge
2mo ago 1
1.21.1
Neoforge
2mo ago 1
1.21.1
Neoforge
3mo ago 1
1.21.1
Neoforge
3mo ago 1
1.21.1
Neoforge
3mo ago 1
1.21.1
Neoforge
3mo ago 1
1.21.1
Neoforge
3mo ago 1
1.21.1
Neoforge
3mo ago 1
1.21.1
Neoforge
3mo ago 1
1.21.1
Neoforge
3mo ago 1
1.21.1
Neoforge
3mo ago 1
1.21.1
Neoforge
4mo ago 1
1.21.x
Neoforge
4mo ago 1
1.21.x
Neoforge
4mo ago 1
1.21.x
Neoforge
4mo ago 1
[r2.0.4] Drive-By-Sable r2.0.4 by lakeOpossMC on Oct 24, 2026
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  • Fixed keypad keys getting confused with regular keys when inputs were received by Typewriter variants
  • Updated mod logo (thanks @arthursimao567)
  • Added promiscuous filtering to Typewriter Hub (thanks @GuilleX7)
  • Updated CC API (thanks @GuilleX7)
[r2.0.3] Drive-By-Sable r2.0.3 by lakeOpossMC on Oct 16, 2026
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  • Fixed keyboard layouts not recognized on cable channels for Typewriter variants
  • Added ability to copy/paste configured keys from Linked/Hub Typewriter to Handheld by clicking the clipboard item onto the Handheld in the inventory
  • Fixes related to world re-load
[r2.0.2] Drive-By-Sable r2.0.2 by lakeOpossMC on Oct 08, 2026
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  • Radio-Kinetic Transceiver improvements:
  • Receiver units no longer cost additional stress by default
  • Receiver units can be configured to no cost, flat cost, or cost per RPM
  • Transceivers no longer have an output stress capacity limit per RPM by default
  • Limit can be turned on in config and accepts a multiplier value
  • Transmitter units connection range now scales with RPM
  • Added range per RPM can be configured, default 1.5 blocks per RPM
  • Added a visual indicator for range (toggleable with keybind) shown while making connections with cable item
  • General optimizations
  • Clipboard copy/paste capability for Bus blocks
  • Fixed a bug that cause servers to be unable to load/start due to advancement issue (Issue #27)
  • Fixed a bug that caused clipboard pastes on Hub blocks to ignore Dashpanels module locations

Decided against reducing the stress cost for a Radio-Kinetic Transmitter unit from 2.0x RPM to 1.0x RPM. With stress cost at 2.0x RPM both sizes of waterwheel are invalid ways to transmit stress over large distances at any speed (unless they are chained). This was kept for balancing reasons.
[r2.0.1] Drive-By-Sable r2.0.1 by lakeOpossMC on Oct 06, 2026
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  • Fixed bad stress calculation math for Radio-Kinetic Transceivers
  • Fixed weird behavior for frequency links on Radio-Kinetic Transceivers
  • Added extra rotation states to Radio Kinetic Transceivers
  • Better wrench rotations for Hub-type blocks
[r2.0.0] Drive-By-Sable r2.0.0 by lakeOpossMC on Oct 05, 2026
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  • Added Radio-Kinetic Transceivers (Wireless power transfer)
  • Added Honeyed Clipboard (food item)
  • Changed Handheld Typewriter recipe
  • Improved visuals
  • Added Fancy Cable rendering
  • Hubs blink and respond to outgoing signals
  • New banner texture (thanks to a very good friend of mine)
  • Cable items can now always be used to disconnect in creative mode
  • Command radius limit increased significantly
  • Decrease minimum Network Anchor radius to 8 blocks
  • Recipe/loot table data loading fixes for compat
  • Added Herobrine
[r1.7.0] Drive-By-Sable r1.7.0 by lakeOpossMC on Sep 28, 2026
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  • Fixed incomplete Ponder tag registration
  • Fixed issues with Toolgun's Portable Structure Container
  • Backup Drives and Network Anchors now point out missing blocks when a load fails
  • Network Anchor now has purple name text in inventory
  • Added compatibility for the Steering Wheel
  • Added compatibility for Get Creative mod
  • New Intermediate Cable Hub type for Macro/Keypad/Remote controllers
  • Control seats expose channels for Cables to access
  • Added Handheld Typewriter Controller
[r1.6.1] Drive-By-Sable r1.6.1 by lakeOpossMC on Sep 20, 2026
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  • Bug fixes related to previous update
  • Added utility commands
  • Updated lang files
[r1.6.0] Drive-By-Sable r1.6.0 by lakeOpossMC on Sep 14, 2026
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  • Potential fix for a bug that cause unexplained "Ghost Sources"
  • Fixed a crash caused by CC related updates
  • Fixed a crash related to Tweaked Controllers and CC
  • Fix for Typewriter Hub configured keys not being preserved by schematics
  • Finally added the ability to save Cross-Level connections using the Drive or Anchor
  • Can be disabled in the config
  • Old DBW data can be converted to DBS data upon world/schematic load
  • Added Sneak+Click action for tools to back out of selection modes
  • Made multi-channel outputs accept any right-click as a confirm action
  • Added selection memory to tools
  • Tools now remember what source was selected previously and do not lose this memory until a new source is selected or the last one is cleared
  • Hotswapping between tool types transfers the selection memory
  • Added Multi-Channel Cable Bus (Thanks ReliantShell and Amman!)
  • Added Integrated Sensor Bus (Thanks ReliantShell and Amman!)
[r1.5.2] Drive-By-Sable r1.5.2 by lakeOpossMC on Sep 06, 2026
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  • Fix crash caused by CC compat updates
[r1.5.1] Drive-By-Sable r1.5.1 by lakeOpossMC on Sep 06, 2026
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  • Fixed a bug where Drive save data for Module-type sources was pruned when it should have been kept
  • Slight improvement to load reporting from Drives
  • Temporarily made Network Anchor enabled by default
  • Greatly improved compat with CC:Tweaked (Thanks to @GuilleX7)
  • Added the ability to convert Drive-By-Wire data to Drive-By-Sable data on load
[r1.5.0] Drive-By-Sable r1.5.0 by lakeOpossMC on Aug 30, 2026
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  • Moved mod out of beta
  • Fixed a bug with Comparator signal handling
  • Allowed ctrl+scroll to nudge faces of a save region for the Network Backup Drive
  • Added creative-only Network Anchor
  • Added Extensions sub-section to config
  • Edited color coding for some text displayed by the Network Backup Drive
  • Fixed hardness and explosion resistance for the Network Backup Drive
  • Added diamond level tool requirement to Backup Drive
  • Added sounds when a Backup Drive with save data is destroyed with no item drop
  • Fixed major issue that caused server/client timeouts when middle-clicking a Network Backup Drive block
  • Fixed a minor texture error for the built-in resource pack
  • Added a quick select gui to make up for releasing two updates back to back (sorry)
  • Improved "Selected Channel:" text rendering
  • Changed weights for Cable I/O Bus recipe
  • Changed default Network Backup Drive recipe (thanks @/dr.scythia)
  • Added config option to enable original Backup Drive recipe
  • Added config option to change the recipes and textures for Cable Hub and Advanced Cable Hub
  • Changed the way Range Limit works; no longer auto disables cross-level connections
  • Added config option to disable cross-level connections
  • Reworked Network Backup Drive saving/loading mechanism
  • Updated lang files
  • Fix Typewriter Hub wrench pickup failing
  • Fix glint renderer error for Cables
  • Fix Cables not refunded on source destroyed ([Issue #15](https://github.com/lakeOpossMC/Drive-By-Sable/issues/15))
  • Possible fix for server issue related to block interactions
  • Possible fix for signals being reset on world load
  • Temporarily removed compat for Aeroworks
  • Reworked compat for Dashpanels 2.0
  • Reworked compat for Toolgun
  • Reworked compat for Photomancy
  • Reworked compat for Synaxis
  • Added hover tooltip for Cable Cutter
  • Visual improvements and QOL changes
  • Added more config options
  • Fixed crash with Aeroworks, forced mod to use Drive-By-Sable classes as reference for mixin
  • Fixed tag loading issues
  • Fixed compat with Aeronautics: Toolgun and Sable Photomancy
  • Fix is done with a fairly messy patch
  • Best solution would be for both mod authors to natively provide support for Drive-By-Sable
  • Until that happens, this release should fix those issues
  • Added compatibility with Dashpanels mod
  • Added hover tip to Cable item
  • Block hitboxes highlight in white when holding a Cable
  • Hover tip shows available actions while holding Cable
  • Changed functionality of the Cable Cutter item
  • First click on source enables Channel Select mode
  • Click on any Output disables it
  • Sneak+Click removes all Output connections
  • Added copy/paste channel connections feature with Create's Clipboard item
  • General bug fixes
  • Another fix related to improper block and item registration
  • Fixed crash caused by improper registration of certain ponder scenes
  • Fixed block ghosting issue caused by server/client de-sync
  • Added tooltips to Cable and Cable Cutter items
  • Added ponder scenes for existing blocks
  • Added Typewriter Cable Hub block
  • Retains frequency features of Simulated's Linked Typewriter block
  • Also compatible with Cable Network features
  • Fixed major issue with cable connections not transmitting signals properly
  • Separate mod from Drive-By-Wire
  • Added Cable I/O Bus item
  • Add sequenced assembly recipe for Cable I/O Bus
  • Work Cable I/O Bus into recipes for other items
  • Added Cable Hub block with directional placement
  • Added Advanced Cable Hub with directional placement
  • Added Backup Drive block
  • Added Cable item
  • Added Cable Cutter item
  • Merged models and textures from Better DBW resource pack
  • Complete overhaul of registry replacemant handling, now uses a less aggressive method to replace blocks with new versions.
  • Fix block obtainability in survival.
  • Fixed wrench pickup not returning item to player
  • Used registry override to swap original hubs with directional ones
  • Placed new hub versions in creative tab
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