Requires EMF/ETF
Drodi’s Illagers aims to remake and expand upon Illagers by reimagining them from the ground up: new models, fresh textures, variations and extra features!
Drodi’s Illagers was my first project and my introduction to making resource packs. It has slowly grown into much more, and I hope to keep maintaining it and adding more content.
Currently, the main features are:
- Complete visual overhauls for all Illagers (Vex excluded)
- Special attack animation for the Evoker
- One-of-a-kind Illager variants to discover
- Custom Pillager captain variants
- Snowy Pillagers, Vindicators and Evokers
A remake of this resource pack is in the works, with Desert variations being the next big feature!
For Fresh Animations compatibility, use Drodi's Illagers x Fresh Animations- please make sure to read the instructions before using it!
OFFICIAL SOURCES
The OFFICIAL versions of my resource packs are available on the following platforms:
- Modrinth under the profile @Drodi
- Planet Minecraft under the profile Drodi
- CurseForge under the profile Dordinatteur
Downloads from any other sources may be unsafe and could contain viruses or malware. Use them at your own risk.
If you find someone reuploading my resource packs without permission and it is possible to take action, please contact me on Discord: drodi99.
CREDITS
- Keniu & Rustillery → Inspiration from their packs "Illagers Reborn" and "Rustillery’s Classy Illagers"
- Shrimpsnail → Help with the Witch design + made the Witch’s cauldron
- Blockixel Artistry → Heavy inspiration for the Iceologer design
- Reijvi → General inspiration for the pack’s style
- removed a print in the pillager model that caused a lot of lag
- v5.3.1**
- updated iceologer and snow pillagers
- technical changes
- updated pillager captains

## Pillager
- Updated textures
- Remodelled quiver
- Updated captain models
## Vindicator
- Remade all textures
- Vindicator variants are now split into 2 categories:
- Workers → exclusive to Dark Forest
- Knights → spawn everywhere else
- Updated mountaineer variant
## Evoker
- Remade texture
- Improved model and visual effects
- Updated Iceologer
- All non-biome variants removed
## Witch
- Updated texture
- Improved model and visual effects (huge thanks to Shrimpsnail for the cauldron!)
- Variants removed
## Other
- Added more support for respackopts mod
- Made the pack backwards compatible with versions before 1.21.5
fixed a small bug with pillager captains
- Drodi's Illagers - v5**
Use this file if you are on version after 1.21.5
- Updated**
> Pillagers completely remade
- Drodi's Illagers - v5**
Use this file if you are on version before 1.21.5
- Updated**
> Pillagers completely remade
- Added**
- Compatibility for the Illager Invasion mod is included, with plans to extend support to other Illager-related mods to ensure they work seamlessly with my pack. Additionally, I’m considering updating the textures for some of those mods in the future.
- Fixed**
- The captain pillager's sentry not hiding the captain's head properly
- Drodi's Illagers v4.9 - late christmas update**
Welcome back everyone! It's been a while, huh? This update's been in the works for so long because of the size of it. It adds snowy variants to the pillagers, vindicators and evokers while also remaking older assets like the ravager & pillager sentry. Except I've also been working on variation for other biomes which will release in the future months. The next biome's going to be the desert where the pillagers are cowboys.
- Added**
> Chillagers (Snow pillagers - 3 variants + a captain)
>
> Mountaineers (Snow vindicators - 2 variants)
>
> Iceologer (Snow evoker - has custom fangs)
- Changed**
- Pillager**
>
> Remade the pillager sentry
- Vindicator**
- Evoker**
- Ravager**
- Vindicator**
- Evoker**
- All illagers**
>
> Optimised models
- Vindicator**
>
> 
>
> New vanquisher variant with a mace!
- Illusioner**
- Witch**
> Fixed a weird bug where texture wouldn't work properly
What's next???
As you might have seen, the last updates have remade every single asset the pack had. Pillager biome variation has also been removed, because it's what was keeping everything back. However, I'm currently overhauling the villager biome textures for my villagers pack. I would like to add biome variation to every illager in the future, but I can't promise anything as that is very ambitious.
EMF and ETF version required :

- Pillager**
>
> Added a custom variant for patrol leaders
>
> Added a custom sentry model (with animations) when any pillager is sitting
- Vindicator**
- Evoker**
>
> 6 variants
>
> Completely remade the attack animation. The circle is now blue with runes (what do you think they spell out?) and it's also fully animated
>
> Tweaks and optimisations to the model
- Evoker Fangs**
- Witch**
>
> Cauldron/potion entirely remade and fully animated with 5 color variants (night vision, fire resistance, regeneration, poison, water breathing)
- Witch overhaul using random entity models/textures : new hat, pouch and potion models. Two new variants (one based on the first model of the witch I made, the other has gold trims)
- Ravager overhaul
- Vex overhaul

Stay tuned for the pillager rework coming soon!