Requires EMF/ETF
Torn between Drodi’s Villagers and Fresh Animations? You’ve come to the right place!
Drodi’s Illagers x Fresh Animations is a patch for Fresh Animations so you can have all the features from both packs.
For it to work properly, you need to download:
- Drodi’s Vllagers x Fresh Animations
- Fresh Animations
In the resource pack list, place Fresh Animations below Drodi’s Villagers x Fresh Animations or it won’t work!

OFFICIAL SOURCES
The OFFICIAL versions of my packs are available here on Modrinth under the profile @Drodi and on Planet Minecraft under the profile Drodi. Any other source may contain viruses or malwares, so if you want to download from other sites, do so at your own risk.
If you believe someone else is reuploading my Ressource packs on other sources and action is possible, please contact me on discord (drodi99)
CREDITS
- Reijvi and his Reimagined pack for inspiring the overhaul style of the pack, aswell as letting me use many of his color palettes
- Thanos who let me use his baby villager model from pixel consistent
- Fresh LX for allowing me to upload this compatibility patch on modrinth.
All Versions
+ Add Version- baby villagers breaking when sleeping
- iron golems having broken eyes
- Drodi's Villagers x Fresh Animations - v2.8.1 - 1.21.4 bug fixes**
- Updated**
- Bug fixes**
>
> Fixed trader llama variation
- Drodi's Villagers : Fresh Animatio,s v2.8**
- Added** ✅
- Changed** 🔄
- Villager**
>
> New belt textures
>
> Tweaked cartographer's texturing on gold bits and the back tubes
>
> Tweaked sheperd's texturing on the back tubes
- Zombie Villagers**
- Wandering Trader**
- Drodi's VIllagers - V2.7**
Changed :
- All mobs :**
> Updated skin texture
>
> Optimised models
- Villager (Babies not included) :**
> Updated plains, swamp, taiga
>
> Tweaked savanna, snow, desert
>
> Updated cartographer, mason, sheperd, weaponsmith, armorer
>
> Tweaked leatherworker, cleric, fletcher, nitwit, butcher
>
> New profession badges (shinier)
>
- Iron Golem :**
> Improved model and texture
>
> Updated model, texture and biome variation
Zombie Villagers have been neglected for this update but they'll get an overhaul in the future
- Bug Fixes :**
>
> Fixed villagers not closing their eyes when sleeping
>
> Fixed texture glitches when a villager changes profession
- Do not unzip the new file
- Updated Librarian (removed gold in the texture, better texturing on books and scarf)
- Updated Mason (removed weird fur like part of the texture. Pot now has a strap, cap is bigger)
- Updated Cartographer (straps are reshaped to look better, monocle is now square)
- Updated level system : every profession now has a belt, changing from copper to diamond based on the level)
- Uniform zombie villager model
- Fancy new pack description
Next update : clothing variation?
On the pack’s page is a zip file ; you need to unzip it to access 3 files :
- The EMF and ETF version of the pack
- The Optifine version
- The mod Compat version (this one has issues where you need to reload the pack properly if your villagers change profession. I’ll try to come up with a better solution, but for now it’s all I have. If you don’t use any mod, use one of the above versions)
sorry for the inconvenience
- Pack should now be compatible with every single villager mod.
This fix only applies to the emf version for now, due to time restraints.
- Fixed an issue where the zombie villager (toolsmith) had his pickaxe connected to the body, and not the head.
V2.1 : Bug fixes
The pack is now split between 2 versions :
one for the EMF mod
one for Optifine mod
Download the correct version according to what you are using
Changelog :
tweaks to weaponsmith’s sword
tweaks to librarian
fixed the pack breaking when using optifine