Welcome to Dungeons Reborn!
This is a vanilla friendly mod that adds content from Minecraft Dungeons to the base game. The goal is to add as many weapons and artifacts from Dungeons to Vanilla as possible, while keeping them balanced and preserving their unique playstyle.
NEWS: This mod now has a Discord server!
Join if you want to support my work. You can also make suggestions and report issues there! https://discord.gg/E68h7WRKRT
IMPORTANT!
For versions 1.21.1 and 1.21.3 I recommend using the Continuity mod to enable emmisive textures! https://modrinth.com/mod/continuity

Current list of Artifacts:
- Death Cap Mushroom [common/rare]: Increases movement speed and damage of its user
- Can be found in Woodland Mansions and Dungeons
- Iron Hide Amulet [common/rare]: provides a major defense boost to its user
- Can be found in Woodland Mansions and Pillager Outpost
Current list of Ranged Weapons:
- Can be found in Woodland Mansions and Pillager Outpost
- Twin Bow [unique]: Bonus shot ability (aimbot), you can shoot 2 arrows at once
- Can be found in Jungle Temples
- Auto Crossbow [unique]: Accelerate ability, you get a reload bonus after each shot
- Can be found in Woodland Mansions
Current list of Meele Weapons:
- Can be found in Woodland Mansions
- Rough Diamond Pickaxe [unique]: Prospector ability
- Can be found in Dungeons
- Rough Diamond Sword [unique]: Has built in Sharpness 5 enchantment
- Can be found in Dungeons
- Broadsword [unique]: Powerful pushback attack + built in Sharpness 5 enchantment
- Can be found in Woodland Mansions
- Claymore [common/rare]: Powerful pushback attack
- Can be found in Woodland Mansions
- Steel Mace [common/rare]: Powerful combo attack
- Can be found in Pillager Outposts
List of Miscellaneous Features:
- Can be found in Pillager Outposts
- Midnight Moss vegetation: Features plants that can glow during nighttime (Popflower) and interract with their environment
- Mossy Spruce and Oak Planks: Decorative block variants
- Midnight Mossy Cobblestone: Cyan colored Cobblestone variant crafted with Midnight Moss block
I plan on adding more weapons in the future, you can go to the Gallery section to see which ones I am currently working on.
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- Minor bugfixes
- Working 26.3 build
- (Not fully tested, minor worldgen issues might occur)
- Working 26.2 build
- (Not fully tested, minor worldgen issues might occur)
- Working 26.1 build
- (Not fully tested, minor worldgen issues might occur)
- Bugfix: Ladle stacks to 64 instead of 1
- Balancing: Slightly adjusted Shortbow and Longbow parameters
### Items:
- Added**: 🟢Cutlass weapon [common/rare]
- Comes with built-in Sweeping Edge enchantment
- Can be found in Nether Fortresses, Desert Pyramids and Shipwrecks
- Added**: ⚪Shortbow weapon [common] (Bow variant)
- 75% reload speed, projectile damage and velocity compared to a normal bow
- Has significantly less durability than vanilla bows (290 compared to 384)
- Can be crafted with 1 Stick and 2 Strings (use JEI for recipe)
- Added**: ⚪Longbow weapon [common] (Bow variant)
- 125% reload speed, projectile damage and velocity compared to a normal bow
- Has significantly more durability than vanilla bows (440 compared to 384)
- Can be crafted with 4 Sticks, 2 Stings and 1 Flint (use JEI for recipe)
- Added**: Ladle
- Can be crafted with 1 Wooden Shovel, 1 Leather and 1 Stick (use JEI for recipe)
- Added**: Raw Ancient Gold
- Used to craft Raw Ancient Gold Blocks or can be smelted into Ancient Gold Ingot
- Currently unobtainable
- Added**: Palm wood set (logs, planks, stairs, doors...)
- Craftable from Palm tree trunks, found mostly within jungle biomes
- Added**: Palm Sapling and Palm Leaves (foliage blocks)
- Added**: Short Highland Grass and Medium Highland Grass blocks
- Obtainable from bonemealing Highland Moss Blocks
- Added**: Stairs, Slab and Wall variants for Midnight Mossy Cobblestone block
- Added**: Raw Ancient Gold Block
- Can be crafted into 9 Raw Ancient Gold items
- Added**: Palm Trees
- Spawning in Jungle, Desert & Beach biomes
- Added**: Sour Berry Bushes
- Spawning in Jungle biomes
- Added**: Midnight Moss Patches
- Spawning in Mushroom Island & Old Growth Taiga biomes
### Miscellaneous:
- Updated the textures of Sour Berries item
- Made some previously added blocks flammable
- Added ModMenu support
- Dungeons Reborn now depends on Terraform Wood API. This library is included in the mod itself, so no one has to manually dowload external libraries.
- Hotfix: Fixed a critical bug that caused servers to crash on startup
- Bugfix: Cutlass not generating inside Nether Fortress chests
- Bugfix: Palm Trunk blocks aren't usable as furnace fuel
- Bugfix: Incorrect fabric.mod.json entry causing the mod to be recommended for all 1.21.X versions
- EARLY ACCESS BUILD: For playtesting purposes only!
- (Not fully tested)
- Working 26.1 build
- (Not fully tested)
- Backwards adapted some changes form the 26.1 version
- Bugfix: Heavy Crossbow has incorrect durability bar color
- Added: Russian translation support (made by istomriddle)
### Items:
- Added**: 🟠Hearthstealer weapon [unique] (Claymore variant)
- Powerful pushback attack
- Leeching ability (defeating a mob heals you a small portion of the mob's max health)
- Can be found in Woodland Mansions
- Added**: 🟠Sun's Grace weapon [unique] ((mcd) Mace variant)
- Powerful combo attack
- Radiance ability (Has a chance to spawn a circular area that heals you and all allies within the area)
- Can be found in Desert Pyramids and Woodland Mansions
- Added**: 🟢Heavy Crossbow weapon [common/rare] (Crossbow variant)
- Deals increased damage at the cost of reload speed
- Can be found in Pillager Outposts
- Added a large number of configuration options in the form of Gamerule-s
- Can be accessed via /gamerule
- All custom gamerules are prefixed with
ďr_ - Calling /dr_resetgamerules will reset all Dungeons Reborn gamerules to their default values
### Balancing:
- 🟩**Buffed**: Rough Diamond Pickaxe's damage
- Unique variant: 5 -> 7
- 🟩**Buffed**: (mcd) Mace variants (Steel Mace, Sun's Grace)
- Mace charged attacks (every 3rd hit) can now disable shields just like vanilla axes
- Once again increased item spawn chances inside chest's
- Rough Diamond Sword, Rough Diamond Pickaxe and Death Cap Mushroom can now be found in Abandoned Mineshaft Chests as well
- Added: German translation support (made by Qbaesz13)
- Updated Mossy Oak Planks, Mossy Spruce Planks and Sour Berry Bush textures
ChainAttackWeapons(Claymores and (mcd) Maces) now require fully charged hits to complete a "step" in the attack chain- Fixed some minor bugs and implemented lot's of under the hood changes
- Working 1.21.11 build
- (Not fully tested)
- Hotfix: Fixed a critical bug that caused the server to crash on startup
- Compatible with v0.0.6 clients
- Hotfix: Fixed a critical bug that caused the server to crash on startup
- Compatible with v0.0.6 clients
- Working 1.21.10 build
- Bugfix: Logger getting spammed with debug garbage
- More descriptive tooltips for ChainAttackWeapons (Steel Mace, Claymore, Broadsword)
- Renamed
dungeons_reborn:mossier_cobblestonetodungeons_reborn:midnight_mossy_cobblestone - Renamed
dungeons_reborn:dried_moss_blocktodungeons_reborn:highland_moss_block - Renamed
dungeons_reborn:dried_moss_carpettodungeons_reborn:highland_moss_carpet - Iron Hide Amulet now generates particles upon usage
- Gamerules are now prefixed with "dr_" to avoid confusion
- Certain items are compostable now
- Added: Sour Berry Bush block (unobtainable yet)
- Added: Sour Berries item (food) (also unobtainable)
- Highland Moss Blocks (previously Dried Moss Block) is now spreadable with Bone Meal, and can grow Sour Berry Bushes
- More optimized code
- Working 1.21.10 build
### Balancing:
- 🟥**Nerfed**: Steel Mace's damage
- Common variant: 8(12) -> 7(11)
- Rare variant: 9(13) -> 8(12)
- The ItemBarColor of Steel Mace and Claymore changes before "charged" attacks
- Significantly increased weapon spawn chances inside chests
- Minor bugfixes
### Items:
- Added**: 🟢Claymore weapon [common/rare]
- Powerful pushback attack
- Can be found in Woodland Mansions
- Added**: 🟠Rough Diamond Pickaxe weapon [unique]
- Prospector ability (small chance of recieving emeralds upon killing a mob, the higher the health of the defeated mob, the higher this chance gets)
- Can be found in Dungeons
- Added**: 🟠Broadsword weapon [unique]
- Powerful pushback attack
- Can be found in Woodland Mansions
- Has built in Sharpness 5 enchantment
### Balancing:
- 🟥**Nerfed**: Steel Mace's damage
- Common variant: 8(12) -> 7(11)
- Rare variant: 9(13) -> 8(12)
- The ItemBarColor of Steel Mace and Claymore changes before "charged" attacks
- Significantly increased weapon spawn chances inside chests
- Working 1.21.10 build
- Working 1.21.6 build
- Working 1.21.4 build
- Bugfix: Auto Crossbow rendered wrongly in player's hands
- Working 1.21.4 build
- Vanilla emissive texture support (you no longer have to use Continuity)
- Bugfix: Death Cap Mushroom is no longer enchantable
- Bugfix: Death Cap Mushroom is no longer enchantable
- Working 1.21.3 build
- Added: Twin Bow weapon
- Added: Auto Crossbow weapon
- Added: Steel Mace weapon
- Added: Rough Diamond Sword weapon
- Added: Iron Hide Amulet artifact
- Added: Death Cap Mushroom artifact
- Added: Midnight Moss variants
- Added: Ancient Gold variants (unused for now)
- Added: Dried Moss variants (unused for now)