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Dyed

Dyed

by yurisuika • Downloads: 0 • Followers: 0
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Dye leather horse armor only where it is meant to be dyed!

Something isn't quite right!

Has suiting up your prized horse in leather horse armor ever caught your eye as queer? Something is dreadfully off with leather horse armor in Minecraft. Unlike the player armor, the colored details of leather horse armor get dyed! Dyed fixes this mistake so your horses can wear their leather armor with pride!

What is wrong?

Originally an exclusive feature of Pocket Edition, when ported to Java Edition the leather horse armor textures were flattened into a single texture, causing both the colored details and monochrome base texture to be dyed. As well, any code that would have allowed for a separate overlay was lost, meaning this was not as simple to fix as adding a texture. You may think that because this already existed with the leather armor for the player, how could it have possibly gone awry for the leather horse armor? Such remains a mystery!

Give your horses some love!

Dyed cleaves the leather horse armor texture in two once again and fixes the model code to dye only the base texture! The item model for the leather horse armor is also replaced to fix the dyeing for the item as well!

Please note that this bug has finally been fixed in Minecraft 1.21.11, so while Dyed will still work, it is now unnecessary! It will no longer be marked as compatible starting with 1.21.11.

Get the goods!

You can find releases of Dyed on both Modrinth and CurseForge and also access development builds on GitHub!

Dyed supports Fabric 1.16+, Forge 1.16+, and NeoForge 1.20.2+.

Figure it all out!

You can delve into the wiki for details or submit a bug report if something isn't quite right!

Still need something? Head on over to the discussions forum for support, to read announcements, or discuss anything about the mod!

All Versions

+ Add Version
Name Game version Platforms Published Downloads Actions
25w46a 25w45a 25w44a +33
Fabric
23h ago 1
1.21.x
Neoforge
23h ago 1
1.21.x
Forge
23h ago 1
24w44a 24w40a 24w39a +7
Fabric
23h ago 1
1.21.x
Neoforge
23h ago 1
1.21.x
Forge
23h ago 1
24w21b 24w21a 24w20a +4
Fabric
23h ago 1
1.21.x
Neoforge
23h ago 1
1.21.x
Forge
23h ago 1
24w14potato 24w14a 24w13a +5
Fabric
23h ago 1
1.20.x
Neoforge
23h ago 1
1.20.x
Forge
23h ago 1
23w46a 23w45a 23w44a +17
Fabric
23h ago 1
1.20.x
Neoforge
23h ago 1
1.20.x
Forge
23h ago 1
23w07a 23w06a 23w05a +20
Fabric
23h ago 1
1.19.x
Forge
23h ago 1
22w07a 22w06a 22w05a +10
Fabric
23h ago 1
1.18.x
Forge
23h ago 1
21w20a 21w19a 21w18a +15
Fabric
23h ago 1
1.17.x
Forge
23h ago 1
20w30a 20w29a 20w28a +22
Fabric
23h ago 1
1.16.x
Forge
23h ago 1
1.21.x
Forge
23h ago 1
25w46a 25w45a 25w44a +33
Fabric
23h ago 1
1.21.x
Neoforge
23h ago 1
24w44a 24w40a 24w39a +7
Fabric
23h ago 1
1.21.x
Neoforge
23h ago 1
1.21.x
Forge
23h ago 1
24w21b 24w21a 24w20a +4
Fabric
23h ago 1
1.21.x
Neoforge
23h ago 1
1.21.x
Forge
23h ago 1
24w14potato 24w14a 24w13a +5
Fabric
23h ago 1
1.20.x
Neoforge
23h ago 1
1.20.x
Forge
23h ago 1
24w04a 24w03b 24w03a +22
Fabric
23h ago 1
1.20.x
Neoforge
23h ago 1
1.20.x
Forge
23h ago 1
23w07a 23w06a 23w05a +20
Fabric
23h ago 1
1.19.x
Forge
23h ago 1
22w07a 22w06a 22w05a +10
Fabric
23h ago 1
1.18.x
Forge
23h ago 1
21w20a 21w19a 21w18a +15
Fabric
23h ago 1
1.17.x
Forge
23h ago 1
20w51a 20w49a 20w48a +27
Fabric
23h ago 1
1.16.x
Forge
23h ago 1
24w14potato 24w14a 24w13a +5
Fabric
23h ago 1
24w07a 24w06a 24w05b +1
Fabric
23h ago 1
1.20.x
Forge
23h ago 1
24w04a 24w03b 24w03a +22
Fabric
23h ago 1
23w07a 23w06a 23w05a +20
Fabric
23h ago 1
1.19.x
Forge
23h ago 1
22w07a 22w06a 22w05a +10
Fabric
23h ago 1
1.18.x
Forge
23h ago 1
21w20a 21w19a 21w18a +15
Fabric
23h ago 1
1.17.x
Forge
23h ago 1
20w51a 20w49a 20w48a +27
Fabric
23h ago 1
1.16.x
Forge
23h ago 1
24w04a 24w03b 24w03a +22
Fabric
23h ago 1
23w07a 23w06a 23w05a +20
Fabric
23h ago 1
1.19.x
Forge
23h ago 1
22w07a 22w06a 22w05a +10
Fabric
23h ago 1
1.18.x
Forge
23h ago 1
21w20a 21w19a 21w18a +15
Fabric
23h ago 1
1.17.x
Forge
23h ago 1
20w51a 20w49a 20w48a +27
Fabric
23h ago 1
1.16.x
Forge
23h ago 1
23w07a 23w06a 23w05a +20
Fabric
23h ago 1
1.19.x
Forge
23h ago 1
22w07a 22w06a 22w05a +10
Fabric
23h ago 1
1.18.2
Forge
23h ago 1
21w20a 21w19a 21w18a +15
Fabric
23h ago 1
1.17.1
Forge
23h ago 1
20w51a 20w49a 20w48a +27
Fabric
23h ago 1
1.16.5
Forge
23h ago 1
21w20a 21w19a 21w18a +15
Fabric
23h ago 1
1.17.1
Forge
23h ago 1
20w51a 20w49a 20w48a +27
Fabric
23h ago 1
1.16.5
Forge
23h ago 1
1.19.x
Forge
23h ago 1
1.18.x
Forge
23h ago 1
23w07a 23w06a 23w05a +20
Fabric
23h ago 1
22w07a 22w06a 22w05a +10
Fabric
23h ago 1
1.18.2
Forge
23h ago 1
22w07a 22w06a 22w05a +10
Fabric
23h ago 1
22w07a 22w06a 22w05a +10
Fabric
23h ago 1
  • Changed (and simplified) armor overlay injection to render overlay after vanilla armor render instead of wholesale replacing it (resolves conflict with Shiny Horses).
  • Added log message on mod load to let you know that Dyed is running (requires FAPI on Fabric now).
  • Changed (and simplified) armor overlay injection to render overlay after vanilla armor render instead of wholesale replacing it (resolves conflict with Shiny Horses).
  • Added log message on mod load to let you know that Dyed is running (requires FAPI on Fabric now).
  • Changed (and simplified) armor overlay injection to render overlay after vanilla armor render instead of wholesale replacing it (resolves conflict with Shiny Horses).
  • Added log message on mod load to let you know that Dyed is running (requires FAPI on Fabric now).
  • Changed (and simplified) armor overlay injection to render overlay after vanilla armor render instead of wholesale replacing it (resolves conflict with Shiny Horses).
  • Added log message on mod load to let you know that Dyed is running (requires FAPI on Fabric now).
  • Changed (and simplified) armor overlay injection to render overlay after vanilla armor render instead of wholesale replacing it (resolves conflict with Shiny Horses).
  • Added log message on mod load to let you know that Dyed is running (requires FAPI on Fabric now).
  • Changed (and simplified) armor overlay injection to render overlay after vanilla armor render instead of wholesale replacing it (resolves conflict with Shiny Horses).
  • Added log message on mod load to let you know that Dyed is running (requires FAPI on Fabric now).
  • Changed (and simplified) armor overlay injection to render overlay after vanilla armor render instead of wholesale replacing it (resolves conflict with Shiny Horses).
  • Added log message on mod load to let you know that Dyed is running (requires FAPI on Fabric now).
  • Changed (and simplified) armor overlay injection to render overlay after vanilla armor render instead of wholesale replacing it (resolves conflict with Shiny Horses).
  • Added log message on mod load to let you know that Dyed is running (requires FAPI on Fabric now).
  • Changed (and simplified) armor overlay injection to render overlay after vanilla armor render instead of wholesale replacing it (resolves conflict with Shiny Horses).
  • Added log message on mod load to let you know that Dyed is running (requires FAPI on Fabric now).
  • Changed (and simplified) armor overlay injection to render overlay after vanilla armor render instead of wholesale replacing it (resolves conflict with Shiny Horses).
  • Added log message on mod load to let you know that Dyed is running (requires FAPI on Fabric now).
  • Changed (and simplified) armor overlay injection to render overlay after vanilla armor render instead of wholesale replacing it (resolves conflict with Shiny Horses).
  • Added log message on mod load to let you know that Dyed is running (requires FAPI on Fabric now).
  • Changed (and simplified) armor overlay injection to render overlay after vanilla armor render instead of wholesale replacing it (resolves conflict with Shiny Horses).
  • Added log message on mod load to let you know that Dyed is running (requires FAPI on Fabric now).
  • Changed (and simplified) armor overlay injection to render overlay after vanilla armor render instead of wholesale replacing it (resolves conflict with Shiny Horses).
  • Added log message on mod load to let you know that Dyed is running (requires FAPI on Fabric now).
  • Changed (and simplified) armor overlay injection to render overlay after vanilla armor render instead of wholesale replacing it (resolves conflict with Shiny Horses).
  • Added log message on mod load to let you know that Dyed is running (requires FAPI on Fabric now).
  • Changed (and simplified) armor overlay injection to render overlay after vanilla armor render instead of wholesale replacing it (resolves conflict with Shiny Horses).
  • Added log message on mod load to let you know that Dyed is running (requires FAPI on Fabric now).
  • Changed (and simplified) armor overlay injection to render overlay after vanilla armor render instead of wholesale replacing it (resolves conflict with Shiny Horses).
  • Added log message on mod load to let you know that Dyed is running (requires FAPI on Fabric now).
  • Changed (and simplified) armor overlay injection to render overlay after vanilla armor render instead of wholesale replacing it (resolves conflict with Shiny Horses).
  • Added log message on mod load to let you know that Dyed is running (requires FAPI on Fabric now).
  • Changed (and simplified) armor overlay injection to render overlay after vanilla armor render instead of wholesale replacing it (resolves conflict with Shiny Horses).
  • Added log message on mod load to let you know that Dyed is running (requires FAPI on Fabric now).
  • Changed (and simplified) armor overlay injection to render overlay after vanilla armor render instead of wholesale replacing it (resolves conflict with Shiny Horses).
  • Added log message on mod load to let you know that Dyed is running (requires FAPI on Fabric now).
  • Changed (and simplified) armor overlay injection to render overlay after vanilla armor render instead of wholesale replacing it (resolves conflict with Shiny Horses).
  • Added log message on mod load to let you know that Dyed is running (requires FAPI on Fabric now).
  • Changed (and simplified) armor overlay injection to render overlay after vanilla armor render instead of wholesale replacing it (resolves conflict with Shiny Horses).
  • Added log message on mod load to let you know that Dyed is running (requires FAPI on Fabric now).
  • Changed (and simplified) armor overlay injection to render overlay after vanilla armor render instead of wholesale replacing it (resolves conflict with Shiny Horses).
  • Added log message on mod load to let you know that Dyed is running (requires FAPI on Fabric now).
  • Changed (and simplified) armor overlay injection to render overlay after vanilla armor render instead of wholesale replacing it (resolves conflict with Shiny Horses).
  • Added log message on mod load to let you know that Dyed is running (requires FAPI on Fabric now).
  • Disabled vanilla armor layer rendering (fixes conflict with ETF)
  • Restructured to Mojmap style (and rewritten in Mojmap)
  • Added NeoForge support
  • Disabled vanilla armor layer rendering (fixes conflict with ETF)
  • Restructured to Mojmap style (and rewritten in Mojmap)
  • Added NeoForge support
  • Disabled vanilla armor layer rendering (fixes conflict with ETF)
  • Restructured to Mojmap style (and rewritten in Mojmap)
  • Added NeoForge support
  • Disabled vanilla armor layer rendering (fixes conflict with ETF)
  • Restructured to Mojmap style (and rewritten in Mojmap)
  • Added NeoForge support
  • Disabled vanilla armor layer rendering (fixes conflict with ETF)
  • Restructured to Mojmap style (and rewritten in Mojmap)
  • Added NeoForge support
  • Disabled vanilla armor layer rendering (fixes conflict with ETF)
  • Restructured to Mojmap style (and rewritten in Mojmap)
  • Added NeoForge support
  • Disabled vanilla armor layer rendering (fixes conflict with ETF)
  • Restructured to Mojmap style (and rewritten in Mojmap)
  • Added NeoForge support
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