Dependencies
Depends on Embers Rekindled, Tinkers Construct and Mantle (also a dependency of TC).
Description
All the tinkers' stuff in Embers. Literally. No, really, "every" casting recipe is now added to the stamper (with a lot of stamps). All mixing recipes (alloys) from tinker are added to Embers via the centrifuge (if possible). Also you can now melt a LOT of things in the melter. And now there is even support for Constructs' Armory!
Inspired by this lovely mod (and this is also the resource for the textures).
This mod does NOT add new tool materials besides Wrought Iron. If you want to use use fancy dawnstone stuff, use Pewter.
Stamps
Currently there are all stamps for the default toolparts added. You can craft them by putting Raw Flat Stamps in the Stamp Table and selecting a pattern, then baking them in the Kiln
Mod Compatibility
Currently this mod also supports:
- Constructs Armory
- Tinkers Compendium
- Soot
- PlusTiC
- Total Tinkers
- Tinkers' Survival
- Tinkers' Evolution
- Tinkers' Complement Recipes also should be added for every mod that adds new materials to Tinkers.
Those mods got tested and worked:
- Pewter
- Taiga
Planned Support:
- AetherWorks
Config
You are now able to remove the recipes from the Tinkers' Smeltery:
Alloying (A few recipes need too much or give to much fluid and therefore can't be transferred to the mixer. Be aware that you loose those recipes if they are not added via a different way)
- Melting
- Basin Casting
- Table Casting This solves the issue of breaking other Tinkers' addons and not getting all alloying recipes when disabling the Smeltery Module (You remove the recipes instead of disabling the smeltery in total).
Bloomery
Because using Tinkers Survival and disabling the Tinkers Smeltery leads to a situation where you can't progress any further: You need lead to make the melter/stamper but can't make a pickaxe that can mine lead without having the melter/stamper. This is where the Bloomery and Wrought iron comes in: Using charcoal and Iron Ore, fueling the bloomery you can make wrought iron. This is a special type of iron which is easy to forge but has slightly less durability. It is usable in the part builder and therfore bridges the gap.
Bolt Cores
Making bolt cores is quite similar to the way you make them normally. Fill the stamping base with your preferred metal you want to use for the tip and put an arrow shaft also in the stamping base. Stamping this without a stamp will give you the bolt core.
Additional Information
I am busy with other things and I don't know how fast I will address issues. This Modrinth page exists because I just bet on all players. Because Embers Rekindled, Tinkers Construct and Mantle don't exist here I don't expect many downloads either.
How to Install Embers Construct (Mod)
Embers Construct by Peatral is verified for Forge across Minecraft versions 1.12.2 (latest release: 1.3.5, file size: 239 KB). Follow the steps below to install it safely from ModCraft.tv:
- Click the Download button above and select your Minecraft version (1.12.2) and platform (Forge).
- Make sure you have the compatible loader or environment installed for Forge.
- Move the downloaded Embers Construct file into your Minecraft
.minecraft/modsfolder and launch the game.
All Versions
+ Add Version- renamed certain ct2 methods
- now copies ore melting, gear and plate stamping config from embers
- Recipes are partially broken!** I only keep this file to have all changes ordered.
- Added plate so Wrought Iron set is now complete, although the plate has no use (but can be melted)
- The Wrought Iron tool material was not working so I fixed it
- Added module config. Turn individual modules on and off!
- Added wrought iron nugget and block. They were missing!
- Added CraftTweaker support for the bloomery and kiln. So if you want, here you go!
- Added codex entries for bloomery and stamps under "World" and "Mechanisms"
- Fixed conarm armor traits
Sorry that this took a year. The first half of 2021 the dev enviroment was broken and that was kinda demotivating. In summer when i finally got it to work other stuff happened and the last few months I've been at university.
As I looked on the last release date I was shocked so I am finally publishing those changes.
This doesn't remove the blocks but all related recipes and they get removed from the creative tab.
Therefore you can't craft them and they have no purpose.
- Fixes
- Bloomery
- Wrought Iron Tools
- Bolt Core stamping
- Tinkers Survival
- Soot
- PlusTiC
- Total Tinkers
- Tinkers Evolution
Fixed
- String index out of bounds error
Added
- Hover Stamp name in Stamp Table
- Fixed recipes double registration
- Fixed stamping recipes not registered (aka. the fluid problem again)
- Stamping Ingots to dust and option to turn it off/on
- Overhauled proxy stuff (no changes gameplay wise)
Also I moved the "requireRawStamps" to its own section.
- Fixed Melting Recipes not registering
- When dealing with fluids, "fluid" pre- and suffixes are now also checked to provide better support
- Added to config to make raw stamps reusable
Also language support for french and chinese were added.
Most of the language keys now contain the modid for compatibility.
- Added Stamp Table
- Added Kiln
- Added JEI Integration for the Kiln
- Added Support for Tinkers' Compendium
- Recoded the stamping system
- !!! Due to the lack of testing capabilities I'll ask eveyone who finds a bug or some other kind of fault to report it on GitHub so I can fix them in future releases !!!**
- Fixed recipes not added when Tinkers smeltery is disabled.
- Added Update-Checker
- Added basic Config-UI (to disable/enable the Update-Checker Chat-Message)
- Refactored optional dependency and general structure
- Added support for Constructs' Armory
- Smaller fixes and improvements