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EMF Compat: Not Enough Animations

EMF Compat: Not Enough Animations

by stradat • Downloads: 0 • Followers: 0
Description
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Changelog
Versions

Not Enough Animations: EMF Compat

Not Enough Animations

A small client-side mod that pauses Entity Model Features player animations while Not Enough Animations is active.

Tested with Fresh Animations: Player Extension and Detailed Animations but it should work with any player animation resource pack.

Covered Animations

Animation Notes
Boat (rowing)
Horse (riding)
Eating / Drinking
Hug
Item Swap
Petting
Map Holding
Hold Up Items Can be disabled for FA:PE
Burning Works even while sprinting
Freezing Works even while sprinting
Naruto running Works only while sprinting

Ignored Animations

Animation Reason
Ladder FA:PE handles ladders better
Crawling FA:PE handles crawling better
Elytra FA:PE handles elytra better
Falling FA:PE handles falling better
Death FA:PE handles death better
Swimming FA:PE handles swimming better
Bow / Crossbow FA:PE handles bow/crossbow better

Sprint Behavior

The compat layer is disabled while sprinting, with the exception of BurningAnimation and FreezingAnimation.

REQUIRED "Not Enough Animations" Settings

These settings are REQUIRED to set in the mod Not Enough Animations.

Setting Value
Animation Smoothing OFF
Disable Leg Smoothing ON
Ladder Animation OFF
Bow Animation Vanilla

Compatibility

  • Freecam — when the camera is detached, the compat layer keeps capturing and restoring poses so animations stay correct.
  • First Person Model — when FPM is installed and enabled, pose capture and restoration are not skipped in first person, so NEA animations still apply to the visible body.

enjoy ^-_-^

All Versions

+ Add Version
Name Game version Platforms Published Downloads Actions
26.3
Fabric
2d ago 1
26.2
Fabric
2d ago 1
26.1.2
Fabric
2d ago 1
1.21.11
Fabric
2d ago 1
1.21.1
Fabric
2d ago 1
1.21.1
Neoforge
2d ago 1
1.20.1
Forge
2d ago 1
26.2
Fabric
2d ago 1
26.1.2
Fabric
2d ago 1
1.21.11
Fabric
2d ago 1
1.21.1
Neoforge
2d ago 1
1.20.1
Forge
2d ago 1
1.21.1
Neoforge
2d ago 1
26.2
Fabric
2d ago 1
26.1.2
Fabric
2d ago 1
1.21.11
Fabric
2d ago 1
1.21.4
Fabric
2d ago 1
1.21.1
Neoforge
2d ago 1
1.20.1
Forge
2d ago 1
1.21.4
Fabric
2d ago 1
26.2
Fabric
2d ago 1
26.1.2
Fabric
2d ago 1
1.21.11
Fabric
2d ago 1
1.21.1
Neoforge
2d ago 1
1.20.1
Forge
2d ago 1
26.1.2
Fabric
2d ago 1
1.21.11
Fabric
2d ago 1
1.21.1
Neoforge
2d ago 1
1.20.1
Forge
2d ago 1
26.1.2
Fabric
2d ago 1
1.21.11
Fabric
2d ago 1
1.21.1
Neoforge
2d ago 1
1.20.1
Forge
2d ago 1
26.1.2
Fabric
2d ago 1
1.21.11
Fabric
2d ago 1
1.21.1
Neoforge
2d ago 1
1.20.1
Forge
2d ago 1
1.20.1
Forge
2d ago 1
1.20.1
Forge
2d ago 1
26.1.2
Fabric
2d ago 1
1.21.11
Fabric
2d ago 1
1.21.1
Neoforge
2d ago 1
1.20.1
Forge
2d ago 1
1.20.1
Forge
2d ago 1
26.1.2
Fabric
2d ago 1
1.21.11
Fabric
2d ago 1
1.21.1
Neoforge
2d ago 1
26.1.2
Fabric
2d ago 1
1.21.11
Fabric
2d ago 1
1.21.1
Neoforge
2d ago 1
  • Rowing gives way to Touch'n Motion while its own rowing pose is on, so the two no longer fight over the arms
  • Added Fabric 1.21.1 and Fabric 26.3 builds
  • Requires EMF Compat Core 2.3.0
  • Rowing gives way to Touch'n Motion while its own rowing pose is on, so the two no longer fight over the arms
  • Added Fabric 1.21.1 and Fabric 26.3 builds
  • Requires EMF Compat Core 2.3.0
  • Rowing gives way to Touch'n Motion while its own rowing pose is on, so the two no longer fight over the arms
  • Added Fabric 1.21.1 and Fabric 26.3 builds
  • Requires EMF Compat Core 2.3.0
  • Rowing gives way to Touch'n Motion while its own rowing pose is on, so the two no longer fight over the arms
  • Added Fabric 1.21.1 and Fabric 26.3 builds
  • Requires EMF Compat Core 2.3.0
  • Rowing gives way to Touch'n Motion while its own rowing pose is on, so the two no longer fight over the arms
  • Added Fabric 1.21.1 and Fabric 26.3 builds
  • Requires EMF Compat Core 2.3.0
  • Rowing gives way to Touch'n Motion while its own rowing pose is on, so the two no longer fight over the arms
  • Added Fabric 1.21.1 and Fabric 26.3 builds
  • Requires EMF Compat Core 2.3.0
  • Rowing gives way to Touch'n Motion while its own rowing pose is on, so the two no longer fight over the arms
  • Added Fabric 1.21.1 and Fabric 26.3 builds
  • Requires EMF Compat Core 2.3.0
  • Added a config tab so the addon can be turned off in-game
  • Cleaned up how poses are handed back to your resource pack
  • Added a config tab so the addon can be turned off in-game
  • Cleaned up how poses are handed back to your resource pack
  • Added a config tab so the addon can be turned off in-game
  • Cleaned up how poses are handed back to your resource pack
  • Added a config tab so the addon can be turned off in-game
  • Cleaned up how poses are handed back to your resource pack
  • Added a config tab so the addon can be turned off in-game
  • Cleaned up how poses are handed back to your resource pack
  • Compatibility update for EMF Compat Core 1.0.1 (UUID-based pose storage)
  • No feature changes.
  • Refactor mod to EMF Compat: Core + Addon architecture
  • Added cross-mod support to disable NEA item-swap arms while skyhooking (on EMF Compat: NEA side).
  • Keep player animation for body/head/torso while riding (expression).
  • Refactor mod to EMF Compat: Core + Addon architecture
  • Added cross-mod support to disable NEA item-swap arms while skyhooking (on EMF Compat: NEA side).
  • Keep player animation for body/head/torso while riding (expression).
  • Refactor mod to EMF Compat: Core + Addon architecture
  • Added cross-mod support to disable NEA item-swap arms while skyhooking (on EMF Compat: NEA side).
  • Keep player animation for body/head/torso while riding (expression).
  • Refactor mod to EMF Compat: Core + Addon architecture
  • Added cross-mod support to disable NEA item-swap arms while skyhooking (on EMF Compat: NEA side).
  • Keep player animation for body/head/torso while riding (expression).
  • Refactor mod to EMF Compat: Core + Addon architecture
  • Added cross-mod support to disable NEA item-swap arms while skyhooking (on EMF Compat: NEA side).
  • Keep player animation for body/head/torso while riding (expression).
  • Refactor mod to EMF Compat: Core + Addon architecture
  • Added cross-mod support to disable NEA item-swap arms while skyhooking (on EMF Compat: NEA side).
  • Keep player animation for body/head/torso while riding (expression).
  • Special for Chocolisto
  • Initital 26.2 release.
  • Added Freecam and FPM compat.
  • Added Freecam and FPM compat.
  • Added Freecam and FPM compat.
  • Added Freecam and FPM compat.
  • Added Freecam and FPM compat.
  • Fixed compat with NEA options:
  • No sleep movement
  • Horse leg ride animations
  • Fixed 1st person map holding animations
  • Improved Optimization
  • Fixed compat with NEA options:
  • No sleep movement
  • Horse leg ride animations
  • Fixed 1st person map holding animations
  • Improved Optimization
  • Fixed compat with NEA options:
  • No sleep movement
  • Horse leg ride animations
  • Fixed 1st person map holding animations
  • Improved Optimization
  • Fixed compat with NEA options:
  • No sleep movement
  • Horse leg ride animations
  • Fixed 1st person map holding animations
  • Improved Optimization
  • Fixed sleeve and armor synchronization for Fabric 1.21.11/26.1.2
  • Improved Optimization
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