EMF Compat: Supplementaries

A small client-side mod that makes Supplementaries item-use poses work correctly with Entity Model Features player models.
Tested with Fresh Animations: Player Extension and Detailed Animations but it should work with any player animation resource pack.
Features
- Compatible with Fresh Animations: Player Extension.
- Your arms keep the right pose while playing the flute, aiming the slingshot or blowing bubbles.
- Item-use animations don't get overridden by resource-pack animations.
- First-person hand pose stays visible.
- Should work with most player animation resource packs using EMF.
enjoy ^_^
All Versions
+ Add Version- Requires EMF Compat Core 2.3.0
- No more "Method overwrite conflict" warning in the log next to older Immersive Melodies versions
- Requires EMF Compat Core 2.3.0
- No more "Method overwrite conflict" warning in the log next to older Immersive Melodies versions
- Requires EMF Compat Core 2.3.0
- No more "Method overwrite conflict" warning in the log next to older Immersive Melodies versions
- Added a config tab with an arm sync option
- Flute, slingshot and bubble blower poses now follow your moving body
- Added a Fabric 1.21.1 build
- Added a config tab with an arm sync option
- Flute, slingshot and bubble blower poses now follow your moving body
- Added a config tab with an arm sync option
- Flute, slingshot and bubble blower poses now follow your moving body
- Compatibility update for EMF Compat Core 1.0.1 (UUID-based pose storage)
- No feature changes.
- Initial Release
- Initial Release