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EMF Compat: Supplementaries

EMF Compat: Supplementaries

by stradat • Downloads: 0 • Followers: 0
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EMF Compat: Supplementaries

Supplementaries

A small client-side mod that makes Supplementaries item-use poses work correctly with Entity Model Features player models.

Tested with Fresh Animations: Player Extension and Detailed Animations but it should work with any player animation resource pack.

Features

  • Compatible with Fresh Animations: Player Extension.
  • Your arms keep the right pose while playing the flute, aiming the slingshot or blowing bubbles.
  • Item-use animations don't get overridden by resource-pack animations.
  • First-person hand pose stays visible.
  • Should work with most player animation resource packs using EMF.

enjoy ^_^

All Versions

+ Add Version
Name Game version Platforms Published Downloads Actions
1.21.1
Fabric
13d ago 1
1.21.1
Neoforge
13d ago 1
1.20.1
Forge
13d ago 1
1.21.1
Fabric
19d ago 1
1.21.1
Neoforge
3mo ago 1
1.20.1
Forge
3mo ago 1
1.21.1
Neoforge
3mo ago 1
1.21.1
Neoforge
4mo ago 1
1.20.1
Forge
4mo ago 1
  • Requires EMF Compat Core 2.3.0
  • No more "Method overwrite conflict" warning in the log next to older Immersive Melodies versions
  • Requires EMF Compat Core 2.3.0
  • No more "Method overwrite conflict" warning in the log next to older Immersive Melodies versions
  • Requires EMF Compat Core 2.3.0
  • No more "Method overwrite conflict" warning in the log next to older Immersive Melodies versions
  • Added a config tab with an arm sync option
  • Flute, slingshot and bubble blower poses now follow your moving body
  • Added a Fabric 1.21.1 build
  • Added a config tab with an arm sync option
  • Flute, slingshot and bubble blower poses now follow your moving body
  • Added a config tab with an arm sync option
  • Flute, slingshot and bubble blower poses now follow your moving body
  • Compatibility update for EMF Compat Core 1.0.1 (UUID-based pose storage)
  • No feature changes.
  • Initial Release
  • Initial Release
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