Tired of the RNG of enchanting tables? Tired of finding useless enchanted tools in structures around the world? This mod adds a new way of using enchantments. Using the enchanting workstation you can extract, upgrade, combine, split etc enchantments from books and items. Every enchanted item you find can now be used for your next enchanted gear! Find the enchanting workstation in a new type of village house that generates in all village types, search for a house with a bottle of enchanting in an item above its door.
For the full experience enable the config option that removes the enchanting table recipe so that all enchantments have to be found in the world, otherwise this mod can become a bit overpowered. There are a whole bunch of config options for configuring the experience cost of different operations.
Operations possible in the enchanting workstation
Extracting Enchantments
Enchanted item + book = enchanted book (The enchanted item breaks) or enchanted item + book = item + enchanted book (depending on config) \ By default it costs one xp level per level of enchantment extracted
Upgrading Enchantments
Enchanted book + enchantment dust = enchanted book \ There are two types of dust:
- Enchantment dust: Created by smelting an enchanted book. It can upgrade enchantments to the vanilla max level
- Advanced enchantment dust: Can be crafted from the regular enchantment dust, diamonds and enderpearls. Can upgrade enchantments to one level above vanilla max (configurable)
By default it costs one xp level per added level of enchantment
Combining Enchantments
Enchanted book + enchanted book = enchanted book \ By default there is no cost for combining books. The reasoning behind this is that there is a cost when you apply it on an item
Scrubbing Away Curses


Enchanted item or book + curse scrubber = item or book with curses removed \ The curse scrubber can be crafted from sponge and iron nuggets \ By default it costs 5 xp levels
Splitting Enchantments
Enchanted book + book = enchanted book + enchanted book \ By default there is no cost for splitting books. The reasoning behind this is that there is a cost when you apply it on an item
Applying Enchantments
Item + enchanted book = enchanted item \ By default it costs one level per enchantment added to the item
Repairing items
Item + repair item = repaired item \ By default it costs two levels per repair regardless of previous repairs
Requires Lithostitched
Q: Will you make a forge version? \ A: No, but feel free to make one yourself 😉
You are allowed to use this mod in modpacks as long as it is hosted on Curseforge or Modrinth.
All Versions
+ Add Version- Updated to Minecraft 26.3
- Updated to Minecraft 26.2
- Updated to Minecraft 26.1
- Updated to Minecraft 1.21.11
- Updated to Mojang mappings
- Added option to allow combining invalid enchantments for example fortune and silk touch (thanks to damagemaximo15 for the suggestion!)
- Update to Minecraft 1.21.9
- Updated to Minecraft 1.21.6
- Updated dependencies
- Updated to Minecraft 1.21.5
- Disabled the recipe for the curse scrubber if scrubbing is disabled
- Disabled the recipes for the enchantment dust and advanced enchantment dust if upgrading is disabled
- Added option to disable the crafting recipe for the advanced enchantment dust
Thanks to meyverick for the suggestions!
- Fixed the recipe book being broken
- Updated to Minecraft 1.21.4
- Fixed savanna house not containing an enchanting workstation
- Updated to 1.21.3
- Fixed not being able to enchant item after extracting its' enchantment
- Added config option for not consuming item when extracting enchantments from it