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EnviroMine Lite

EnviroMine Lite

by mcjojo3 • Downloads: 0 • Followers: 0
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EnviroMine Lite is in early development so expect some bugs & balancing issues!

EnviroMine Lite is EnviroMine rebuilt from the ground up designed to be more lightweight and less intrusive while still keeping the spirit of the mod alive! (Config coming soon!)

EnviroMine is all about environmental realism whether it be clean air or even keeping a sane mind in Mincraft’s labyrinth of dark caves, it will test your survival skills and endurance.

(As this mod is under active development things may change, so stay up to date!)

Join the Discord Server! https://discord.gg//jwAeWYyGug

How2:
  1. EnviroMine Lite unlike the standard EnviroMine only focuses on most of the old caving aspects of it like: Sanity, Filtration & Gases. When you log into a world for the firs time you won't notice anything strange from the beginning but once you start venturing below sea level you'll slowly but surely start inhaling dangerous chemicals present in all caves deeper below, the lower you go the more potent these gases will become and they'll start to deal some serious irreparable damage to your lungs the longer you stay exposed to them.

  2. How you combat the challenges this mod provides is by wearing gasmask with the proper filtration which will divert the damage your lungs would have received over to the filter in the mask and by not staying in the dark for too long when mining.

    2.1: You insert & reapply filters to Gas Masks by right-clicking with a "Air Filter" item in your hand while wearing the mask you want to apply the filter to which will increase the filtration value by 500 for every filter up the the max capacity of the Gas Mask in question.

    2.2: If your Sanity is below 0 you'll begin to hallucinate and hear voices whispering while starting to hyperventilate which starts draining your mask's filtration value even quicker at an additional 0.3 filtration value when wearing the Basic Gas Mask, 0.2 when wearing a standard Gas Mask and 0.1 when wearing the Advanced Gas Mask (this also applies to your health as once your filters run out you'll begin to lose your lung health at an additional 0.2 Lung Health every tick). Sanity will begin to drain when being in areas with a light level below 8 you'll start to lose your Sanity at a rate of 0.002 every tick based on how low the light level is. Once you return back to a location with a light level above 7 you'll begin to restore your Sanity by 0.004 every tick based on how high the light level is.

  3. When it comes to equipment you have a Ventilation system, 3 tiers of Gas Masks, a Hard Hat and a device called "PDA" standing for "Personal Digital Assistant".

    3.1: The PDA can keep track of your different vital and environmental levels (H: Lung Health, D: Lung Damage, S: Sanity, T: Air Toxicity & F: Mask Filtration). When holding the device in either hand or wearing the Advanced Gas Mask it will display all of your current and environmental stats in the "ActionBar" while warning you by beeping if it detects any Gas Leaks nearby as long as it's in your inventory. If you sneak and right-click with the PDA it will also scan all nearby blocks in a cubic area of 32 blocks.

    3.2: All the Gas Mask have a filtration capacity of 1000 but the lower the tier the faster they go through filters (when a mask runs out of filtration refer to tip 2.1). The Basic Gas Mask's drain multiplier is 0.01, the standard Gas Mask's drain multiplier is 0.001 and the Advanced Gas Mask's drain multiplier is 0.0005. 

    3.3: The Hard Hat gives you Night Vision when wearing it which remains for 10 seconds after the Hard Hat has been taken off.

    3.4. Will cover how the use the Ventilation system soon, check Images for a correct layout.

  4. When caving there is a chance you'll run into Hot Coal Ore or Burning Coal Ore blocks which will both drop 1 Charcoal when mined. The Hot Coal Ore is the base form of the Burning Coal Ore and doesn't do anything on it's own until at random it turns into the Burning Coal Ore variant which begins to leak Toxic Air into the surrounding caves (even through walls) as a sort of Gas Leak. If exposed to this Toxic Air your filtration will begin to rapidly deteriorate at a set speed of -4 for the Basic Gas Mask, -3 for the standard Gas Mask and -2 for the Advanced Gas Mask every tick. And if in in a worst case scenario you don't have a Gas Mask on your lungs will begin to rapidly deteriorate instead at a set speed of -0.2 every tick.

Permission:

As stated on the top of their CurseForge page:

This mod has been abandoned.

All source code is available here under the CC BY-NC-SA 4.0 license. If you wish to update it or make any part of it into its own mod, feel free, but it will not receive any more official updates.

Supported Versions:

1.7.10: N/A: Original

1.12.2: N/A: None

1.14.4: N/A: None

1.15.2: N/A: None

1.16.5: N/A: None

1.17.1: N/A: None

1.18.2: ADS: "Active Dev Support"

1.19.2: ADS: "Active Dev Support"

1.19.4: STS: "Short Term Support"

1.20.1: ADS: "Active Dev Support"

Do note that this is the plan but things may change overtime!

Remastered by: mc_jojo3

All Versions

+ Add Version
Name Game version Platforms Published Downloads Actions
1.21.1
Neoforge
last yr. 1
1.20.1
Forge Neoforge
last yr. 1
1.20.1
Forge Neoforge
last yr. 1
1.21.1
Neoforge
last yr. 1
1.20.6
Neoforge
last yr. 1
1.19.2
Forge
last yr. 1
1.20.4
Neoforge
last yr. 1
1.20.1
Forge Neoforge
last yr. 1
1.19.4
Forge
last yr. 1
1.20.4
Neoforge
last yr. 1
1.20.1
Forge Neoforge
last yr. 1
1.19.4
Forge
last yr. 1
1.19.2
Forge
last yr. 1
1.20.1
Forge Neoforge
last yr. 1
1.20.1
Forge Neoforge
last yr. 1
1.19.4
Forge
last yr. 1
1.19.2
Forge
last yr. 1
1.18.2
Forge
last yr. 1
1.20.1
Forge Neoforge
last yr. 1
1.19.4
Forge
last yr. 1
1.19.2
Forge
last yr. 1
1.18.2
Forge
last yr. 1
1.20.1
Forge
last yr. 1
1.19.4
Forge
last yr. 1
1.19.2
Forge
last yr. 1
1.18.2
Forge
last yr. 1
<p><strong>Beta 1.1.3.1:</strong></p>
<p>+ Fixed some broken recipes<br />+ The Filter recipes now use Iron Nuggets instead of whole Iron Bars</p>
<p><strong>Beta 1.1.3.1:</strong></p>
<p>+ Fixed some broken recipes<br />+ The Filter recipes now use Iron Nuggets instead of whole Iron Bars</p>
<p><strong>Beta 1.1.3:</strong></p>
<p>+ Updated the mod to 1.21.1<br />+ Stopped supporting 1.19.X, 1.20.4 &amp; 1.20.6<br />+ The PDA's GasLeak scan message now pops up in chat instead of the ActionBar<br />+ Having Night Vision now stops Sanity from decreasing.</p>
<p><strong>Beta 1.1.3:</strong></p>
<p>+ Updated the mod to 1.21.1<br />+ Stopped supporting 1.19.X, 1.20.4 &amp; 1.20.6<br />+ The PDA's GasLeak scan message now pops up in chat instead of the ActionBar<br />+ Having Night Vision now stops Sanity from decreasing.</p>
  • Beta 1.2:**
+ The Advanced Gas Mask's warning indicator now stays in the corner of the screen at smaller HUD sizes
+ The PDA's gas leak scan now shows the block through walls instead of through a chat message
+ Added 2 new ventilation pipes
+ The Ventilation system now uses a custom liquid instead of FE
+ The new default value for keeping lung damage after death is now False instead of True Added a way to display the stats constantly on the screen, the toggle is located in the Keybinds but it needs to be enabled in the new "enviromine-client.json" config file.
  • Beta 1.2:**
+ The Advanced Gas Mask's warning indicator now stays in the corner of the screen at smaller HUD sizes
+ The PDA's gas leak scan now shows the block through walls instead of through a chat message
+ Added 2 new ventilation pipes
+ The Ventilation system now uses a custom liquid instead of FE
+ The new default value for keeping lung damage after death is now False instead of True Added a way to display the stats constantly on the screen, the toggle is located in the Keybinds but it needs to be enabled in the new "enviromine-client.json" config file.
  • Beta 1.2:**
+ The Advanced Gas Mask's warning indicator now stays in the corner of the screen at smaller HUD sizes
+ The PDA's gas leak scan now shows the block through walls instead of through a chat message
+ Added 2 new ventilation pipes
+ The Ventilation system now uses a custom liquid instead of FE
+ The new default value for keeping lung damage after death is now False instead of True Added a way to display the stats constantly on the screen, the toggle is located in the Keybinds but it needs to be enabled in the new "enviromine-client.json" config file.
  • Beta 1.2:**
+ The Advanced Gas Mask's warning indicator now stays in the corner of the screen at smaller HUD sizes
+ The PDA's gas leak scan now shows the block through walls instead of through a chat message
+ Added 2 new ventilation pipes
+ The Ventilation system now uses a custom liquid instead of FE
+ The new default value for keeping lung damage after death is now False instead of True Added a way to display the stats constantly on the screen, the toggle is located in the Keybinds but it needs to be enabled in the new "enviromine-client.json" config file.
  • Beta 1.2:**
+ The Advanced Gas Mask's warning indicator now stays in the corner of the screen at smaller HUD sizes
+ The PDA's gas leak scan now shows the block through walls instead of through a chat message
+ Added 2 new ventilation pipes
+ The Ventilation system now uses a custom liquid instead of FE
+ The new default value for keeping lung damage after death is now False instead of True Added a way to display the stats constantly on the screen, the toggle is located in the Keybinds but it needs to be enabled in the new "enviromine-client.json" config file.
  • Beta 1.1.1:**
+ The Advanced Gas Mask's warning indicator now stays in the corner of the screen at smaller HUD sizes
+ The PDA's gas leak scan now shows the block through walls instead of through a chat message
  • Beta 1.1.1:**
+ The Advanced Gas Mask's warning indicator now stays in the corner of the screen at smaller HUD sizes
+ The PDA's gas leak scan now shows the block through walls instead of through a chat message
  • Beta 1.1.1:**
+ The Advanced Gas Mask's warning indicator now stays in the corner of the screen at smaller HUD sizes
+ The PDA's gas leak scan now shows the block through walls instead of through a chat message
  • Beta 1.1.1:**
+ The Advanced Gas Mask's warning indicator now stays in the corner of the screen at smaller HUD sizes
+ The PDA's gas leak scan now shows the block through walls instead of through a chat message
  • Beta 1.1_01:**
+ Fixed all crafting recipes being missing
  • Beta 1.1:**
+ Now if you die with more than 80 Lung Damage it gets set to flat 80 damage (No longer effected by beating the end)
+ Added a config to the mod (Tons of new toggles to explore and calibrate)
+ Insanity will no longer drain filters if there is no toxic air present
  • Beta 1.1:**
+ Now if you die with more than 80 Lung Damage it gets set to flat 80 damage (No longer effected by beating the end)
+ Added a config to the mod (Tons of new toggles to explore and calibrate)
+ Insanity will no longer drain filters if there is no toxic air present
  • Beta 1.1:**
+ Now if you die with more than 80 Lung Damage it gets set to flat 80 damage (No longer effected by beating the end)
+ Added a config to the mod (Tons of new toggles to explore and calibrate)
+ Insanity will no longer drain filters if there is no toxic air present
  • Beta 1.1:**
+ Now if you die with more than 80 Lung Damage it gets set to flat 80 damage (No longer effected by beating the end)
+ Added a config to the mod (Tons of new toggles to explore and calibrate)
+ Insanity will no longer drain filters if there is no toxic air present
Beta 1.0.1:
+ Removed the "HH VSM" item and replaced it with the "PDA" item which stands for "Personal Digital Assistant"
+ The PDA item can now locate Gas Leaks when shift right-clicking with it
+ Changed the recipe for the PDA item
+ When using the PDA item to toggle the Advanced Gas Mask's Night Vision it now removes the effect when turned off instead of just waiting for the cooldown
+ The Burning Coal Ores no longer drain your filters/health in creative & spectator mode
+ Adjusted the Suffocation effect's logic (you now start suffocating at 0 instead of -1)
+ On respawn you now restore your Lung Damage to 90 if you died with more than that (down to 80 if the end is conquered)
+ The mod now used item tags instead of direct item references meaning in theory custom Gas Masks can be made (to a degree)
Beta 1.0.1:
+ Removed the "HH VSM" item and replaced it with the "PDA" item which stands for "Personal Digital Assistant"
+ The PDA item can now locate Gas Leaks when shift right-clicking with it
+ Changed the recipe for the PDA item
+ When using the PDA item to toggle the Advanced Gas Mask's Night Vision it now removes the effect when turned off instead of just waiting for the cooldown
+ The Burning Coal Ores no longer drain your filters/health in creative & spectator mode
+ Adjusted the Suffocation effect's logic (you now start suffocating at 0 instead of -1)
+ On respawn you now restore your Lung Damage to 90 if you died with more than that (down to 80 if the end is conquered)
+ The mod now used item tags instead of direct item references meaning in theory custom Gas Masks can be made (to a degree)
Beta 1.0.1:
+ Removed the "HH VSM" item and replaced it with the "PDA" item which stands for "Personal Digital Assistant"
+ The PDA item can now locate Gas Leaks when shift right-clicking with it
+ Changed the recipe for the PDA item
+ When using the PDA item to toggle the Advanced Gas Mask's Night Vision it now removes the effect when turned off instead of just waiting for the cooldown
+ The Burning Coal Ores no longer drain your filters/health in creative & spectator mode
+ Adjusted the Suffocation effect's logic (you now start suffocating at 0 instead of -1)
+ On respawn you now restore your Lung Damage to 90 if you died with more than that (down to 80 if the end is conquered)
+ The mod now used item tags instead of direct item references meaning in theory custom Gas Masks can be made (to a degree)
Beta 1.0.1:
+ Removed the "HH VSM" item and replaced it with the "PDA" item which stands for "Personal Digital Assistant"
+ The PDA item can now locate Gas Leaks when shift right-clicking with it
+ Changed the recipe for the PDA item
+ When using the PDA item to toggle the Advanced Gas Mask's Night Vision it now removes the effect when turned off instead of just waiting for the cooldown
+ The Burning Coal Ores no longer drain your filters/health in creative & spectator mode
+ Adjusted the Suffocation effect's logic (you now start suffocating at 0 instead of -1)
+ On respawn you now restore your Lung Damage to 90 if you died with more than that (down to 80 if the end is conquered)
+ The mod now used item tags instead of direct item references meaning in theory custom Gas Masks can be made (to a degree)
Beta 1.0:

+ First release
Beta 1.0:

+ First release
Beta 1.0:

+ First release
Beta 1.0:

+ First release
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