Epic Fight x Iron's Spells: Enhanced Animations
(Formerly Epic Fight x Iron's Spells Animation Fix)
If you updated to 2.1.8 and newer from an older version please delete the mod config file (efiscompat.toml) so it can regenerate the correct config
Newest update added datapack support to customize animation of spells
This mod adds custom spellcasting animations for Iron's Spellbook through Epic Fight's system. Required on both Client and Server.
IMPORTANT: Turn off both Iron's Spell client config as shown below or you will see your face in first-person when casting
irons_spellbooks-client.toml [Animations]
What to render in first person while casting.
showFirstPersonArms = false
showFirstPersonItems = false
Features:
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Multiple casting animations, with unique staff variants when holding staff in main hand.
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Configurable options for defining staff items and hiding held items during animations.
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Support spell cancelling when performing various Epic Fight's skill like guarding, rolling,...
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Fully configurabled for almost all of the features

All Versions
+ Add Version- Fixed crash when casting certain spells on dedicated server
- Updated to newest Iron's Spellbook and Epic Fight version
- Using skills/arts now cancel the casting spell
- Added compatibility with Epic Fight: Nightfall, preventing weapon attack while casting spell
- Updated to latest Epic Fight version
- Code cleanup and optimized config
- If you are running the mod fine you can skip this version
- First release on Modrinth