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Excalibur is a resource pack created to enhance the adventure that Minecraft presents. Excalibur brings your kingdoms and villages to life while keeping the charm of the default resolution textures.
Features:
- Replaces 99% of all Textures
- Familiar Default Charm
- Random, Alternate Blocks
- 3D Block Improvements
- Custom Font
- Random Mobs (Optifine required)
- And much more!
[26.3_01] Excalibur 26.3_01
by Maffhew on Oct 13, 2026
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FIXES
- fixed missing armor trim palettes
[26.3] Excalibur 26.3
by Maffhew on Oct 13, 2026
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FIXES
WILDERNESS BOUND - WORK IN PROGRESS
BLOCKS
ITEMS
ENTITIES
UI
- optimized carpets with cullfacing
- optimized moss carpets with less cubes (now possible due to transparency changes)
- fixed missing quartz pillar side texture
- fixed missing purpur pillar side texture
- fixed missing armor stand texture
- fixed bed models
- fixed "fast leaves" by adding dark_cutout .mcmetas
- fixed Jade mod versioning (Thanks Craig!)
WILDERNESS BOUND - WORK IN PROGRESS
- added cushions
- added straw bed
- added red shrub
- added poplar leaves
- added wallpapers (wool doubleslabs - WIP)
- added poplar planks (all poplar wood textures are WIP)
- added poplar log top
- added stripped poplar log top
- added poplar door, boat, and sign item icons
- added poplar sign
BLOCKS
- added sulfur
- added sulfur spikes
- added sulfur bricks + variants
- added sulfur small bricks (sulfur bricks doubleslab)
- added polished sulfur
- added sulfur pillar (polished sulfur doubleslab)
- added chiseled sulfur
- added potent sulfur
- added cinnabar bricks
- added cinnabar large bricks (cinnabar bricks doubleslab)
- added chiseled cinnabar
- added polished cinnabar
- added cinnabar pillar (polished cinnabar doubleslab)
- added diorite variants
- added gold chain (waxed oxidized copper chain)
- added golden chalice (potted golden dandelion)
- updated signs to block model format
- updated beds to block model format
- updated signs to be pixel consistent
- updated wart blocks + added variants
- updated bee nest
- updated dark oak door + trapdoor
- updated bricks (now blends better with granite)
- tweaked terracotta color (now blends better with bricks)
- tweaked sponge colors
- tweaked horn coral colors
- tweaked polished andesite variant distribution
- adjusted bamboo planks + stripped bamboo
ITEMS
- added bounce music disc
- added sulfur cube spawn egg
- added sulfur cube bucket
- updated tide armor trim template
- updated armor trim templates (now match survival recipe)
ENTITIES
- added sulfur cube
- added community zombie variants (Thanks everyone! Thanks Ruseki!)
UI
- added new pause buttons
- added new signs edit screen
- added scroller widget (Thanks maévius!)
- updated menu tab widgets
- added menu text field widgets
[26.1_01] Excalibur 26.1_01
by Maffhew on Oct 13, 2026
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- added baby zombie villagers
[26.1] Excalibur 26.1
by Maffhew on Oct 13, 2026
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FIXES
BLOCKS
ENTITIES
ITEMS
UI
- fixed raid omen status effect (Thanks Nade!)
- fixed campfire signal model (Thanks destornum!)
- fixed dark oak fence gate cullfacing (Thanks Hikari!)
- fixed backwards shield (added transformation field to json)
- fixed leaf rendering (Thanks Craig!)
BLOCKS
- adjusted pink petals
- added golden dandelion
- updated end stone + added variants
- added primsarine variants
ENTITIES
- added baby mobs
- added zombie variants
- updated zombie horse color
- updated silverfish (now silverfilth rats)
- updated pig textures
ITEMS
- updated rabbit spawn egg
- updated zombie horse spawn egg
UI
- added popup/background.png
[1.21.11] Excalibur 1.21.11
by Maffhew on Oct 13, 2026
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FORMATTING
FIXES
BLOCKS
ITEMS
ENTITIES
MISC
MODDED
- added Excalibur backwards compatibility (Thanks GrandPappyJay!)
FIXES
- fixed sun/moon
- fixed missing door close sound
- fixed missing chest close sound
- fixed oak fence gate UV
- fixed dark oak fence gate z-fighting (Thanks Ansen!)
- fixed mossy stone brick wall z-fighting (Thanks Ansen!)
- fixed shelf UV (Thanks Saylem!)
- fixed villager GUI allignment (Thanks GrandPappyJay!)
- fixed white cow variant snout (Thanks GrandPappyJay!)
- removed old unused models (Thanks VacAge!)
- removed redundant cherry fence gate wall model (now acquired through the blockstate)
- removed redundant dark oak fence gate wall model (now acquired through the blockstate)
- removed redundant jungle fence gate wall model (now acquired through the blockstate)
- removed redundant pale oak fence gate wall model (now acquired through the blockstate)
BLOCKS
- added "locked" hopper model + texture
- added bed model
- added carpet model + carpet textures
- added granite variants
- added mossy cobblestone wall blockstate
- added polished andesite variants
- added soul brazier (soul campfire signal flame)
- updated calibrated sculk sensor (palantir) + added custom sounds
- updated dirt path + added variant
- updated pumpkin/melon growth stages
- updated stripped dark oak log top
- updated water flow
- adjusted calcite color palette
- adjusted smooth stone slab
- tweaked barrel
ITEMS
- added lunge enchanted book
- added nautilus armor
- added nautilus spawn egg
- added netherite horse armor
- added spears
- added zombie nautilus spawn egg
ENTITIES
- added baby nautilus
- added camel husk
- added nautilus
- added nautilus armor (inspired by RBst)
- added netherite horse armor
- added parched
- added pixel-accurate wearable jack o' lantern
- added zombie coral nautilus
- added zombie nautilus
- updated bamboo raft chest
- updated skeletons
- updated wither
- adjusted husk
MISC
- added Rubedo by Lena Raine to main menu music
- added Subwoofer Lullaby by C418 to main menu music
- updated anvil block sounds
- updated some effect icons
- updated recipe toast UI
MODDED
- added Axiom GUI texture support
- added screaming goat variants
- updated polished granite ctm properties
- tweaked water color
[1.21.10] Excalibur V_1.21.10
by Maffhew on Oct 13, 2026
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BUGS
BLOCKS
MISC
ITEMS
ENTITIES
CUSTOM ITEMS
MODDED
- fixed dark oak fence/gate z-fighting (Thanks Illyrius!)
- fixed flipped wood chest inner texture
- fixed gap in armor leggings (Thanks Liski and GrandPappyJay!)
- fixed gap in widget tab GUI (Thanks Liski and GrandPappyJay!)
- fixed missing stone brick wall texture & updated corners (Thanks Ansen!)
- fixed redundant slot in horse GUI
BLOCKS
- added copper bars
- added copper chains
- added copper chests
- added copper lantern
- added copper torch
- added crimson fence gate texture
- added mangrove fence/fence gate texture
- added moss block rotational variants
- added packed mud rotational variants
- added shelves
- added subtle undergrowth texture to grass blocks
- added terracotta rotational variants
- added warped fence gate texture
- updated andesite + added variants
- updated block breaking animation
- updated blue ice
- updated copper blocks
- updated cyan concrete
- updated dark oak planks + added variants
- updated ice
- updated iron chain + lantern chain
- updated lightning rod + oxidation + powered variants
- updated lilypad lotus flower model
- updated lime concrete
- updated oak + pale oak log variation format (Thanks GrandPappyJay!)
- updated packed ice + added variants
- updated pale oak leaves
- updated polished andesite
- updated stone variants
- updated stripped oak wood
- optimized dark oak fence models (Thanks GrandPappyJay!)
- adjusted spruce trapdoor blockstate for more flush floor placement
- tweaked cyan terracotta color palette
MISC
- added Lilypad by Amos Roddy to main menu music
- added O's Piano by Amos Roddy to main menu music
- added locator bar textures
- added misc GUI sprites
- added missing_texture texture
- updated font (font is now closer to the Excalibur title font, Timeless Bold)
ITEMS
- tweaked copper ingot color
- added copper armor
- added copper golem spawn egg
- added copper horse armor
- added copper nugget
- added copper tools + custom oxidized variants
- added subtle animation to firefly bush
ENTITIES
- added copper armor
- added copper horse armor
- added copper golem
- adjusted wandering trader
CUSTOM ITEMS
- updated custom netherite item color palettes
- improved shield models for CIT (Thanks GrandPappyJay!)
- added "Illager Axe" iron axe rename
- updated wizard hat
- added "Black Wizard Hat" carved pumpkin rename
- added "Brick Jar" carved pumpkin rename
- added "Brown Wizard Hat" carved pumpkin rename
- added "Chef Hat" carved pumpkin rename
- added "Mushroom Cap" carved pumpkin rename
MODDED
- fixed baby zombie model positioning
- updated various overlay connections
- added biome-specific swamp firefly bush
- added icicles (biome-specific pointed dripstone)
- added wandering deer (wandering llama)
[1.21.8] 1.21.8
by Maffhew on Oct 13, 2026
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BUGS
BLOCKS
ITEMS
CUSTOM ITEMS
- swapped eye and dune trim item textures
- renamed skybox legend.properties to legend.txt (Thanks Liski and GrandPappyJay!)
BLOCKS
- added glow lichen variant
- added netherrack variant
- added podzol random rotation
- added oak sapling second stage
- added spruce sapling second stage
- updated lilypads with denser variation and subtle color differences
ITEMS
- added dennis painting
- added lava chicken music disc
CUSTOM ITEMS
- updated custom named items to vanilla format (Thanks GrandPappyJay!)
- removed carved pumpkin blur for custom carved pumpkin hat visibility
- added "Hood" carved pumpkin rename
- added "Straw Hat" carved pumpkin rename
- added "Wizard Hat" carved pumpkin rename
- added "Read Headband" carved pumpkin rename
[1.21.6] 1.21.6
by Maffhew on Oct 13, 2026
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BUGS
MODDED
BLOCKS
ITEMS
ENTITIES
OPTIMIZATION
- fixed enchanted armor glint
- fixed moss carpet transparency and optimized model
- fixed empty bee nest model
- fixed various missing reference warnings
- removed peaking pixel on sheep undercoat texture
- added missing pixels on chicken UV
MODDED
- fixed light blue color properties
- fixed slime model (Thanks GrandPappyJay!) & added subtle animation
- fixed temperate pig wrong texture call
- added sheep undercoat model
- added subtle crop biome tint color properties
- added suspicious sand & clay to sand color properties
- split adult and baby equine models
- updated appleskin icons
- updated fabric creative buttons
BLOCKS
- added copper pipes (cut copper doubleslab)
- added dried ghast gravestones
- added dry grass
- added extra glow lichen blockstate models (Thanks GrandPappyJay!)
- added hanging flower pots
- added hanging sculk model
- added pale moss carpet model
- added potted torchflower emissive model
- adjusted cherry leaves
- adjusted pale oak trapdoor
- updated birch fence inventory model
- updated brown candle
- updated leaf litter colormap
ITEMS
- added tears music disc
- added happy ghast spawn egg
- added ghast harness
ENTITIES
- updated ghast texture and added custom model
- added ghast harness
- added happy ghast
- added baby ghast
OPTIMIZATION
- updated anvil cullfacing
- updated bamboo stalk model
- updated barrel cullfacing
- updated bee nest cullfacing
- updated bookshelf cullfacing
- updated button cullfacing
- updated cake cullfacing
- updated campfire cullfacing
- updated cartography table cullfacing
- updated cauldron cullfacing
- updated crop models
- updated doors cullfacing
- updated dripstone cullfacing
- updated enchanting table cullfacing
- updated fence/gate cullfacing
- updated glow lichen cullfacing
- updated hopper cullfacing
- updated iron bars cullfacing
- updated ladder cullfacing
- updated lantern cullfacing
- updated leaf litter cullfacing
- updated leaf cullfacing
- updated lever cullfacing
- updated lightning rod cullfacing
- updated mushroom cullfacing
- updated rail cullfacing
- updated sculk vein cullfacing
- updated smoker cullfacing
- updated TNT cullfacing
- updated torch cullfacing
- updated trapdoor cullfacing
- updated tripwire cullfacing
- updated vine cullfacing
[1.21.5_01] 1.21.5_01
by Maffhew on Oct 13, 2026
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ITEMS
BLOCKS
ENTITIES
TEXTS
MODDED
- added missing suspicious stew fallback model
- added unique axolotl buckets
- flipped beetroot & golden carrot eating animation (Thanks GrandPappyJay!)
BLOCKS
- added brown mushroom variant
- added red mushroom variant
- added pale oak doubleslab + CTM
ENTITIES
- fixed axolotl z-fighting (Thanks GrandPappyJay!)
- fixed floating mooshroom mushrooms
TEXTS
- updated advancement title font colors for visibility
- added entity UI text for boats, minecarts, donkeys, and llamas
- added missing font color for villager titles
- added new splashes
MODDED
- fixed an issue where baby chickens feet were not visible when standing still
- fixed dwarf villager head model (Thanks GrandPappyJay!)
- added boat models
- added cold chicken model w/ variant
- added cold cow model
- added cold pig model
- added connected creaking heart textures for birch, dark oak, oak, and spruce logs (awaiting Continuity/Optifine 1.21.5 update)
- added duck model (Thanks GrandPappyJay!)
- added missing wither skeleton skull model
- added warm chicken model
- added warm cow model w/ variant
- added warm pig model w/ variant
- updated mooshroom model
- updated temperate chicken model
- updated temperate cow model
- updated temperate pig model
- added appleskin mod support
- added ETF UI support
- added fabric UI support
- added iris UI support
- added jade UI support
- added modmenu UI support
- added subtle effects mod support
[1.21.5] 1.21.5
by Maffhew on Oct 13, 2026
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BUGFIXES
BLOCKS
ITEMS
VANILLA CUSTOM ITEM TEXTURES
ENTITIES
EQUIPMENT
STATUS EFFECTS
MODDED
- fixed an issue where shields used 0,0,0 black pixels
- fixed an issue where the spruce doubleslab called the wrong model
- fixed an issue where there was a hard edge in the custom skybox
- fixed mooshroom texture mapping
- fixed z-fighting on sandstone/mossy/regular stone brick walls
- added missing creaking heart textures
- added missing map icons
- added missing shield banners
- added missing sniffer CEM
- added missing waxed copper block UI text
BLOCKS
- added bush w/ variants
- added cactus flower w/ custom model
- added firefly bush
- added leaf litter
- added sweet berry pie cake variant
- added wildflowers
- adjusted ancient debris
- updated cake textures and models
ITEMS
- added blue egg
- added brown egg
- added spawn eggs
- adjusted golden carrot leafs
- tweaked bowls
- tweaked cooked cod
- tweaked cooked salmon
- updated netherite tool
- updated netherite upgrade
VANILLA CUSTOM ITEM TEXTURES
- added enchanted books
- added firework rockets
- added food eating animations
- added infinity enchanted bow
- added paintings
- added suspicious stews
ENTITIES
- added cold pig
- added cold chicken
- added warm pig
- added warm cow
- added warm chicken
- added sheep undercoat
EQUIPMENT
- moved saddles to equipment folder
- added wearable carved pumpkin
- updated carved pumpkin blur UI
- updated copper trim to exposed copper color palette
- updated diamond on diamond trim color palette
- updated gold on gold trim color palette
- updated iron trim color palettes
- updated netherite armor color palette
- updated netherite trim color palettes
- updated redstone trim color palette
STATUS EFFECTS
- added absorption
- added fire resistance
- added health boost
- added instant damage
- added instant health
- added invisibility
- added jump boost
- added levitation
- added nausea
- added regeneration
- added resistance
MODDED
- added emissive chorus flower
- added grass side overlay
- added water drop particle color
[1.21.4] 1.21.4
by Maffhew on Oct 13, 2026
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BUGFIXES
BLOCKS
ITEMS
ENTITIES
USER INTERFACE
MISC
MODDED
GRANDPAPPYJAY'S ENTITY OVERHAUL PREVIEW
KNOWN ISSUES
- moved equipment textures to new folder structure
- fixed an issue where dark oak boats used an outdated color palette
- fixed an issue where rabbits used 0,0,0 pixels
BLOCKS
- adjusted fern saturation by 50%
- tweaked terracotta color
- updated dark oak door
- updated dark oak trapdoor
- updated cartography table top
- updated oak log variants to vanilla blockstates
- updated poppy model
- updated torchflower to vanilla emissive
- added chiseled resin bricks
- added creaking heart
- added eyeblossom
- added new paintings (some paintings are WIP or placeholders)
- added pale hanging moss
- added pale moss block w/ variant
- added pale oak door
- added pale oak fence w/ custom model
- added pale oak log w/ variants
- added pale oak planks w/ variants
- added pale oak pressure plate & button
- added pale oak sapling
- added pale oak trapdoor
- added polished granite top texture
- added resin block
- added resin bricks
- added stripped pale oak log
ITEMS
- added bordure indented banner pattern
- added bundles
- added field masoned banner pattern
- added pale oak boat
- added pale oak door
- added pale oak hanging sign
- added pale oak sign
- added resin brick
- added resin clump
ENTITIES
- added creaking
- added unique piglin sword
- added unique wither skeleton sword
- updated magma cube UV mapping
- updated wither color palette
- updated wither skeleton color palette
USER INTERFACE
- added bundle textures
- added empty air breathing bubble texture
- added empty slot textures
- added tooltip textures
MISC
- added pale oak leaf particles
- added resin trim color palette
- updated extras.txt
MODDED
- fixed baby chicken model
- fixed baby zombie model
- fixed horse model
- fixed netherrack overlay on ore blocks
- fixed sweeping edge enchanted book enchantmentID
- removed redstone.png colormap for Polytone compatibility
- added breach enchanted book
- added deepslate overlay
- added density enchanted book
- added diamond mastersword CIT
- added dirt slab variants (petrified_oak_slab:type=bottom)
- added wind burst enchanted book
- added biome-specific blue orchids
- added biome-specific pale creepers
- added biome-specific pale oak campfire
- added biome-specific pale pumpkins
- added biome-specific pale zombies
GRANDPAPPYJAY'S ENTITY OVERHAUL PREVIEW
- fixed double chest custom model rendering
- added villager variants (bedrock skintones and dwarves)
- added wither skeleton scabbard
KNOWN ISSUES
- modded custom item textures (suspicious stew, firework rocket, paintings)
- moss carpet transparency
- pale moss carpet growth vanilla texture
[1.21.1] 1.21.1
by Maffhew on Oct 13, 2026
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BLOCKS
ITEMS
ENTITIES
MISC
- added chiseled copper
- added chiseled tuff
- added chiseled tuff bricks
- added copper bulb
- added copper door
- added copper grate
- added copper trapdoor
- added crafter
- added flow decorated pot
- added heavy core
- added guster decorated pot
- added ominous vault
- added polished tuff
- added scrape decorated pot
- added trial spawner
- added tuff bricks
- added vault
ITEMS
- added breeze rod
- added bolt smithing template
- added creator music discs
- added flow banner pattern
- added flow smithing template
- added guster banner pattern
- added mace
- added ominous bottle
- added ominous trial key
- added precipice music disc
- added trial key
ENTITIES
- added bogged
- added breeze
MISC
- added bundle UI
- added featherfall to main menu music
- added watcher to main menu music
- added komorebi to main menu music
[1.20.6] Excalibur 1.20.6
by Maffhew on Oct 13, 2026
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June 2, 2024
V[1.20.6]
V[1.20.6]
- updated resource pack format
- updated title logo
- fixed turtle scute
- added armadillo
- added dirt variants
- added wolf variants
[1.20.4] Excalibur 1.20.4
by Maffhew on Oct 13, 2026
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March 15, 2024
V[1.20.4]
Bug Fixes
Entities
Blocks
Items
User Interface
Optifine
V[1.20.4]
Bug Fixes
- fixed main menu music
- fixed short grass blockstate
- fixed recipe book UI search bar
- fixed bamboo fence gate UV mapping
- fixed dripleaf model scaling
- fixed stonebrick wall z-fighting
- fixed enchanting and lectern book overlap
- fixed .properties files for blaze and salmon
- fixed .properties files for better side grass
- fixed birch, cherry, and spruce top slabs (Thanks GrandPappyJay!)
- fixed shadow .mcmeta (Thanks GrandPappyJay!)
- fixed ETF/EMF chest compatibility (Thanks GrandPappyJay!)
Entities
- finished ravager
- finished warden
- added ender dragon
- added bat
- added axolotls
- added tropical fish
- added cats
- added frogs
- added tadpole
- added pandas
- added conduit
- added goat
- added camel
- added desert villagers
- added savanna villagers
- added taiga villagers
- added jungle villagers
- added swamp villagers
- added evoker fangs
Blocks
- added cherry sapling
- added copper bulb
- added block of raw copper
- added block of raw iron
- added lime glazed terracotta
- added bamboo button
- added amethyst clusters
- added structure blocks
- added froglights
- added calcite
- added sculk
- added sculk vein
- added sculk catalyst
- added sculk sensor
- added sculk calibrated sensor
- added sculk shrieker
- added small dripleaf
- added big dripleaf
- added spore blossom
- added brain corals
- added horn corals
- added fire corals
- added tube corals
- updated bubble corals
- updated iron door
- updated oxidized copper colors
- updated bamboo colors
- updated bamboo mosaic to bamboo thatch
Items
- added nether star
- added goat horn
- added echo shard
- added pointed dripstone
- added pitcher pod
- added recovery compass
- added firework star
- tweaked compass
User Interface
- spliced UI
- added map
- added crafter
- added saturation effect icon
- added poison effect icon
- updated stonecutter
- updated cartography table
Optifine
- adjusted lilypad color
- added hide armor (leather)(Hide Helmet, Hide Chestplate, Hide Leggings, Hide Boots)
- added goat variants
- added ravager CEM
- added goat variants
- added hoglin variant
- added stone overlay
- added sculk overlay
[1.20] Excalibur 1.20
by Maffhew on Oct 13, 2026
Download
August 27, 2023
V[1.20]
Global
Bug Fixes
1.20 Features
Blocks
Items
Entities
MISC
Optifine
V[1.20]
Global
- updated pack version (15)
- updated splashes
- updated panorama
Bug Fixes
- fixed title screen
- fixed smithing table UI
- fixed enchanting table z-fighting
- fixed spawn egg z-fighting
- fixed enchanted glint
- fixed wall cullfacing
- fixed stonebrick wall z-fighting
- optimized leaf models
1.20 Features
- added bamboo planks
- added bamboo mosaic
- added bamboo mosaic doubleslab (tatami mat)
- added bamboo fence + gate
- added bamboo sign + hanging sign
- added bamboo raft
- added bamboo door
- added bamboo trapdoor
- added block of bamboo
- added stripped block of bamboo
- added cherry log
- added cherry leaves
- added cherry planks
- added cherry door
- added cherry trapdoor
- added cherry sign + hanging sign
- added cherry boat
- added pink petals
- added torchflower
- added pitcher plant
- added chiseled bookshelf + 3D model
- added hanging signs
- added relic music disc
- added brush
- added potted cherry sapling model
- added sniffer
- added sniffer egg
- added decorated pots
- added sherds
- added smithing templates
- added suspicious sand
- added suspicious gravel
Blocks
- added tinted glass
- added netherrack variants
- added deepslate tiles top texture
- added flower butterflies
- updated polished deepslate
- updated diorite color
- updated granite color
- updated lapis lazuli ore
- updated item frame
- updated anvil
- updated stone bricks
- updated deepslate bricks
- updated lightning rod + added golden lightning rod (powered)
- updated sea pickle
- updated torches
- updated red/pink concrete
- updated blue/light-blue terracotta
- updated composter model
- updated spruce leaves
- updated stripped spruce log
- updated grass side
- adjusted andesite
- adjusted deepslate
- adjusted wheat stages 6 + 7
- adjusted gray/light-gray wool
- tweaked red sandstone color
- tweaked blackstone
- tweaked mud
Items
- added fire charge
- updated totem of undying
- updated golden sword
- updated debug stick
- updated lapis lazuli
- updated chorus fruit
- updated popped chorus fruit
- updated map
- tweaked birch door
Entities
- added strider
- added vex
- added allay + added variant
- added villager professions
- added warden (WIP)
- updated enchanting table book
- updated beacon beam
- updated end gateway beam
- updated shulker head
- updated snow villager
- updated slime + added variants
- updated evoker + added variant
- updated charged creeper
- adjusted horses
MISC
- added player death sound effect
- added gamemode switcher UI (F3+F4)
- added toasts UI
- added "pigscene" painting
- updated biome colormaps
- updated experience orbs
- updated "skeleton" map painting
- updated leather armor
- adjusted advancement UI
- reduced moon size
- swapped various paintings
Optifine
- moved mob variants to random/entity folder
- added "Dragon Slayer" sword CIT - (rename sword to "Dragon Slayer Greatsword")
- added "Excalibur" sword CIT - (rename sword to "Diamond Excalibur")
- added enchanting table book CEM
- added lectern book CEM
- added soulsand valley blaze
- added flight duration firework textures
- added allay model
- added vex model
- added rabbit model
- added jockey chicken model
- added baby chicken model
- added blaze model
- added horse model
- added wandering trader variants
- added piglin variant
- added zombie variants
- added frost spider variant
- added frogspawn CTM
- added goblin (baby zombie)
- added infinity bow CIT
- added enchanted books CIT
- added reinforced deepslate CTM
- added invisible armor
- added sugar cane vertical CTM
- added polished diorite overlay
- removed bookshelf vertical CTM
- removed enderman model
- removed biomespecific bamboo sugar cane
- removed material connections
- removed text.sign color property
- updated chest models for fabric (Thanks GrandPappyJay!)
- adjusted cobblestone overlay
- adjusted sheep model
- adjusted skeleton model
- adjusted creepers